Search found 549 matches
- 24 Feb 2017, 16:56
- Forum: Matchmaking & Strategies
- Topic: *Frustration*
- Replies: 60
- Views: 8617
Re: *Frustration*
@dunham i meant that its he shells were deadly, while its mgs do practically nothing.. my bad explanation probably.. I know now tds are quite deadly even against infantry, but, only for historical reasons, i don't really like the solution to make them available only to certain tanks/tds since every ...
- 24 Feb 2017, 13:28
- Forum: Matchmaking & Strategies
- Topic: *Frustration*
- Replies: 60
- Views: 8617
Re: *Frustration*
Why do you think Comet should have no HE? Those are shells tanks had in their storage, from an historical point of view, TDs as well. I can see comet was quite lethal for your grens in that game so you might be frustrated, but that actually works as any other HE shot and it doesn't even have such a ...
- 19 Feb 2017, 14:06
- Forum: Balancing & Suggestions
- Topic: PIATs?
- Replies: 20
- Views: 3910
Re: PIATs?
Here again for the Piats : - keep penetration - keep accuracy - keep rate of fire - keep price - buff damage, especially vs halftrack, light vehicules, positions and garrisoned troops - increase camouflage capacities - allow piat to be fired when in proning position (suppressed) - add a different s...
- 19 Feb 2017, 10:09
- Forum: Matchmaking & Strategies
- Topic: 4.9.6 Patch First Impressions
- Replies: 17
- Views: 3435
Re: 4.9.6 Patch First Impressions
I suggest a different solution for handled AT, the problem was exactly in sprinting and insta shooting, is it possible to apply a heavy penalties for AT weapon holder if he sprints? Like accuracy and aim time debuff ( but all other stats are the same as they used to be before the patch, if squads d...
- 19 Feb 2017, 09:41
- Forum: Balancing & Suggestions
- Topic: SE and PE questions
- Replies: 18
- Views: 3231
Re: SE and PE questions
Luft doctrine has Vampire HT as well. When in static position it shows you units on minimap, even hidden ones, but doesn't give you direct sight. This vehicle can camo while under cover as well, has an mg and if you place it on an enemy territory you're gonna steal some res from that. It's a really ...
- 18 Feb 2017, 08:13
- Forum: Matchmaking & Strategies
- Topic: Found a cure for Pershing diseases
- Replies: 6
- Views: 1428
Re: Found a cure for Pershing diseases
I don't know what you'll be able to see.from this game since ususally replays desync as well.. but that game was fun actually. I got 4 vets tommies which i lost while looking somewhere else and i was using 3 Lts at the same time (Don't try this at home). I sincerely reccomand those wathching the ing...
- 18 Feb 2017, 08:01
- Forum: Balancing & Suggestions
- Topic: PIATs?
- Replies: 20
- Views: 3910
Re: PIATs?
I'd actually describe them as 2 seconds aim => shoot => pray => wait 2 more seconds while the shell is flying => effect m This video shows how they were inaccurate but fast firing. I don't really like the idea of removing the possibility of firing behind obstacles since it's one of the might be-best...
- 17 Feb 2017, 18:44
- Forum: Balancing & Suggestions
- Topic: 2 seconds delay versus tanks
- Replies: 62
- Views: 9040
Re: 2 seconds delay versus tanks
Holy shit.. just watched this game... The JagdTiger is FINALLY useful, how incredible!!! JagdTiger is now a true beast, exactly as supposed. Yeah! ^^ and nobody noticed those 90/76 mm bouncing jadgtiger's back with ap rounds, nor anybody complained about jacksons not having HE while jadgtiger being...
- 17 Feb 2017, 17:57
- Forum: Mapping Corner
- Topic: MapPack 2 - Bug Reports
- Replies: 44
- Views: 33482
Re: MapPack 2 - Bug Reports
last times i had desynced games i noticed that it started at the point when somebody had some connection delay "waiting for player x to..........." and then it kept saying this about the players who actually had a different game from me... so maybe it's about connection
- 17 Feb 2017, 17:53
- Forum: General - CoH1 / BKMOD1
- Topic: Is the new patch balanced?
- Replies: 12
- Views: 2565
Re: Is the new patch balanced?
The only change to storms was that they cannot pop out of empty emplacements. Weapons are untouched, HP, costs, suppression resistance etc. still the same. Same goes for infantry on allies side. Only difference are Flamethrowers but again - both sides can have them.But I haven't seen them in use......
- 16 Feb 2017, 18:45
- Forum: General - CoH1 / BKMOD1
- Topic: TH Doc
- Replies: 6
- Views: 1577
Re: TH Doc
Is this like a D&D bk mod? ^^
- 16 Feb 2017, 18:22
- Forum: Balancing & Suggestions
- Topic: 2 seconds delay versus tanks
- Replies: 62
- Views: 9040
Re: 2 seconds delay versus tanks
Here's a game where Lehr shows you how to kill Pershings. jagdtiger.rec You can see how the OP Pershing, Hellcats and shermans with 76mm gun bounce many times with AP rounds JGTiger's back (actually they never penetrated its rear) while jgtiger, a tank destroyer, is oneshotting infantry squads with ...
- 16 Feb 2017, 10:08
- Forum: Mapping Corner
- Topic: MapPack 2 - Bug Reports
- Replies: 44
- Views: 33482
Re: MapPack 2 - Bug Reports
Bizory- 2v2
One of the buildings in middle village doesn't allow mg to shoot from it (the one next to the ammo point in the pic). Was not about mg being in the wrong window cause it stayed ther for a while and never shoot. Other units had no problems.
One of the buildings in middle village doesn't allow mg to shoot from it (the one next to the ammo point in the pic). Was not about mg being in the wrong window cause it stayed ther for a while and never shoot. Other units had no problems.
- 16 Feb 2017, 09:55
- Forum: Balancing & Suggestions
- Topic: 2 seconds delay versus tanks
- Replies: 62
- Views: 9040
Re: 2 seconds delay versus tanks
I want to remind you, and it's already been said maaaany times in this thread, that Persings are limited to 1 doctrine, while axis can make big tanks with EVERY doctrine, and panthers/tigers are very effective against infantry as well, while pershings are not really the best to counter infantry. You...
- 16 Feb 2017, 09:17
- Forum: Balancing & Suggestions
- Topic: 2 seconds delay versus tanks
- Replies: 62
- Views: 9040
Re: 2 seconds delay versus tanks
@MarKr To go back to the topic: is it possible to decrease aimtime with vets? I wrote the reasons why ask this in a post before which you might have missed. @EstadoMayor and SnowLeo: going back to a more objective point of view: could you tell us what should one do with Pershings once they're not ef...
- 15 Feb 2017, 22:05
- Forum: Balancing & Suggestions
- Topic: 2 seconds delay versus tanks
- Replies: 62
- Views: 9040
Re: 2 seconds delay versus tanks
What about lowering AT squads aim time with vets? Is this possble? I think this could be more "rewarding": you start with killing halftracks, less durable and USUALLY less deadly than a tank, starting with 2 seconds. A player needs decent micro to keep them safe from an inf rush even now, ...
- 15 Feb 2017, 12:02
- Forum: Announcements
- Topic: New maps / mappacks
- Replies: 81
- Views: 34479
Re: New maps / mappacks
Thank you all for the work done and the time spent on this It's really gonna bring some more variety to pvp games.
- 15 Feb 2017, 10:54
- Forum: Balancing & Suggestions
- Topic: 2 seconds delay versus tanks
- Replies: 62
- Views: 9040
Re: 2 seconds delay versus tanks
Well...maybe you didn't have time to try the counterpart, but since it works the same for zooks and german tanks balance is not broken at all.. what you're saying here is basically "inf is not good against anti inf tanks".. did you try anything else to take down those tanks? I was using AB...
- 14 Feb 2017, 13:07
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.6 Patch
- Replies: 98
- Views: 38995
Re: 4.9.6
Great job guys!! Both with the game changes and with the maps - Units that heal infantry around (Triage centers/Medics etc.) no longer "heal" buildings, vehicles and AT guns Why so? I found CW abulance quite useful to heal them without having to bring them back to reinforce, and to heal bo...
- 11 Feb 2017, 08:11
- Forum: Matchmaking & Strategies
- Topic: Balanced 3v3 LaFiere
- Replies: 2
- Views: 828
Re: Balanced 3v3 LaFiere
"Don't tell Shadow"
- 10 Feb 2017, 12:03
- Forum: Matchmaking & Strategies
- Topic: Frustrated player and his pupil 1v1
- Replies: 2
- Views: 682
Frustrated player and his pupil 1v1
Hi all! This is a 1v1 taken from a series of 1v1 I'm having vs Kwok, who is gently and patiently trying to teach me what he knows about this game, while i'm trying to give him back the trust in mankind he lost while playing it Jokes apart, this was a 1v1 on Duclair, and before watching it you must k...
- 10 Feb 2017, 08:11
- Forum: Player Introductions
- Topic: Noob but good
- Replies: 21
- Views: 12179
Re: Noob but good
Don't think there will be an italian league atm since Salvy14 #artyspammer would surely win it
- 09 Feb 2017, 13:16
- Forum: Player Introductions
- Topic: Noob but good
- Replies: 21
- Views: 12179
Re: Noob but good
vi consiglio di guardare i replay che trovate nella sezione apposita del forum http://forum.bkmod.net/viewforum.php?f=16 e di leggervi http://forum.bkmod.net/viewtopic.php?f=30&t=1154 questa pagina dove ci sono i consigli fondamentali per il pvp. Riguardo al black prince e all'aggiungere i russi...
- 09 Feb 2017, 12:33
- Forum: Player Introductions
- Topic: Noob but good
- Replies: 21
- Views: 12179
Re: Noob but good
Ciao benvenuto nella community bk! Io faccio parte dei 525 come Leonida e altri tre nostri amici italiani. Fa piacere trovare dei connazionali che giocano alla bk finalmente! Vedo su steam che hai amici da Feltre, se siete da quelle parti non siamo neanche troppo distanti perché noi siamo dalla zona...
- 08 Feb 2017, 20:44
- Forum: Matchmaking & Strategies
- Topic: EPIC Overturn; TeamSpeak 3v3!
- Replies: 2
- Views: 749
Re: EPIC Overturn; TeamSpeak 3v3!
Had a good time during that game, and yeah.... Red did sound quite insane at certain points hahaha