Search found 340 matches

by ShadowIchigo
30 Aug 2015, 04:03
Forum: Matchmaking & Strategies
Topic: wow what a crazy 2v3
Replies: 2
Views: 827

wow what a crazy 2v3

deysnc sometime around the end tho :/ but epic!
by ShadowIchigo
30 Aug 2015, 01:48
Forum: Matchmaking & Strategies
Topic: AGGRESSIVE RAF STOMP!
Replies: 0
Views: 468

AGGRESSIVE RAF STOMP!

amazing match, havnt been soooo aggressive ina long time.
by ShadowIchigo
29 Aug 2015, 20:13
Forum: Matchmaking & Strategies
Topic: 2v2 axis rush power on road to cherbourg
Replies: 8
Views: 1682

Re: 2v2 axis rush power on road to cherbourg

Biggest fault was no efficient at support, but was because i relied on reds armor doc a bit too much, which i shouldnt have
by ShadowIchigo
23 Aug 2015, 21:30
Forum: Balancing & Suggestions
Topic: Why are SAS so weak?
Replies: 15
Views: 2749

Re: Why are SAS so weak?

Also, the answer to your why is that i bring this up because i am baffled to such an expensive unit being quite useless. So i want to bring to to the attention to the devs with the help of the community, which i thabk you all once again. It was not really meant as a statement against your thread bu...
by ShadowIchigo
23 Aug 2015, 15:29
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.0 Patch TEST
Replies: 745
Views: 110960

Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Hey wolf, kwok is highly proficient in english. I am too, but when it comes to the internet i get lazy. Ill get ahold of him and tell himm to pm you I think that we got English quite covered. Though if you know about some typos in the texts you may of course corect them. The more pressing issue in ...
by ShadowIchigo
23 Aug 2015, 04:49
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.0 Patch TEST
Replies: 745
Views: 110960

Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Well you can change stuff which you know for sure, if you want to. There are often bad numbers (50% instead of 25% etc) or totally wrong descriptions, so its kind of up to you, where you think its needed. We have only very few completely new lines. Send me your info and you can look for yourself. H...
by ShadowIchigo
22 Aug 2015, 01:47
Forum: Balancing & Suggestions
Topic: Why are SAS so weak?
Replies: 15
Views: 2749

Re: Why are SAS so weak?

If you don't wanna fix the MP cost or the weapon layout which is problematic, please ensure at least that the zooka accuracy will be increased. Btw. why is there even a discussion going on about if the SAS squad is really weak?? I mean even a BK beginner instantly notices that they underperform, es...
by ShadowIchigo
22 Aug 2015, 01:32
Forum: Balancing & Suggestions
Topic: RAF Commando AT Squad
Replies: 13
Views: 2116

Re: RAF Commando AT Squad

Kwok, i love you
by ShadowIchigo
17 Aug 2015, 02:44
Forum: Matchmaking & Strategies
Topic: Airborne!
Replies: 2
Views: 773

Re: Airborne!

kwok wrote:Almost had you two, too. But just couldn't pull through. Looking back, I realize there were so many other things I should've done but I got tunnel vision in the late game.

Next time... I'm bringing Shadow with me. He'll beat you both up for me.



;)
by ShadowIchigo
17 Aug 2015, 02:42
Forum: Balancing & Suggestions
Topic: Allied HMG Effectiveness
Replies: 6
Views: 1204

Re: Allied HMG Effectiveness

Dam, well thankyou for the response mark
by ShadowIchigo
16 Aug 2015, 09:54
Forum: General - CoH1 / BKMOD1
Topic: Conversation with (allegedly) Former Cheater
Replies: 8
Views: 2046

Re: Conversation with (allegedly) Former Cheater

Cheat mod wouldnt work bc the files are dofferent. They wud only be able to use it in the same game if the people they are playing with has cheat mod installed too
by ShadowIchigo
15 Aug 2015, 19:54
Forum: Balancing & Suggestions
Topic: RAF Commando AT Squad
Replies: 13
Views: 2116

Re: RAF Commando AT Squad

Yea exactly why they shud be switched with piats. They can still be somewhat useful though lategame, but it really depends on rare situations
by ShadowIchigo
15 Aug 2015, 18:54
Forum: Balancing & Suggestions
Topic: RAF Commando AT Squad
Replies: 13
Views: 2116

Re: RAF Commando AT Squad

Bump
by ShadowIchigo
15 Aug 2015, 18:52
Forum: Balancing & Suggestions
Topic: Tank Advance
Replies: 3
Views: 897

Re: Tank Advance

This ability is mainly to neutralize points, not to capture entirley. Its supposed to have tanks as spearhead which just quickly neutralize points and then farther advance. So the neutralisation rate is same, just caputre rate slower. Tanks here are unlike vehicles not supposed to be send accross t...
by ShadowIchigo
15 Aug 2015, 18:45
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.0 Patch TEST
Replies: 745
Views: 110960

Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

- Inf doc Rangers will not receive satchel charges after upgrade, infiltration rangers will still have them, rangers will retain stickies instead. Wait, wait.. wait! Such a very weird and unclear sentence. . Really?? SO this way after the veterancy training unlock, normal Rangers won't be affected....
by ShadowIchigo
15 Aug 2015, 18:37
Forum: General - CoH1 / BKMOD1
Topic: Conversation with (allegedly) Former Cheater
Replies: 8
Views: 2046

Re: Conversation with (allegedly) Former Cheater

Howcome he avoided the answer to youre question when asked, "if i look at the replays, will i find you abusing the bug too?"
by ShadowIchigo
14 Aug 2015, 12:26
Forum: General - CoH1 / BKMOD1
Topic: Teleport bug abuse
Replies: 7
Views: 1750

Re: Teleport bug abuse

Thank you tiger
by ShadowIchigo
14 Aug 2015, 12:07
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.0 Patch TEST
Replies: 745
Views: 110960

Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Same way people have like ten tiger aces on the field throughout 1 game
by ShadowIchigo
14 Aug 2015, 10:52
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.0 Patch TEST
Replies: 745
Views: 110960

Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Uea but dont forget to keep in mind u only get sp once. I think thats the reason for the trade off
by ShadowIchigo
14 Aug 2015, 07:04
Forum: General - CoH1 / BKMOD1
Topic: Veterancy changes?
Replies: 20
Views: 4032

Re: Veterancy changes?

Thank you war
by ShadowIchigo
13 Aug 2015, 20:44
Forum: Balancing & Suggestions
Topic: Why are SAS so weak?
Replies: 15
Views: 2749

Re: Why are SAS so weak?

Cuz you suck with them. Nah jk. I think they're about utility rather than strength, I like them for the bazookas and regular grenades really, which is a LOT as it sort of gives back the shortcomings of Brits/RAF in general. But I definitely agree that even though they have those tools, they are too...
by ShadowIchigo
13 Aug 2015, 20:40
Forum: General - CoH1 / BKMOD1
Topic: Veterancy changes?
Replies: 20
Views: 4032

Re: Veterancy changes?

I used crosix and it seems Rifles, Grens, Rangers, and all the other Infantry share the same veterancy system. And it looked kinda like this. Vet 1 need 8 xp. 5%accuarcy, -5% recived accuarcy, 5% Reload speed?. Vet 2 need 16 xp had same as above+ nade range. Vet 3 need 32 xp same stuff + 10%Hp and ...
by ShadowIchigo
13 Aug 2015, 18:53
Forum: Balancing & Suggestions
Topic: Why are SAS so weak?
Replies: 15
Views: 2749

Why are SAS so weak?

After seeing this all over forums from different players conplaining or mentioning that sas are very weak and way too expensive in their cost/reinforcement in regards to their combat value, why have the devs not responded better to this issue? Sure they got 50 mp price reduction, but this only provi...
by ShadowIchigo
13 Aug 2015, 18:43
Forum: General - CoH1 / BKMOD1
Topic: Changes for the mod
Replies: 43
Views: 6154

Re: Changes for the mod

I said if a single 107 can change or win a game what will happen if you build more of them? so a limit would realy help. Or like warhawks said now more vulnerable to arty or other things. I just dont like how a 107 can change a battle or let a player win a game without skill and i want solution for...
by ShadowIchigo
13 Aug 2015, 18:37
Forum: General - CoH1 / BKMOD1
Topic: Veterancy changes?
Replies: 20
Views: 4032

Re: Veterancy changes?

Yea i would like a list too for each and every unit, hope its not too much to ask. It would be very helpful