Search found 340 matches
- 30 Aug 2015, 04:03
- Forum: Matchmaking & Strategies
- Topic: wow what a crazy 2v3
- Replies: 2
- Views: 829
wow what a crazy 2v3
deysnc sometime around the end tho :/ but epic!
- 30 Aug 2015, 01:48
- Forum: Matchmaking & Strategies
- Topic: AGGRESSIVE RAF STOMP!
- Replies: 0
- Views: 469
AGGRESSIVE RAF STOMP!
amazing match, havnt been soooo aggressive ina long time.
- 29 Aug 2015, 20:13
- Forum: Matchmaking & Strategies
- Topic: 2v2 axis rush power on road to cherbourg
- Replies: 8
- Views: 1683
Re: 2v2 axis rush power on road to cherbourg
Biggest fault was no efficient at support, but was because i relied on reds armor doc a bit too much, which i shouldnt have
- 23 Aug 2015, 21:30
- Forum: Balancing & Suggestions
- Topic: Why are SAS so weak?
- Replies: 15
- Views: 2751
Re: Why are SAS so weak?
Also, the answer to your why is that i bring this up because i am baffled to such an expensive unit being quite useless. So i want to bring to to the attention to the devs with the help of the community, which i thabk you all once again. It was not really meant as a statement against your thread bu...
- 23 Aug 2015, 15:29
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111541
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Hey wolf, kwok is highly proficient in english. I am too, but when it comes to the internet i get lazy. Ill get ahold of him and tell himm to pm you I think that we got English quite covered. Though if you know about some typos in the texts you may of course corect them. The more pressing issue in ...
- 23 Aug 2015, 04:49
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111541
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Well you can change stuff which you know for sure, if you want to. There are often bad numbers (50% instead of 25% etc) or totally wrong descriptions, so its kind of up to you, where you think its needed. We have only very few completely new lines. Send me your info and you can look for yourself. H...
- 22 Aug 2015, 01:47
- Forum: Balancing & Suggestions
- Topic: Why are SAS so weak?
- Replies: 15
- Views: 2751
Re: Why are SAS so weak?
If you don't wanna fix the MP cost or the weapon layout which is problematic, please ensure at least that the zooka accuracy will be increased. Btw. why is there even a discussion going on about if the SAS squad is really weak?? I mean even a BK beginner instantly notices that they underperform, es...
- 22 Aug 2015, 01:32
- Forum: Balancing & Suggestions
- Topic: RAF Commando AT Squad
- Replies: 13
- Views: 2118
Re: RAF Commando AT Squad
Kwok, i love you
- 17 Aug 2015, 02:44
- Forum: Matchmaking & Strategies
- Topic: Airborne!
- Replies: 2
- Views: 773
Re: Airborne!
kwok wrote:Almost had you two, too. But just couldn't pull through. Looking back, I realize there were so many other things I should've done but I got tunnel vision in the late game.
Next time... I'm bringing Shadow with me. He'll beat you both up for me.
- 17 Aug 2015, 02:42
- Forum: Balancing & Suggestions
- Topic: Allied HMG Effectiveness
- Replies: 6
- Views: 1205
Re: Allied HMG Effectiveness
Dam, well thankyou for the response mark
- 16 Aug 2015, 09:54
- Forum: General - CoH1 / BKMOD1
- Topic: Conversation with (allegedly) Former Cheater
- Replies: 8
- Views: 2047
Re: Conversation with (allegedly) Former Cheater
Cheat mod wouldnt work bc the files are dofferent. They wud only be able to use it in the same game if the people they are playing with has cheat mod installed too
- 15 Aug 2015, 19:54
- Forum: Balancing & Suggestions
- Topic: RAF Commando AT Squad
- Replies: 13
- Views: 2118
Re: RAF Commando AT Squad
Yea exactly why they shud be switched with piats. They can still be somewhat useful though lategame, but it really depends on rare situations
- 15 Aug 2015, 18:54
- Forum: Balancing & Suggestions
- Topic: RAF Commando AT Squad
- Replies: 13
- Views: 2118
- 15 Aug 2015, 18:52
- Forum: Balancing & Suggestions
- Topic: Tank Advance
- Replies: 3
- Views: 897
Re: Tank Advance
This ability is mainly to neutralize points, not to capture entirley. Its supposed to have tanks as spearhead which just quickly neutralize points and then farther advance. So the neutralisation rate is same, just caputre rate slower. Tanks here are unlike vehicles not supposed to be send accross t...
- 15 Aug 2015, 18:45
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111541
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
- Inf doc Rangers will not receive satchel charges after upgrade, infiltration rangers will still have them, rangers will retain stickies instead. Wait, wait.. wait! Such a very weird and unclear sentence. . Really?? SO this way after the veterancy training unlock, normal Rangers won't be affected....
- 15 Aug 2015, 18:37
- Forum: General - CoH1 / BKMOD1
- Topic: Conversation with (allegedly) Former Cheater
- Replies: 8
- Views: 2047
Re: Conversation with (allegedly) Former Cheater
Howcome he avoided the answer to youre question when asked, "if i look at the replays, will i find you abusing the bug too?"
- 14 Aug 2015, 12:26
- Forum: General - CoH1 / BKMOD1
- Topic: Teleport bug abuse
- Replies: 7
- Views: 1750
Re: Teleport bug abuse
Thank you tiger
- 14 Aug 2015, 12:07
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111541
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Same way people have like ten tiger aces on the field throughout 1 game
- 14 Aug 2015, 10:52
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111541
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Uea but dont forget to keep in mind u only get sp once. I think thats the reason for the trade off
- 14 Aug 2015, 07:04
- Forum: General - CoH1 / BKMOD1
- Topic: Veterancy changes?
- Replies: 20
- Views: 4037
Re: Veterancy changes?
Thank you war
- 13 Aug 2015, 20:44
- Forum: Balancing & Suggestions
- Topic: Why are SAS so weak?
- Replies: 15
- Views: 2751
Re: Why are SAS so weak?
Cuz you suck with them. Nah jk. I think they're about utility rather than strength, I like them for the bazookas and regular grenades really, which is a LOT as it sort of gives back the shortcomings of Brits/RAF in general. But I definitely agree that even though they have those tools, they are too...
- 13 Aug 2015, 20:40
- Forum: General - CoH1 / BKMOD1
- Topic: Veterancy changes?
- Replies: 20
- Views: 4037
Re: Veterancy changes?
I used crosix and it seems Rifles, Grens, Rangers, and all the other Infantry share the same veterancy system. And it looked kinda like this. Vet 1 need 8 xp. 5%accuarcy, -5% recived accuarcy, 5% Reload speed?. Vet 2 need 16 xp had same as above+ nade range. Vet 3 need 32 xp same stuff + 10%Hp and ...
- 13 Aug 2015, 18:53
- Forum: Balancing & Suggestions
- Topic: Why are SAS so weak?
- Replies: 15
- Views: 2751
Why are SAS so weak?
After seeing this all over forums from different players conplaining or mentioning that sas are very weak and way too expensive in their cost/reinforcement in regards to their combat value, why have the devs not responded better to this issue? Sure they got 50 mp price reduction, but this only provi...
- 13 Aug 2015, 18:43
- Forum: General - CoH1 / BKMOD1
- Topic: Changes for the mod
- Replies: 43
- Views: 6154
Re: Changes for the mod
I said if a single 107 can change or win a game what will happen if you build more of them? so a limit would realy help. Or like warhawks said now more vulnerable to arty or other things. I just dont like how a 107 can change a battle or let a player win a game without skill and i want solution for...
- 13 Aug 2015, 18:37
- Forum: General - CoH1 / BKMOD1
- Topic: Veterancy changes?
- Replies: 20
- Views: 4037
Re: Veterancy changes?
Yea i would like a list too for each and every unit, hope its not too much to ask. It would be very helpful