Search found 153 matches

by speeddemon02
24 Jul 2017, 01:00
Forum: Balancing & Suggestions
Topic: 37mm AT's
Replies: 10
Views: 359

Re: 37mm AT's

its all situational, both have their pros and cons over each. I am not saying it happens often, but there has been an occasion where I wish I had the other ability
by speeddemon02
22 Jul 2017, 23:00
Forum: Balancing & Suggestions
Topic: Armor doctrine
Replies: 27
Views: 1196

Re: Armor doctrine

Thanks, I will say that I am aware of the ability, but I prefer passives over active abilities. It is the last CP that I unlock if I unlock it. My comment was not a 1 for 1 in ability, but a comparison in view between them like an analogy. Now that Tiger mentioned the cost of tigers why are late ver...
by speeddemon02
22 Jul 2017, 17:34
Forum: Balancing & Suggestions
Topic: Armor doctrine
Replies: 27
Views: 1196

Re: Armor doctrine

For me the difference between the 76W and E8 is the same between the F2 and H. What does ALWM mean again?
by speeddemon02
16 Jul 2017, 06:00
Forum: General - CoH1 / BKMOD1
Topic: CoH Workshop
Replies: 0
Views: 257

CoH Workshop

Anyone have a clue how to add maps to the workshop?
by speeddemon02
15 Jul 2017, 17:24
Forum: Matchmaking & Strategies
Topic: Armored doctrine does not work
Replies: 107
Views: 2799

Re: Armored doctrine does not work

Arty support being 2pts and moving the point to veterancy bonus or keeping it at 3 does not bother me. I really do like this new setup as it makes more sense to put those 3 together. Looking back it just all seemed out of place.
by speeddemon02
14 Jul 2017, 04:43
Forum: Matchmaking & Strategies
Topic: Armored doctrine does not work
Replies: 107
Views: 2799

Re: Armored doctrine does not work

Get enough .50 cal top gunners on tanks and they will take out planes, I know it is a lot, but I have seen it
by speeddemon02
09 Jul 2017, 23:24
Forum: Matchmaking & Strategies
Topic: Armored doctrine does not work
Replies: 107
Views: 2799

Re: Armored doctrine does not work

Getting both fuel upgrades early on from the supply yard add up fast
by speeddemon02
09 Jul 2017, 05:05
Forum: Balancing & Suggestions
Topic: Defense > Offense?
Replies: 23
Views: 920

Re: Defense > Offense?

I have been destroyed a couple of times with the WH officer mortar ability
by speeddemon02
09 Jul 2017, 05:02
Forum: Balancing & Suggestions
Topic: Wirbelwind.
Replies: 12
Views: 576

Re: Wirbelwind.

Maybe if it came with HE rounds already
by speeddemon02
24 Jun 2017, 05:16
Forum: Ask an Expert
Topic: Mobile medic halftracks
Replies: 6
Views: 324

Re: Mobile medic halftracks

LOL, no I had sent them off to die and do some damage. The extent of the damage was not apparent until they got into the base. It was funny.
by speeddemon02
24 Jun 2017, 03:55
Forum: Ask an Expert
Topic: Mobile medic halftracks
Replies: 6
Views: 324

Re: Mobile medic halftracks

Agree, depending on the location you can create too many squads without knowing it and hit pop cap at the worst time. Though I have won a game because I rushed the company sized volks into the fight and overwhelmed.
by speeddemon02
23 Jun 2017, 03:04
Forum: Balancing & Suggestions
Topic: Should the 95mm Cromwell stay in RAF doctrine?
Replies: 21
Views: 943

Re: Should the 95mm Cromwell stay in RAF doctrine?

My vote is keep. RAF does not have much that could be considered long range indirect fire. The 76mm mortar is nice, but not the most effective against emplacements or armored vehicles. They do have planes yes, but they are costly and have long cool downs compared to the 95mm which fills in that role...
by speeddemon02
14 Jun 2017, 23:31
Forum: Ask an Expert
Topic: How to Flank/Close In?
Replies: 4
Views: 420

Re: How to Flank/Close In?

real world infantry flanking from the field guide is what I do and it seems to work great most of the time
by speeddemon02
07 Jun 2017, 17:42
Forum: Balancing & Suggestions
Topic: Piat's
Replies: 10
Views: 598

Re: Piat's

piat reload time is half that of zook/shrek
by speeddemon02
07 Jun 2017, 03:09
Forum: Matchmaking & Strategies
Topic: Unsportsmanlike conduct
Replies: 20
Views: 1042

Re: Unsportsmanlike conduct

and lock...?
by speeddemon02
06 Jun 2017, 03:53
Forum: Balancing & Suggestions
Topic: 280mm Rocket Artillery
Replies: 6
Views: 427

Re: 280mm Rocket Artillery

Maybe reduce the price of long tom, never use it, time between fire and impact and cost.
by speeddemon02
02 Jun 2017, 04:20
Forum: Off-Topic
Topic: ALL COH GAMES -75% until monday 10am
Replies: 5
Views: 694

Re: ALL COH GAMES -75% until monday 10am

the update states that there is improvement to modding support, what exactly did they do to help or improve it?
by speeddemon02
02 Jun 2017, 04:18
Forum: General Discussions on Strategy and Theory
Topic: PvP tactics, and key units.
Replies: 12
Views: 1323

Re: PvP tactics, and key units.

the marines did not fight in Europe, they were in the Pacific theatre
by speeddemon02
01 Jun 2017, 06:12
Forum: Off-Topic
Topic: COH 10th anniversary Tiger cake
Replies: 3
Views: 358

Re: COH 10th anniversary Tiger cake

Awesome!
by speeddemon02
27 May 2017, 22:32
Forum: General - CoH1 / BKMOD1
Topic: desync fixed/solved.
Replies: 10
Views: 1487

Re: desync fixed/solved.

Ive found having the weakest computer host greatly helps the desync, but doesnt solve it
by speeddemon02
26 May 2017, 03:44
Forum: General - CoH1 / BKMOD1
Topic: Demo charges vs bunkers
Replies: 15
Views: 896

Re: Demo charges vs bunkers

US engineers and WH pioneers are not the only ones with the demo ability. The attack does represent a surface attack from the original intent of vcoh to destroy bridges which would also be surface based. The material used is reminiscent of comp b, very similar to TNT. Proper planning would require m...
by speeddemon02
25 May 2017, 17:31
Forum: General - CoH1 / BKMOD1
Topic: Demo charges vs bunkers
Replies: 15
Views: 896

Re: Demo charges vs bunkers

Realistically engineers would take the time to do the job right in 1 shot to destroy or damage enough to render the object too costly to repair or salvage. In combat this may not be possible and so they would have to improvise. The bunkers were built like nothing else back then. Surface explosions w...
by speeddemon02
21 May 2017, 03:31
Forum: Bugs
Topic: Bug or no...?
Replies: 4
Views: 262

Re: Bug or no...?

Do you by chance have your desktop set to windows classic?
by speeddemon02
21 May 2017, 03:29
Forum: Bugs
Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
Replies: 25
Views: 1210

Re: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine

My statement was under the assumption that mass production was enabled. It does not take much to get to that point. The J does not get any reduction. The difference between the two is then 40 MP and 10 fuel
by speeddemon02
20 May 2017, 20:03
Forum: Announcements
Topic: Blitzkrieg Mod has been Greenlit!
Replies: 127
Views: 12143

Re: Blitzkrieg Mod on Steam VOTE!

Not that we'll ever get the answers, but Im curious about why 30% of the people down voted

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