Search found 130 matches

by Kr0noZ
08 Mar 2018, 17:00
Forum: Bugs
Topic: airbone medic bug (noheal)
Replies: 9
Views: 529

Re: airbone medic bug (noheal)

After a quick check I can not confirm that in general:
https://steamuserimages-a.akamaihd.net/ ... 94550E2C7/
As you can see, they DO heal. Maybe it only happens to specific units? Would be good to get some more input on this one, mofeta.
by Kr0noZ
07 Mar 2018, 16:27
Forum: Matchmaking & Strategies
Topic: Request for gameplay advice
Replies: 25
Views: 710

Re: Request for gameplay advice

@Redgaarden: Realism? Lol, as if cars and tanks exploding Micheal Bay style 100% of the time was realistic. That's an unfair remark. The fact that all vehicles in CoH/BK explode is an engine thing. Relic did that because the game uses 2 different models for each unit, the regular one and a so-calle...
by Kr0noZ
06 Mar 2018, 20:14
Forum: Balancing & Suggestions
Topic: RE Doc?
Replies: 67
Views: 2176

Re: RE Doc?

I take it you're not familiar with the concept of power creep. Your logic goes: Why find flaws in the design and "nerf" axis doctrines by making them less flexible/all-round if you can just make the other stuff stronger. That might sound simple enough, but it leads to a constant spiral of ...
by Kr0noZ
06 Mar 2018, 12:35
Forum: Balancing & Suggestions
Topic: RE Doc?
Replies: 67
Views: 2176

Re: RE Doc?

@hawks... churchill 75mm+HE + 17 Prd (aquilles or ff),it's not a bad idea ... but how long do you have to wait to do this?, finally, the time factor makes this idea not so good ... you understand me ... in all that time the axis could have more things, or even you would be forced to use other units...
by Kr0noZ
05 Mar 2018, 20:11
Forum: General - CoH1 / BKMOD1
Topic: Axis doctrines rework!
Replies: 59
Views: 2204

Re: Axis doctrines rework!

Sorry Tiger, but I don't agree with these ideas. Most of them would be horrible. Let's get into that: - Luft doc could no longer be about elite expensive infantry, so Fallis for example don't have to be a 6 men squad with 6 FG42 but possibly 6 men as they are.. but equipped with 2 MP40 and 4 Kar by ...
by Kr0noZ
05 Mar 2018, 11:19
Forum: General - CoH1 / BKMOD1
Topic: Axis doctrines rework!
Replies: 59
Views: 2204

Re: Axis doctrines rework!

LOL, serkasm mode on full blast there xD Well, Markr has a point there, however... I remember times when most German doctrines were simply stronger because ALL the german stuff was much stronger across the board for, well, no reason other than being overengineered german stuff with higher price tags...
by Kr0noZ
04 Mar 2018, 16:00
Forum: General - CoH1 / BKMOD1
Topic: Axis doctrines rework!
Replies: 59
Views: 2204

Re: Axis doctrines rework!

Actually, I'd use Panzer III in place of SDKFZ 234-based units, so less speed but slightly better armor (although Panzer III was also a fast tank relatively speaking). But, as Markr said, if he has no plan to include the Panzer III L/M models in the rework the whole discussion is kinda pointless. Ma...
by Kr0noZ
03 Mar 2018, 22:28
Forum: General - CoH1 / BKMOD1
Topic: Axis doctrines rework!
Replies: 59
Views: 2204

Re: Axis doctrines rework!

And I'm apparantly the one ho started the mess xD
Good Job me...
Although, I wonder - why is this not in the announcements on the forum?
by Kr0noZ
03 Mar 2018, 15:35
Forum: General - CoH1 / BKMOD1
Topic: Factions Armor Philosophy
Replies: 78
Views: 2627

Re: Factions Armor Philosophy

Jesus this forum turned in walls of garbage texts in every topic, written mostly by a few people that are so convinced that they know so much about this game (like Warhawks who doest play at all or like Tiger and Kwok who just keep repating same things over and over again) This is very sad. I haven...
by Kr0noZ
02 Mar 2018, 18:08
Forum: General - CoH1 / BKMOD1
Topic: Factions Armor Philosophy
Replies: 78
Views: 2627

Re: Factions Armor Philosophy

Well, as to why stuff costs what it does... I have no official explanation, but I guess I know why the Relic guys made it that way. When you have 3 ressources to work with, you simply find combinations of requirements that you think lead to a balanced game (which it did) and then find cool names for...
by Kr0noZ
01 Mar 2018, 09:37
Forum: General - CoH1 / BKMOD1
Topic: Factions Armor Philosophy
Replies: 78
Views: 2627

Re: Factions Armor Philosophy

Which is simply not proper. The Tiger was designed in 1941 based on a requisition by the Heereswaffenamt dating back to 1937 asking for a heavy tank, supposedly an Infantry Support Tank or "breakthrough-tank", a concept which was popular at the time. However, in 1941 when construction of t...
by Kr0noZ
28 Feb 2018, 14:29
Forum: General - CoH1 / BKMOD1
Topic: Factions Armor Philosophy
Replies: 78
Views: 2627

Re: Factions Armor Philosophy

Why range difference should be 5? 1-2 much better. You mostly wouldn't even notice that. The time it takes to cross a difference of 1-2 units isn't even enough time for the aiming to complete; A difference of 5 is much better because it means that by the time the "lower ranged" tank gets ...
by Kr0noZ
27 Feb 2018, 14:38
Forum: General - CoH1 / BKMOD1
Topic: Factions Armor Philosophy
Replies: 78
Views: 2627

Re: Factions Armor Philosophy

Hold on though! Why should Shermans be sent to fight against the King Tiger in the first place and not Pershings??!! Because shermans are the best tank 2/3 of the US docs. not much else to send. That shouldn't be much of a reason for doing it the dumb way though... USAAF could simply bomb the thing...
by Kr0noZ
18 Feb 2018, 20:57
Forum: General - CoH1 / BKMOD1
Topic: Comprehensive 5.1.3 Feedback
Replies: 28
Views: 1594

Re: Comprehensive 5.1.3 Feedback

As far as the SD2 boms, they were cluster bombs dropped on the enemy. The Luftwaffe fittet them with mixed fuze types, some would exploe on impact, some would go off in the air on a timer to blast the area with shrapnel and some had anti-handling devices to reach the ground and then work like mines,...
by Kr0noZ
14 Feb 2018, 09:07
Forum: Balancing & Suggestions
Topic: Riflemen the new Fjr?
Replies: 34
Views: 1403

Re: Riflemen the new Fjr?

2. Volks can purchase 2 MP 40 for 25 ammo right away.

I'd like to see that; gives you some more options early on.
by Kr0noZ
11 Feb 2018, 09:28
Forum: Matchmaking & Strategies
Topic: *WEBCAM* Replay Commentary
Replies: 6
Views: 473

Re: *WEBCAM* Replay Commentary

Well, that's interesting to see.
@Tiger: Are you planning on doing more commentary vids? Maybe you can ask around for material...
by Kr0noZ
03 Feb 2018, 16:42
Forum: Matchmaking & Strategies
Topic: Power of US Armor!
Replies: 19
Views: 613

Re: Power of US Armor!

Well, that Schwimmwagen was painful xD
Also, that one bunker you didn't bust for ages...
by Kr0noZ
28 Jan 2018, 11:31
Forum: Matchmaking & Strategies
Topic: [Arabic] 2vs2 on Discord
Replies: 3
Views: 282

Re: [Arabic] 2vs2 on Discord

I have to say, the metric ton of english words mixed in makes this really hilarious to listen to xD
by Kr0noZ
26 Jan 2018, 11:53
Forum: Off-Topic
Topic: YouTube 2018 YPP policy
Replies: 1
Views: 216

Re: YouTube 2018 YPP policy

Well, that means you need more subscribers to get back with the program now.
Thanks a lot, Logan Paul (I guess that's a direct response to his BS video from Japan)...
by Kr0noZ
26 Dec 2017, 22:45
Forum: Balancing & Suggestions
Topic: "Vehicle Button" ability rework
Replies: 40
Views: 1659

Re: "Vehicle Button" ability rework

I think the current way is basically unchanged from vCoH? At least it sounds like that.
If you feel like changing that, I'm not going to stop you xD
by Kr0noZ
26 Dec 2017, 15:15
Forum: Balancing & Suggestions
Topic: "Vehicle Button" ability rework
Replies: 40
Views: 1659

Re: "Vehicle Button" ability rework

Here's the thing: The way that "Button down" works is they spam bullets at parts like the mirrors that allow people inside the tank to see out (they are made from glas and there are protective shutters to prevent them from getting damaged, but if you close those you can't see out anymore)....
by Kr0noZ
23 Dec 2017, 06:26
Forum: Off-Topic
Topic: Some music for those interested
Replies: 1
Views: 140

Some music for those interested

Wintersun have released a remastered version of their epic debut album from way back when. For all fans of scandinavian death metal, here's a link where you can listen in and also buy the album (all tracks are free to listen to online for those who want to listen in first). https://wintersun.bandcam...
by Kr0noZ
12 Dec 2017, 07:44
Forum: Announcements
Topic: MODDB Mod of the Year 2017 Voting is ON!
Replies: 1
Views: 402

MODDB Mod of the Year 2017 Voting is ON!

Hello everyone, the 2017 MOD-DB Mod of the year campaign is already running and Blitzkrieg Mod has again been nominated. You can Vote for us over at Mod DB effective immediately (I'm actually late to the party xD ). http://www.moddb.com/groups/2017-mod-of-the-year-awards/top100 Shoutout to the Wikin...
by Kr0noZ
10 Dec 2017, 19:25
Forum: Ask an Expert
Topic: American Armor Help Please
Replies: 15
Views: 1182

Re: American Armor Help Please

In his mind probably yes, because you still need to spend resources on the sandbags and CPs on the unlocks and get a tank that still is barely worth it's unit cost. On the other hand, I personally think the shermans are a steal if you don't want them for fightig head on tank battles, and use them as...
by Kr0noZ
05 Dec 2017, 11:54
Forum: Technical Support
Topic: help error report
Replies: 2
Views: 297

Re: help error report

The game itself is working?
Because the Bugsplat can be caused by a problem with your installation as well, so please check.

Also, try running the validation via Steam, sometimes error in the Download can occur which will mess up the files (run it for the Mod and the game, just to be safe).

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