Search found 549 matches

by sgtToni95
01 May 2020, 11:11
Forum: General - CoH1 / BKMOD1
Topic: The Shrinking Blitzkrieg Mod Community
Replies: 62
Views: 2803

Re: The Shrinking Blitzkrieg Mod Community

I'd suggest not to go any further with theese public resolutions. It can be solved privately. I'm aware of how the community is, and I totally agree there's a lot of toxicity around. My best advice is: find someone, even just one, you like to play with as a person, before than as a player. I'm almos...
by sgtToni95
01 May 2020, 10:52
Forum: Bugs
Topic: Airborne HQ squad medics
Replies: 3
Views: 149

Re: Airborne HQ squad medics

Thanks Barack!
by sgtToni95
30 Apr 2020, 10:31
Forum: Bugs
Topic: Goliath not giving exp
Replies: 2
Views: 73

Re: Goliath not giving exp

Ok thanks, that kind of makes sense
by sgtToni95
29 Apr 2020, 16:55
Forum: Bugs
Topic: Goliath not giving exp
Replies: 2
Views: 73

Goliath not giving exp

I tried to have a fun game and while my mates were doing all things properly i tried to play only by making goliaths trying to unlock koenigstiger. What i noticed is that when i managed to get them through the enemy lines or close to their units, once it detonated and killed them i was not getting a...
by sgtToni95
17 Apr 2020, 09:05
Forum: Balancing & Suggestions
Topic: Proposal: Camo should not give bonus modifiers to tank destroyers
Replies: 50
Views: 1409

Re: Proposal: Camo should not give bonus modifiers to tank destroyers

I think maybe you could try tweaking down some of the buffs.. I think this TD camo issue, as I already mentioned, is a lot like the sniper problem. It really is a problem if you're willing to play the game rambo like. Snipers would kill Luft rambos as TDs would kill tank rambos. Bk camo mechanic is ...
by sgtToni95
16 Apr 2020, 09:51
Forum: Balancing & Suggestions
Topic: RAF & RE
Replies: 6
Views: 215

Re: RAF & RE

I think RAF just needed 95mm cromwell back to become an all rounded doc as you're reworking each one. Those few games i played on beta as brits, i was just confused by the diversity of units i could make. For example mortar halftrack is a bit too much for brits, even being capable of making every fo...
by sgtToni95
16 Apr 2020, 09:38
Forum: Balancing & Suggestions
Topic: Proposal: Camo should not give bonus modifiers to tank destroyers
Replies: 50
Views: 1409

Re: Proposal: Camo should not give bonus modifiers to tank destroyers

I voted no because i think camo mechanic is good and sometimes necessary. I'm not really a fan of tanks and i tend to use them as little as possible, but i think camo is something that prevents some unstoppable tank rolls. Like early 75 jumbo is almost impossible to counter with inf, and with HE sho...
by sgtToni95
14 Apr 2020, 15:55
Forum: Mapping Corner
Topic: Map creation poll
Replies: 13
Views: 580

Map creation poll

Hi everyone, I quite recently got into map making and I can say i got quite familiar with the World Builder. Except for one little aspect................ map size. Long story short: making my map was taking me a veery long time, and when i made a size check comparing it to Goodwood.... well...... i ...
by sgtToni95
14 Apr 2020, 09:15
Forum: Balancing & Suggestions
Topic: Sabotaging points for US Air doctrine?
Replies: 10
Views: 330

Re: Sabotaging points for US Air doctrine?

I'd honestly keep the engies as they are. Giving them the option to crawl and be effective in combat would, in my opinion, touch balance a bit more than just giving normal ab squads the ability to sabotage. If you wanted to tweak AB engies, i'd give them some faster repair speed for sabotaged strate...
by sgtToni95
12 Apr 2020, 08:24
Forum: Balancing & Suggestions
Topic: Sabotaging points for US Air doctrine?
Replies: 10
Views: 330

Re: Sabotaging points for US Air doctrine?

I think it's one of those game mechanics that were made for only 1 doc per side (not even faction). Like RAF and Luft abilities to spot enemy units on minimap (radio triangulation and vampire) this is a similar one. I think it would perfectly fit into AB doc from an historical point of view and it's...
by sgtToni95
10 Apr 2020, 09:04
Forum: Matchmaking & Strategies
Topic: Goodwood 4v4
Replies: 0
Views: 178

Goodwood 4v4

Hi everyone, this is a replay from current version ALLIES: sgtToni95[525] - RAF Salvy13[525] - RA Old - Armor CriMax - Airborne AXIS: jonnymcbongo - LuftWaffe Ete - Tank Hunter Giraffenbulle - Scorced Earth TRUX - Terror Game didn't last very long. It's quite common to find theese three guys playing...
by sgtToni95
10 Apr 2020, 08:10
Forum: Balancing & Suggestions
Topic: Snipers rebalance
Replies: 37
Views: 1595

Re: Snipers rebalance

I like snipers as they are even tho i'm not able to use them and i suffer high casualties from those bastards.

But I'd be really disappointed If i was trying to play my rambo playstyle luft/whatever doc and something like snipers got in the way.

But I'd still like snipers as they are.
by sgtToni95
10 Apr 2020, 07:46
Forum: Balancing & Suggestions
Topic: British Wasp
Replies: 13
Views: 712

Re: British Wasp

Maybe that could be an option for brits to counter early mg in building for example. With the "new" flamethrower mechanic, making it lethal for garrisoned squads, that might be worth it even with a slightly smaller price drop ( 300/350 MP 10 fuel) and the increased range. So we can say it could work...
by sgtToni95
04 Apr 2020, 10:42
Forum: Mapping Corner
Topic: How to open existing maps in the world builder
Replies: 0
Views: 157

How to open existing maps in the world builder

Hello, I quite rtecently started creating a map (and hopefully more will follow) from scratch, and i'd like to open existing bk maps to see how they're done, but I don't know how to do it. My best try was to just open the map file from bk archive but those files are not in the right format i guess. ...
by sgtToni95
02 Apr 2020, 10:32
Forum: General - CoH1 / BKMOD1
Topic: Info, News
Replies: 4
Views: 450

Re: Info, News

http://forum.bkmod.net/viewtopic.php?f=6&t=2685 Latest versions of beta are available on steam, you just need to follow theese instructions. Remember to set your base game language to English as well before starting bk as beta version. It's hard to find players there, but you can try texting friends...
by sgtToni95
01 Apr 2020, 14:05
Forum: General - CoH1 / BKMOD1
Topic: Yorkshiretea
Replies: 1
Views: 285

Yorkshiretea

Can anyone who meets Yorkshiretea in game tell him to read my messages please? I just want to help him

Thanks
by sgtToni95
13 Mar 2020, 16:52
Forum: Matchmaking & Strategies
Topic: Beta 4v4
Replies: 2
Views: 366

Re: Beta 4v4

I'm always working in the dark, keeping the italian translation up to date and babysitting drunk Kwok :D
by sgtToni95
13 Mar 2020, 16:50
Forum: Bugs
Topic: CW - Bugging when calling in armor command truck
Replies: 12
Views: 587

Re: CW - Bugging when calling in armor command truck

Games are in "Documents\My Games\Company of Heroes Relaunch\playback"

You can save replays even outside the game, you just need to rename "temp.rec" file before starting a new one
by sgtToni95
13 Mar 2020, 09:24
Forum: Matchmaking & Strategies
Topic: Beta 4v4
Replies: 2
Views: 366

Beta 4v4

Played this game on beta with my 525 mates Didn't personally get CW armored truck call in bug which was reported on forum. Overall i think brits are very suitable for 1v1 now, mortar halftrack can solve a lot of situations which were really hard to deal with before. Didn't manage to use sten tommies...
by sgtToni95
13 Mar 2020, 09:08
Forum: Matchmaking & Strategies
Topic: Vimutie 3x3 patch [5.1.7.] Never say Never
Replies: 5
Views: 613

Re: Vimutie 3x3 patch [5.1.7.] Never say Never

I think you tiered up quite slowly and you had a bad start cause you lost many units, opponents were doing some decent teamwork and i was surprised how you turned the battle in your favour
by sgtToni95
09 Mar 2020, 19:56
Forum: Matchmaking & Strategies
Topic: Vimutie 3x3 patch [5.1.7.] Never say Never
Replies: 5
Views: 613

Re: Vimutie 3x3 patch [5.1.7.] Never say Never

i think you uploaded the wrong file
by sgtToni95
06 Mar 2020, 10:56
Forum: Bugs
Topic: CW has the option to call in HQ Truck after HQ is destroyed
Replies: 2
Views: 456

Re: CW has the option to call in HQ Truck after HQ is destroyed

Isn't this to balance the fact CW HQ truck might be more exposed when out of base to gather more res?
by sgtToni95
03 Dec 2019, 10:05
Forum: Matchmaking & Strategies
Topic: Beta Replay from Boba
Replies: 3
Views: 402

Re: Beta Replay from Boba

That soviet warfare playstyle lol
by sgtToni95
07 Nov 2019, 08:23
Forum: Balancing & Suggestions
Topic: Possible RA Rework
Replies: 7
Views: 365

Re: Possible RA Rework

What kind of churchill would that be?