Search found 408 matches

by Viper
07 Feb 2019, 22:32
Forum: Balancing & Suggestions
Topic: Vampyre
Replies: 26
Views: 897

Re: Vampyre

While I would love to accept your challenge, there are a few issues: 1.) mod is balanced for teams. That would throw out any data we gather right off the bat 2.) If our skill levels are disparate for any reason, data gets thrown out. (I suspect you are better than me, but moot point) 3.) This mod s...
by Viper
07 Feb 2019, 17:10
Forum: Balancing & Suggestions
Topic: Vampyre
Replies: 26
Views: 897

Re: Vampyre

so you think panzer elite is overpowered? ok. although i dont play this game regularly. but i think same thing with you. right? i invite you to come and play 1vs1 together. at least 10 times. i will play allies and you will play "overpowered" axis. we can try all doctrines. show me how you...
by Viper
06 Feb 2019, 22:36
Forum: Balancing & Suggestions
Topic: Vampyre
Replies: 26
Views: 897

Re: Vampyre

vampire is disgusting. no deny. any other map cheating ability is disgusting too. for example, the radio triangulation device. maybe less disgusting than vampire but still disgusting. but the approach of most complaints started to be a bit worrying. first it was panther in luftwaffe. last month it w...
by Viper
01 Feb 2019, 13:57
Forum: Balancing & Suggestions
Topic: Weapon choices for PE AG
Replies: 19
Views: 599

Re: Weapon choices for PE AG

kwok wrote:PE is already has huge problems against early game sniper spams because of exactly the reasons you described. By making squads small, it will GREATLY magnify the problem

good point. exactly what i thought too.
i think snipers should lose the rapid firing ability.
by Viper
31 Jan 2019, 16:23
Forum: Balancing & Suggestions
Topic: Weapon choices for PE AG
Replies: 19
Views: 599

Re: Weapon choices for PE AG

the lmg42 is very important for the heavy panzergrenadiers. i think they should lose the g43 upgrade. because g43 is available for the normal panzergrenadiers anyway. and the assault panzergrenadiers should get extra mp44 upgrade instead. so the loadout could be 6 stg44 or 4 stg + 1 lmg42 + 1 kar98
by Viper
31 Jan 2019, 08:25
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11849

Re: Poor Doctrine Design - Luft

I think we can all figure out which side we are on, thank you. Also,, unless you have replays vs every person here (or ever), 5+ times in every matchup involving luft and allies, I don't think you will manage to invalidate this thread with, what, 2 games you won vs kwok's luft? Just because a doc c...
by Viper
30 Jan 2019, 16:36
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11849

Re: Poor Doctrine Design - Luft

I don't think you will manage to invalidate this thread with, what, 2 games you won vs kwok's luft? Just because a doc can be beaten does not make it balanced. i dont think he is trying to invalidate the topic. he is trying to invalidate exaggeration. if you say "i never lost with luft" i...
by Viper
29 Jan 2019, 14:36
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11849

Re: Poor Doctrine Design - Luft

Could people in general try to think if there is some logic behind their arguments? What does this argument prove? That Luftwaffe can be beaten. Well, ofcourse it CAN be beaten. Having a doctrine that can never lose a game is by every definition OP. Also the argument that has been discussed here ha...
by Viper
29 Jan 2019, 07:44
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11849

Re: Poor Doctrine Design - Luft

even if shanks only has the score picture and lost the replay file. i still saw many good players lose 1v1 with luftwaffe. only the panther is too much. and for anyone who think hetzer with 3 ambush shot is op. no, it is not. because unlike the allied tank destroyers. they can "hit and run"...
by Viper
29 Jan 2019, 07:42
Forum: Balancing & Suggestions
Topic: Buildable Stug 4 Late Version
Replies: 16
Views: 504

Re: Buildable Stug 4 Late Version

as said. although i agree call in abilities are bad. but with the current design. blitzkrieg doctrine is close to useless without the battlegroup call in. unless the doctrine is completely redesigned. and better alternatives were added. but "buildable late version stug4" is not a proper al...
by Viper
27 Jan 2019, 19:07
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11849

Re: Poor Doctrine Design - Luft

So I would agree with StuGs, I forgot about them, the rest can hardly be considered as "reliable" performance. you should agree with stug, piv h, piv j, and hetzer too. based on the numbers. the 76 is effective against all these. not only stug :!: and 41% vs expensive tiger1 is not low at...
by Viper
27 Jan 2019, 16:33
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11849

Re: Poor Doctrine Design - Luft

Now list of units against which a US 76mm guns are effective frontally: Hotchkiss, stubby PIV, PIV F2, Marder III, Geschutzwagen, Nashorn(?) List of units against which the US 76mm guns is NOT effective frontally: PIV H, PIV J, Hetzer, JPIV L48, JPIV L70, Panthers, Tigers, KTs, Jagdpanther, Jagdtie...
by Viper
27 Jan 2019, 12:20
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11849

Re: Poor Doctrine Design - Luft

Comparing the cost effectiveness of a hellcat/wolv vs hetzer... hetzer wins hands down, no questions asked, easily the most broken unit in the mod, especially with how the gun range and camo work/can be abused. It's not a fair comparison, and you bloody know it. If you don't, I have to ask how much...
by Viper
27 Jan 2019, 01:00
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11849

Re: Poor Doctrine Design - Luft

why would anyone hate luftwaffe more than american airborne? lets have a look: hetzers/marder <-----> hellcat/wolverine. airstrikes <-----> airstrikes too. strong expensive infantry <-----> cheaper effective infantry sd2 butterfly bombs <-----> off map mortar arty leig18 by gebrigs & mortar/mg a...
by Viper
26 Jan 2019, 15:17
Forum: Balancing & Suggestions
Topic: Buildable Stug 4 Late Version
Replies: 16
Views: 504

Re: Buildable Stug 4 Late Version

What about Tiger ace call in? it also calls in a second unit: A stormtrooper squad. tiger ace used to cost 1750mp with strom squad. but now it is 1550 mp and no storm. but i dont understand why only 200mp cost reduction when 1 storm squad cost at least 400mp and pershing ace cost 1450mp. anyway. th...
by Viper
26 Jan 2019, 09:46
Forum: Balancing & Suggestions
Topic: Buildable Stug 4 Late Version
Replies: 16
Views: 504

Re: Buildable Stug 4 Late Version

i dont like call in abilities too. and i agree 76 jumbo and many other call ins should be removed and such units should be buildable. but blitzkrieg doctrine without battlegroup reinforcements will be very uncompetitive. i think the current design of this doctrine makes the battlegroup a very import...
by Viper
25 Jan 2019, 07:55
Forum: General - CoH1 / BKMOD1
Topic: Wehr 75mm field arty
Replies: 5
Views: 227

Re: Wehr 75mm field arty

raf 75mm field gun has much longer and a lot "wider" cone of fire. same as 17p anti tank gun.

but i think raf should have the other 75mm artillery howitzers too. similar with airborne doctrine.
by Viper
24 Jan 2019, 11:33
Forum: Mapping Corner
Topic: Montherme - No river (6) and Lyon Revised (6)
Replies: 8
Views: 353

Re: Montherme - No river (6) and Lyon Revised (6)

EDIT: How the hell do I upload stuff to workshop? who uploaded this map? you or tiger? https://steamcommunity.com/sharedfiles/filedetails/?id=1544727307 both your names are listed. if it was you who uploaded. you should know how to. and if it was not you. it means he just added you later. right? if...
by Viper
22 Jan 2019, 14:15
Forum: General - CoH1 / BKMOD1
Topic: how to now the version of the mod instaled?
Replies: 6
Views: 216

Re: how to now the version of the mod instaled?

ok. i think now i understand your question. you can switch from crusier "cromwell" tank or m4a4 sherman.v from the reward menu. when you host a game in the lobby. click "customize army" and you will see the options. he had the sherman disabled. thats why he had cromwell tank. @ma...
by Viper
22 Jan 2019, 13:47
Forum: General - CoH1 / BKMOD1
Topic: how to now the version of the mod instaled?
Replies: 6
Views: 216

Re: how to now the version of the mod instaled?

Hello people! I would like to know what version of the mod I have currently installed on my pc, if theres a way do find it in the game or on steam?? I ask cose I noticed a video of "Tiger" (https://www.youtube.com/watch?v=MWZNL7kB7UI) where the command tree is different from the one i hav...
by Viper
22 Jan 2019, 10:46
Forum: Balancing & Suggestions
Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Replies: 33
Views: 735

Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS

The New BK Champion wrote:This is a discussion about a problem that barely exist

agreed.


i dont agree with reducing damage of planes crashing. it is realistic now.
by Viper
22 Jan 2019, 10:45
Forum: Bugs
Topic: Hold Position Bug/Exploit
Replies: 15
Views: 451

Re: Hold Position Bug/Exploit

Beast Slayer wrote:Somehow the soldiers who was fighting in a war was able to charge through MG fire on the beaches of normandy but they cannot handle the grumpy attitude of officer Hans. What a pitty.

did you know captain james has this ability too?
by Viper
16 Jan 2019, 19:06
Forum: Balancing & Suggestions
Topic: 105 howitzers
Replies: 31
Views: 998

Re: 105 howitzers

Static howitzers need to be better because they are static. Once you fire and hit enemy unit, opponent can see where they shoot from and can counter-arty them. They have longer range, true but once you know where they are, you can move your mobile stuff in range. The "burn-and-recrew" is ...
by Viper
16 Jan 2019, 12:00
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11849

Re: Poor Doctrine Design - Luft

agree with all points. except 6 and 7.
but let me add:
churchill mkvii should be possible to deploy.
tigers should be earlier available.
riflemen anti tank grenade really need fix.
25p need fix.
by Viper
16 Jan 2019, 10:37
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11849

Re: Poor Doctrine Design - Luft

jackson and wolverine cant harm infantry. but they have flank speed. and turrets. wolverine turret is very slow. so flanking is not good idea. but escaping is great. jackson can do both. escaping and flanking. because fast turret. axis tds have all the 4 downsides altogether. and if you are immobili...

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