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by Panzerblitz1
05 Mar 2019, 12:38
Forum: General - CoH1 / BKMOD1
Topic: Are PIATs a little bit OP?
Replies: 18
Views: 7086

Re: Are PIATs a little bit OP?

The PIAT aren’t OP at all, its very easy to counter this unit with tons of vehicles in game, im not even talking infantry who shread them in a second like nothing.
by Panzerblitz1
03 Mar 2019, 05:34
Forum: Announcements
Topic: 5.1.7patch
Replies: 58
Views: 14451

Re: 5.1.7patch

Warhawks97 wrote:
Panzerblitz1 wrote:
No the King Tiger, is produced from the Battalion support building, and not off map called in.
It is limited to one though.


@Winterflaw: he means one at a time, not one per game.


Yes one at a time.
by Panzerblitz1
02 Mar 2019, 14:16
Forum: Announcements
Topic: 5.1.7patch
Replies: 58
Views: 14451

Re: 5.1.7patch

What would be nice if if the KT could actually be produced in the tank factory. If I remember rightly, it's an one-at-a-time on-map call-in (can it be ressed with the Berger Tiger?). In reality, in the war, it was the main heavy tank. Sherman Fireflys vs King Tigers is actual war reality, although ...
by Panzerblitz1
26 Feb 2019, 12:20
Forum: General - CoH1 / BKMOD1
Topic: Which is better, Falls. or Gebir.?
Replies: 3
Views: 2277

Re: Which is better, Falls. or Gebir.?

Gebirgs at cover are beastie, it would be also my choice before Fallshirmjager.
by Panzerblitz1
25 Feb 2019, 15:56
Forum: General - CoH1 / BKMOD1
Topic: LMG42 vs MG34
Replies: 7
Views: 2905

Re: LMG42 vs MG34

Mg42 and MG34 are given depending of the units capabilities.(in general)
by Panzerblitz1
23 Feb 2019, 03:23
Forum: Balancing & Suggestions
Topic: Sherman Won't Shoot Building in DC at Max Range
Replies: 2
Views: 848

Re: Sherman Won't Shoot Building in DC at Max Range

Hey dude, you calm down and watch your language here, its not your house where you can spit on the floor when ever you want, you're a guest, and its not your first time, if you're drunk, switch to milk! PLEASE MIND YOUR LANGUAGE! THX.
*Free warning this time.
by Panzerblitz1
17 Feb 2019, 00:02
Forum: Balancing & Suggestions
Topic: Worthless Wasp
Replies: 12
Views: 647

Re: Worthless Wasp

Visual flamme fx of the Wasp like the Churchill croco isn’t fixable. ( or we need a new flamme fx model )
by Panzerblitz1
31 Jan 2019, 03:21
Forum: General - CoH1 / BKMOD1
Topic: Odd behaviour from armour against overlapping enemy armour.
Replies: 2
Views: 740

Re: Odd behaviour from armour against overlapping enemy armour.

Also don’t forget that models are in fact bigger in real life, they are modelles in a 3D cubes.
by Panzerblitz1
24 Jan 2019, 17:30
Forum: Bugs
Topic: Hold Position Bug/Exploit
Replies: 15
Views: 3075

Re: Hold Position Bug/Exploit

I also think the force retreat ability is a dumb ability... we will see if its possible to change it with something more realistic in game.
by Panzerblitz1
13 Jan 2019, 00:11
Forum: Player Introductions
Topic: Hello from Texas
Replies: 5
Views: 2223

Re: Hello from Texas

Hi mate! Welcome aboard, thx for the nice words, enjoy the ride! ;)
by Panzerblitz1
27 Dec 2018, 19:22
Forum: Announcements
Topic: HAPPY HOLIDAYS!
Replies: 11
Views: 3292

Re: HAPPY HOLIDAYS!

Hey dude, i told u before, bk isn’t Tinder, and your post is lame, can you stop that BS?

Picture removed*
by Panzerblitz1
26 Dec 2018, 16:30
Forum: Announcements
Topic: HAPPY HOLIDAYS!
Replies: 11
Views: 3292

Re: HAPPY HOLIDAYS!

Mr. FeministDonut wrote:
Panzerblitz1 wrote:Happy Holidays to all of you from the Blitzkrieg Mod team!

pls kill me
p.s: this is actually was for balance reasons


? :geek:
by Panzerblitz1
25 Dec 2018, 17:55
Forum: Bugs
Topic: Visual glitch associated with captured 75mm Pak 40
Replies: 8
Views: 232

Re: Visual glitch associated with captured 75mm Pak 40

Europe at war do interfere with bk mod as it use the same files, i saw that often with coh players.
If we don’t have this visual glitch and you have it means something is wrong or bugged only on your side.
by Panzerblitz1
25 Dec 2018, 15:49
Forum: Bugs
Topic: Visual glitch associated with captured 75mm Pak 40
Replies: 8
Views: 232

Re: Visual glitch associated with captured 75mm Pak 40

Yes there is, unfortunatelly, the specific veterency icon is bugged for you, and only for you.
Do you have others mods into your coh?
by Panzerblitz1
25 Dec 2018, 11:00
Forum: Bugs
Topic: Visual glitch associated with captured 75mm Pak 40
Replies: 8
Views: 232

Re: Visual glitch associated with captured 75mm Pak 40

This mean your installation isn’t correctly made and you have ui problems.
by Panzerblitz1
24 Dec 2018, 15:07
Forum: Announcements
Topic: HAPPY HOLIDAYS!
Replies: 11
Views: 3292

HAPPY HOLIDAYS!

Happy Holidays to all of you from the Blitzkrieg Mod team!
by Panzerblitz1
23 Dec 2018, 18:46
Forum: General - CoH1 / BKMOD1
Topic: Does loss of crew members reduced the rate of fire for crewed weapons?
Replies: 12
Views: 513

Re: Does loss of crew members reduced the rate of fire for crewed weapons?

winterflaw wrote:That's a bit crap :-)


thats a bit of the engine... 2008.
by Panzerblitz1
21 Dec 2018, 20:28
Forum: Bugs
Topic: [5.1.6] AI moving my units
Replies: 24
Views: 851

Re: [5.1.6] AI moving my units

Do we also need to mod that? Or you will stop sending knives to each others for good?
by Panzerblitz1
20 Dec 2018, 14:29
Forum: Bugs
Topic: [5.1.6] AI moving my units
Replies: 24
Views: 851

Re: [5.1.6] AI moving my units

The desync, packet loss and lags do that kind of things, the datas is a bit "behind" when the pc is reading it, it create weird units movements, its happening on coh2 as well.
by Panzerblitz1
14 Dec 2018, 13:58
Forum: Player Introductions
Topic: hello!
Replies: 5
Views: 2219

Re: hello!

Oh shit, I guess I got to flee the country now xD I have absolutely nothing against you or anybody here, its just that 99.9% of the time we the devs are dealing with players frustration and when you work on a mod for that many years and receive only BS quotes or harsh replies on our work to improve...
by Panzerblitz1
14 Dec 2018, 12:02
Forum: Player Introductions
Topic: hello!
Replies: 5
Views: 2219

Re: hello!

8-) Nice pseudo, welcome aboard!
by Panzerblitz1
13 Dec 2018, 02:30
Forum: Off-Topic
Topic: OMG there's a new dev team member! (Topic split)
Replies: 20
Views: 5855

Re: OMG there's a new dev team member! (Topic split)

Viper wrote:i was not joking.

pm sent.


Sure! not joking as well. :lol:

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