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by Warhawks97
24 Dec 2014, 17:10
Forum: Balancing & Suggestions
Topic: PE TH doc (again)
Replies: 25
Views: 2591

Re: PE TH doc (again)

It's probably because E8 and 76 cost half mp and one third fuel of a Tiger and can one or two-shot it even in long range, frontally and in level 4 with tank commander. And this happens quite often (one shot not that much but 2, yes) And there are also people here who like to play vs cpu. I know thi...
by Warhawks97
24 Dec 2014, 17:03
Forum: Matchmaking & Strategies
Topic: Dream Teams on 4v4 Goodwood
Replies: 12
Views: 3825

Re: Dream Teams on 4v4 Goodwood

I agree with your analysis and I want to add some considerations: 1) The type of map is important. On open area maps, artillery and airstrikes are a lot more effective. AA also, but in mid/long game, it cannot be decisive. 2) A lost match, but well played, is more fun than an "too easy to won&...
by Warhawks97
24 Dec 2014, 16:47
Forum: Balancing & Suggestions
Topic: Sherman E8 vs Tiger
Replies: 38
Views: 4009

Re: Sherman E8 vs Tiger

Sure luck exists and sure Tigers got amor buff. But what happened just before 4.70? I play this mod since early 2010 and these kind of things just started to happen when Tigers were dramatically nerfed just after the old TH doc with KT, Tigers and Panthers got reworked. I think this started precise...
by Warhawks97
24 Dec 2014, 16:28
Forum: Balancing & Suggestions
Topic: Mortar halftrack
Replies: 4
Views: 659

Re: Mortar halftrack

Are there plans to limit it only to PE as some suggested on the old forum? Old forum suggested to make it doc specific: US only in armor doc and WE only in BK or def doc. I would now tend rather to def when some of the def vehicles would be moved to PE or other factions as def has largest vehicle f...
by Warhawks97
24 Dec 2014, 01:51
Forum: Matchmaking & Strategies
Topic: Blitzkrieg Tech Tree (List of All Units & Prices)
Replies: 73
Views: 73803

Re: List of All Units

Ok, I finalized the organization and added in those changes, but there are still some missing units. But look at all those halftracks! That just goes to show how many useless halftracks there are for Wehrmacht and Blitzkrieg. And for the British, there are so many useless light vehicles too. I'd sa...
by Warhawks97
23 Dec 2014, 22:34
Forum: Matchmaking & Strategies
Topic: Blitzkrieg Tech Tree (List of All Units & Prices)
Replies: 73
Views: 73803

Re: List of All Units

nice, but few cost are wrong. The M10 achilles for example cost 430 MP. what about axis cost? Axis Stugs are only for Terror and BK, def has Marder II. AVRE cost 720, brits sherman VC 400/40, firefly 550 and fuel i think 60 but i am not sure. Easy eight 500/80, later 365/65 which is correct. The nor...
by Warhawks97
23 Dec 2014, 21:05
Forum: Balancing & Suggestions
Topic: Sherman E8 vs Tiger
Replies: 38
Views: 4009

Re: Sherman E8 vs Tiger

It's like when will StuG destroy Peshing. This mod is ruined. Firefly in lock down have longer range than tiger.... u can say, lock down... but... WTF ? ... driver is helping with shooting, then have vehicle longer range ? nice joke... only kwk 43 was more acurate than kwk 40, but .17 have longer r...
by Warhawks97
23 Dec 2014, 20:19
Forum: Matchmaking & Strategies
Topic: Dream Teams on 4v4 Goodwood
Replies: 12
Views: 3825

Re: Dream Teams on 4v4 Goodwood

Okay, great game. I'll sum up what I saw. The axis blobbed their elite infantry (stormtroopers, fallschrimjagers) and tried to attack, but got immediately blown up by artillery and air strikes. Then the axis would try to push in with tanks, but the allies had 17 pounders everywhere on the front lin...
by Warhawks97
23 Dec 2014, 19:55
Forum: Balancing & Suggestions
Topic: PE TH doc (again)
Replies: 25
Views: 2591

Re: PE TH doc (again)

In late game is TH the only doc, which can spam of allies tanks. Because tiger and panther have no chance against shermans in bigger superiority. what a smart post, is it because of the youtube vid where A Tiger got killed by vet 2 e8 with2 and commander+HVAP ammo on mid range? and which spam? I se...
by Warhawks97
23 Dec 2014, 19:50
Forum: Balancing & Suggestions
Topic: Reward unit: Useless Stuka, why?
Replies: 14
Views: 1702

Re: Reward unit: Useless Stuka, why?

Well, definitely don't remove it, because the main reason people use it over the FW190 is because it's much much cheaper at 125 munition. The FW costs 250 munition, which is a LOT! On most maps, that much munition is hard to get. I'd rather have a crappy Stuka that I can actually use instead of a b...
by Warhawks97
23 Dec 2014, 19:40
Forum: Balancing & Suggestions
Topic: Sherman E8 vs Tiger
Replies: 38
Views: 4009

Re: Sherman E8 vs Tiger

https://www.youtube.com/watch?v=Ivg-HicHWeg Here u can see, how nerfing of Axis ruined this mod. This happened to BKwaffenCZ. Sherman had 2 vet, tiger didn't have commander, but this could never happen. It's not about bad luck. Similar things are happening all the time. Tiger cost twice man power a...
by Warhawks97
23 Dec 2014, 17:07
Forum: Matchmaking & Strategies
Topic: Dream Teams on 4v4 Goodwood
Replies: 12
Views: 3825

Re: Dream Teams on 4v4 Goodwood

That's exactly why I told u guys several times and yet again I will frequently repeat... Allies even need no any unhistorical 'Ace' units I swear! doesnt matter. I am saying that armor doc is pretty much only Jumbo, maybe one sherman and then jackson. Ace if axis get really heavy armor and when axi...
by Warhawks97
23 Dec 2014, 17:04
Forum: Bugs
Topic: US 37 mm Pak
Replies: 4
Views: 824

Re: US 37 mm Pak

mg42slo wrote:1 man should be able to shoot with it, same goes for axis 37mm pak, which has that awkward immobilized state. But movement should be significantly slower.


axis pak is bugged then. It shows to be immobilized but cant do anything, not even reinforce.
by Warhawks97
23 Dec 2014, 14:31
Forum: Bugs
Topic: US 37 mm Pak
Replies: 4
Views: 824

US 37 mm Pak

Version: 4.8.3


The US 37 mm Pak is fully functional (shooting, reloading, ambush, moving) with just one men remaining. I think it shouldnt be as all other Paks do need 2 men.
by Warhawks97
23 Dec 2014, 14:27
Forum: Matchmaking & Strategies
Topic: Dream Teams on 4v4 Goodwood
Replies: 12
Views: 3825

Re: Dream Teams on 4v4 Goodwood

US armor doc is all about jumbo and jacks currently. Unlike inf and airborne which can be played very well as quantity faction from mid to late game US armor is more or less all about quality. Single Jumbo and Jacks + maybe an command vehicle is better than any larger sherman production and by far m...
by Warhawks97
23 Dec 2014, 14:20
Forum: Balancing & Suggestions
Topic: Reward unit: Useless Stuka, why?
Replies: 14
Views: 1702

Re: Reward unit: Useless Stuka, why?

I've spent many hours on trying to make Stuka more accurate and deadly but without any success. Wolf tried it too without any success. Best I was able to get was this: m But it still has some bugs looks good. I mean its not a laser guided bomb and as i said the G version dropped not during vertical...
by Warhawks97
23 Dec 2014, 14:18
Forum: Balancing & Suggestions
Topic: What exactely is wrong with Walking Stuka?
Replies: 5
Views: 897

Re: What exactely is wrong with Walking Stuka?

This unit is very situational and deals huge damage against most units. It devastating when there is a mix of MG´s, Halftracks and 17 pounder emplacments. Only splash seems to be a bit too low (and damage against tanks maybe). Its just not a weapon to be used against single targets. I guess its effe...
by Warhawks97
22 Dec 2014, 16:14
Forum: Balancing & Suggestions
Topic: Truesigth + sector cap change
Replies: 7
Views: 1295

Re: Truesigth + sector cap change

everything alright then:) Nothing to add right now from my side.
by Warhawks97
22 Dec 2014, 15:20
Forum: Balancing & Suggestions
Topic: Truesigth + sector cap change
Replies: 7
Views: 1295

Re: Truesigth + sector cap change

its cool, yeah. The new capping system would make units less vulneable to arty attacks during caputring act but you have to think about a few abilties. 1. How should booby traps work then? 2. The def doc has an arty ability that strike at the capturing point when enemie attempts to capture. How woul...
by Warhawks97
22 Dec 2014, 15:12
Forum: Balancing & Suggestions
Topic: Reward unit: Useless Stuka, why?
Replies: 14
Views: 1702

Re: Reward unit: Useless Stuka, why?

I wonder does anybody use Stuka when you have better Fw190 bomber? Stuka misses its targets more often, thuss does less damage, and is less usefull. I wonder if it shares same attack bombing and damage ability as US airborne doctrine P-47 2x200kg bomb, this is also sometimes very inaccurate. One su...
by Warhawks97
22 Dec 2014, 15:02
Forum: Announcements
Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
Replies: 100
Views: 16527

Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview

The 57 mm pak reload time will be decreased but does it affects also the 57 mm Pak halftrack? Also i have some concerns regarding commandos and BK doc stormtrooper. Esspecially early untill late game where commandos get their weapo upgrades. The Stormtrooper are not only cheaper to build but also co...
by Warhawks97
21 Dec 2014, 23:43
Forum: Balancing & Suggestions
Topic: PE TH doc (again)
Replies: 25
Views: 2591

Re: PE TH doc (again)

I still kinda like TH especialy in early/mid game when i get those wit zimerit upgraded PZ4 (with fast TC), and can prety much deal with all allied armor if i combine those units with some tank busters. But for late game something feels lacking, i suggested some time ago to replace the jagdtiger ca...
by Warhawks97
21 Dec 2014, 15:29
Forum: General - CoH1 / BKMOD1
Topic: Arty
Replies: 25
Views: 2676

Re: Arty

Actually we used to think CW arty sucks:D, but we had strong comandos as alternative, few players get a positive statistic with those guys, i remember when you could kill even king tigers with comando piat squads, try taking out a pz4 now without standing behind a brick wall, since the tank mg will...
by Warhawks97
21 Dec 2014, 01:20
Forum: Announcements
Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
Replies: 100
Views: 16527

Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview

hello guys! i am totally new to these forums but i really like ur mod.. also these changes generally looks great. but i agree with what tiger1996 said about the ace units, there is no sense of reducing their veterancy points...... why is this?? this would be too bad specifically for the tiger ace, ...
by Warhawks97
21 Dec 2014, 01:03
Forum: Balancing & Suggestions
Topic: PE TH doc (again)
Replies: 25
Views: 2591

Re: PE TH doc (again)

If i understand you correctly, then: If you have a doctrine that is meant to counter tanks, and it counters tanks SO EFFECTIVELY that the enemy doesn't build tanks at all - then the doctrine migth be pretty darn good at countering tanks. Don't you think? (i don't think the doctrine negates the use ...