Search found 631 matches

by Walderschmidt
24 Sep 2020, 16:54
Forum: Balancing & Suggestions
Topic: HQ Units (bike/jeep/37mm/transport) Unlocked by Krieg Barracks/Logistik Kompanie/WSC
Replies: 7
Views: 111

Re: HQ Units (bike/jeep/37mm/transport) Unlocked by Krieg Barracks/Logistik Kompanie/WSC

I edited the title. I think we talked past one another.

Do you still think the same thoughts?

Wald
by Walderschmidt
24 Sep 2020, 16:31
Forum: Balancing & Suggestions
Topic: HQ Units (bike/jeep/37mm/transport) Unlocked by Krieg Barracks/Logistik Kompanie/WSC
Replies: 7
Views: 111

Re: Tier Zero Units Buildable with Krieg Barracks/Logistik Kompanie

Would this really make more varied openings or just accelerate tiering? I think it would make more varied openings, rather skip tiering because some T1 units in T1 buildings are unlocked when the T2 Building is built or T2 tech is researched. To get to T3, one still needs to build/research T1+T2. H...
by Walderschmidt
24 Sep 2020, 13:11
Forum: Balancing & Suggestions
Topic: Make WSC Buildable Without Barracks
Replies: 8
Views: 182

Re: Make WSC Buildable Without Barracks

Warhawks97 wrote:
24 Sep 2020, 13:06
agreed.


I would love to have more flexible tec sytems for all factions. I liked the tec system in vcoh actually.



Same btw for supply yard. It should be completely independent and other buildings independent from it.
Yes, this too.

Wald
by Walderschmidt
24 Sep 2020, 12:29
Forum: Balancing & Suggestions
Topic: HQ Units (bike/jeep/37mm/transport) Unlocked by Krieg Barracks/Logistik Kompanie/WSC
Replies: 7
Views: 111

Re: Tier Zero Units Buildable with Krieg Barracks/Logistik Kompanie

kwok wrote:
24 Sep 2020, 07:57
What do you mean tier zero units?
I mean HQ units, schwimm/jeep/at gun/opel/deuce

Wald
by Walderschmidt
24 Sep 2020, 12:28
Forum: Balancing & Suggestions
Topic: CW support truck and captain.
Replies: 5
Views: 152

Re: CW support truck and captain.

Alternative Grayhound = Staghound.

Wald
by Walderschmidt
24 Sep 2020, 05:59
Forum: Balancing & Suggestions
Topic: AS Pershing for inf Doc
Replies: 20
Views: 386

Re: AS Pershing for inf Doc

I think thread could be solved by just removing the reward choice from Infantry Doctrine and allowing it to access both the Sherman 76mm Jumbo and the M36 Jackson.

Wald
by Walderschmidt
24 Sep 2020, 05:58
Forum: Balancing & Suggestions
Topic: HQ Units (bike/jeep/37mm/transport) Unlocked by Krieg Barracks/Logistik Kompanie/WSC
Replies: 7
Views: 111

HQ Units (bike/jeep/37mm/transport) Unlocked by Krieg Barracks/Logistik Kompanie/WSC

Title is self explanatory. I think it would modernize each faction and allowed for more varied openers.

What do you guys think?

Wald

Edit: Clarity. I realized I wordes this way, way wrong.
by Walderschmidt
24 Sep 2020, 05:56
Forum: Balancing & Suggestions
Topic: Make WSC Buildable Without Barracks
Replies: 8
Views: 182

Make WSC Buildable Without Barracks

I think the Americans should be able to build the WSC without building the barracks. Secondly, I think the WSC should unlock all HQ units (jeep/37mm/deuce trans/deuce ammo). I think this would modernize the American faction a little bit and make it a bit more flexible teching up. (make the Mortorpoo...
by Walderschmidt
24 Sep 2020, 05:51
Forum: Balancing & Suggestions
Topic: Infantry Doctrine - Both Reward Tanks Available
Replies: 15
Views: 256

Infantry Doctrine - Both Reward Tanks Available

I think that the infantry doctrine should have access to both the 76 Jumbo and the M36 Jackson. Having one or the other seems to just leave it lacking in ability to deal with heavy tanks or medium spam, when part of the point of the reworks was to make every doctrine well rounded for 1v1s. Plus it's...
by Walderschmidt
24 Sep 2020, 05:45
Forum: Balancing & Suggestions
Topic: Tank Commander bonuses
Replies: 21
Views: 3500

Re: Tank Commander bonuses

So, just to confirm my understanding.

Tank Commanders max out at vet 3?

Tank Commanders do impart bonuses on the tanks they command when inside them?

Yay or nay on both of those questions, please.

Wald
by Walderschmidt
23 Sep 2020, 16:27
Forum: Bugs
Topic: [5.2.0] Prop doc nebelwerfer
Replies: 4
Views: 74

Re: [5.2.0] Prop doc nebelwerfer

If you fire at maximum range, or fire outside of range where they unpack, get just within range, and start firing animation, the rockets won't launch.

Wald
by Walderschmidt
20 Sep 2020, 05:28
Forum: Bugs
Topic: JagdPanzers behavior
Replies: 2
Views: 76

Re: JagdPanzers behavior

bump
by Walderschmidt
18 Sep 2020, 01:07
Forum: Bugs
Topic: Wehrmacht MG upgrade ejects troops inside HT
Replies: 3
Views: 79

Wehrmacht MG upgrade ejects troops inside HT

Sir Hobbington on Discord says:
When you upgrade the SD.Kfz.251 with the MG42 it dumps out any passengers and you have to mount them again. Not ideal in combat!
Wald
by Walderschmidt
17 Sep 2020, 11:53
Forum: General - CoH1 / BKMOD1
Topic: New Patch Constructive Feedback
Replies: 14
Views: 710

Re: New Patch Constructive Feedback

Would having truck upgrades help? Like you take 25 fuel from the Support Truck cost and make it into a Support Truck Upgrade (STU). So getting the truck costs 40 fuel instead of 65, but to unlock its full potential you need (besides Captain) to invest the other 25 fuel in the STU. Same with Armor T...
by Walderschmidt
16 Sep 2020, 22:41
Forum: General - CoH1 / BKMOD1
Topic: New Patch Constructive Feedback
Replies: 14
Views: 710

Re: New Patch Constructive Feedback

Ok. My feedback on your constructive criticism.
It’s bad
by Walderschmidt
16 Sep 2020, 04:52
Forum: General - CoH1 / BKMOD1
Topic: New Patch Constructive Feedback
Replies: 14
Views: 710

Re: New Patch Constructive Feedback

Is this a joke? Where's the constructive criticism? Where were you during the year or so of beta testing that was posted often on the forum with myriad patches and patch announcements made? Before this thread you didn't post for over year, which was making a "Wehrmacht Defense Doctrine Guide" for th...
by Walderschmidt
03 Sep 2020, 01:23
Forum: Bugs
Topic: [BETA] SE Heavy Ammunition Carrier Unlock
Replies: 6
Views: 120

Re: [BETA] SE Heavy Ammunition Carrier Unlock

I'd prefer it come earlier.

Wald
by Walderschmidt
30 Aug 2020, 04:51
Forum: Balancing & Suggestions
Topic: ( BETA) New Panzer Support OMG
Replies: 62
Views: 1404

Re: ( BETA) New Panzer Support OMG

sigh.... man... where were all of you when we spent months discussing the panzer support changes... weeks discussing these specific recent changes... structural changes are LOCKED. we can try to balance it in minor ways before full release but for right now you'll have to learn how to get along wit...
by Walderschmidt
24 Aug 2020, 04:38
Forum: Bugs
Topic: [Beta] PE Ammunition Carrier fuel bug
Replies: 2
Views: 72

Re: [Beta] PE Ammunition Carrier fuel bug

YOU SHUT YOUR WHORE MOUTH

/humor

Wald
by Walderschmidt
24 Aug 2020, 00:04
Forum: Balancing & Suggestions
Topic: ( BETA) New Panzer Support OMG
Replies: 62
Views: 1404

Re: ( BETA) New Panzer Support OMG

Lol

You asked for it.

Wald
by Walderschmidt
03 Aug 2020, 23:03
Forum: Balancing & Suggestions
Topic: [BETA] Panzer Support Doctrine should have a buildable sniper
Replies: 27
Views: 485

Re: [BETA] Panzer Support Doctrine should have a buildable sniper

And idk if you have ever held a weapon, but with a decent scope it is a different, esspecially when focusing on something more far away. The average rifle was accurate from 1,000-2,000 meters. A well trained rifleman would be able to make accurate shots past 300 meters though often infantry engagem...