Search found 631 matches

by Walderschmidt
07 Jan 2019, 18:46
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 2322

Re: 3v3 4v4 Allies vs German stuff

Here's the replay:

6p_lafiere.2019-01-06.21-56-43.rec
(10.05 MiB) Downloaded 16 times


After Super-Dank Drops, ignore the rest, because the game desyncs.

Wald
by Walderschmidt
07 Jan 2019, 15:50
Forum: General Discussions on Strategy and Theory
Topic: Micro for Noobies, Principles of using Infantry
Replies: 3
Views: 9342

Re: Micro for Noobies, Principles of using Infantry

use tactical map on numpad 0 for EXTRA JUICY all-around map gameplay, this will help your micro a lot to see situation overall. after every order you open tactical map, give other order and close it. your eye will always catch on something interesting or dangerous beyond usual POV range Also a good...
by Walderschmidt
07 Jan 2019, 08:37
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 2322

Re: 3v3 4v4 Allies vs German stuff

^When I get a minute, I'll upload the replay that spawned this discussion, if you're interested in watching.

Wald
by Walderschmidt
07 Jan 2019, 01:50
Forum: Bugs
Topic: Hold Position Bug/Exploit
Replies: 15
Views: 6088

Re: Hold Position Bug/Exploit

I like it, it's handy.

Wald
by Walderschmidt
06 Jan 2019, 22:57
Forum: General Discussions on Strategy and Theory
Topic: Micro for Noobies, Principles of using Infantry
Replies: 3
Views: 9342

Micro for Noobies, Principles of using Infantry

I'm by no means an expert, but micro is one of my stronger suit. That combined with several principles allows me to keep my infantry alive substantially longer than when I first started (instant vaporizations almost everywhere, it was painful). 1. Infantry Movement: Generally moving your infantry ar...
by Walderschmidt
06 Jan 2019, 22:38
Forum: General Discussions on Strategy and Theory
Topic: PE Openings and Build Order
Replies: 9
Views: 11934

Re: PE Openings and Build Order

My PE openings for high resources: 1) Double PGrens - this gives me solid base for infantry immediately anywhere I choose. For about 1-2 minutes, I can solo an OBJ against 1 or 2 Americans, maybe 1 Ami and 1 Brit, or 1-2 Brit who knows what he is doing. 2) Ketten for capping 3) Scout Car + 28mm if f...
by Walderschmidt
06 Jan 2019, 22:07
Forum: Bugs
Topic: Hold Position Bug/Exploit
Replies: 15
Views: 6088

Hold Position Bug/Exploit

It's a well known bug (exploit) that when some uses force retreat with the officer on units in hold position, it cancels out the effect but eats the munis. Also, you can't force retreat MGs or mortars (though honestly who gives a fuck about mortars being force retreated lol). Can you guys fix this a...
by Walderschmidt
06 Jan 2019, 22:04
Forum: General - CoH1 / BKMOD1
Topic: Missing SMG
Replies: 7
Views: 854

Re: Missing SMG

US riflemen get grease guns when you upgrade them with SMGs.

Wald
by Walderschmidt
03 Jan 2019, 03:25
Forum: General - CoH1 / BKMOD1
Topic: Are Tank Commanders worth it?
Replies: 13
Views: 1306

Re: Are Tank Commanders worth it?

Can we change up tank vet?

Like, giving reductions to aim time slightly? I'm getting so pissed off when aim time resets because I accidentally click on the enemy tank in the middle of my tank lining up a shot.

PRETTY PLEASE

Wald
by Walderschmidt
31 Dec 2018, 00:23
Forum: Matchmaking & Strategies
Topic: 3v3 LaFiere and the little Sherman that could
Replies: 1
Views: 7467

3v3 LaFiere and the little Sherman that could

So, I'm gonna start off by saying that The New BK Champion and Maverick were really unlucky that Nessi crashed. If he hadn't, I think they would have won the game. But they both chose to keep playing, so this replay happened. Stats: Jiraiyo (Shaka) - Infantry Mefisto - Armor Walderschmidt - Armor vs...
by Walderschmidt
28 Dec 2018, 07:02
Forum: Matchmaking & Strategies
Topic: What is the philosophy behind " Flank Speed " ?
Replies: 2
Views: 7736

Re: What is the philosophy behind " Flank Speed " ?

Hetzers were deemed OP, especially because every doctrine got them. Tigers lost flank speed because it was unrealistic as a heavy tank to have them and because people wanted better long range performance rather than a speed upgrade that didn't help a Tiger much anyway. Sorry you decided to stop play...
by Walderschmidt
28 Dec 2018, 07:00
Forum: Balancing & Suggestions
Topic: Doctrine Rework Survey
Replies: 31
Views: 3267

Re: Doctrine Rework Survey

+1
by Walderschmidt
23 Dec 2018, 01:15
Forum: General Discussions on Strategy and Theory
Topic: 2v2 Replay
Replies: 17
Views: 17828

Re: 2v2 Replay

Ok, i watched the second game (forgot about it) @Wald: Sorry to say so but i would say wald messed the game a bit up for axis. I would guess he never had a situation were he got to the enemie base this fast. He wasnt sure whether to push more (which would have been risky in a HR match) or to stay d...
by Walderschmidt
12 Dec 2018, 19:35
Forum: Off-Topic
Topic: OMG there's a new dev team member! (Topic split)
Replies: 20
Views: 17451

Re: OMG there's a new dev team member! (Topic split)

And his message was successfully delivered. Now, I came back here just as it's my turn to throw my message; and then quickly leave this forum again... Picking someone like Kwok in particular apart from all the other experienced members within the community, and officially assigning him into the dev...
by Walderschmidt
10 Dec 2018, 23:19
Forum: General - CoH1 / BKMOD1
Topic: There's nothing worse than...
Replies: 13
Views: 1244

Re: There's nothing worse than...

When your tank takes an extra three seconds to shoot, giving the enemy time to destroy it and run away which a damaged engine and teeny health.

When your Jagdtiger decides to attack their Super Pershing ass first.

Wald
by Walderschmidt
06 Dec 2018, 07:37
Forum: Balancing & Suggestions
Topic: Tank HE Displays
Replies: 4
Views: 29657

Re: Tank HE Displays

Panzerblitz1 wrote:If we do that we will need to remove all static ambush, aa lock, etc etc ui’s.
I dont think it will be a good idea for the gameplay especially when we r breaking our back to show u now rear armor penetrations.


Fair play.

G
by Walderschmidt
05 Dec 2018, 17:17
Forum: Balancing & Suggestions
Topic: Tank HE Displays
Replies: 4
Views: 29657

Re: Tank HE Displays

BUMP
by Walderschmidt
05 Dec 2018, 09:22
Forum: General Discussions on Strategy and Theory
Topic: 2v2 Replay
Replies: 17
Views: 17828

Re: 2v2 Replay

20181205010533_1.jpg 20181205010540_1.jpg m 20181205020047_1.jpg At around 24 minutes 36 seconds, Kwok and I saw that Figree was committing his forces to the attack to attempt to destroy my forces in the North and relieve pressure off Ling Yao, who had been forced back to and penned in his base (an...
by Walderschmidt
05 Dec 2018, 08:35
Forum: General - CoH1 / BKMOD1
Topic: BAR vs LMG42
Replies: 8
Views: 529

Re: BAR vs LMG42

MarKr wrote:Seha is right - the slowdown ability is provided by G43 rifles, the Vehicle suppression is provided by LMG. If you don't get both upgrades you won't have both abilities.


Oh.

Welp.

My mistake.

G
by Walderschmidt
05 Dec 2018, 08:28
Forum: General Discussions on Strategy and Theory
Topic: 2v2 Replay
Replies: 17
Views: 17828

Re: 2v2 Replay

Could you guys give just a minimum amount of Informations such as doctrines played? First game: 30 minutes 23 seconds Axis: Wald - TH (starting units*: 2 pgren, 28mm, medic, ket, ket) Kwok - Luft (starting units: mg, schwimm, at ht, assault gren) Allies: Figree - Inf (starting units: at gun, mg) Sh...
by Walderschmidt
05 Dec 2018, 07:28
Forum: General - CoH1 / BKMOD1
Topic: BAR vs LMG42
Replies: 8
Views: 529

Re: BAR vs LMG42

Viper wrote:the slowdown ability is from the g43 rifles. nothing to do with the lmg42 upgrade.

i think the lmg42 upgrade should cost 85 ammo for both units.
and if normal grenadiers dont have vehicle suppression, they should have it.


LMGs that Assault Grens have can do BOTH.

G
by Walderschmidt
05 Dec 2018, 04:23
Forum: Ask an Expert
Topic: doubt
Replies: 9
Views: 11334

Re: doubt

Ask Kwok
by Walderschmidt
05 Dec 2018, 04:21
Forum: General - CoH1 / BKMOD1
Topic: BAR vs LMG42
Replies: 8
Views: 529

Re: BAR vs LMG42

why does lmg42 cost 100 ammo for assault grenadiers but only 85 ammo for normal grenadiers??? thats odd. PE Assault Grens get unique abilities between which you can switch on the fly: Slowdown (like G43s but better) Vehicle Suppression (can be used to save your ass ina pinch) That's why. I think. W...
by Walderschmidt
03 Dec 2018, 14:03
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 54
Views: 34483

Re: 5.1.6 Patch

Possible changes to take into consideration for next patch: Stuka bomb not killing tanks on direct hits: This is 1000 KG bomb, if it lands on top of your tank, no way you are just going to be 'fine' and at half hp because you over-repaired it a while ago. Direct hit = death (would make the single s...