Search found 628 matches
- 11 Jun 2023, 18:59
- Forum: Balancing & Suggestions
- Topic: Royal Artillery
- Replies: 7
- Views: 1416
Re: Royal Artillery
It's super weak, 35 ammo is reasonable, could be even cheaper. 25. pounders are fine as they are 100%. They are a mid game arty that cant keep up in later stages and is more or less just an early tool to work with your superior firepower by arty compared with other doctrines. If you increase the co...
- 06 Dec 2022, 19:25
- Forum: Balancing & Suggestions
- Topic: Royal Artillery
- Replies: 7
- Views: 1416
Re: Royal Artillery
The direct hit numbers are against tanks. Infantry actually takes higher damage, but still... The direct hit on infantry from a 25 pounder deals 225 base damage. The strongest Axis infantry has 85 or 90HP, green cover reduces the damage by half so you're looking at 112 damage on direct hit. This ca...
- 06 Dec 2022, 16:47
- Forum: Balancing & Suggestions
- Topic: Royal Artillery
- Replies: 7
- Views: 1416
Re: Royal Artillery
It costs "only" 35 ammo but it is because the 25 pounders are much weaker than the 105mm howitzers of Wehr and US. The 105mm deal 452 damage on direct hit but the 25pounder deals 168 damage on direct hit. Damage falloff is the same but 25pounders have smaller AoE. Even if they shoot a lot, they nee...
- 05 Dec 2022, 21:36
- Forum: Balancing & Suggestions
- Topic: Bk panthers
- Replies: 19
- Views: 2183
Re: Bk panthers
The problem of Mefisto is not the Panther itself I think, but the overall weakness of BK doc in the late game stage. It is indeed VERY complicated to remain competitive once RE\Armor starts spitting out MK7, Comets and Pershings like there is no tomorrow. Isn't it the entire point of these 2 docs? ...
- 05 Dec 2022, 20:54
- Forum: Balancing & Suggestions
- Topic: Bk panthers
- Replies: 19
- Views: 2183
Re: Bk panthers
If anything, I would say that Infantry doc Jackson is overpriced as hell xD It is a glass cannon that is super easy to counter, its "ability" for a stationary mode makes no sense given how fragile it is, bad unit design IMO, would be great to see it reworked. As for the Panther, I think that it is ...
- 05 Dec 2022, 04:40
- Forum: Balancing & Suggestions
- Topic: Bk panthers
- Replies: 19
- Views: 2183
Re: Bk panthers
Hard to balance without concrete numbers. But I have a hard time imagining panthers being weak atm. I am not saying panthers are useless or too bad, it is just the too low HP that most of the time 90mm one shoot them. I am not asking for Tigers Hp or panthers old HP, just a bit more to at least sta...
- 04 Dec 2022, 22:02
- Forum: Balancing & Suggestions
- Topic: Bk panthers
- Replies: 19
- Views: 2183
Re: Bk panthers
The problem here is, Jackson one-shoots panthers, and panthers don't one-shoot Jackson, what make an expencive unit being one shoot and some of this panthers are even expensier than Infantry Jackson. I don't think it fair to pay 120fuel or 1200mp to be one shoot. I am not asking for Panthers to be ...
- 04 Dec 2022, 21:05
- Forum: Balancing & Suggestions
- Topic: Bk panthers
- Replies: 19
- Views: 2183
Re: Bk panthers
Dont 17P, 88mm tiger, panther and 90mm all share same dmg numbers? I really dont see the problem since panthers are still pretty good tanks. And I'm generally happier that panthers are killable now. Got kinda tiring dealing with panthers day in and day out. I believe that they should stay in the sa...
- 04 Dec 2022, 04:41
- Forum: Balancing & Suggestions
- Topic: Bk panthers
- Replies: 19
- Views: 2183
Bk panthers
The Panthers need an HP buff, panthers can't stand one 90mm shoot; no critic, one shoot tank destroyed. I am so disappointed with the panthers' change OMG. I remember When changes started some guys here said "Panthers are better than Tigers BK doctrine will be ok". Then panthers nerf came and now ca...
- 04 Dec 2022, 01:41
- Forum: Balancing & Suggestions
- Topic: Royal Artillery
- Replies: 7
- Views: 1416
Royal Artillery
Royal Artillery shell is dirty-cheap, 35 ammunition is too cheap and easy to spam plus a low cool-down. Games turn in the never end artillery barrage. I suggest increasing its price to 45.
- 25 Nov 2022, 07:00
- Forum: Balancing & Suggestions
- Topic: RAF, Luftwaffe, Propaganda thoughts.
- Replies: 6
- Views: 1091
Re: RAF, Luftwaffe, Propaganda thoughts.
I still think Luftwaffe Leig should be available before those 6Cp.
- 24 Nov 2022, 19:35
- Forum: Balancing & Suggestions
- Topic: RAF, Luftwaffe, Propaganda thoughts.
- Replies: 6
- Views: 1091
Re: RAF, Luftwaffe, Propaganda thoughts.
My suggestion on RAF was to give them the easy eight call in from RE ( 2 tanks) they lack on this, you know HE deal a lot of damage to infantry. Panzer F2 has less HP and armor than PJ, luftwaffe mid game tank is almost empty, limit it to F2 and HE PIV, everything else can die to a strafing, and I ...
- 24 Nov 2022, 16:33
- Forum: Balancing & Suggestions
- Topic: RAF, Luftwaffe, Propaganda thoughts.
- Replies: 6
- Views: 1091
Re: RAF, Luftwaffe, Propaganda thoughts.
First of all, you are touching 3 separate docs with this topic, which will make it hard for devs and everyone to keep up with possible disscussion here, so try to make it 1 doc per topic after this, please. 1-I was reading Tiger's post, where he suggested giving back the RAF Firefly tank or tulip; ...
- 24 Nov 2022, 00:49
- Forum: Balancing & Suggestions
- Topic: RAF, Luftwaffe, Propaganda thoughts.
- Replies: 6
- Views: 1091
RAF, Luftwaffe, Propaganda thoughts.
Hello guys. I have some suggestions to make some doctrines more fun to play and a bit better well-rounded. 1-I was reading Tiger's post, where he suggested giving back the RAF Firefly tank or tulip; in my opinion, Firefly is too strong (will overcome any axis medium tank) in a doctrine that has stro...
- 30 Oct 2022, 06:43
- Forum: Balancing & Suggestions
- Topic: ALRS for Allies
- Replies: 31
- Views: 3435
Re: ALRS for Allies
Remove this ability from the game. Problem solved.
- 09 Oct 2022, 19:00
- Forum: Bugs
- Topic: Infantry Infiltration squad
- Replies: 0
- Views: 785
Infantry Infiltration squad
bazooka was swapped by a sticky bomb in the new patch. Sometimes you have the bazooka and sometimes you have sticky bombs.
- 04 Oct 2022, 14:11
- Forum: Balancing & Suggestions
- Topic: RAF tanks
- Replies: 55
- Views: 5693
Re: RAF tanks
bump back to it's deserved lows. Cgarr idea isn't creative, just yet another camo unit to the pool. Planner drop or not, defensive implications or whatever, it's another sit back and see how my HE do the squish. U guys cried about 37mm HE being exactly the same, and best solution u came up with, wa...
- 04 Oct 2022, 02:55
- Forum: Balancing & Suggestions
- Topic: RAF tanks
- Replies: 55
- Views: 5693
Re: RAF tanks
Lol, agree .MarKr wrote: ↑05 Jan 2022, 13:38We can change the skin on Cromwells so that it has a big writing in the front saying "Axis have small dicks!"...would that be offensive enough?Krieger Blitzer wrote: ↑05 Jan 2022, 12:49i feel like RAF is a bit left behind in terms of acessing offensive armor.
- 22 Sep 2022, 01:34
- Forum: Balancing & Suggestions
- Topic: Axis 37mm HQ At
- Replies: 10
- Views: 1498
Re: Axis 37mm HQ At
Increase scatter area and significantly drop the HE accuracy against moving infantry? That way if the PaK shoots HE at infantry camping in cover/buildings, it will be as effective as it is now but if the infantry charges against the PaK, the gun will miss a lot. Just an idea, though. I Like this id...
- 21 Sep 2022, 19:02
- Forum: Balancing & Suggestions
- Topic: Axis 37mm HQ At
- Replies: 10
- Views: 1498
Re: Axis 37mm HQ At
honestly, ill rather have axis infantry cheaper than this thing beeing such a pain in the ass. Its just bullshit that it sometimes can just hold positions without ANY support against combined forces. I abused it so often and got abused from it. Useing it feels unfair while getting your whole though...
- 18 Sep 2022, 23:33
- Forum: Balancing & Suggestions
- Topic: Axis 37mm HQ At
- Replies: 10
- Views: 1498
Axis 37mm HQ At
Limit HE shut to one (same as allies 37mm AT. Why? It is too funny to watch how players mage to flank the MG and the 37mm AT save the day with multiple shuts, not fair since Allies AT can only shut one time. I have watched Axis players making multiple (two or three of this to counter infantry)
- 11 Jul 2022, 23:23
- Forum: Balancing & Suggestions
- Topic: 95 mm artillery Churchil
- Replies: 31
- Views: 3336
Re: 95 mm artillery Churchil
Bro the main problem and what makes this unit a pain is its armor and its indirect fire vs any unit in the game, you can’t get close enough with infantry because its accuracy and reload time, and if you manage to get close somehow its armor will protect it so good. The armor of the 95 Churchill isn...
- 11 Jul 2022, 22:15
- Forum: Balancing & Suggestions
- Topic: 95 mm artillery Churchil
- Replies: 31
- Views: 3336
Re: 95 mm artillery Churchil
Check the replay, my Panthers were struggling to penetrate any of this Churchill in general, MKVII etc… and got melt by this unit. I actually have another game were my Tiger late version wasn’t able to penetrate this MKVII at all and some how this unit penetrate the Tiger 2 times 🤣🤣🤣lol, and of cou...
- 11 Jul 2022, 22:03
- Forum: Balancing & Suggestions
- Topic: 95 mm artillery Churchil
- Replies: 31
- Views: 3336
Re: 95 mm artillery Churchil
I did not suggest any buff. However; i am against nerfing its stats; like reload or damage, etc. Rather i would want to see of all these howitzer tanks (which i mentioned above) with projectiles behaving differently. Remember the 95 Churchill is the only reliable arty RE doc has, and is available a...
- 11 Jul 2022, 21:27
- Forum: Balancing & Suggestions
- Topic: 95 mm artillery Churchil
- Replies: 31
- Views: 3336
Re: 95 mm artillery Churchil
Personally, my aim wouldn't be to nerf the 95 Churchill in particular, but to add tracers & adjust the projectile speed for 95 Churchill, Stupa, StuH & 105 Sherman (perhaps excluding the Scott) they will not be useless.. the direct fire will be still useful against towed AT guns, trenches & immobil...