Search found 75 matches

by MEFISTO
24 Apr 2019, 05:25
Forum: Balancing & Suggestions
Topic: US anti tank mines and inf doc unlocks.
Replies: 17
Views: 551

Re: US anti tank mines and inf doc unlocks.

I personally think that AT mines should be available for the all factions and doctrines, as they are already impossible to use, since their HP is so low, they can be triggered by any explosions that can could happen. Only solution is to plant them behind the frontline, but lack of obvious paths mak...
by MEFISTO
23 Apr 2019, 15:26
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 6216

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Hey guys this is off topic, but check it and help with this please: viewtopic.php?f=16&t=3225
Thank you.
by MEFISTO
23 Apr 2019, 05:06
Forum: Matchmaking & Strategies
Topic: Cheater using map-hack (so sad)
Replies: 4
Views: 396

Re: Cheater using map-hack (so sad)

I just confirmed this is the same guy in Tiger video: https://www.youtube.com/watch?v=bouKjHFrjL8
by MEFISTO
23 Apr 2019, 04:33
Forum: Matchmaking & Strategies
Topic: Cheater using map-hack (so sad)
Replies: 4
Views: 396

Re: Cheater using map-hack (so sad)

I have to apologize for my improperly language I got mad when I realize this guy was cheating, sorry about that!
by MEFISTO
23 Apr 2019, 04:29
Forum: Matchmaking & Strategies
Topic: Cheater using map-hack (so sad)
Replies: 4
Views: 396

Re: Cheater using map-hack (so sad)

I reported him to CoH on steam please guys do the same! help to keep this kind of person away from our game!
by MEFISTO
23 Apr 2019, 04:25
Forum: Matchmaking & Strategies
Topic: Cheater using map-hack (so sad)
Replies: 4
Views: 396

Cheater using map-hack (so sad)

Ok guys I am so sad because I know a lot of people love this game and mod like me, we should tray to keep these cheaters away from our beautiful game, I think Tiger has found other cheater in one of his game may be the same, this guy has a cheat record in other game you will see the pictures and the...
by MEFISTO
23 Apr 2019, 00:32
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 6216

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

I am not talking to you in an "ironic haha tone" and my argument is not weak, we were talking about BK dock call in. I will cite your words: "What's the issue of PZ3 being potentially weaker to Sherman, either 75 or 76?/ there are tons of units to help kill sherman in case, alike shre...
by MEFISTO
22 Apr 2019, 22:19
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 6216

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Let me tell you something, usually when you decide to play BK dock and you are facing an Armor doctrine (normal counter for this doctrine) suppose you decide to go for your call in and spend 5cp by that moment your opponent for the same CP amount have either Pershings (nothing to do) or cheaper sher...
by MEFISTO
22 Apr 2019, 21:37
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 6216

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Aside of all this facting. What's the issue of PZ3 being potentially weaker to Sherman, either 75 or 76? It is supposed to be an early progress unit for pushing and rush support, not even every player tech that early to TD and so on to counter it. More to say, there are tons of units to help kill s...
by MEFISTO
21 Apr 2019, 15:34
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 6216

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Panzerblitz1 wrote:The kwk L60 50mm of the panzer III is superior to the 75mm chaffe/M4 gun, it has also excellent mobilty with 80mm of frontal armor, so it is not « that bad »...

No chance vs any medium tanks.
by MEFISTO
21 Apr 2019, 04:59
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 6216

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Ok guys talking seriously, I have read all that you propose about the Call In but before start talking about it we should take a look about what is this doctrine purpose, because some time it is hard to have a good concept about Blitzkrieg meaning: "Blitzkrieg, (German: “lightning war”) milita...
by MEFISTO
21 Apr 2019, 02:34
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 6216

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Ok guys talking seriously, I have read all that you propose about the Call In but before start talking about it we should take a look about what is this doctrine purpose, because some time it is hard to have a good concept about Blitzkrieg meaning: "Blitzkrieg, (German: “lightning war”) militar...
by MEFISTO
19 Apr 2019, 03:41
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 6216

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

I suggest the developers change the call in (instead a PIII a jeep and engineers) it is going to be interesting and balance, I thing PIII is to strong to face Shermans 75 and 76mm ,camouflage m10, Hellcat, achilles, FF , and bazooka jeeps and of course if it possible remove the new ammo upgrade it i...
by MEFISTO
07 Apr 2019, 06:10
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 6216

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Hey guys I want to talk a bit about new German AT squad and their change in this beta, I thing they had to be NERF (less accurate, remove the mp40,) but remove the sand bags and less range (both) it is to much NERF, why I am telling you this? 1-without mp40 they are vulnerable to enemy infantry (it...
by MEFISTO
07 Apr 2019, 02:59
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 6216

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Hey guys I want to talk a bit about new German AT squad and their change in this beta, I thing they had to be NERF (less accurate, remove the mp40,) but remove the sand bags and less range (both) it is to much NERF, why I am telling you this? 1-without mp40 they are vulnerable to enemy infantry (it ...
by MEFISTO
05 Apr 2019, 01:13
Forum: Balancing & Suggestions
Topic: 105 howitzers
Replies: 31
Views: 989

Re: 105 howitzers

And the solution is " add an ammunition upkeep per each howitzer built " and affect whole your doctrine performance including your mortar barrage and I don't wanna talk about weapons upgrade and others stuff , also I does't give you the chance to decide where to use your ammo it just going...
by MEFISTO
04 Apr 2019, 03:46
Forum: Balancing & Suggestions
Topic: 105 howitzers
Replies: 31
Views: 989

Re: 105 howitzers

I am for the "only arty doctrines can use barrages on captured static howitzers". The thing is that static howitzers (and barrages from them) are an asset which is meant to be dontrine-specific but due to the capture system of the game, it possible to get this thing even as another doctri...
by MEFISTO
29 Jan 2019, 04:41
Forum: Balancing & Suggestions
Topic: Buildable Stug 4 Late Version
Replies: 16
Views: 501

Re: Buildable Stug 4 Late Version

What's the weakest force you can get from the call-in: - Volksgrenadiers with 4 MP40s - A Stug 3 fully upgraded How much are these units worth in terms of manpower, munitions, and fuel? Stug 3 is 350 MP, 40 fuel, with 100 munitions worth of upgrades on it. The Volksgrenadier is 265 MP, with 50 muni...
by MEFISTO
29 Jan 2019, 01:35
Forum: Balancing & Suggestions
Topic: Buildable Stug 4 Late Version
Replies: 16
Views: 501

Re: Buildable Stug 4 Late Version

Paratroopers are easier for the game to handle because they don't come from the spawning points generated on the map but where you clicked. I don't know the reasoning behind it but the game seems to find it a bit easier to work with stuff that doesn't rely on those spawn points. Problem with mass c...
by MEFISTO
28 Jan 2019, 23:06
Forum: Balancing & Suggestions
Topic: Buildable Stug 4 Late Version
Replies: 16
Views: 501

Re: Buildable Stug 4 Late Version

Ok guys this is what I think about this, actually I don't know if the "problem is about dezynk or you just don't like the BK call in" if your problem is because BK call in has "a lot of units"(1 squad and 1 tank) what about the Airborne doctrine where you can drop 4 paratroopers ...
by MEFISTO
28 Jan 2019, 03:58
Forum: Balancing & Suggestions
Topic: Tiger (975/170) vs jumbo (780mp)
Replies: 5
Views: 300

Re: Tiger (975/170) vs jumbo (780mp)

I watched it and it is another example of "buttered bread". The Jumbo fired as soon as the Tiger got in range so it was at maximum range and the shot was quite surely a frontal hit. In this case the Jumbo gun has 22.14% chance to penetrate. It deals to Tigers 400-600 damage and Tiger Ace ...
by MEFISTO
27 Jan 2019, 04:15
Forum: Balancing & Suggestions
Topic: Tiger (975/170) vs jumbo (780mp)
Replies: 5
Views: 300

Tiger (975/170) vs jumbo (780mp)

Hey guys it is the same thing every day, a jumbo facing a tiger and destroying a tiger, it has become in something normal here even if the tiger is The "super tiger ace" I am agree if the jumbo is able to penetrate a tiger because 76mm can penetrate it, also if the jumbo survive a tiger be...
by MEFISTO
22 Jan 2019, 19:05
Forum: Balancing & Suggestions
Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Replies: 33
Views: 726

Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS

Hey guys it is simple, you know some peoples abuse doing base bomb without any reason in this case he abuse using those planes to destroy our base and units in the base so the solution is simple remermber his nic name leave the game, and rehost and don' t play with that peace of sh....t Any more, as...
by MEFISTO
09 Jan 2019, 03:13
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 1352

Re: 3v3 4v4 Allies vs German stuff

I have a funny idea. What if we make tiger tank something special? Like Hawks said they were treated as separate batalions, so why don't we make BK doc unique this way? My idea is that when u unlock the tiger tank in command tree, you get a call in ability of instantly getting 2 tigers from off-map...

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