Search found 58 matches

by MEFISTO
29 Jan 2019, 04:41
Forum: Balancing & Suggestions
Topic: Buildable Stug 4 Late Version
Replies: 16
Views: 411

Re: Buildable Stug 4 Late Version

What's the weakest force you can get from the call-in: - Volksgrenadiers with 4 MP40s - A Stug 3 fully upgraded How much are these units worth in terms of manpower, munitions, and fuel? Stug 3 is 350 MP, 40 fuel, with 100 munitions worth of upgrades on it. The Volksgrenadier is 265 MP, with 50 muni...
by MEFISTO
29 Jan 2019, 01:35
Forum: Balancing & Suggestions
Topic: Buildable Stug 4 Late Version
Replies: 16
Views: 411

Re: Buildable Stug 4 Late Version

Paratroopers are easier for the game to handle because they don't come from the spawning points generated on the map but where you clicked. I don't know the reasoning behind it but the game seems to find it a bit easier to work with stuff that doesn't rely on those spawn points. Problem with mass c...
by MEFISTO
28 Jan 2019, 23:06
Forum: Balancing & Suggestions
Topic: Buildable Stug 4 Late Version
Replies: 16
Views: 411

Re: Buildable Stug 4 Late Version

Ok guys this is what I think about this, actually I don't know if the "problem is about dezynk or you just don't like the BK call in" if your problem is because BK call in has "a lot of units"(1 squad and 1 tank) what about the Airborne doctrine where you can drop 4 paratroopers ...
by MEFISTO
28 Jan 2019, 03:58
Forum: Balancing & Suggestions
Topic: Tiger (975/170) vs jumbo (780mp)
Replies: 5
Views: 237

Re: Tiger (975/170) vs jumbo (780mp)

I watched it and it is another example of "buttered bread". The Jumbo fired as soon as the Tiger got in range so it was at maximum range and the shot was quite surely a frontal hit. In this case the Jumbo gun has 22.14% chance to penetrate. It deals to Tigers 400-600 damage and Tiger Ace ...
by MEFISTO
27 Jan 2019, 04:15
Forum: Balancing & Suggestions
Topic: Tiger (975/170) vs jumbo (780mp)
Replies: 5
Views: 237

Tiger (975/170) vs jumbo (780mp)

Hey guys it is the same thing every day, a jumbo facing a tiger and destroying a tiger, it has become in something normal here even if the tiger is The "super tiger ace" I am agree if the jumbo is able to penetrate a tiger because 76mm can penetrate it, also if the jumbo survive a tiger be...
by MEFISTO
22 Jan 2019, 19:05
Forum: Balancing & Suggestions
Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Replies: 33
Views: 543

Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS

Hey guys it is simple, you know some peoples abuse doing base bomb without any reason in this case he abuse using those planes to destroy our base and units in the base so the solution is simple remermber his nic name leave the game, and rehost and don' t play with that peace of sh....t Any more, as...
by MEFISTO
09 Jan 2019, 03:13
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 1144

Re: 3v3 4v4 Allies vs German stuff

I have a funny idea. What if we make tiger tank something special? Like Hawks said they were treated as separate batalions, so why don't we make BK doc unique this way? My idea is that when u unlock the tiger tank in command tree, you get a call in ability of instantly getting 2 tigers from off-map...
by MEFISTO
08 Jan 2019, 22:11
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 1144

Re: 3v3 4v4 Allies vs German stuff

I have also a replay TH-Terror(Dick Malone Jonson/Kwok) vs Armor-RAF(Walder/I) were allies destroy all heavy tanks in the late game using Achilles, Gammon grenade, Air strike and Pershing thats their purpose[*] and Don't forget the RAF radio triangulation to find your favorite "creeping forwar...
by MEFISTO
08 Jan 2019, 15:50
Forum: Balancing & Suggestions
Topic: Give All Stug IVs camo without vet requirements
Replies: 27
Views: 566

Re: Give All Stug IVs instant Camo

With that philosophy why don't we give iv's or e8 camo or every unit we like camo? What philosophy are you talking about? StugIV already has camouflage but it needs to get veteran to use it, all others TH in the game don't need to be veteran to use camouflage( m10 hellcat achilles jagpanzers hetzel...
by MEFISTO
08 Jan 2019, 01:23
Forum: Balancing & Suggestions
Topic: Give All Stug IVs camo without vet requirements
Replies: 27
Views: 566

Re: Give All Stug IVs instant Camo

I think the same!!100%
by MEFISTO
08 Jan 2019, 00:24
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 1144

Re: 3v3 4v4 Allies vs German stuff

I have also a replay TH-Terror(Dick Malone Jonson/Kwok) vs Armor-RAF(Walder/I) were allies destroy all heavy tanks in the late game using Achilles, Gammon grenade, Air strike and Pershing and Don't forget the RAF radio triangulation to find your favorite "creeping forward ambush style" I d...
by MEFISTO
07 Jan 2019, 03:27
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 1144

3v3 4v4 Allies vs German stuff

Hey guys I have been playing some of this 3v3 4v4 as Allies and German (pro players) and I realize that it is easier to win with Allies. This is my point: Allies has good stuff and cheap that can destroy easily expensive Germans stuff like Achilles, Hellcat, M36 Jakson( 2 versions are good and have ...
by MEFISTO
07 Jan 2019, 03:26
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 1
Views: 60

Re: 3v3 4v4 Allies vs German stuff

Hey guys I have been playing some of this 3v3 4v4 as Allies and German (pro players) and I realize that it is easier to win with Allies. This is my point: Allies has good stuff and cheap that can destroy easily expensive Germans stuff like Achilles, Hellcat, M36 Jakson( 2 versions are good and have ...
by MEFISTO
07 Jan 2019, 02:47
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 1
Views: 60

3v3 4v4 Allies vs German stuff

Hey guys I have been playing some of this 3v3 4v4 as Allies and German (pro players) and I realize that it is easier to win with Allies. This is my point: Allies has good stuff and cheap that can destroy easily expensive Germans stuff like Achilles, Hellcat, M36 Jakson( 2 versions are good and have ...
by MEFISTO
04 Jan 2019, 22:23
Forum: Balancing & Suggestions
Topic: Doctrine Specialization: Example Firefly in the RAF doc and Grenadiers in Wermacht
Replies: 31
Views: 3603

Re: Doctrine Specialization: Example Firefly in the RAF doc and Grenadiers in Wermacht

Well, i did throw my detailed opinion back then; http://forum.bkmod.net/viewtopic.php?f=15&t=2670 where I explained my point of view about that. However, i gotta have to say that my opinion has now changed a bit concerning few things.. but overall, the topic should still represent my thoughts. ...
by MEFISTO
31 Dec 2018, 13:34
Forum: Balancing & Suggestions
Topic: nebel 150 mm or 210 mm
Replies: 10
Views: 245

Re: nebel 150 mm or 210 mm

That's my point, it does not help you to do 270 damage if you do not hit anything, besides the caliope is a huge rain of rockets, which means ... much more effective sorry, i have to correct myself. I have different files over different versions saved on my pc. The latest patch fixed the calliope l...
by MEFISTO
22 Dec 2018, 06:32
Forum: Balancing & Suggestions
Topic: Armor engineer and CW over repair ability
Replies: 18
Views: 429

Re: Armor engineer and CW over repair ability

mofetagalactica wrote:Hellcat is fine that way, is not even that cheap and its only non-limited in armor doc.

NO it is not fine
by MEFISTO
22 Dec 2018, 02:45
Forum: Balancing & Suggestions
Topic: Armor engineer and CW over repair ability
Replies: 18
Views: 429

Re: Armor engineer and CW over repair ability

I see what you're saying though, how would you balance the situation? reducing the price of the panzer H, or reducing the damage of the hellcat .. what I mean is that the hellcat is a small achilles but only in ambush I do not think that it is the solution bro! PIV H is already a good armor and the...
by MEFISTO
22 Dec 2018, 01:32
Forum: Balancing & Suggestions
Topic: Armor engineer and CW over repair ability
Replies: 18
Views: 429

Re: Armor engineer and CW over repair ability

Before, when you had your "AP" penetration bonus you can still destroy an over-repairing Helcat but not now, it just increase your penetration chance (I am fine with that) but it is not fair for WM even if you use AP you will lose your tank even if the Helcat is not on camouflage or trying...
by MEFISTO
22 Dec 2018, 00:33
Forum: Balancing & Suggestions
Topic: Armor engineer and CW over repair ability
Replies: 18
Views: 429

Armor engineer and CW over repair ability

Hello guys I would like to know if when you use your specialized Armor engineer or CW engineer with the repair ability, it increases the HP of the vehicle that you repair while the repair line is white, if it increase the HP of the vehicle, by how much does it increase? This question comes to me whe...
by MEFISTO
28 Nov 2018, 23:45
Forum: Balancing & Suggestions
Topic: the jumbo is weak
Replies: 105
Views: 1661

Re: the jumbo is weak

The main problem here with the jumbo is not the main gun or penetration or his armor( it is very strong against Stugs IV, PIV all of them medium German tanks)(for a good price) also as Markr. said if you buff his main 76mm gun you will buff all Allies 76mm guns; so the problem here is that when the ...
by MEFISTO
26 Nov 2018, 05:45
Forum: Matchmaking & Strategies
Topic: Once Upon a time 4 Hotchkiss!
Replies: 5
Views: 240

Re: Once Upon a time 4 Hotchkiss!

Warhawks97 wrote:Its already been said that barrage cost will go up.

Perhaps also a limit is coming.

I think this forum is filled enough with Hotchkiss OP treads. Devs are aware of issues now.

Sounds good and balance!
by MEFISTO
26 Nov 2018, 03:37
Forum: Matchmaking & Strategies
Topic: Once Upon a time 4 Hotchkiss!
Replies: 5
Views: 240

Once Upon a time 4 Hotchkiss!

It was a good 4v4 game and you can see how easy is to use 2 Hotchkiss at the same time when you only have to spend 55 ammo per shoot, may be it should cost at less 65 ammo per shoot.
by MEFISTO
26 Nov 2018, 02:18
Forum: Announcements
Topic: 5.1.6 beta4
Replies: 48
Views: 7643

Re: 5.1.6 beta4

yser wrote:just tried 4v4 and I notice
Stuart not need HE +mortars taking ammo +hostkiss still OP 78 kill in game

Use Hotschkis need's to cost a bit more like 65

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