Search found 469 matches

by sgtToni95
14 Nov 2017, 09:30
Forum: General Discussions on Strategy and Theory
Topic: Brits, Big Maps, Big Resources
Replies: 1
Views: 67

Re: Brits, Big Maps, Big Resources

Nice game, what was that "damaged gun" crit that hetzer got at a certain point tho?
by sgtToni95
14 Nov 2017, 09:03
Forum: Mapping Corner
Topic: [MAP] Benedictine Cider (8) [POLL]
Replies: 20
Views: 1337

Re: [MAP] Benedictine Cider (8) [POLL]

I think if you put them all on one half of the map would be nicer. Would make the middle line a little longer which is like having a little bigger map.
by sgtToni95
08 Nov 2017, 08:21
Forum: Matchmaking & Strategies
Topic: Why I prefer my settings: High vs Standard Resources
Replies: 10
Views: 287

Re: Why I prefer my settings: High vs Standard Resources

I think the point is that the initial skirmishes can be fought using a wider selection of units.. Map resources will affect later phases of the game in a similar way, wether they started with high or standard res.
by sgtToni95
05 Nov 2017, 20:02
Forum: Matchmaking & Strategies
Topic: Good game
Replies: 9
Views: 225

Re: Good game

Was it a 2v1?
by sgtToni95
03 Nov 2017, 13:40
Forum: Balancing & Suggestions
Topic: Air patrols solution
Replies: 9
Views: 192

Re: Air patrols solution

Fun that you posted this, and Lehr posted about Air patrol being ineffective due to aa lol. I guess theese two threads might help each other lol
by sgtToni95
03 Nov 2017, 13:15
Forum: Balancing & Suggestions
Topic: Air patrols solution
Replies: 9
Views: 192

Re: Air patrols solution

I find sector ability cooldown quite annoying too.. just it has a high cost, and spending 200 ammo continuously is not always possible
by sgtToni95
03 Nov 2017, 10:15
Forum: Balancing & Suggestions
Topic: Friendly ramming
Replies: 1
Views: 64

Friendly ramming

I go quite frustrated with my own tanks ramming mortars and mg teams to death when finding them on their path, for both factions.. is there any way this could be fixed? like making the "forbidden area" around weapon teams (if there's any) a little larger?
by sgtToni95
31 Oct 2017, 08:40
Forum: Matchmaking & Strategies
Topic: Good 3vs3 on Lafiere
Replies: 3
Views: 172

Re: Good 3vs3 on Lafiere

Great game, nice to watch. really well carried by you nessi, gg
by sgtToni95
31 Oct 2017, 08:14
Forum: Balancing & Suggestions
Topic: Axis aa
Replies: 34
Views: 775

Re: Axis aa

You should even place aa properly, they cover certain map areas and they need to aim the plane when they spot it. That influences aa efficiency too. Sometimes i have trouble even with 2 axis aa on a small map. It depends on a lot of factors.
by sgtToni95
29 Oct 2017, 10:50
Forum: Balancing & Suggestions
Topic: Limit every sniper to 1.
Replies: 21
Views: 673

Re: Limit every sniper to 1.

Panzer-Lehr-Division wrote:now wh can make 2 sniper's but believe it or not wh sniper's mostly die to us sniper's even if you do the same shit as you do with us with, 2 sniper's/Scout it just won't work as wh as with us.


This was the best argument imo. How could you ever disagree to this.
by sgtToni95
29 Oct 2017, 09:45
Forum: Matchmaking & Strategies
Topic: Power of Armor doc
Replies: 31
Views: 771

Re: Power of Armor doc

Remember the Phrase in this community Toni?: People lose to somethink ingame and come to Forum crying it's op?:D http://forum.bkmod.net/viewtopic.php?f=16&t=2108 I do Edit: Didn't see this http://forum.bkmod.net/viewtopic.php?f=15&t=2363 I do And again, where did i say rockets are OP? Did y...
by sgtToni95
27 Oct 2017, 08:38
Forum: Matchmaking & Strategies
Topic: Power of Armor doc
Replies: 31
Views: 771

Re: Power of Armor doc

Now they just use super soldier luft and tank hunter *and rockets/arty? You seem to be still very mad at that one hotchkiss, i know you mean it so i explain, it was se and th, ofc. th make one hotchkiss but it's slow paperarmored and ithink as said even the slowest unit ingame?:D and yeah se, wurf....
by sgtToni95
26 Oct 2017, 08:49
Forum: Matchmaking & Strategies
Topic: Power of Armor doc
Replies: 31
Views: 771

Re: Power of Armor doc

kwok wrote:Now they just use super soldier luft and tank hunter


*and rockets/arty?
by sgtToni95
26 Oct 2017, 08:44
Forum: Matchmaking & Strategies
Topic: good map for 3v3
Replies: 3
Views: 96

Re: good map for 3v3

Yeah and it's pretty big, i like it! Just maybe it lacks some covers on the sides and has maybe too many houses in middle.. adding few bushes or walls for green cover could be nice
by sgtToni95
25 Oct 2017, 15:26
Forum: Matchmaking & Strategies
Topic: 3v3
Replies: 7
Views: 209

Re: 3v3

Your description said that AB or Inf doc infantry could not outrun your infantry... and f1 caused a lot of trouble... i can only see rockets causing trouble in this game, that's what i meant... What's the problem with me hosting that map? i only said you used the perfect strategy for that map, just ...
by sgtToni95
25 Oct 2017, 08:43
Forum: Matchmaking & Strategies
Topic: 3v3
Replies: 7
Views: 209

Re: 3v3

yeah didn't pick any doctrine, even if i made a firefly or whatever unit to counter Pz4s, my units were getting rockets as soon as i produced them and had to rebuild my trucks many times since with 1 210mm rocket salvo they get to 1/5 hps About the map i'd like to say that, as you can see, allies ha...
by sgtToni95
21 Oct 2017, 09:09
Forum: Matchmaking & Strategies
Topic: 1 pulchra = 2 Def
Replies: 16
Views: 434

Re: 1 pulchra = 2 Def

So random words, wow

Actually i won more games against you than those i posted.. So i don't post every game i win.. The last replay you posted tho, right after i posted this, that one seemed like one to defend your "honour".

Well... that together with yout salty reply to this.
by sgtToni95
20 Oct 2017, 07:39
Forum: Matchmaking & Strategies
Topic: 1 pulchra = 2 Def
Replies: 16
Views: 434

Re: 1 pulchra = 2 Def

I'm wondering what in my tone made me sound "honoured" lol
by sgtToni95
19 Oct 2017, 21:56
Forum: Matchmaking & Strategies
Topic: 1 pulchra = 2 Def
Replies: 16
Views: 434

1 pulchra = 2 Def

Had an explosive 3v3 on cherburg, 2 inches did a great work

allies, me RAF, Kwok Armor, Illa RA

axis, Wurf BK, Warlord + Lehr Def

6p_roadtocherbourg.2017-10-19.22-42-12.rec
(4.24 MiB) Downloaded 8 times
by sgtToni95
19 Oct 2017, 09:43
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 66
Views: 1515

Re: few ideas & suggestions

La Fiere is a good map imo, why should anyone wonder why you play that map? lol And we camped in middle, which we took from you after wurf made barracks in every possible building (which i'd call camping too) but your side was constantly falling to bob's attacks, so no need to come here and complain...
by sgtToni95
17 Oct 2017, 07:57
Forum: Mapping Corner
Topic: [MAP] - Edit Camargue Lowlands (4p)
Replies: 11
Views: 317

Re: [MAP] - Edit Camargue Lowlands (4p)

Can you make an easter egg and say that somewhere? that would be fun hahahah :D

Map doesn't look bad at all btw, reminds me of another one i can't remember the name lol

Could you share tactical map with sectors and resources please?
by sgtToni95
13 Oct 2017, 09:55
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 66
Views: 1515

Re: few ideas & suggestions

Achilles can already penetrate reliably Panthers and tigers with APCR. Higher penetration would mean penetrating KT and JT frontally since those are the only thicker targets remaining. This is what i'm talking about... removing the capabilities of killing cheaper stuff to give it capability to kill ...
by sgtToni95
13 Oct 2017, 09:46
Forum: Matchmaking & Strategies
Topic: 3v3:D
Replies: 1
Views: 130

Re: 3v3:D

This game ended cause i had to go dinner, that wasn't decided till that point, we were doing good on our side
by sgtToni95
12 Oct 2017, 09:25
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 66
Views: 1515

Re: few ideas & suggestions

I accused it to be too cost effective and even better than the Jackson obviously because of the HE rounds.. meaning that it counters infantry almost as good as tanks. While the HEAT shells would make it more like an M10 Wolverine but with a faster turret rotation... And I already explained this bef...
by sgtToni95
12 Oct 2017, 08:08
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 66
Views: 1515

Re: few ideas & suggestions

My question was: how do you think should heat behave? I mean, would you like to give this tank more penetration so it would be able to penetrate jadgtiger, kingtiger and elephant frontally with ease? How should theese work in your opinion? If i'm not mistaken, historically speaking, 17 pdrs didn't ...

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