Search found 12 matches

by Paine
19 Mar 2017, 15:07
Forum: Matchmaking & Strategies
Topic: 2v2 Wurf / Super_Dank v Paine / Some Russian Guy
Replies: 0
Views: 426

2v2 Wurf / Super_Dank v Paine / Some Russian Guy

Summary: Wurf Plays the way he always plays (Luft, Forward HQ, Gerbs, Pak, Mortar HT) I counter using support units Balanced fight We trade losses evenly Wurf takes territory because Gerbs don't need to retreat 1m away from Jumbo Wurf base bombs to win Wurf says I should post this replay, so he can...
by Paine
03 Mar 2017, 23:57
Forum: Matchmaking & Strategies
Topic: 3v3 Wz0r Wurf BlitzKrieger (drop late) Paine Hans WarLord (drop early)
Replies: 5
Views: 639

3v3 Wz0r Wurf BlitzKrieger (drop late) Paine Hans WarLord (drop early)

GG How to beat Luft early->midgame [*]Spotter Superiority [*]Mortar(s) [*]Quad HT micro [*]Sniper(s) w/CPT vs. Tanks [*]Command Car with Armor Doc [*]flanking How to improve: [*]build Mortar Carrier to counter Luft pushes [*]NEVER use infantry vs. luft; feeds vet [*]target officer Get owned late gam...
by Paine
17 Feb 2017, 09:05
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 44
Views: 23109

Re: MapPack 2 - Bug Reports

Bretonneux has desync issues. played 2x with kwok both desync
by Paine
14 Feb 2017, 03:13
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.6 Patch
Replies: 98
Views: 23474

Re: 4.9.6

thank you for all of your work, team. this is fantastic.
by Paine
11 Jul 2016, 22:01
Forum: General - CoH1 / BKMOD1
Topic: Removing traps
Replies: 7
Views: 854

Re: Removing traps

It is silly if there is no counter to point traps. It is a forced retreat ability that always hits and also takes away 44-70MP no matter what the other player does. I remember how aggravated I was when I first sent a mine clearing pios squad to a ranger placed booby trap, and they could do nothing. ...
by Paine
18 May 2016, 21:03
Forum: Balancing & Suggestions
Topic: Artillery Warfare
Replies: 32
Views: 2928

Re: Artillery Warfare

I played a 3v3 recently where every time a Tiger came out I hit it with P47s and it died. We had the munis OP though. It was a nice change from having to use 2 wolverines, an AT gun, 2 AT squads, stickies, Arty, and a Jumbo to kill one Tiger of course :D Not balanced though, if some of the things su...
by Paine
11 May 2016, 02:06
Forum: Bugs
Topic: 4.9.6 HE Rounds
Replies: 18
Views: 1829

Re: 4.9.6 HE Rounds

I found a way around the misses: enable HE, then use direct fire mode, control where it hits yourself. Just tried it once with the PE Sherman call in.
by Paine
11 May 2016, 01:29
Forum: Balancing & Suggestions
Topic: Artillery Warfare
Replies: 32
Views: 2928

Re: Artillery Warfare

so on bigger maps the on map artillery is more vulnerable? what about AB/Luft bombs, they are just as effective at stopping assaults.
by Paine
06 May 2016, 20:17
Forum: Balancing & Suggestions
Topic: Artillery Warfare
Replies: 32
Views: 2928

Re: Artillery Warfare

On the subject of Artillery: It should have less impact on the game. This isn't the same as saying it should be less deadly. I think the OP has an interesting idea because it makes artillery harder to use but keeps it as deadly as it is now. Assume there is an even split of munitions in a 2v2, and o...
by Paine
05 May 2016, 21:48
Forum: General - CoH1 / BKMOD1
Topic: BK "Fun Mode" Troll Hosts
Replies: 2
Views: 1284

BK "Fun Mode" Troll Hosts

In game lobby while everyone is green hosts can change the game mode. Then he can start the game immediately. Three times in the last week I have been surprised to be playing fun mode because of this. It was Annihilate until 1s before the host started the game. Is this a bug? If host changes the Gam...
by Paine
14 Apr 2016, 18:31
Forum: Bugs
Topic: 4.9.6 HE Rounds
Replies: 18
Views: 1829

Re: 4.9.6 HE Rounds

Most of the times the HE shots who go into the dirt is because the shot has been perform in front of a bumpy terrain or a non flat ground, if you want you HE hitting your target at 100%, do not shoot in front of a bumpy terrain. It doesn't hit 100% on flat ground though, not even close! If the roun...
by Paine
13 Apr 2016, 07:38
Forum: Bugs
Topic: 4.9.6 HE Rounds
Replies: 18
Views: 1829

4.9.6 HE Rounds

One-shot targeted HE rounds from tanks miss almost every time since the patch

Go to advanced search