Search found 16 matches

by mg42slo
17 Feb 2016, 21:03
Forum: Off-Topic
Topic: How to make Warhawks mad...
Replies: 10
Views: 2972

Re: How to make Warhawks mad...

This the equivalent of just throwing the fishing pole in the water...
by mg42slo
16 Feb 2016, 00:42
Forum: Balancing & Suggestions
Topic: PE stormpioniers
Replies: 41
Views: 7430

Re: PE stormpioniers

Compared to combat engineers they have only 3 grease guns as Thomsons are buyable, the same logic stormpios have 2 mp40 and 2 stg 44, they would be the strongest early game close combat unit by far making no sense to buy grease guns as US when playing against PE. Brits would be even worse of as thes...
by mg42slo
22 Sep 2015, 23:04
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.3 Patch
Replies: 154
Views: 74937

Re: Blitzkrieg Mod 4.9.3 Patch

I have to agree about those emplacements, as i have seen them used as assault weapons, even thou my pz4 shot at the damn thing (us at gun) like 4 times it was build before the tank mg could finish of the engineers, build time increase or more easily interrupted while building or a delay after being ...
by mg42slo
20 Feb 2015, 13:13
Forum: Balancing & Suggestions
Topic: Restrict playing allies vs allies, and axis vs axis
Replies: 4
Views: 12468

Re: Restrict playing allies vs allies, and axis vs axis

There doesn't have to be a win condition the other site will simply drop, since its more a just for fun scenario anyway. But i imagine it be a lot of work adjusting all the values.
by mg42slo
20 Feb 2015, 13:10
Forum: Balancing & Suggestions
Topic: Auto Reinforce
Replies: 1
Views: 756

Re: Auto Reinforce

Id wellcome that idea, since theres realy not much sense in all that clicking.
by mg42slo
02 Jan 2015, 12:32
Forum: General - CoH1 / BKMOD1
Topic: Crapy wrong values of armour thickness!!!
Replies: 7
Views: 2209

Re: Crapy wrong values of armour thickness!!!

Well Tiger you do have a point, but taking everything into account, the Jumbo is balanced right now even if it isn't "realistic". It's true, a panzershreck AT squad has a better chance of killing a Jumbo than a tiger ace does. That shouldn't be how it is, but in the game it works that way...
by mg42slo
29 Dec 2014, 20:19
Forum: Bugs
Topic: 4.8.5.0 Terror Doc Grenadiers, Stg44 disappears
Replies: 5
Views: 1595

Re: 4.8.5.0 Terror Doc Grenadiers, Stg44 disappears

KCH on at gun was stil kch, a damn annoying at gun crew, was a way to make more of the limited elite suads, maybe got changed coz of that.
by mg42slo
29 Dec 2014, 20:15
Forum: Announcements
Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
Replies: 100
Views: 28244

Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview

To elaborate on the inf vs tank mod a bit more, the handhold AT effectiveness is at an absolute low. Piats are utterly worthless, half a year ago i could destroy even a KT with comando piats, pull that of now and you get a damn medal. Zooks bounce and miss, schreks also like no patch before. I was f...
by mg42slo
29 Dec 2014, 11:59
Forum: Announcements
Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
Replies: 100
Views: 28244

Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview

Its very hard to pull of a hit and run against everything bigger then a marder or Pz4 right now, tanks were newer as effective against inf as they are now at least since i played this mod. In this patch 101 recoiles rifles don't pen panthers anymore and you can easily handle 2 or 3 squads of them ev...
by mg42slo
27 Dec 2014, 19:04
Forum: Balancing & Suggestions
Topic: Replacing useless tree upgrades from terror doc
Replies: 76
Views: 12203

Re: Replacing useless tree upgrades from terror doc

Why make propaganda cheaper its already over the top annoying on some maps? besides its really a bs ability to have a forced retreat same goes for officers from US and Wehr factions, maybe teror could be unique with officers like a passive ability without unlock... U use propaganda on your own troop...
by mg42slo
23 Dec 2014, 15:28
Forum: Balancing & Suggestions
Topic: Reward unit: Useless Stuka, why?
Replies: 14
Views: 3141

Re: Reward unit: Useless Stuka, why?

If its just 1 bomb the direction is not that important, certainly not more then improved accuracy.
by mg42slo
23 Dec 2014, 15:26
Forum: Bugs
Topic: US 37 mm Pak
Replies: 4
Views: 1427

Re: US 37 mm Pak

1 man should be able to shoot with it, same goes for axis 37mm pak, which has that awkward immobilized state. But movement should be significantly slower.
by mg42slo
21 Dec 2014, 21:30
Forum: Balancing & Suggestions
Topic: PE TH doc (again)
Replies: 25
Views: 5593

Re: PE TH doc (again)

I still kinda like TH especialy in early/mid game when i get those wit zimerit upgraded PZ4 (with fast TC), and can prety much deal with all allied armor if i combine those units with some tank busters. But for late game something feels lacking, i suggested some time ago to replace the jagdtiger cal...
by mg42slo
21 Dec 2014, 21:19
Forum: Announcements
Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
Replies: 100
Views: 28244

Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview

Some very nice changes, most importantly victor for US inf doctrine, and fixing the KCH and grenadiers. We will definitely see more of the later now. If posible add a stuka fix, just damage and aoe the spread is to be expected.

Thx for all your work before the holidays.
by mg42slo
21 Dec 2014, 15:02
Forum: General - CoH1 / BKMOD1
Topic: Arty
Replies: 25
Views: 7570

Re: Arty

Actually we used to think CW arty sucks:D, but we had strong comandos as alternative, few players get a positive statistic with those guys, i remember when you could kill even king tigers with comando piat squads, try taking out a pz4 now without standing behind a brick wall, since the tank mg will ...
by mg42slo
08 Dec 2014, 10:01
Forum: General - CoH1 / BKMOD1
Topic: General Questions
Replies: 7
Views: 2508

Re: General Questions

Booby traps are constructed in a way that mine sweepers wont do you any good, but rather activate them.