Search found 16 matches
- 17 Feb 2016, 21:03
- Forum: Off-Topic
- Topic: How to make Warhawks mad...
- Replies: 10
- Views: 3048
Re: How to make Warhawks mad...
This the equivalent of just throwing the fishing pole in the water...
- 16 Feb 2016, 00:42
- Forum: Balancing & Suggestions
- Topic: PE stormpioniers
- Replies: 41
- Views: 7453
Re: PE stormpioniers
Compared to combat engineers they have only 3 grease guns as Thomsons are buyable, the same logic stormpios have 2 mp40 and 2 stg 44, they would be the strongest early game close combat unit by far making no sense to buy grease guns as US when playing against PE. Brits would be even worse of as thes...
- 22 Sep 2015, 23:04
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.3 Patch
- Replies: 154
- Views: 75568
Re: Blitzkrieg Mod 4.9.3 Patch
I have to agree about those emplacements, as i have seen them used as assault weapons, even thou my pz4 shot at the damn thing (us at gun) like 4 times it was build before the tank mg could finish of the engineers, build time increase or more easily interrupted while building or a delay after being ...
- 20 Feb 2015, 13:13
- Forum: Balancing & Suggestions
- Topic: Restrict playing allies vs allies, and axis vs axis
- Replies: 4
- Views: 12668
Re: Restrict playing allies vs allies, and axis vs axis
There doesn't have to be a win condition the other site will simply drop, since its more a just for fun scenario anyway. But i imagine it be a lot of work adjusting all the values.
- 20 Feb 2015, 13:10
- Forum: Balancing & Suggestions
- Topic: Auto Reinforce
- Replies: 1
- Views: 757
Re: Auto Reinforce
Id wellcome that idea, since theres realy not much sense in all that clicking.
- 02 Jan 2015, 12:32
- Forum: General - CoH1 / BKMOD1
- Topic: Crapy wrong values of armour thickness!!!
- Replies: 7
- Views: 2212
Re: Crapy wrong values of armour thickness!!!
Well Tiger you do have a point, but taking everything into account, the Jumbo is balanced right now even if it isn't "realistic". It's true, a panzershreck AT squad has a better chance of killing a Jumbo than a tiger ace does. That shouldn't be how it is, but in the game it works that way...
- 29 Dec 2014, 20:19
- Forum: Bugs
- Topic: 4.8.5.0 Terror Doc Grenadiers, Stg44 disappears
- Replies: 5
- Views: 1597
Re: 4.8.5.0 Terror Doc Grenadiers, Stg44 disappears
KCH on at gun was stil kch, a damn annoying at gun crew, was a way to make more of the limited elite suads, maybe got changed coz of that.
- 29 Dec 2014, 20:15
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
- Replies: 100
- Views: 28270
Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview
To elaborate on the inf vs tank mod a bit more, the handhold AT effectiveness is at an absolute low. Piats are utterly worthless, half a year ago i could destroy even a KT with comando piats, pull that of now and you get a damn medal. Zooks bounce and miss, schreks also like no patch before. I was f...
- 29 Dec 2014, 11:59
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
- Replies: 100
- Views: 28270
Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview
Its very hard to pull of a hit and run against everything bigger then a marder or Pz4 right now, tanks were newer as effective against inf as they are now at least since i played this mod. In this patch 101 recoiles rifles don't pen panthers anymore and you can easily handle 2 or 3 squads of them ev...
- 27 Dec 2014, 19:04
- Forum: Balancing & Suggestions
- Topic: Replacing useless tree upgrades from terror doc
- Replies: 76
- Views: 12221
Re: Replacing useless tree upgrades from terror doc
Why make propaganda cheaper its already over the top annoying on some maps? besides its really a bs ability to have a forced retreat same goes for officers from US and Wehr factions, maybe teror could be unique with officers like a passive ability without unlock... U use propaganda on your own troop...
- 23 Dec 2014, 15:28
- Forum: Balancing & Suggestions
- Topic: Reward unit: Useless Stuka, why?
- Replies: 14
- Views: 3142
Re: Reward unit: Useless Stuka, why?
If its just 1 bomb the direction is not that important, certainly not more then improved accuracy.
- 23 Dec 2014, 15:26
- Forum: Bugs
- Topic: US 37 mm Pak
- Replies: 4
- Views: 1430
Re: US 37 mm Pak
1 man should be able to shoot with it, same goes for axis 37mm pak, which has that awkward immobilized state. But movement should be significantly slower.
- 21 Dec 2014, 21:30
- Forum: Balancing & Suggestions
- Topic: PE TH doc (again)
- Replies: 25
- Views: 5600
Re: PE TH doc (again)
I still kinda like TH especialy in early/mid game when i get those wit zimerit upgraded PZ4 (with fast TC), and can prety much deal with all allied armor if i combine those units with some tank busters. But for late game something feels lacking, i suggested some time ago to replace the jagdtiger cal...
- 21 Dec 2014, 21:19
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
- Replies: 100
- Views: 28270
Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview
Some very nice changes, most importantly victor for US inf doctrine, and fixing the KCH and grenadiers. We will definitely see more of the later now. If posible add a stuka fix, just damage and aoe the spread is to be expected.
Thx for all your work before the holidays.
Thx for all your work before the holidays.
- 21 Dec 2014, 15:02
- Forum: General - CoH1 / BKMOD1
- Topic: Arty
- Replies: 25
- Views: 7582
Re: Arty
Actually we used to think CW arty sucks:D, but we had strong comandos as alternative, few players get a positive statistic with those guys, i remember when you could kill even king tigers with comando piat squads, try taking out a pz4 now without standing behind a brick wall, since the tank mg will ...
- 08 Dec 2014, 10:01
- Forum: General - CoH1 / BKMOD1
- Topic: General Questions
- Replies: 7
- Views: 2513
Re: General Questions
Booby traps are constructed in a way that mine sweepers wont do you any good, but rather activate them.