Search found 21 matches

by MrEasyUK
20 May 2016, 14:01
Forum: Balancing & Suggestions
Topic: Artillery Warfare
Replies: 32
Views: 5734

Re: Artillery Warfare

It is blatantly apparent that the RA doc needs improvement, being replied to like a moron doesn't help either, if these people cant see the problematic issues with the RA Doctrine, as a team player in PvP or skirmish then there is little point in raising the issue further. All you see atm is player...
by MrEasyUK
05 May 2016, 16:59
Forum: Balancing & Suggestions
Topic: Artillery Warfare
Replies: 32
Views: 5734

Re: Artillery Warfare

It is blatantly apparent that the RA doc needs improvement, being replied to like a moron doesn't help either, if these people cant see the problematic issues with the RA Doctrine, as a team player in PvP or skirmish then there is little point in raising the issue further. All you see atm is players...
by MrEasyUK
05 May 2016, 09:27
Forum: Balancing & Suggestions
Topic: Artillery Warfare
Replies: 32
Views: 5734

Re: Artillery Warfare

every god damned player i know agrees with me. Damn, I have heard this argument already ... Of course I acknowledge what you say, but I also choose to disagree with it. RA won't (probably) have any "decent top end tank for crying out loud!" from the same reason that SE doesn't have one, o...
by MrEasyUK
28 Apr 2016, 22:27
Forum: Balancing & Suggestions
Topic: Artillery Warfare
Replies: 32
Views: 5734

Re: Artillery Warfare

Gees i got the ammo cost wrong, but you dont seem to wish to acknowldge what I am saying and just about every god damned player i know agrees with me.

Atleast give the RA a decent top end tank for crying out loud!
by MrEasyUK
23 Apr 2016, 03:55
Forum: Balancing & Suggestions
Topic: Artillery Warfare
Replies: 32
Views: 5734

Re: Artillery Warfare

MrEasyUK"]The Sherman Firelys used to be a decent tank, now they are just pointless pieces of paper, how exactly does the arty player advance on the map with tanks that cost so much and have absolutely no battlefield resilience what so ever. Again, I saw them killing every axis tank without a ...
by MrEasyUK
23 Apr 2016, 02:56
Forum: Balancing & Suggestions
Topic: Artillery Warfare
Replies: 32
Views: 5734

Re: Artillery Warfare

Come on a little honesty here, there is no justification for the cost of the Brit engineers what so ever and excuse my mistake they are 315 man power points, Axis just have to build a motor cycle and you have decimated the group, and engineers only decimate back when they have a flame thrower, are w...
by MrEasyUK
22 Apr 2016, 21:18
Forum: Balancing & Suggestions
Topic: Artillery
Replies: 2
Views: 11236

Re: Artillery

There should not be a cap on Arty units, how else do they gain range and creep up the map, their armor options are absolutley appalling like paper, the cap is stupid. If people dont like arty then they should agree not to play with arty beforhand, and not spoil it for the players who do enjoy arty.
by MrEasyUK
22 Apr 2016, 06:56
Forum: Balancing & Suggestions
Topic: Artillery Warfare
Replies: 32
Views: 5734

Re: Artillery Warfare

To be brutally honest, Artillery used to be perfect, now the Brit Arty doc has been nerfed so much that it is an absolute disapointment, I mean what were you thinking when making the changes to Brit Artilery doctrine? It didnt need nerfing it was perfect, I recently came back to the game and as an a...
by MrEasyUK
26 Mar 2016, 00:10
Forum: General - CoH2 / BKMOD2
Topic: Map - 8p_Deutsche_Reichsbahn Day & Night
Replies: 2
Views: 10618

Re: Map - 8p_Deutsche_Reichsbahn Day & Night

To me its absolutely smooth, playing with 7 AI on expert with the 250 pop cap no worries, and it depends wether you have a decent pc or not to be brutaly honest. Also what settings you play at. You have to ask yourself the question about lag after you played the map, it looks detailed but the maps r...
by MrEasyUK
24 Mar 2016, 23:05
Forum: General - CoH2 / BKMOD2
Topic: Map - 8p_Deutsche_Reichsbahn Day & Night
Replies: 2
Views: 10618

Map - 8p_Deutsche_Reichsbahn Day & Night

The Deutsche Reichsbahn, was the back bone behind all Axis supplies and major offensives. WW2 was the twilight period for armoured trains and rail bound artillery, defeat your enemy and capture the rail yard in Annihilation or Victory Point mode This railway marshalling yard map is designed to be co...
by MrEasyUK
14 Mar 2016, 17:10
Forum: Announcements
Topic: New maps / mappacks
Replies: 81
Views: 32982

Re: New maps / mappacks

Add this one, looks good, plays well, AI stomps in 4 Player versus AI, points and sectors are ballanced and made for BK years ago, in 6 and 8 player versions.

http://www.mediafire.com/download/1xg7gri6qrrl4tt/6p_8p_winter_stalemate.zip
by MrEasyUK
13 Mar 2016, 15:55
Forum: General - CoH2 / BKMOD2
Topic: What mechanics or stuff you would like to keep from BK?
Replies: 29
Views: 31361

Re: What mechanics or stuff you would like to keep from BK?

AT Guns in the Blitz Doc for sure, cant understand why it has no form of decent AT.
by MrEasyUK
13 Mar 2016, 13:23
Forum: General - CoH1 / BKMOD1
Topic: The elected maps!
Replies: 15
Views: 7171

Re: The elected maps!

Wait a second why are they in SGB format lol, I already posted a link with the SGA containing all UKValtmans maps that I packed for him personally, why have you unpacked them and posting them as SGB which is pointless?
by MrEasyUK
12 Mar 2016, 02:02
Forum: General - CoH1 / BKMOD1
Topic: The elected maps!
Replies: 15
Views: 7171

Re: The elected maps!

I noticed that you have a map pack full of SGB files, if you like I can pack these in to SGA's?
by MrEasyUK
03 Mar 2016, 14:46
Forum: General - CoH1 / BKMOD1
Topic: Fixed maps
Replies: 10
Views: 2685

Re: Fixed maps

Many thanks, I would try the Bridge one as no mod has the large Arhem bridge in it because people dont get it working, loads of people playing BK contributed to what they wanted in the Black Orchestra map, hense the end result, the skirmish people like the single crossing where as the majority went ...
by MrEasyUK
03 Mar 2016, 00:24
Forum: General - CoH2 / BKMOD2
Topic: What mechanics or stuff you would like to keep from BK?
Replies: 29
Views: 31361

Re: What mechanics or stuff you would like to keep from BK?

Brit Artilery, you can make two standard arty pieces without sandbags, before you could make more, now you cant delete the standard brit arty units to relocate them, you should be able to atleast delete these usits to move them when your over the pop cap. Spotters in the brit tree used to have camo ...
by MrEasyUK
02 Mar 2016, 08:43
Forum: General - CoH1 / BKMOD1
Topic: Fixed maps
Replies: 10
Views: 2685

Re: Fixed maps

Sorted the links, as for the UKVaultman map packs they are the original map pack he made in the link I posted above, as I knew him at the time I placed them all in to a large single SGA for him which is linked above, I was also the guy who spotted the issue for UKVaultman way back as people were get...
by MrEasyUK
02 Mar 2016, 00:49
Forum: General - CoH1 / BKMOD1
Topic: Fixed maps
Replies: 10
Views: 2685

Re: Fixed maps

Oh btw, if your using UKVaultmans maps some dude stole them some time ago and reworked them so some times you would join a match and then crash with them as people used two versions but becuase they were from the same source you would see the same map etc and able to join the game but when the game ...
by MrEasyUK
02 Mar 2016, 00:42
Forum: General - CoH1 / BKMOD1
Topic: Fixed maps
Replies: 10
Views: 2685

Re: Fixed maps

Try these maps, they were made at the request of some of the guys who used to play BK, there is a winter map 6 & 8 player and two versions of the Black orchestra map, one with just the main bridge and the second with other crosssings and the main bridge... they should work fine.

http://www.mediafire.com/download/44taa ... _Final.zip
http://www.mediafire.com/download/20mm0 ... _Final.zip
http://www.mediafire.com/download/1xg7g ... lemate.zip
by MrEasyUK
01 Mar 2016, 17:02
Forum: General - CoH1 / BKMOD1
Topic: Back to BK
Replies: 5
Views: 1606

Re: Back to BK

No I am not UKvaultman, but I packaged his map pack for him into one large SGA file some time ago.

I made a few maps , two of which were for guys on BK other are scattered arround on one site or another.

http://www.mediafire.com/download/1xg7g ... lemate.zip
http://www.mediafire.com/download/20mm0 ... +Final.zip
http://www.mediafire.com/download/44taa ... _Final.zip
by MrEasyUK
29 Feb 2016, 23:03
Forum: General - CoH1 / BKMOD1
Topic: Back to BK
Replies: 5
Views: 1606

Back to BK

Hi Everyone, Been quite a while since i frequented these forums, some people may remember me from making maps and other from games as their seem to be a few familiar names in posts.... have had to re-register now etc, assume that was part of a new forum thing. What is the state of play with BK at th...