Search found 311 matches

by Viper
16 Jan 2019, 19:06
Forum: Balancing & Suggestions
Topic: 105 howitzers
Replies: 11
Views: 213

Re: 105 howitzers

Static howitzers need to be better because they are static. Once you fire and hit enemy unit, opponent can see where they shoot from and can counter-arty them. They have longer range, true but once you know where they are, you can move your mobile stuff in range. The "burn-and-recrew" is ...
by Viper
16 Jan 2019, 12:00
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 125
Views: 9543

Re: Poor Doctrine Design - Luft

agree with all points. except 6 and 7.
but let me add:
churchill mkvii should be possible to deploy.
tigers should be earlier available.
riflemen anti tank grenade really need fix.
25p need fix.
by Viper
16 Jan 2019, 10:37
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 125
Views: 9543

Re: Poor Doctrine Design - Luft

jackson and wolverine cant harm infantry. but they have flank speed. and turrets. wolverine turret is very slow. so flanking is not good idea. but escaping is great. jackson can do both. escaping and flanking. because fast turret. axis tds have all the 4 downsides altogether. and if you are immobili...
by Viper
16 Jan 2019, 10:04
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 125
Views: 9543

Re: Poor Doctrine Design - Luft

axis tds need low detection range and 2 or 3 ambush shots because of the downsides i mentioned..... 1.no flank speed, means harder to escape when detected. 2.no high explosive, means cant harm infantry. 3.no turret, means flanking the enemy is not possible. 4.most axis tds are very expensive. except...
by Viper
16 Jan 2019, 09:44
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 125
Views: 9543

Re: Poor Doctrine Design - Luft

Even the Pershing can get knocked out if Hetzer gets lucky with its ambush shots because usually it only needs one or two shots to lucky-immobilize it. what is wrong about this if hellcat, wolverine, and achilles can do the same vs tigers? in my opinion achilles is still the best td in the game. fl...
by Viper
16 Jan 2019, 08:33
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 125
Views: 9543

Re: Poor Doctrine Design - Luft

I recognize that my perspective is biased. ofc it is. on the previous pages......i called PanzerFather for axis bias when it clearly was. generally i hate bias. for any side. and when reading your post. i was about to call on you for allied bias. as well. but you admitted that yourself. also, many ...
by Viper
16 Jan 2019, 06:34
Forum: Balancing & Suggestions
Topic: 105 howitzers
Replies: 11
Views: 213

105 howitzers

does anyone here think howitzers are a bit too strong now? i think they are........ standard reload very quick. longest range. no other artillery can reach. and very cheap to build. so when you reach and kill them. enemy will just build new. very cheap for the great performance. can deliver 8 shells...
by Viper
16 Jan 2019, 02:22
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 125
Views: 9543

Re: Poor Doctrine Design - Luft

it is the old devoted players who keep attracting new comers to join this community of 13 years old game, period.
by Viper
15 Jan 2019, 21:34
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 125
Views: 9543

Re: Poor Doctrine Design - Luft

many dont use vampire... that makes ambush etc hard to use vs luft royal air force doctrine has radio triangulation too. and i think it's better than vampire because it makes your teammates see hidden units on the map too. vampire only allow you to see them. i saw a lot of good players lose 1v1 wit...
by Viper
15 Jan 2019, 21:01
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 125
Views: 9543

Re: Poor Doctrine Design - Luft

luftwaffe is very normal doctrine without panther. i think the only problem is the panther. the german paratroopers are not kch. they die by flame grenades. crusaders. shermans and snipers. kch used to survive snipers. sneaking commandos and rangers can sweep german paratroopers too. so any nerf to ...
by Viper
15 Jan 2019, 18:10
Forum: Balancing & Suggestions
Topic: Doctrine Rework Survey
Replies: 30
Views: 978

Re: Doctrine Rework Survey

tigers in bk mod are already limited i think. and the pershing and panthers are not.
by Viper
15 Jan 2019, 13:00
Forum: Balancing & Suggestions
Topic: Doctrine Rework Survey
Replies: 30
Views: 978

Re: Doctrine Rework Survey

Me and a Friend tried a 1v1 where we tested units, we recorded it and it will soon be realised on youtube. who is that friend? because when you say youtube. only 1 person comes to our mind. is it Tiger1996 who tested with you? or you mean somebody else? Tiger and Pershing considered to be in one ti...
by Viper
15 Jan 2019, 01:51
Forum: Balancing & Suggestions
Topic: Doctrine Rework Survey
Replies: 30
Views: 978

Re: Doctrine Rework Survey

I wholeheartedly agree that the pershing is too powerful. Once I get it, I feel invulnerable compared to getting even the Tiger. But it's not necessarily the penetration or the accuracy, though they are ridiculous, it's the overall versatility. pershing is meant to be counter of tigers and panthers...
by Viper
14 Jan 2019, 22:36
Forum: Matchmaking & Strategies
Topic: 1v1 replay
Replies: 1
Views: 95

1v1 replay

maybe first time i upload replay? one of my first pvp games since years.

2p_d913_v098.2019-01-14.23-27-45.rec
(1.03 MiB) Downloaded 4 times


i was playing usa against player on my same level (im not too pro).
my 76 sherman reach level 3 and 1 shot some stugs and pz4.
by Viper
14 Jan 2019, 13:55
Forum: Balancing & Suggestions
Topic: Doctrine Rework Survey
Replies: 30
Views: 978

Re: Doctrine Rework Survey

i can smell so much bias everywhere. Sounds ridiculous, but Axis just seem to have every corner covered..... allied bias. Me and many others I've talked with on BK think that the ALLIES are too overpowered in many ways axis bias. @WaffleWerfer to have "every corner covered" you mean their ...
by Viper
14 Jan 2019, 13:40
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 53
Views: 4179

Re: 5.1.6 Patch

Walderschmidt wrote:Big boy tanks need hold fire button. At least Panther and above. I'd be okay with removing attack move, if necessary. I never use it.

agreed with hold fire. but why delete attack move?
by Viper
13 Jan 2019, 11:46
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 1031

Re: 3v3 4v4 Allies vs German stuff

was thinking about this......and i make my opinion: defense doctrine will not feel any lack. because grille. i think stupa will not always be better than two stuh42 because if you have 2 stuh firing. you will give less time for enemy to repair fortifications. enemy will have bigger time to repair hi...
by Viper
10 Jan 2019, 18:00
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 1031

Re: 3v3 4v4 Allies vs German stuff

what about vs grenadiers?
do you know? i think 7 bren will be less op than 7 bar
because 7 bar means they will suppress better than shermans. even without ability.
grenadiers with lmg42 cant suppress at all.
by Viper
10 Jan 2019, 16:38
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 1031

Re: 3v3 4v4 Allies vs German stuff

from the screenshot he posted for armor doctrine. i think he is trying to make armor so strong because tigers and panthers will available earlier. tiger ace and king tiger too. from what i can see royal engineers will be super strong too with churchill mk7 and captured panther. and earlier comet. an...
by Viper
10 Jan 2019, 15:18
Forum: Balancing & Suggestions
Topic: Redundant AP ammunition upgrade for strafing run
Replies: 5
Views: 138

Re: Redundant AP ammunition upgrade for strafing run

i agree.
but only for the strafing run ability.

and the airborne strafing run patrol from airborne forward hq should always have normal bullets. they will not use any ap bullets. this way the glitch will be fixed too.
by Viper
10 Jan 2019, 04:30
Forum: Balancing & Suggestions
Topic: Give All Stug IVs camo without vet requirements
Replies: 27
Views: 505

Re: Give All Stug IVs camo without vet requirements

I don't think M10s should be behind a CP cost. It was produced from 1942-1943 when better options were available. So it'd make sense to me if it was immediately available and armor company, being armor focused had the hellcat immediately available. So, what I am suggesting is M10 no CP cost. Stug c...
by Viper
09 Jan 2019, 17:11
Forum: Balancing & Suggestions
Topic: Give All Stug IVs camo without vet requirements
Replies: 27
Views: 505

Re: Give All Stug IVs camo without vet requirements

m10 require command points. correct. and if stug4 can camo right away. it will require command points too. and the high explosive will be disabled in camo. so where is the problem?
by Viper
09 Jan 2019, 17:08
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 1031

Re: 3v3 4v4 Allies vs German stuff

no matter if tigers will stay in blitzkrieg doctrine or migrate to another. they still need less command points.
by Viper
09 Jan 2019, 12:48
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 1031

Re: 3v3 4v4 Allies vs German stuff

guys. armor doctrine needs to have pershing ace available after the super pershing is dead. after that. tigers need to be earlier available. specifically the ace tiger. it is basically a veteran tiger tank call.in for 1500mp and it is already similar to the idea bk champion suggested. but the proble...
by Viper
09 Jan 2019, 05:15
Forum: Balancing & Suggestions
Topic: Give All Stug IVs camo without vet requirements
Replies: 27
Views: 505

Re: Give All Stug IVs camo without vet requirements

ok. fair point.

but i think there is solution to this.
solution is to disable high explosive ability as long as ambush mode is enabled. i think it is possible to do from technical point of view.

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