Search found 202 matches

by idliketoplaybetter
19 Oct 2017, 15:40
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 46
Views: 796

Re: few ideas & suggestions

Toni, please. I won't handle more of this : D
by idliketoplaybetter
18 Oct 2017, 00:05
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 46
Views: 796

Re: few ideas & suggestions

Its difficult bc of the huge ammount of healt differences Well, intuitive i felt that's the core thing of this issue, and was expecting someone to come up with this answer..and that is what for i said there about "when it was only about axis" part. Considering that most of the time rifles...
by idliketoplaybetter
17 Oct 2017, 21:15
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 46
Views: 796

Re: few ideas & suggestions

Is it just possible to make ALL the HE a bit less effective? (pardon if that just too of an amateur question though) Not taking it off the TD's, not leaving ATguns completely out of the possibility to defend against infantry, but just making it less like it is right "now"? Im talking about...
by idliketoplaybetter
17 Oct 2017, 20:56
Forum: Mapping Corner
Topic: [MAP] - Edit Camargue Lowlands (4p)
Replies: 8
Views: 110

Re: [MAP] - Edit Camargue Lowlands (4p)

Yeah, this cowboy part made me kinda me wonder too : D

And map looks decent, in case if someone want to test/play it - in case i have time, i will gladly!
by idliketoplaybetter
08 Oct 2017, 12:43
Forum: Balancing & Suggestions
Topic: M3/T12 "Autocar".Doc RA
Replies: 19
Views: 402

Re: M3/T12 "Autocar".Doc RA

U missread it totally, and interprate it somehow weird.

We are talking about RA doc. So im only talking from this perspective. I didnt confront, or argue, or point that others can/can't do anything alike.


jzs
by idliketoplaybetter
08 Oct 2017, 08:10
Forum: Balancing & Suggestions
Topic: M3/T12 "Autocar".Doc RA
Replies: 19
Views: 402

Re: M3/T12 "Autocar".Doc RA

well, if you think it's not a problem, okay, I just suggested I didint really say, that it is not a problem. But arty doc can be harmfull only in a few specific occasions. The unit is doctrinal and very often the only quick enough available arty that prevents that axis will simply trench in and sta...
by idliketoplaybetter
07 Oct 2017, 21:01
Forum: Balancing & Suggestions
Topic: M3/T12 "Autocar".Doc RA
Replies: 19
Views: 402

Re: M3/T12 "Autocar".Doc RA

None of ur points are bad. It's just, limiting unit to 2 only, wont make a big difference. Cause again, i personally never seen a game with more than 1-2 of those being successfully used, unless it is one of those common mid type played games, when people simply bank for arty, and that's how the gam...
by idliketoplaybetter
07 Oct 2017, 17:29
Forum: Balancing & Suggestions
Topic: M3/T12 "Autocar".Doc RA
Replies: 19
Views: 402

Re: M3/T12 "Autocar".Doc RA

Cut it off, and arty doc will suffer even more being not as that arty, as normally u need (suppose) it to
by idliketoplaybetter
07 Oct 2017, 17:05
Forum: Balancing & Suggestions
Topic: M3/T12 "Autocar".Doc RA
Replies: 19
Views: 402

Re: M3/T12 "Autocar".Doc RA

Agree to Warhawks.

It is only arty doc unit and i've never seen a game with more than 1-2 of those (considering dmg it deals, its not even "thaaaaaat usefull".., doesnt really denies fact, that light arty unit has direct HE ability though.
by idliketoplaybetter
28 Sep 2017, 14:04
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 104
Views: 16491

Re: Blitzkrieg Mod 5.0.0 Patch

It's been like that and before, but not much people did realise it can be that deadly to try it actualy.
Most of the time it just 1shots HQ's, without even leaving min HP to escape..
by idliketoplaybetter
27 Sep 2017, 21:34
Forum: Balancing & Suggestions
Topic: submarine
Replies: 5
Views: 209

Re: submarine

just 1 small maus to add, and all those nerves would have been saved :D
by idliketoplaybetter
26 Sep 2017, 14:18
Forum: Balancing & Suggestions
Topic: How to Ruin Blitzkrieg Mod
Replies: 31
Views: 897

Re: How to Ruin Blitzkrieg Mod

"heavy is better". Exactly, everyone were used to rush atsquads into tanks from front and retreat, same with atguns, insta shot after move. And in case of using bigger gun, that ofcourse works better. Now, it least presupposes fact, that u better have alarm hidden reserve to deal with som...
by idliketoplaybetter
26 Sep 2017, 13:48
Forum: Balancing & Suggestions
Topic: How to Ruin Blitzkrieg Mod
Replies: 31
Views: 897

Re: How to Ruin Blitzkrieg Mod

Not exactly, my point was kinda around that honestly Like with after ATsquad aiming time been changed, there appeared a need in revising of HE effectivness, tank speeds and etc, prices, but new aim time was good thing. So what i was saying there, is more likely to be considered in perspective change...
by idliketoplaybetter
26 Sep 2017, 13:27
Forum: Balancing & Suggestions
Topic: How to Ruin Blitzkrieg Mod
Replies: 31
Views: 897

Re: How to Ruin Blitzkrieg Mod

I'd better agree for keeping this aiming time, but adding crit/accuracy for ATguns. Like, reasoning what i see behind "slowing" them, is that, operating such thing is quiet complicated, especially setting up a proper hit, so that is again, reasonable in my eyes. As it happened to handheldA...
by idliketoplaybetter
26 Sep 2017, 13:08
Forum: Ask an Expert
Topic: Desyncs - Anything to stop it from happening?
Replies: 10
Views: 362

Re: Desyncs - Anything to stop it from happening?

Well ye, first, i had thought that maybe it is something about PE faction, but no, i've already had games with PE there. Then region (germany) in his case, and again no, i have already played germans on it. Map is okay, and even more to say, i've been normally playing with/against Oli for past 2year...
by idliketoplaybetter
26 Sep 2017, 12:35
Forum: Ask an Expert
Topic: Desyncs - Anything to stop it from happening?
Replies: 10
Views: 362

Re: Desyncs - Anything to stop it from happening?

I would like to add some of my recent experiences on this topic. So i've been doing lots of 1v1 on 2v2 maps lately, especially on bizory (revised), and here is the thing, from estimate 10games on it, i had like 5 dsynchs. 1 against kwok, preety long and "cpu" intense game apparently, that ...
by idliketoplaybetter
23 Sep 2017, 21:37
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 104
Views: 16491

Re: Blitzkrieg Mod 5.0.0 Patch

Not sure if this added aiming time is that of a problem. I've played like 10+ games under new patch and didnt have much of a trouble from that. Yes, it takes a bit more "prediction" and luck to make a proper trap for a vehicle, but No, it only benefits from those factors, unless its not th...
by idliketoplaybetter
20 Sep 2017, 21:35
Forum: Balancing & Suggestions
Topic: M3 USA SHERMAN
Replies: 7
Views: 218

Re: M3 USA SHERMAN

To achieve what x2?
U didnt even point our what is the problem with this unit NOT having it..
by idliketoplaybetter
18 Sep 2017, 20:47
Forum: Balancing & Suggestions
Topic: Doctrine Specialization: Example Firefly in the RAF doc and Grenadiers in Wermacht
Replies: 19
Views: 708

Re: Doctrine Specialization: Example Firefly in the RAF doc and Grenadiers in Wermacht

Hey, first of all, i've totally missed this topic being finished and couldn't get myself to discuss it in time it was actual, so i give my short response now and will be glad to give it another breath for more opinions! And Cheers Kwok, glad to see it's done right! So, for the most part i agree and ...
by idliketoplaybetter
18 Sep 2017, 20:16
Forum: Off-Topic
Topic: No more overheating! ^^
Replies: 4
Views: 254

Re: No more overheating! ^^

Nice buy. Congrats!
How good is the overall picture on that new laptop? Is it IPS or something else?
by idliketoplaybetter
12 Sep 2017, 14:16
Forum: Matchmaking & Strategies
Topic: Just somewhat nice game
Replies: 20
Views: 520

Re: Just somewhat nice game

Guess we all know what is what, Lehr.
So sad, but "keep nose up" :)




I will let u'r words be last, there is no way i can be that epic :D

.., no bud, closing this wont help anymore. It is only You, who make u look stupid here, im sorry : (
by idliketoplaybetter
12 Sep 2017, 14:12
Forum: Matchmaking & Strategies
Topic: Just somewhat nice game
Replies: 20
Views: 520

Re: Just somewhat nice game

omg

so much personal there. get pills i dunno
by idliketoplaybetter
12 Sep 2017, 13:02
Forum: Matchmaking & Strategies
Topic: Just somewhat nice game
Replies: 20
Views: 520

Re: Just somewhat nice game

No, Shanks. i did not expect him to do same stuff once again tbh, but once i realized he is going to 17p me till death, i went campy, or rather more reliable for counterattacks. I couldnt plan my own game, cause i rare to have thoughts before game is 5minutes going :D Game lasted that long, because ...
by idliketoplaybetter
11 Sep 2017, 14:59
Forum: Matchmaking & Strategies
Topic: Just somewhat nice game
Replies: 20
Views: 520

Re: Just somewhat nice game

Wow
Your english + passive-agressive attitude generates amazing stuff to read. Keep nose up bud
by idliketoplaybetter
11 Sep 2017, 14:48
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 104
Views: 16491

Re: Blitzkrieg Mod 5.0.0 Patch

I'm both, old vCoh and preety old bkmod player already. I've tried few different custom made soundpacks for Coh for my whole game experience, and this "new"/re-appereard sounds of Mod are good in my taste. Kar98 sounds better than LeeEnfield now :D (which was my favourite) I see no problem...

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