Search found 70 matches

by idliketoplaybetter
20 May 2017, 17:20
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 721

Re: CW - AT boys commando

Edit: And I still always build 2 of them pretty much every round. Well, i see not much reasons for CW to get extra ATboys against WM, there is simply nothing to fight on early game phase aside of scwhimm. So when we are talking of "underpowered" Boys, we might first claim, that they "...
by idliketoplaybetter
18 May 2017, 10:56
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 721

Re: CW - AT boys commando

Ok, this example u gave, illustrates more about gameplay/habbit issue, than a balance itself imo. First of all, that's PE and CW we are talking about.They are really really special in a way of playing. Most of players, are getting dobule ATboys for the early game, which is now even more common, afte...
by idliketoplaybetter
18 May 2017, 08:25
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 721

Re: CW - AT boys commando

=> that was the meaning of "you can"t compare". That was sarcastic way of saying that, i know, that's what "duh's" for there too. U never missleaded me in personal, but fact that u are once again(and now even with stats :D) comparing units the way u do, making all this weir...
by idliketoplaybetter
16 May 2017, 10:17
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 721

Re: CW - AT boys commando

Relax
By that, i meant that u were not paying any attention to this topic at all, but with 1 simple post have managed to close it.
by idliketoplaybetter
16 May 2017, 09:54
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 721

Re: CW - AT boys commando

All in all, AT boys tommies, or boys commando, are quite weak. i would say that's ok historically wise. Yet, if you compare it to other early AT, you'll notice that boys are useless mid game - you need 3 hits minimum to destroy light vehicule ; not to mention how poorly accurate they are - very lit...
by idliketoplaybetter
13 May 2017, 20:35
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 721

Re: CW - AT boys commando

Well, first of all, i think i was kinda missunderstood and now this thread went somewhere far, from its main topic with all this "Lack of late game AT etc etc". I was only responding to a "shifting ATboys/removing them" part of this.And my proposition was based only on that. And ...
by idliketoplaybetter
13 May 2017, 13:03
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 721

Re: CW - AT boys commando

Well, first of all thanks for the response on this, now i feel like it was not a complete-complete disaster : ) But what if Piats shifted BoysAT rifle instead of just being added to the squad?As if im not wrong happens when u pick dropped weapon, or like in this case, Upgrade for free bren mg?It sim...
by idliketoplaybetter
13 May 2017, 08:32
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 721

Re: CW - AT boys commando

What about removing them and replacing them with a.. What i would rather see and i think could be(if even possible) a solution to this, is a combination of two, now existing units. Commando Piat squad and BoysAT Commando unit. So yes, as Lionel proposed, shifting BoysATcommando to somewhat earlier ...
by idliketoplaybetter
12 May 2017, 12:35
Forum: Technical Support
Topic: Game replay mystery
Replies: 5
Views: 109

Re: Game replay mystery

Oh, i see now.Thanks for the responses, i should have posted that game before patch release :S
by idliketoplaybetter
12 May 2017, 12:33
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 721

Re: CW - AT boys commando

I didnt say "cheap", i said "lower price".Its different. If those "anti infantry" things are not necessary, then ok, my argument goes off. I feel like changing this, wont change anything at all anyway, aside of fact, that this unit will be in "somewhat" use.I ...
by idliketoplaybetter
12 May 2017, 09:55
Forum: Technical Support
Topic: Game replay mystery
Replies: 5
Views: 109

Game replay mystery

Hi So i have recently experienced weird thing.Something happened to the replay, i had recorded from previous patch. After patching to 4.9.8, i was wondering if it still possible to run it, since its a part of 4.9.7 and etc.So normally, its either non-playable or invisible records to me, game simply ...
by idliketoplaybetter
12 May 2017, 08:18
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 721

Re: CW - AT boys commando

Ok, im not against this too...but what will it really change? Like, i dont see much use of commando Piat squads, or even simple Piat squads and at the point of availability of Commando glider will there be a need in BoisAT rifle?Or will it become another unit, that rushes in with massive blob and dr...
by idliketoplaybetter
11 May 2017, 19:22
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.8 Patch
Replies: 51
Views: 7287

Re: Blitzkrieg Mod 4.9.8 Patch

I guess it is exact same situation, as was with AT handled aiming time adding.This change had brought up maximum of realism from arcade way of gameplay.I know what this "air CW players" are talking about, but again, they are simply used for easy 1push games, so now they feel a bit cornered...
by idliketoplaybetter
11 May 2017, 14:05
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.8 Patch
Replies: 51
Views: 7287

Re: Blitzkrieg Mod 4.9.8 Patch

Players are simply used to win games in 1minute with their Recce-Commando drop "attacks" and thats it, same as WM players with Panthers and more more more. Green smoke is amazing thing.Nothing changed aside of fact, that now it takes some brains and "timing" for making offmap dro...
by idliketoplaybetter
30 Apr 2017, 20:44
Forum: Matchmaking & Strategies
Topic: wurf easy
Replies: 6
Views: 257

Re: wurf easy

Lets just report him massively and hope system will block that account(or whatever effect u can expect from that) and give guy what he wants apparently.
by idliketoplaybetter
25 Apr 2017, 21:51
Forum: General - CoH1 / BKMOD1
Topic: Camo
Replies: 17
Views: 385

Re: Camo

Markr,hello While u on this topic, could u tell me if there is difference in "rate of fire" between camoed units and uncamoed? Like, at vCoh, i remember Pak38 was shooting and moving faster when uncamoed, but in camo mod however, it was able to shoot without being revealed with lower rate ...
by idliketoplaybetter
25 Apr 2017, 21:46
Forum: Bugs
Topic: teleport..
Replies: 5
Views: 199

Re: teleport..

Hi Well, actually i have something else to add to this post, however, it wont as that constructive as it must be, since i dont have replay of that exact game i will be talking about... So recently, about few days ago, i had game, 2v2 on map Normandy with Me and SuperDankFire on one side against some...
by idliketoplaybetter
06 Apr 2017, 20:52
Forum: Balancing & Suggestions
Topic: Unmanned mannable emplacement
Replies: 8
Views: 279

Re: Unmanned mannable emplacement

Btw, are those strategic emplacement's from Infantry doc are any usefull?Does it provide more defensive bonuses for units inside compare to basic trench consider its price and time to build?
by idliketoplaybetter
30 Mar 2017, 22:53
Forum: Balancing & Suggestions
Topic: Def off-map
Replies: 44
Views: 821

Re: Def off-map

Actually, ive been to a situations like this myself too.., and not once. Losing "last hope units" on arty/rng/etc is what Coh is for real to me.That's somehow positive part of the gameplay to me, but one thing is, to catch unit on arty with lucky Timing(CoolDown)/arty shell crit and all th...
by idliketoplaybetter
28 Mar 2017, 11:48
Forum: Matchmaking & Strategies
Topic: Big Maps, High Res
Replies: 2
Views: 160

Re: Big Maps, High Res

Nice LaFiere game.
Once again, i love this kind of situations, when u are supposed to carry the game and u'r mentally capable of doing that
Well played, Kwok

Comets ^^
by idliketoplaybetter
19 Mar 2017, 09:29
Forum: Balancing & Suggestions
Topic: Luft henshel sudden appear "problem"
Replies: 4
Views: 158

Re: Luft henshel sudden appear "problem"

I just realized it was you my strangename brit opponent in the 2v2 match yesterday :D .. Yea, however i would not point that game, as particular example for this topic here.Double luft on tunnel map with tons of muni..ehh..and it was win for us right untill the moment those blobs appeared, which wh...
by idliketoplaybetter
18 Mar 2017, 22:56
Forum: Ask an Expert
Topic: Officer aura mystery
Replies: 5
Views: 246

Re: Officer aura mystery

Small thing worth adding here i guess.
I've noticed, that CW leut aura works fine for brit MG/Mortar crews (indicator doesnt dissapear after unpacking), unlike for pointed WM/US units..
by idliketoplaybetter
18 Mar 2017, 22:47
Forum: Balancing & Suggestions
Topic: Luft henshel sudden appear "problem"
Replies: 4
Views: 158

Luft henshel sudden appear "problem"

Hi So lately, i've had a lot of decent games, consisting Luftwaffe doc opponents.And first to say, im glad there is now workable and effective way of countering armor/engie(CW) doc's with Luft (as i consider them to be the best counter doc's against Luftwaffe). However, there is a small thing to not...
by idliketoplaybetter
18 Mar 2017, 22:22
Forum: Matchmaking & Strategies
Topic: 2vs2@Bloody Gulch
Replies: 3
Views: 160

Re: 2vs2@Bloody Gulch

Ehh, was fun.Map is nice too. However i dunno, res/strat point placement really fits 3v3 better, than for 2v2.Too much thing's on a "sides" to handle(especially for early WM/Brit confrontation). p.s. This map reminds me best things from Duclair 2v2 somewhy, but considerining Duc is "a...
by idliketoplaybetter
18 Mar 2017, 22:18
Forum: Balancing & Suggestions
Topic: Inf doc is the weakest?
Replies: 56
Views: 1379

Re: Inf doc is the weakest?

"Not expecting to outmatch luft inf..... but just make them special and fun to play..... not only when occuring in hordes."

Nothing more to add.Would be exact "flavour" and "late game balance fixer" for the doc imo.

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