Search found 51 matches

by Lionelus
05 Aug 2017, 22:53
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 10346

Re: 4.9.9 Patch Preview

Thx for you answer Markr but do you think it would change anything in the game?People don't build infantry in Armor doc because they consider it too weak and useless, not because of the cost of its means of transportation around battlefield But maybe that is just me... Depends on the players I guess...
by Lionelus
05 Aug 2017, 21:09
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 10346

Re: 4.9.9 Patch Preview

Hello everybody, Thanks dev for keeping this mod alive and adding new patch. I've followed the discussions about armor company. Some changes are coming, and it sounds good. Reworking shermans will certainly make them more attractive, and thus give this doctrine a real 'armored look' (= more shermans...
by Lionelus
19 Jul 2017, 12:51
Forum: Balancing & Suggestions
Topic: The Artillery Talk
Replies: 24
Views: 794

Re: The Artillery Talk

Or play bigger maps. This is the smartest statement I've read for quite a long time on the forum Thanks Kwok for bringing this up Play bigger map, and most bk issue would be solved : OP planes, arty spam, position spam Bigger map means more space to manoeuver and flank ; so no more camping. No more...
by Lionelus
22 Jun 2017, 22:03
Forum: Balancing & Suggestions
Topic: General discussion on the recent balance
Replies: 38
Views: 1732

Re: General discussion on the recent balance

Only the Rifle Section squad is more expensive, since that perhaps they are the strongest inf unit in the game.. and the Commando LeeEnfield is even better. They CAN literally shred Luft inf, who are more expensive btw... And even the Storms can't do shit against them without weapon upgrades! Any i...
by Lionelus
13 Jun 2017, 17:30
Forum: General - CoH1 / BKMOD1
Topic: New unit?
Replies: 70
Views: 2576

Re: New unit?

Hello bk community If I remember well, stormtroopers can be called from building. That would be the issue All in all, that would mean you could call a stormtroopers squad, on the frontline, get a schreck (buy or find), crawl right away and get into position immediately for ambush, or even infiltrate...
by Lionelus
31 May 2017, 14:32
Forum: Matchmaking & Strategies
Topic: Insightful game between experienced players
Replies: 5
Views: 390

Re: Insightful game between experienced players

you did great with that solo Lieutenant in early game haha

nice hide & seek micro

Too bad that crappy Sten didn't get the last assault pioneer
by Lionelus
31 May 2017, 10:36
Forum: Matchmaking & Strategies
Topic: Insightful game between experienced players
Replies: 5
Views: 390

Re: Insightful game between experienced players

I find the game quite weird. Karma police wasn't using his ressources for quite a while Karma police bugging.jpg I think I got an issue with that replay. Looks like a desync game from Karma police side - riflemen not moving - CW tank commander wandering out near HQ for the entire game, instead of ju...
by Lionelus
20 May 2017, 10:13
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 1689

Re: CW - AT boys commando

I think their dps is quite low. Seen halftracks run straight past them. And if they could get run over they would. Maybe that's RNG. If we are the 2 only person feeling boys are underperforming. the time between shots is way too long. Try it in game, and count. You'll see you get max 8 second to wa...
by Lionelus
18 May 2017, 13:05
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 1689

Re: CW - AT boys commando

only shows me a players tendency to rush Recce anywhere with no counter expectations I'm not that kind of player. You saw me in game. Yes, they miss, sometimes cant finish units, but mostly, its based on RNG but not their stats. Just sometimes it seems they miss all their shots, and pumas wreck the...
by Lionelus
18 May 2017, 09:56
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 1689

Re: CW - AT boys commando

All of the "later" problems coming with their inability to kill mid tier units Not only mid game units. Early vehicules too good things like fast Recce push I do agree with that. On that matter, Recce gunner should be killable more easily Yet, here is an example, concerning Boys usage : f...
by Lionelus
17 May 2017, 21:47
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 1689

Re: CW - AT boys commando

Hello Bk community And DUH and duh again i'll explain, if you agree, as I felt you got me wrong Yes, historically ok. Nothing weird with boys gun. Example : they can't one shot King Tiger. And they struggle at destroying light vehicules. The gun behaviour is realistic. => historic accuracy checked. ...
by Lionelus
15 May 2017, 23:05
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 1689

Re: CW - AT boys commando

Maybe, tho i'm aware this suggestion might probably be "dangerous" for balance, to make them really worth it even in the late phases of the game, they could get (back), together with one of the last tech tree commando's upgrades, that ability they had, which allowed them to immobilize an ...
by Lionelus
12 May 2017, 14:49
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.8 Patch
Replies: 65
Views: 29464

Re: Blitzkrieg Mod 4.9.8 Patch

I've read much about that glider abuse on the forum lately. Being exclusively a CW player, i'm still quite surprised, and doubtful about that glider abuse Is this real ? Never saw that abuse in-game. Dropping a glider in battle will most of the time ends up bad (glider destroyed before dropping its ...
by Lionelus
12 May 2017, 13:20
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 1689

Re: CW - AT boys commando

I mean, there is a gap in CW mid-game AT capabilities and it has nothing to do with BoysAT squad and etc.However this is other topic question... true I feel like changing this, wont change anything at all anyway, aside of fact, that this unit will be in "somewhat" u maybe. At least it wou...
by Lionelus
12 May 2017, 11:47
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 1689

Re: CW - AT boys commando

Or will it become another unit, that rushes in with massive blob and drops instant gammon bombs but for lower MP price? 3 men squad, with a cost between 300 and 350, that wouldn't be cheap at all. Gammons, demolition charge and traps are not necessary though, as these are anti-anfantry oriented cap...
by Lionelus
11 May 2017, 22:29
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 1689

CW - AT boys commando

Hello BK community This time, I'm writing about the At Boys commando. I never tried this unit before. I was doing some test yesterday, and here are my feelings : - the tool is not available at the right time : to get the Boys commando, you need 2nd truck + captain + 4 Command point. So much time, te...
by Lionelus
10 May 2017, 16:14
Forum: Balancing & Suggestions
Topic: CW - HQ commando gliders : Sten or Lee-Enfield ?
Replies: 19
Views: 1005

CW - HQ commando gliders : Sten or Lee-Enfield ?

Hello BK community I'm writing to talk about the HQ commando gliders At the moment, it comes with a Sten commando squad inside. Is there a possibility to give the choice between two gliders : one with a Sten commando squad and one with a Lee-Enflied commando squad ? There would be still only one HQ ...
by Lionelus
10 May 2017, 16:01
Forum: General Discussions on Strategy and Theory
Topic: Accuracy and damage altered by cover/building/transport ?
Replies: 4
Views: 346

Accuracy and damage altered by cover/building/transport ?

Hello BK community I couldn't find any topic about this subject ; so here i am writing, hoping to get some enlightment on this matter. Does accuracy/damage is altered by the following situation, and if so, in what proportion : - Infantry inside trench ? Panzerlehr once told me infantry got a huge ac...
by Lionelus
09 May 2017, 11:00
Forum: Matchmaking & Strategies
Topic: Dingo brakes the defence line
Replies: 10
Views: 520

Re: Dingo brakes the defence line

Hello

good news for the Bren carrier. Can't wait to test this and get tommies into a deadly ride

it makes me think about a thread I wanted to start few weeks ago, about the mechanics behind shooting from vehicule, building etc
I'll do it very soon

thank you

Best,

L.
by Lionelus
23 Apr 2017, 23:39
Forum: Balancing & Suggestions
Topic: CW - Royal Artillery spotter
Replies: 18
Views: 818

Re: CW - Royal Artillery spotter

Alright,

thx for opinions and advice

i'm out of this

best,

L.
by Lionelus
23 Apr 2017, 15:27
Forum: Balancing & Suggestions
Topic: CW - Royal Artillery spotter
Replies: 18
Views: 818

Re: CW - Royal Artillery spotter

I think there is misunderstanding i'm talking about the capacity to detect camoed units. I know RA has recon tools (planes etc) Sight radius is all fine for arty spotters. The issue is about the detection radius => the area in which hidden/camoed units are revealed. This detection radius is too low ...
by Lionelus
23 Apr 2017, 14:42
Forum: Balancing & Suggestions
Topic: CW - Royal Artillery spotter
Replies: 18
Views: 818

Re: CW - Royal Artillery spotter

hello again thx for your answer Markr "Giving crawling abilitiy back could do good", as I said. Thus, not necessary (i said "could"), considering the basebombing issue. Paradropping in all territory (not fog of war), is not necessary either. "not being able to detect correct...
by Lionelus
23 Apr 2017, 01:31
Forum: Balancing & Suggestions
Topic: CW - Royal Artillery spotter
Replies: 18
Views: 818

Re: CW - Royal Artillery spotter

Hello, i'm going to try and explain my point of view. Hope that's not to long for you to read First of all, id like to answer Redgaarden that concerning brit riflemen, counter sniping works only if you can click-target the enemy sniper. Which is not possible most of the time, as the amentionned snip...
by Lionelus
21 Apr 2017, 17:03
Forum: Balancing & Suggestions
Topic: CW - Royal Artillery spotter
Replies: 18
Views: 818

Re: CW - Royal Artillery spotter

Haha, je vois que tu parles français Back to English That was just suggestions. I'm not asking for it. But maybe other people felt the same and already thought about it, and jsut talk about it. That was the purpose of this thread, and the purpose of the forum, I guess. Karma police's answer makes me...
by Lionelus
21 Apr 2017, 14:08
Forum: Balancing & Suggestions
Topic: CW - Royal Artillery spotter
Replies: 18
Views: 818

CW - Royal Artillery spotter

Hello BK Community after playing several games with CW royal artillery (starting to understand how it works), I noticed that Artillery spotters are a must-have to perform correctly. I'm writing for few suggestions. Not sure that would be a good idea. I mean it could ruin the balance. These suggestio...

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