Search found 77 matches

by Lionelus
08 Mar 2022, 21:14
Forum: Bugs
Topic: 5.3.0 - US - Hellcat and cal. 50 ambush
Replies: 2
Views: 460

5.3.0 - US - Hellcat and cal. 50 ambush

Hello

Here to report that ambushed Hellcat starts shooting its cal 50 as soon as infantry shows up, thus breaking ambush mod.
If its possible to make cal 50 not shooting automatically on infantry, while in ambush mod, that would be great
by Lionelus
22 Feb 2022, 10:13
Forum: Bugs
Topic: 5.3.0 - CW Artillery Spotter - Incorrect tooltip or incorrect call-in location
Replies: 7
Views: 793

Re: 5.3.0 - CW Artillery Spotter - Incorrect tooltip or incorrect call-in location

Artillery spotters can be dropped "on" other friendly unit (aim the ability on it) ex: while pushing with unit in enemy territory, drop an artillery spotter on this unit Sneaking in a fast recon vehicule in enemy territory and dropping a spotter on it is viable move as well. Provided you play on a m...
by Lionelus
17 Jan 2022, 19:56
Forum: Balancing & Suggestions
Topic: CW - Sten commando grenade range
Replies: 2
Views: 388

CW - Sten commando grenade range

Hello everybody Sten commando might need a little more range for their frag grenades. As for new, it seems to be 15. Same as the Gammon grenade. Morevover, veterancy doesn't seem to apply extended range to the frag grenade range. Applying the same range stats as tommy riflemen sounds reasonable (vet...
by Lionelus
14 Jan 2022, 15:11
Forum: Bugs
Topic: 5.3.0 - CW - old pak36 camo bug
Replies: 1
Views: 323

5.3.0 - CW - old pak36 camo bug

Hello here to notify an old bug, dating back before the 5.3.0 patch. When CW infantry (engineer, riflement ; haven't test out other infantry) man a WH or PE Pak36, ambush / camo ability is not avaialble. I've noticed this quite a long time ago while playing, but never thought to report it Kind regar...
by Lionelus
15 Dec 2020, 20:01
Forum: Bugs
Topic: [5.2.3] Heroic infantry and tanks
Replies: 0
Views: 517

[5.2.3] Heroic infantry and tanks

Hello I've been playing mostly AB lately. After some games, I got surprised how tanks (without HE) could "snipe" 82nd airborne. I went to check some numbers. I might be wrong, but 82nd seems to have the "heroic infantry", which make them resistant to suppression. And received accuracy from most stan...
by Lionelus
12 Dec 2020, 19:24
Forum: Balancing & Suggestions
Topic: M3 halftrack
Replies: 2
Views: 564

Re: M3 halftrack

Hello Agree this is quite annoying, as M3 got no weapon before long If .50cal is the issue, then maybe adding a .30cal mg upgrade ? Thus, M3 would got 2 available upgrades : - .30cal, availalable immediatly (cost : 15 munition) - .50cal, available later (once WSC upgrade is done) what do you think ?
by Lionelus
12 Dec 2020, 18:59
Forum: Bugs
Topic: [5.2.3] US - AB doctrine - Airdropped 76mm Gun: HE shell bug
Replies: 4
Views: 659

[5.2.3] US - AB doctrine - Airdropped 76mm Gun: HE shell bug

Hello

Concerning 76mm airdropped gun.

HE shell ability seems not working correctly. When you toggle the ability on, the gun crew initiates a movement animation (with the loading bar, for setup), then starts shooting (3 to 4 seconds later)
by Lionelus
12 Dec 2020, 18:53
Forum: Bugs
Topic: [5.2.2] WH - Propaganda doctrine - Flamethrower halftrack insta-kill
Replies: 3
Views: 625

Re: [5.2.2] WH - Propaganda doctrine - Flamethrower halftrack insta-kill

Hello upping this old topics Forgot to answer you Waldersmith, sorry flamethrower vehicles are either overlooked or deliberately left that way to justify their cost Other flamethrower vehicules don't behave that way (Bren carrier wasp or flame hetzer). Propaganda HT got 2 flamethrowers, maybe it dea...
by Lionelus
11 Dec 2020, 17:54
Forum: Balancing & Suggestions
Topic: US - AB - 101st & 82nd suggestions
Replies: 4
Views: 757

Re: US - AB - 101st & 82nd suggestions

Hello Thank you for your answer Concerning Long range @markr As Mantis said - the M1 Garand upgrade gives a good accuracy boost at longer ranges (compared to the basic M1 Carbine) True. Considering 101st get Ranger Garand stats, that's quite good actually. For the .30 MG, was just suggesting new toy...
by Lionelus
10 Dec 2020, 02:33
Forum: Balancing & Suggestions
Topic: US - AB - 101st & 82nd suggestions
Replies: 4
Views: 757

US - AB - 101st & 82nd suggestions

Hello diagnostic: hard time vs mediums tanks. hard time vs ifantry, especially at long range. Suggestions: - 82nd => remove the 2 bazookas ; make it a 1-shoot abilities, with low cooldown and munition cost Thus, it would keep 100 % of Thompson damage output, and still have some flexibility to damage...
by Lionelus
29 Nov 2020, 15:29
Forum: Balancing & Suggestions
Topic: Small Royal Artillery Rework
Replies: 3
Views: 649

Re: Small Royal Artillery Rework

Hello Concerning 76mm Shermans : Abourt the 76 sherman i dont even know why brits have them at all. Brits never used them. Actually, I do a lot If I remember well, the description call-in says those Sherman are from a Canadian regiment or something like this. And RA being a Brit / Canadian doc, mayb...
by Lionelus
08 Nov 2020, 17:15
Forum: Bugs
Topic: [5.2.2] WH - Propaganda doctrine - Flamethrower halftrack insta-kill
Replies: 3
Views: 625

[5.2.2] WH - Propaganda doctrine - Flamethrower halftrack insta-kill

Hello

Propaganda Flamethrower Halftrack insta-kills infantry in buildings, trenches etc.

Maybe this is intended. Maybe not.
Just reporting this here
by Lionelus
08 Nov 2020, 17:12
Forum: Bugs
Topic: [5.2.2] WH - Def doctrine - Mortar halftrack incendiary shell not working
Replies: 4
Views: 684

[5.2.2] WH - Def doctrine - Mortar halftrack incendiary shell not working

Hello

Little bug in 5.2.2.

While playing WH, with def doc, Mortar Halftrack ability to fire incendiary shells is not working.
It seems the ability shoot a single heavy shell (normally available after endsieg phase). Maybe the effects of those 2 abilities have been swaped.
by Lionelus
07 Nov 2020, 20:47
Forum: Balancing & Suggestions
Topic: CW - Dingo rotation rate and accelaration
Replies: 1
Views: 383

CW - Dingo rotation rate and accelaration

Hello I'm starting a topic about CW scout car dingo Dingo is quite a cumbersome tool. Its on-road behavior makes it very hard to use. It really lacks the agility of similar early vehicules, such as jeep or swim. I don't know if this is intended, so wasn't sure whether to post in the bug section or t...
by Lionelus
07 Nov 2020, 17:48
Forum: Balancing & Suggestions
Topic: CW - RAF - Some artillery for Commandos
Replies: 13
Views: 1461

CW - RAF - Some artillery for Commandos

Hello I hope everybody is fine Here to suggest to add some arty to CW RAF doc. Being heavily infantry-oriented, RAF can end up locked down quite easily. Planes are here for that, but are quite expensive and have a long cooldown. Some artillery would help and provide some more flexibility. So here ar...
by Lionelus
02 Nov 2020, 23:30
Forum: Balancing & Suggestions
Topic: CW tank hunter underperforming vs medium tanks
Replies: 10
Views: 1134

Re: CW tank hunter underperforming vs medium tanks

Lionelus wrote: ↑02 Nov 2020, 02:50 So basically, you 1 shot pz4 and stug, if you do 636 to 650 damage. That's 14 RNG possibilities From 450 to 635, that makes 185 RNG possibilities (not 1-shooting) Thus, 14 / 185 = 0.075. So when a Firefly or Achilles is shooting at a pz4 or a stug, you got a 7.5%...
by Lionelus
02 Nov 2020, 21:06
Forum: Balancing & Suggestions
Topic: CW tank hunter underperforming vs medium tanks
Replies: 10
Views: 1134

Re: CW tank hunter underperforming vs medium tanks

specifically when these balance ideas are proposed by someone who only plays Brits mostly 90% of his time, and that's no secret... No hard feelings on Lionelus whatsoever though, i'm just saying the suggestions here aren't really objective. Actually, I'm a 98% brit player, since 2016. Before that, ...
by Lionelus
02 Nov 2020, 02:50
Forum: Balancing & Suggestions
Topic: CW tank hunter underperforming vs medium tanks
Replies: 10
Views: 1134

CW tank hunter underperforming vs medium tanks

Hello Achilles & Firefly are top tier CW unit. (same with comet) To unlock them, you need: - lieutenant : 15 fuel - support truck : 65 fuel - captain : 30 fuel - armor truck : 90 fuel - command tank : 70 fuel total : 270 fuel Then, you need CP - Royal engineer : 2 CP - Royal artillery : 4 CP - RAF :...
by Lionelus
02 Nov 2020, 01:47
Forum: Balancing & Suggestions
Topic: CW teching issues
Replies: 1
Views: 412

CW teching issues

Hello Latest patch just made playing CW very hard Here are the main issues : - Teching costs - Tools availibility - Teching flow Teching costs and tools availibility Having access to Staghound or Recce, after spending 15 + 65 + 30 fuel (total 110 fuel), this is not normal. Same, having access to Cro...
by Lionelus
17 Oct 2020, 11:15
Forum: Balancing & Suggestions
Topic: CW - Cromwell rework suggestion
Replies: 4
Views: 789

Re: CW - Cromwell rework suggestion

Hello If cromwell did same splash as German tanks while costing less and not having to spend as many munitions while beeing twice as fast wouldn't be very fair. German HE tanks are super slow and no defence excepting the F1 of course. But I think the cromwell is fine as it is atm, better anti tank w...
by Lionelus
11 Oct 2020, 18:24
Forum: Balancing & Suggestions
Topic: CW - Cromwell rework suggestion
Replies: 4
Views: 789

CW - Cromwell rework suggestion

Hello I hope everybody is fine Here to suggest a little rework of the CW cromwell tank. As for now, Cromwell tank seems to hold a top tier place, as you need quite a lot to unlock it (lieutenant, captain + armor truck). Thing is Cromwell is terribly underperforming. By the time he hits the field, it...
by Lionelus
01 Feb 2020, 17:10
Forum: Balancing & Suggestions
Topic: BETA - vehicule rotation and manoeuver (february 2020)
Replies: 1
Views: 423

BETA - vehicule rotation and manoeuver (february 2020)

Hello this is a topic I wanted to talk about for a long time What does the community think about vehicule rotation ? I'm talking about all kind of wheeled vehicule rotating left and right, as if wheels were magically sliding. Which is mechanically impossible as far as I know. Tanks could do it thoug...
by Lionelus
01 Feb 2020, 16:04
Forum: Balancing & Suggestions
Topic: BETA - CW - Early 6 pdr AT gun
Replies: 4
Views: 765

BETA - CW - Early 6 pdr AT gun

Hello

6 pdr AT gun, available right at the start in CW HQ, seems a bit early

Making it available after lieutenant would be a solution

What does the community think about this ?
by Lionelus
01 Feb 2020, 15:10
Forum: Bugs
Topic: BETA - CW / US - Engineers and Over repair (February 2020)
Replies: 2
Views: 619

BETA - CW / US - Engineers and Over repair (February 2020)

Hello everyone In the latest beta version, it seems overrepair is not working anymore. CW - standard engineer You can purchase the upgrade. But can't over repair vehicules. Engineer do repairs damages, but won't go further as before CW - Royal engineer Same issue with Royal engineer (once doc perk u...