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by Tiger1996
17 Nov 2017, 02:15
Forum: Matchmaking & Strategies
Topic: Epic Game *Commentary*
Replies: 7
Views: 222

Re: Epic Game *Commentary*

The damage dealt against the Hetzer was perhaps a little bit too much, but against the Panther I think it was just fine...
Both the Stuh and Stupa are also used the same way! So, it's fair anyway I guess.
by Tiger1996
15 Nov 2017, 11:33
Forum: Matchmaking & Strategies
Topic: Epic Game *Commentary*
Replies: 7
Views: 222

Re: Epic Game *Commentary*

Game version is always mentioned within the description of each video...
It's version 5.0.0 obviously! ;)
by Tiger1996
14 Nov 2017, 13:30
Forum: Matchmaking & Strategies
Topic: Epic Game *Commentary*
Replies: 7
Views: 222

Epic Game *Commentary*

Axis: - Wurf -> Luft - TAVARES -> Luft VS Allies: - Me -> Armor - Lehr -> RE https://www.youtube.com/watch?v=SReGYUykfK0 SnapShot.jpg I struggled so hard as Armor doctrine on this game, but Lehr on the other hand actually did a heroic job with his CW Rifle Section squad achieving high veterancy lev...
by Tiger1996
13 Nov 2017, 22:10
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.1 Limited Steam Beta
Replies: 33
Views: 1421

Re: Blitzkrieg Mod 5.1.1 Limited Steam Beta

Never heard those recommended settings before. Is that just for this beta or a general BK thing ? Not just the beta of course, but generally. Though I would probably have to say that also a 4vs4 wouldn't be a problem at all, but only if you find a big enough map for it... Such as this extremely hug...
by Tiger1996
13 Nov 2017, 16:33
Forum: Mapping Corner
Topic: [MAP] Benedictine Cider (8) [POLL]
Replies: 20
Views: 1314

Re: [MAP] Benedictine Cider (8) [POLL]

I vote to keep the spawns as they are, however... I think it would be better if 2 versions could be included; the original as well as a duplicate with re-located player spawns.. if there is time for that of course.
by Tiger1996
13 Nov 2017, 15:10
Forum: Mapping Corner
Topic: Maps Beta Test - Workshop collection
Replies: 2
Views: 62

Re: Maps Beta Test - Workshop collection

Great idea!
This way it's easier to share those maps with others in order to try them out :)
by Tiger1996
12 Nov 2017, 16:05
Forum: Bugs
Topic: [v5.1.1 Steam Beta] Several bugs.
Replies: 7
Views: 240

Re: [v5.1.1 Steam Beta] Several bugs.

Not really, it's not many.. most of these bugs are not serious at all or just secondary... Not to mention that some of them apparently don't always occur. I had to test/check those bugs to see if they are really valid/global whether not. And I have to say that this "disappearing rapid firing po...
by Tiger1996
11 Nov 2017, 21:50
Forum: Bugs
Topic: [v5.1.1 Steam Beta] Several bugs.
Replies: 7
Views: 240

Re: [v5.1.1 Steam Beta] Several bugs.

Nothing to be sorry about at all ^^ Just I think it's more convenient this way... :) About the "Read Me First" by Nieles, I think he just meant that we shouldn't stack bugs that aren't related to each other in one topic... However, I personally believe that if there are "several tiny ...
by Tiger1996
11 Nov 2017, 09:45
Forum: Bugs
Topic: [v5.1.1 Steam Beta] Several bugs.
Replies: 7
Views: 240

Re: [v5.1.1 Steam Beta] M3 Halftrack not showing troops.

Goddammit, my friend ^^ You just posted 9 different topics all at once in a row in order to report the bugs, while you could have just created a single topic calling it for example "version 5.1.1 bugs" which includes everything. Don't get me wrong, I mean it's very nice indeed to see how y...
by Tiger1996
10 Nov 2017, 17:44
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.1 Limited Steam Beta
Replies: 33
Views: 1421

Re: Blitzkrieg Mod 5.1.1 Limited Steam Beta

Image
Since we speak about keys, I then decided to share those! :D
by Tiger1996
10 Nov 2017, 17:27
Forum: Mapping Corner
Topic: [HOW-TO] Create Fake Bridge (undestructible)
Replies: 1
Views: 40

Re: [HOW-TO] Create Fake Bridge (undestructible)

Playmobill: Just like that, son! :D
by Tiger1996
09 Nov 2017, 20:15
Forum: Mapping Corner
Topic: [MAP] Neuville (6) revised
Replies: 11
Views: 335

Re: [MAP] - Neuville Revised

I think we can still include it beside the 3 others (Vierville, Benedictine Cider, Trunz) but ya; as we already agreed privately.. due to requiring more time for testing/validating those maps in order to assure the best quality possible, we would probably have to postpone the maps a little bit... Ju...
by Tiger1996
09 Nov 2017, 20:10
Forum: Mapping Corner
Topic: [MAP] Trun (6) revised
Replies: 20
Views: 614

Re: [MAP] - Edit Trunz

Nice work with the riverbeds! :)
by Tiger1996
08 Nov 2017, 20:42
Forum: Other mods
Topic: Historical Add-on For Blitzkrieg mod
Replies: 129
Views: 15771

Re: Historical Add-on For Blitzkrieg mod

Come on...
by Tiger1996
08 Nov 2017, 01:40
Forum: Matchmaking & Strategies
Topic: Why I prefer my settings: High vs Standard Resources
Replies: 10
Views: 274

Re: Why I prefer my settings: High vs Standard Resources

in my humble opinion, I think high resources and low resources are highly dependent on the map... If the map is rich and provides high resource points, then I am afraid playing high resources would only make it more ridiculous on such maps.. other maps on the other hand are not rich on resources, th...
by Tiger1996
08 Nov 2017, 00:07
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.1 Limited Steam Beta
Replies: 33
Views: 1421

Re: Blitzkrieg Mod 5.1.1 Limited Steam Beta

Yup, pretty simple to get it! ^^

So far though, the keys are obviously limited...
Therefore I think the devs this way should probably prepare some spare keys or something, if that's even possible.. hehe :P

Everyone apparently wants a piece of the cake! Even before it's fully cooked yet :D
by Tiger1996
07 Nov 2017, 21:17
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.1 Limited Steam Beta
Replies: 33
Views: 1421

Re: Blitzkrieg Mod 5.1.1 Limited Steam Beta

MarKr gave me access recently, haven't yet got the chance to REALLY test stuff with any of the few others who have got it currently.. but I have noticed few bugs for now! Though I would say the change-log should be probably posted here first before discussing any related glitches or so? P.S Nice new...
by Tiger1996
04 Nov 2017, 16:40
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 138
Views: 22759

Re: Blitzkrieg Mod 5.0.0 Patch

Ok, so back to the "Tiger ACE vs Jumbo" thing... I have just finished testing this issue further with a mate of mine. We tested pretty much all tanks in the game! That took us too long to finish actually.. though I hope we haven't missed anything. We also tested Pershing ACE with some Axis...
by Tiger1996
04 Nov 2017, 14:42
Forum: Matchmaking & Strategies
Topic: [Afrika 43] 1vs1 gameplay!
Replies: 0
Views: 68

[Afrika 43] 1vs1 gameplay!

As always, the Afrika addon never fails to amaze me! Fun as I would always expect it to be :)

https://www.youtube.com/watch?v=leIOsiwa9Q4
SnapShot.jpg
Video Thumbnail


Enjoy the beauty! ;)
by Tiger1996
04 Nov 2017, 10:40
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 138
Views: 22759

Re: Blitzkrieg Mod 5.0.0 Patch

Why they have minimal range? I would say that's one of the most epic features of Bk Mod, because tanks in vanilla CoH could literally be ramming into each other while yet being able to still shoot at each other somehow... Which is indeed too silly and very arcade. So it's a very nice touch of reali...
by Tiger1996
04 Nov 2017, 09:15
Forum: General - CoH1 / BKMOD1
Topic: New faction
Replies: 26
Views: 1725

Re: New faction

ah come on, is that really necessary now? That leads to nothing. You wont change someones mind this way. Would be nice if this pointless personal attacks would end here. I am checking "unread posts" just to see stuff like this..... Maybe, maybe, but you would be a fool to trust Tiger1996 ...
by Tiger1996
04 Nov 2017, 00:10
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 138
Views: 22759

Re: Blitzkrieg Mod 5.0.0 Patch

I honestly don't think that it happens with any other vehicles, though I am not exactly sure yet. However, maybe it happens with the 76 Jumbo as well... If anything, then I might suspect Churchills and Pershing ACE too! Either ways; I will see if I can test this issue further with Mr.FeministDonut o...
by Tiger1996
03 Nov 2017, 20:35
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 138
Views: 22759

Re: Blitzkrieg Mod 5.0.0 Patch

The power of Tiger ACE :D [BUG] https://www.youtube.com/watch?v=85S4MqeTeMY ( unlisted video , not available for the public.. only those with the link can see it) I think this is such a perfect timing for me to post this, no? :D It always happens when the Sherman Jumbo is close to the Tiger ACE. (on...
by Tiger1996
01 Nov 2017, 17:15
Forum: Balancing & Suggestions
Topic: Axis aa
Replies: 34
Views: 765

Re: Axis aa

@Kr0noZ @Hawks Well, maybe I was wrong then ^^ and I think we can all remember how much fuss a certain individual made about "quad .50cal emplacement is invincible" - it was bullshit Hmm... I wonder who is that certain filthy individual? :roll: Oh wait, did I just see that coming?! :D Well...
by Tiger1996
01 Nov 2017, 12:10
Forum: Balancing & Suggestions
Topic: Axis aa
Replies: 34
Views: 765

Re: Axis aa

Wirblewind seems to have a very low magazine for some reason though, it shoots very little then stops for loading... That's just weird. What is even more strange, is the Ostwind. This vehicle is completely un-realistic in Bk Mod btw. Believe it or not, it was more realistic in vanilla CoH. If you co...

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