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by Tiger1996
21 May 2018, 23:11
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 43
Views: 882

Re: 5.1.5 beta version

What about that: 1.Tanks have standard shorter view range and perhaps get rid of periscope upgrades. 2.Reconassaince vehicles (Puma type/M20/M8/Recce/Jeeps/Schwimm/Daimler scout car would be the "eyes" of the armored forces). 3.Tank Hunters in ambush would get the vision range of these sc...
by Tiger1996
21 May 2018, 19:20
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 43
Views: 882

Re: 5.1.5 beta version

We said PvP is just not playable at the moment.. no one wants to play a serious PvP game with the current vehicle speeds. I do not agree, you are telling me that having turbo propulsed WW2 tanks in game who can race on any terrain and act like flash gordon on roads will be less realistic? Frankly do...
by Tiger1996
21 May 2018, 18:30
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 43
Views: 882

Re: 5.1.5 beta version

There are many tank oriented players in Bk Mod, and I consider myself one of them... And so; lowering the speed of tanks and vehicles, by claiming that this is more realistic this way, while it's actually less realistic by far.. would only make those tank oriented players change 1 habit for sure, bu...
by Tiger1996
21 May 2018, 17:05
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 43
Views: 882

Re: 5.1.5 beta version

The reason why I don't have faith in the the changes, is because they are actually too much.. probably even too much for the game engine to handle. Quite clearly, there is no way to introduce such "realistic" vehicle acceleration and turn rates without changing so many aspects of the game,...
by Tiger1996
21 May 2018, 16:10
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 43
Views: 882

Re: 5.1.5 beta version

Calm down, guys, I said the changes are not final. Unlike some of you think, we're not planning on "ramming it through" at least not necesarily in the current state, though I do think that speed drops shouls stay but according ti initial feedback not in the current way. Well, apparently y...
by Tiger1996
21 May 2018, 15:00
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 43
Views: 882

Re: 5.1.5 beta version

I am thinking about some sort of mixery. More unit specific. If anything looks too agile, tune first its acceleration. The idea of removing flank speed entirely doesnt look that bad either. When i think for example about the PE wheeled 20 mm canon vehicle with flank speed active it does look veeery...
by Tiger1996
21 May 2018, 13:44
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 43
Views: 882

Re: 5.1.5 beta version

when it should be complete contrary" .... it "should be" based on what exactly? Based on your oppinion? Or some logical reason? Because it doesn't seem weird to me that a tank crew with a scope can spot enemy tank at high range and not to shoot because the chance of hitting is minima...
by Tiger1996
21 May 2018, 05:15
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 43
Views: 882

Re: 5.1.5 beta version

You must be aware that all the terrain in high valley is considerated rought terrain for vehicles making them move slower than they are supposed. Some maps just really needs to be revised plus add roads. No, by looking at the WorldBuilder here; then I can safely tell that the terrain on the map Hig...
by Tiger1996
21 May 2018, 01:17
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 43
Views: 882

Re: 5.1.5 beta version

Ok, just had a single game of testing for now.. but before I provide my feedback, then just the same way how u asked the beta testers to be open minded... I would then also like to ask you to please be open minded too about the amount of criticism you are going to receive, and thus also open minded ...
by Tiger1996
20 May 2018, 20:44
Forum: Balancing & Suggestions
Topic: Docs Rework [Perspective]
Replies: 9
Views: 618

Re: Docs Rework [Perspective]

@Seha Great points... I agree with the Stuka proposal. Though, I'm pretty sure it's possible that KT would still use its WH voice.. just the same way how US captain currently uses Lieutenant voice. With Czech era, it was decided the doc will be the reflect of its name, and panzer were removed, letti...
by Tiger1996
19 May 2018, 13:10
Forum: Balancing & Suggestions
Topic: Docs Rework [Perspective]
Replies: 9
Views: 618

Re: Docs Rework [Perspective]

there are also points I would like to mention firstly 3rd Pe building that gets AA tank its just too expensive that in a lot of situation u cant even afford to build it I think MP should be slightly decreased and fuel requirement to upgrade the 1st building increased secondly Raf art salvo for fiel...
by Tiger1996
19 May 2018, 12:55
Forum: Matchmaking & Strategies
Topic: [NEW MAP] Epic 2vs2
Replies: 4
Views: 243

Re: [NEW MAP] Epic 2vs2

Giving it more thought, I'm beginning to see more clearly why late-games like these for infantry doctrine always end up having nothing to do with infantry at all. Well, partly I could agree.. as I believe that there is nothing wrong about allowing stronger infantry for this doctrine. Some quality w...
by Tiger1996
18 May 2018, 16:44
Forum: Matchmaking & Strategies
Topic: [NEW MAP] Epic 2vs2
Replies: 4
Views: 243

[NEW MAP] Epic 2vs2

My work on this map was totally worth it! Epic 2v2 with Warhawks in my team as Allies against both Henny and DerSeeman as Axis. Link to the map from the Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1386864607 You only need to subscribe the map and it will automatically down...
by Tiger1996
17 May 2018, 13:33
Forum: Announcements
Topic: Public Beta access
Replies: 2
Views: 278

Re: Public Beta access

Cool.. but I think next time you should use Discord more often when there are any sort of announcements ;) Because actually I think Discord is becoming more active than any other platform at the moment... Not just for Bk Mod but also other mods. Looks like that Discord didn't only replace the old Te...
by Tiger1996
16 May 2018, 10:20
Forum: Matchmaking & Strategies
Topic: Dont Shoot my Hotchkiss! (Trolling)
Replies: 2
Views: 128

Re: Dont Shoot my Hotchkiss! (Trolling)

Axis can troll teams that consist only of US in a billion ways.

I just want to say that Axis teams that consist only of WH are also trolled to death when all the opponents are CW.
by Tiger1996
15 May 2018, 13:15
Forum: Announcements
Topic: New Fallshirmjäger squad (Mixed models)
Replies: 4
Views: 281

Re: New Fallshirmjäger squad (Mixed models)

Good to see something new! That's nice looking too... :)
by Tiger1996
13 May 2018, 16:40
Forum: Matchmaking & Strategies
Topic: Torn Apart
Replies: 0
Views: 86

Torn Apart

Allies Me >>> RAF doc. Tema >>> Armor doc. VS Axis Wurf >>> Luft doc. TAVARES >>> Blitz doc. https://www.youtube.com/watch?v=iY2zhT8rly4 SnapShot.jpg Hard game vs Wurf on my side, and honestly I have no idea how it turned out to be ending that way! We seemed to have the upper hand in the beginning...
by Tiger1996
12 May 2018, 17:50
Forum: Balancing & Suggestions
Topic: Docs Rework [Perspective]
Replies: 9
Views: 618

Re: Docs Rework [Perspective]

The strafe run has new separate unlock, so it would be no longer together with the Stuka patrol in the same unlock. And thus, the bomber unlock is for 2 things that are unlocked together with shared cool-down; 1st is the Stuka patrol.. as well as the single Stuka bombing run airstrike. So, the Stuka...
by Tiger1996
10 May 2018, 17:05
Forum: Bugs
Topic: [BUG] 1st slot swap start lcation
Replies: 3
Views: 134

Re: [BUG] 1st slot swap start lcation

Ah, not a bug ^^ It's just that the locations automatically re-set when you add the first CPU and this actually happens with every map you may host.. same thing if you swap with Axis too... So, after you add the 1st CPU you just need to swap once again then! It will work fine. That's not a big deal ;)
by Tiger1996
10 May 2018, 15:42
Forum: Bugs
Topic: [BUG] 1st slot swap start lcation
Replies: 3
Views: 134

Re: [BUG] 1st slot swap start lcation

I think something is wrong with the link.. the video does not start!
by Tiger1996
09 May 2018, 16:33
Forum: Matchmaking & Strategies
Topic: Stalemate 2v2
Replies: 4
Views: 283

Re: Stalemate 2v2

I can agree that 2nd RL could come back for 101st squads.. can also agree that Zookas would have same reload time as Shrecks, and if there is some sort of a modifier that makes them reload longer when close to the target, then yes.. it should be removed. That's of course by having to notify that 2s ...
by Tiger1996
09 May 2018, 01:20
Forum: Matchmaking & Strategies
Topic: Stalemate 2v2
Replies: 4
Views: 283

Re: Stalemate 2v2

It might be worth to mention by the way that this game here was actually a rematch. So, we had one game before this! Teams and sides were exact same but the map was different (it was Duclair) and we won in 45 minutes. And Jumbo Sherman as backbone, main assault unit and game saver in the infantry do...
by Tiger1996
08 May 2018, 16:40
Forum: Matchmaking & Strategies
Topic: Stalemate 2v2
Replies: 4
Views: 283

Stalemate 2v2

Allies Me >>> infantry doctrine. Bk Champion >>> Armor doctrine. VS Axis Wurf >>> Luft doctrine. Volks >>> Terror doctrine. https://www.youtube.com/watch?v=E23iTlXUVng SnapShot.jpg Despite than infantry doctrine isn't my best, but it was still fun playing it!
by Tiger1996
04 May 2018, 16:30
Forum: Matchmaking & Strategies
Topic: 3vs4 on Discord
Replies: 0
Views: 86

3vs4 on Discord

Accompanied by both "Yuri" and "Yob" from the *LandStorm* clan, while voice chatting together on Discord.. against 4 other players. https://www.youtube.com/watch?v=FwGL7oE1xCg SnapShot.jpg We were playing Allies, and only 1 of our opponents was actually above average.. nonetheles...
by Tiger1996
04 May 2018, 06:24
Forum: Balancing & Suggestions
Topic: Docs Rework [Perspective]
Replies: 9
Views: 618

Docs Rework [Perspective]

Throughout this topic, I would like to represent my personal point of view regarding how doctrines could be reworked.. just my perspective. So, in case somebody has a different point of view.. then please feel free to represent yours, without having to argue about other viewpoints. Providing our poi...

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