Search found 5037 matches
- 27 Mar 2023, 18:39
- Forum: Balancing & Suggestions
- Topic: RAF AT capabilities
- Replies: 1
- Views: 733
Re: RAF AT capabilities
Hey guys, I think that RAF got some pretty bad treatment over the years. 1) 17 pounder emplacement removed because RAF had enough AT options even without it. 2) Firefly removed, but tanky SAS with x3 handled AT was given. 3) SAS with AT removed 4) Cromwell lost flank speed, thus it can no longer ki...
- 04 Dec 2022, 15:14
- Forum: Matchmaking & Strategies
- Topic: 2v2 Propaganda
- Replies: 0
- Views: 1499
- 25 Nov 2022, 09:45
- Forum: General - CoH1 / BKMOD1
- Topic: Bizory by Rappatix
- Replies: 5
- Views: 1683
Re: Bizory by Rappatix
I am not sure how best to address this to Rappa, but I will use tigers post then. Rappatix, just in case if you are planning to revise any map in near future, there is this map Normandy 2v2. Maybe you could give it a touch. The map itself is quite descent, aside of the River that basically cuts lef...
- 24 Nov 2022, 05:02
- Forum: Bugs
- Topic: Pz3 SE doc
- Replies: 0
- Views: 968
Pz3 SE doc
[v5.3.2.1]
Pz3 is no longer missing in SE doc, however; it has the option to upgrade HE rounds for 90 ammo which does nothing.
Pz3 is no longer missing in SE doc, however; it has the option to upgrade HE rounds for 90 ammo which does nothing.
- 24 Nov 2022, 03:17
- Forum: Bugs
- Topic: incendiary flames
- Replies: 1
- Views: 654
incendiary flames
incendiary flames effect remain nearly permanent on the field/ground after disappearing, when fired by Hotchkiss or Priest. (maybe more units too)
Causing infantry units to continuously keep burning on the previously targeted areas...
Causing infantry units to continuously keep burning on the previously targeted areas...
- 24 Nov 2022, 03:02
- Forum: General - CoH1 / BKMOD1
- Topic: Bizory by Rappatix
- Replies: 5
- Views: 1683
Bizory by Rappatix
Hi Rappatix; i can see the changes you made over my revision of the map Bizory (mainly with the strategic points); which are all fine, as far as i have tested. However; there are a few things i would like to draw your attention about: 1) The main loading screen of your version is the default CoH loa...
Autry 1v1
The new 1v1 Autry is bugged, base sectors have spots visible permanently in fog of war.
- 14 Nov 2022, 20:57
- Forum: Balancing & Suggestions
- Topic: Seven man rifleman squad
- Replies: 11
- Views: 1565
Re: Seven man rifleman squad
I think Sukin used to talk about BAR as "totally useless" after BAR was changed to be unable to shoot on the move. Given how low accuracy it had on the move, I would say the "DPS" difference was negligible but he saw it his way. I think you mean Johnson LMGs, as i don't think BARs being able to fir...
- 04 Nov 2022, 19:58
- Forum: Matchmaking & Strategies
- Topic: US inf doc without Arty
- Replies: 0
- Views: 1135
US inf doc without Arty
Playing as US inf doc without relying on Arty nearly at all.
https://www.youtube.com/watch?v=I0XSQkcsKzU
v5.3.2
Enjoy!
https://www.youtube.com/watch?v=I0XSQkcsKzU
v5.3.2
Enjoy!
- 04 Nov 2022, 11:04
- Forum: Balancing & Suggestions
- Topic: ALRS for Allies
- Replies: 31
- Views: 3500
Re: ALRS for Allies
One of the suggestions was to allow it for Pershing Ace at vet3, same as Panther Ace.tarakancheg wrote: ↑04 Nov 2022, 03:34KT needs at least some vet.
P Ace will be able to roll the dice on panthers 1 shots outright with vet 2.
- 02 Nov 2022, 16:57
- Forum: Balancing & Suggestions
- Topic: ALRS for Allies
- Replies: 31
- Views: 3500
Re: ALRS for Allies
ALRS ability was meant for 88 tanks only. However; it got added to Panther ACE at some point.. that's when i believe now it should also be given to both the Firefly & Pershing ACE. This is not accurate. The ALRS wasn't meant to be "exclusive" to 88mm tanks or anything. It was meant to represent the...
- 02 Nov 2022, 11:10
- Forum: Balancing & Suggestions
- Topic: ALRS for Allies
- Replies: 31
- Views: 3500
Re: ALRS for Allies
High CP price is why ability is needed? So for example, if we cut the CP price down, ability wont be needed? As again. Using Command car m20 is even more effective. Yes; i even said that above myself: therefore i believe Pershing ACE should be treated similarily, only because it shares the same unl...
- 02 Nov 2022, 10:51
- Forum: Balancing & Suggestions
- Topic: ALRS for Allies
- Replies: 31
- Views: 3500
Re: ALRS for Allies
The ability is much needed for a Pershing Ace that arrives after 12 CPs. & the Firefly has weak armor but supposed to be a long range unit so it deserves the ability with vet. The ability is garbage; is your opinion. Tho, in my eyes; the ability makes total sense for the tanks that have it & is tota...
- 01 Nov 2022, 23:20
- Forum: Balancing & Suggestions
- Topic: ALRS for Allies
- Replies: 31
- Views: 3500
Re: ALRS for Allies
If Panther ace can have it then I don't see why Pershing Ace can't have it. +1 That, we agree on. The same way, this ability, aside of all downsides, is unique to specific unit/s. Can't disagree with that either. Hence, i am carefully suggesting to add the ability on the Allied side only for specif...
- 30 Oct 2022, 10:01
- Forum: Balancing & Suggestions
- Topic: ALRS for Allies
- Replies: 31
- Views: 3500
Re: ALRS for Allies
@Rappa No, it doesn't fit the description for Pershings.. just the same way how it doesn't fit for Panthers either. The only reason it was given to Panther ACE was to make it more unique from other Panthers. Thus it was given to Panther ACE at vet3 (Panther ACE arrives at vet2 so it needs to gain 1 ...
- 25 Oct 2022, 23:27
- Forum: Matchmaking & Strategies
- Topic: 21cm Nebel support
- Replies: 0
- Views: 1047
21cm Nebel support
Had this video since 2 months in my drafts...
https://www.youtube.com/watch?v=8r2DaAvi6bU
it's from v5.3.0
https://www.youtube.com/watch?v=8r2DaAvi6bU
it's from v5.3.0
- 23 Oct 2022, 20:23
- Forum: Bugs
- Topic: Sherman 105
- Replies: 11
- Views: 1538
Re: Sherman 105
The turret rotation will be enabled in full 360° for the next update. I also tried to adjust the targetting priorities so that the gun preffers softer targets over heavy armor - targetting priorities in general are sort of wonky so we'll see if that works, but the weapon traverse should be fine. Gr...
- 23 Oct 2022, 12:06
- Forum: Bugs
- Topic: Sherman 105
- Replies: 11
- Views: 1538
Re: Sherman 105
I'd like to bring this to attention again & quote my first post: The 105 Sherman is a path-finding error behemoth, arguably the most game engine heavy unit in the entire game... This is due to the very limited turret rotation it currently has (only 60 degrees!!) & false targetting permissions.. the ...
- 21 Oct 2022, 17:02
- Forum: General - CoH1 / BKMOD1
- Topic: Light Vehicles step over
- Replies: 7
- Views: 1532
Re: Light Vehicles step over
I think it would move light vehicles/light tanks to the OP side. If you have such a vehicle that is intended as anti-infantry, it already can deal with infantry with its own guns. If it is a vehicle with anti-tank cannon, it will only get pretty strong anti-infantry capability. I would rather try t...
- 20 Oct 2022, 11:06
- Forum: Balancing & Suggestions
- Topic: ALRS for Allies
- Replies: 31
- Views: 3500
Re: ALRS for Allies
You know what tank would benefit from ALRS? The Marder Geschützwagon that defense doctrine gets. Wald It won't even live until then... Static Position is enough, which it already has. Not to mention the 75mm L43 isn't that accurate. My intention is not to allow ALRS ability all over the place.. plu...
- 20 Oct 2022, 10:50
- Forum: Bugs
- Topic: Pz3 missing in SE doc
- Replies: 2
- Views: 677
- 20 Oct 2022, 10:49
- Forum: Bugs
- Topic: Can't paradrop mg squad with airborne's forward spotter
- Replies: 2
- Views: 723
Re: Can't paradrop mg squad with airborne's forward spotter
Yes, i couldn't replicate this either.
- 20 Oct 2022, 00:09
- Forum: Balancing & Suggestions
- Topic: ALRS for Allies
- Replies: 31
- Views: 3500
Re: ALRS for Allies
Getting a vet2 Tiger isn't a breeze, and ALRS is an ability that is mostly available on unique tanks that are expensive, tanks of which are not easily obtainable themselves, not to mention the ability requires 50 ammo and can still bounce off... Also needs good spotting since tanks view got reduced....
- 19 Oct 2022, 22:41
- Forum: Balancing & Suggestions
- Topic: ALRS for Allies
- Replies: 31
- Views: 3500
Re: ALRS for Allies
ALRS is a reward ability for special tanks that you get to have if you successfully manage to keep your tank alive for long enough. Everyone has his opinion, but i think the ability is both fun and fair for the tanks that already have it, as well as for the tanks suggested in this thread. Particular...
- 19 Oct 2022, 18:19
- Forum: Bugs
- Topic: Pz3 missing in SE doc
- Replies: 2
- Views: 677
Pz3 missing in SE doc
just as the title says, the Pz3 N is no where to be found in SE doc.