Search found 3058 matches

by Tiger1996
26 Sep 2017, 15:50
Forum: Balancing & Suggestions
Topic: How to Ruin Blitzkrieg Mod
Replies: 19
Views: 269

Re: How to Ruin Blitzkrieg Mod

Meh, W.E.L.L ....

Whatever.
by Tiger1996
26 Sep 2017, 15:30
Forum: Balancing & Suggestions
Topic: How to Ruin Blitzkrieg Mod
Replies: 19
Views: 269

Re: How to Ruin Blitzkrieg Mod

@Hawks Mate, the aim time was added to prevent instant/double shooting.. which is a bug I reported myself. The change had nothing to do with balance, gameplay style, ww2 history, or even realism. So, I am not really going to discuss about "other options" or how to make use of other alterna...
by Tiger1996
26 Sep 2017, 14:10
Forum: Balancing & Suggestions
Topic: How to Ruin Blitzkrieg Mod
Replies: 19
Views: 269

Re: How to Ruin Blitzkrieg Mod

They reliable kill more expensive units due to damage and penetration power. Not that reliable anymore with actual 6 seconds aim time. Penetration power does not matter if you are not ever going to shoot... Not to mention that it may miss the shot! Or even bounce off yet. Being already more expensi...
by Tiger1996
26 Sep 2017, 13:50
Forum: Balancing & Suggestions
Topic: How to Ruin Blitzkrieg Mod
Replies: 19
Views: 269

Re: How to Ruin Blitzkrieg Mod

Yes there is, and has been explained, i will not come back to that again. You may not come back to that again, but always I will. There are some tanks that are even faster than early game scout cars and light vehicles... I mean the ones that have flank speed. Such a long aim time for heavier AT gun...
by Tiger1996
26 Sep 2017, 12:50
Forum: Ask an Expert
Topic: Desyncs - Anything to stop it from happening?
Replies: 10
Views: 238

Re: Desyncs - Anything to stop it from happening?

It's strange how some certain people always get desync on this map, I have particularly talked with Seeman about this before.. but I don't seem to recognize his issue at all. And I am pretty sure the map is working just fine... The majority of the players had no problems whatsoever.
by Tiger1996
26 Sep 2017, 12:40
Forum: Balancing & Suggestions
Topic: How to Ruin Blitzkrieg Mod
Replies: 19
Views: 269

Re: How to Ruin Blitzkrieg Mod

only heavier units like the 76mm/17pdr/Pak 40/Pak 43 will keep that set up delay. Heavier AT guns are already more expensive, available later and also moving slower... There is no logic reason that justifies the longer delay on them! Therefore those high caliber AT guns should also have less aim ti...
by Tiger1996
26 Sep 2017, 02:10
Forum: Balancing & Suggestions
Topic: How to Ruin Blitzkrieg Mod
Replies: 19
Views: 269

Re: How to Ruin Blitzkrieg Mod

Currently it's 6 seconds actually.. at least in the actual game, even though it's only 4 seconds in Crosix.
But ya, I agree that even if it was actual 4 seconds... It would be still rather much!
As I would say 2 seconds are very enough, and for ALL kind of AT guns.
by Tiger1996
24 Sep 2017, 19:30
Forum: Matchmaking & Strategies
Topic: Panther tank rolls!
Replies: 0
Views: 63

Panther tank rolls!

Gameplay footage of the Panther tank, different clips put together from both War Thunder and Bk Mod.

https://www.youtube.com/watch?v=-YEXruqXrhE
SnapShot.jpg
Video Thumbnail.


Enjoy :)
by Tiger1996
24 Sep 2017, 19:25
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 97
Views: 10815

Re: Blitzkrieg Mod 5.0.0 Patch

By the way, this visual bug appeared once again...
missing texture.jpg

Only with Assault Pioneers though.
by Tiger1996
22 Sep 2017, 22:40
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 97
Views: 10815

Re: Blitzkrieg Mod 5.0.0 Patch

I think generally AT guns in particular are currently doing MUCH better vs inf than against tanks.. specifically after adding this ridiculous 4 seconds aim time for AT guns... Which aren't actually 4s but somehow even more, and I already said before that this aim time really need to be lowered by 2 ...
by Tiger1996
19 Sep 2017, 12:22
Forum: Matchmaking & Strategies
Topic: [v5.0.0] 3vs3 on Discord.
Replies: 0
Views: 92

[v5.0.0] 3vs3 on Discord.

Me, sgtToni95 and Frost playing in 1 team on Discord against Redgaarden, Walder (aka Thomas) and Dolphins.. keeping in mind they were also on Discord altogether... For some reason though, they all decided to choose the same doctrine! Also btw, this has to be the first video with my new laptop ^^ htt...
by Tiger1996
18 Sep 2017, 20:20
Forum: Off-Topic
Topic: No more overheating! ^^
Replies: 4
Views: 149

Re: No more overheating! ^^

Thx.
The laptop overall is just great. I think the screen is IPS, yes!
by Tiger1996
17 Sep 2017, 20:05
Forum: Off-Topic
Topic: No more overheating! ^^
Replies: 4
Views: 149

Re: No more overheating! ^^

Sweet dude! Thats a good laptop for the money for sure. But why dont you buy a desktop? I am not really into desktops because I often travel to Egypt for college and then yet again back to Qatar in vacations to spend them with my family. It would be obviously too hard to keep travelling here and th...
by Tiger1996
17 Sep 2017, 10:20
Forum: Bugs
Topic: M3 Halftrack-Missing Occupants
Replies: 13
Views: 366

Re: M3 Halftrack-Missing Occupants

Bottom line is; I would like to say that the Steam release has to be flawless and decent enough to represent a 10 years old mod.. otherwise, I will not hesitate to vote it down while also calling everyone who trusts me to vote it down as well... As much as I am devoted to this game; as much as I wou...
by Tiger1996
16 Sep 2017, 21:05
Forum: Bugs
Topic: M3 Halftrack-Missing Occupants
Replies: 13
Views: 366

Re: M3 Halftrack-Missing Occupants

The devs make no profit in the steam release not will they receive any; they are not indebted to those who wanted steam release. Those who donated will get what they paid for: a steam release. Not a perfect steam release where the mod is in the image of what was desired. Errors are expected on rele...
by Tiger1996
16 Sep 2017, 18:25
Forum: Bugs
Topic: M3 Halftrack-Missing Occupants
Replies: 13
Views: 366

Re: M3 Halftrack-Missing Occupants

infantry inside this half-track for some reason are invisible, I can confirm... Which is definitely weird. As it actually always worked fine in the past before this patch release! Nonetheless, one thing that really bothers me: It happened the same for me with the M3, did you guys really tested the l...
by Tiger1996
16 Sep 2017, 17:50
Forum: Bugs
Topic: [5.0.0] US Campaign
Replies: 6
Views: 117

Re: [5.0.0] US Campaign

Hmm; well... The mission intro works fine, but then when the intro is done or once you skip it.. it will stamp the field (crash).
Never noticed it earlier, as I only focused on the PvP stuff at this patch, version 5.0.0 I mean.

I own both CoH1 (core game) and Opposing Fronts...
by Tiger1996
16 Sep 2017, 17:42
Forum: Bugs
Topic: [v5.0.0] 88mm flak dust effect
Replies: 1
Views: 56

Re: [v5.0.0] 88mm flak dust effect

The 88mm flak emplacement when is in artillery mode the dust effect comes a second later. Also sometimes it doesn't have the firing animation, only the dust effect. It's not simply a dust effect.. but in fact, it seems to be a much more complicated glitch. As it looks like to be some sort of an ent...
by Tiger1996
16 Sep 2017, 11:20
Forum: Off-Topic
Topic: No more overheating! ^^
Replies: 4
Views: 149

No more overheating! ^^

Finally got the chance to get a new laptop with advanced cooling system and also a powerful GPU ^^ All that only costs 700 Dollars! That's my first ever real life video by the way :P https://www.youtube.com/watch?v=5OIqUQMHX84 SnapShot.jpg I highly recommend this laptop actually, and the specificati...
by Tiger1996
16 Sep 2017, 07:05
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 15
Views: 247

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

Someone might also ask, why does the US 57mm AT gun half-track has such a huge range.. even out-ranging the Axis 75mm AT gun half-track(s).
by Tiger1996
14 Sep 2017, 19:55
Forum: Balancing & Suggestions
Topic: nerf 88 arty
Replies: 16
Views: 231

Re: nerf 88 arty

I think the 88 barrage range is fine, and 88s generally are far from being OP at the moment.. therefore I believe the basic range is also fine and the price is justified as well... However, if anything; then it's the Def doc flak88 emplacements arty barrage that needs to be fixed, specifically befor...
by Tiger1996
13 Sep 2017, 15:11
Forum: General - CoH1 / BKMOD1
Topic: Question on Panzerknacker
Replies: 15
Views: 318

Re: Question on Panzerknacker

We are not talking on what it shoots intentionally. We talk about what the units hits and aims when it comes in (bc tanks are in target area). Its not ok that it kills hidden AT guns that are in the flight path. (It would not even be OK if the airplane comes in bc an unhidden AT gun is in the targe...
by Tiger1996
13 Sep 2017, 10:00
Forum: Player Introductions
Topic: JVolk UTC +2
Replies: 7
Views: 112

Re: JVolk UTC +2

Welcome! :)
by Tiger1996
12 Sep 2017, 16:10
Forum: General - CoH1 / BKMOD1
Topic: Question on Panzerknacker
Replies: 15
Views: 318

Re: Question on Panzerknacker

I have always considered the Luft Panzerknacker patrol planes to be more like flying Pak40 75mm cannons, and the Airborne patrol planes to be some sort of flying SturmTigers, just in addition to machine guns in order to exclusively wipe out infantry too... Even though the bombs are already enough to...
by Tiger1996
11 Sep 2017, 18:10
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 97
Views: 10815

Re: Blitzkrieg Mod 5.0.0 Patch

If I were you, I would honestly be less confident and rather more careful too. It looks like you lost your mind or something, do you realize you are being rude here? You have gone too far to be honest. Regardless however, I am not going to into such a discussion of whose PC is better or what videos ...

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