Search found 5037 matches

by Krieger Blitzer
27 Mar 2023, 18:39
Forum: Balancing & Suggestions
Topic: RAF AT capabilities
Replies: 1
Views: 690

Re: RAF AT capabilities

Hey guys, I think that RAF got some pretty bad treatment over the years. 1) 17 pounder emplacement removed because RAF had enough AT options even without it. 2) Firefly removed, but tanky SAS with x3 handled AT was given. 3) SAS with AT removed 4) Cromwell lost flank speed, thus it can no longer ki...
by Krieger Blitzer
04 Dec 2022, 15:14
Forum: Matchmaking & Strategies
Topic: 2v2 Propaganda
Replies: 0
Views: 1348

2v2 Propaganda

2v2 from v5.3.0 i had on my drafts for a while.


https://www.youtube.com/watch?v=Ftjz0PlJJxU

SnapShot.jpg

v5.3.0
by Krieger Blitzer
25 Nov 2022, 09:45
Forum: General - CoH1 / BKMOD1
Topic: Bizory by Rappatix
Replies: 5
Views: 1608

Re: Bizory by Rappatix

I am not sure how best to address this to Rappa, but I will use tigers post then. Rappatix, just in case if you are planning to revise any map in near future, there is this map Normandy 2v2. Maybe you could give it a touch. The map itself is quite descent, aside of the River that basically cuts lef...
by Krieger Blitzer
24 Nov 2022, 05:02
Forum: Bugs
Topic: Pz3 SE doc
Replies: 0
Views: 866

Pz3 SE doc

[v5.3.2.1]
Pz3 is no longer missing in SE doc, however; it has the option to upgrade HE rounds for 90 ammo which does nothing.
by Krieger Blitzer
24 Nov 2022, 03:17
Forum: Bugs
Topic: incendiary flames
Replies: 1
Views: 627

incendiary flames

incendiary flames effect remain nearly permanent on the field/ground after disappearing, when fired by Hotchkiss or Priest. (maybe more units too)
Causing infantry units to continuously keep burning on the previously targeted areas...
by Krieger Blitzer
24 Nov 2022, 03:02
Forum: General - CoH1 / BKMOD1
Topic: Bizory by Rappatix
Replies: 5
Views: 1608

Bizory by Rappatix

Hi Rappatix; i can see the changes you made over my revision of the map Bizory (mainly with the strategic points); which are all fine, as far as i have tested. However; there are a few things i would like to draw your attention about: 1) The main loading screen of your version is the default CoH loa...
by Krieger Blitzer
24 Nov 2022, 02:44
Forum: Bugs
Topic: Autry 1v1
Replies: 0
Views: 856

Autry 1v1

The new 1v1 Autry is bugged, base sectors have spots visible permanently in fog of war.
by Krieger Blitzer
14 Nov 2022, 20:57
Forum: Balancing & Suggestions
Topic: Seven man rifleman squad
Replies: 11
Views: 1523

Re: Seven man rifleman squad

I think Sukin used to talk about BAR as "totally useless" after BAR was changed to be unable to shoot on the move. Given how low accuracy it had on the move, I would say the "DPS" difference was negligible but he saw it his way. I think you mean Johnson LMGs, as i don't think BARs being able to fir...
by Krieger Blitzer
04 Nov 2022, 19:58
Forum: Matchmaking & Strategies
Topic: US inf doc without Arty
Replies: 0
Views: 1036

US inf doc without Arty

Playing as US inf doc without relying on Arty nearly at all.


https://www.youtube.com/watch?v=I0XSQkcsKzU

SnapShot.jpg
v5.3.2
Enjoy!
by Krieger Blitzer
04 Nov 2022, 11:04
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3404

Re: ALRS for Allies

tarakancheg wrote:
04 Nov 2022, 03:34
rappatix wrote:
03 Nov 2022, 17:20
Doesn't that also apply to KT with ALRS? I mean that it basically removes Pershings from the game.
KT needs at least some vet.
P Ace will be able to roll the dice on panthers 1 shots outright with vet 2.
One of the suggestions was to allow it for Pershing Ace at vet3, same as Panther Ace.
by Krieger Blitzer
02 Nov 2022, 16:57
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3404

Re: ALRS for Allies

ALRS ability was meant for 88 tanks only. However; it got added to Panther ACE at some point.. that's when i believe now it should also be given to both the Firefly & Pershing ACE. This is not accurate. The ALRS wasn't meant to be "exclusive" to 88mm tanks or anything. It was meant to represent the...
by Krieger Blitzer
02 Nov 2022, 11:10
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3404

Re: ALRS for Allies

High CP price is why ability is needed? So for example, if we cut the CP price down, ability wont be needed? As again. Using Command car m20 is even more effective. Yes; i even said that above myself: therefore i believe Pershing ACE should be treated similarily, only because it shares the same unl...
by Krieger Blitzer
02 Nov 2022, 10:51
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3404

Re: ALRS for Allies

The ability is much needed for a Pershing Ace that arrives after 12 CPs. & the Firefly has weak armor but supposed to be a long range unit so it deserves the ability with vet. The ability is garbage; is your opinion. Tho, in my eyes; the ability makes total sense for the tanks that have it & is tota...
by Krieger Blitzer
01 Nov 2022, 23:20
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3404

Re: ALRS for Allies

If Panther ace can have it then I don't see why Pershing Ace can't have it. +1 That, we agree on. The same way, this ability, aside of all downsides, is unique to specific unit/s. Can't disagree with that either. Hence, i am carefully suggesting to add the ability on the Allied side only for specif...
by Krieger Blitzer
30 Oct 2022, 10:01
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3404

Re: ALRS for Allies

@Rappa No, it doesn't fit the description for Pershings.. just the same way how it doesn't fit for Panthers either. The only reason it was given to Panther ACE was to make it more unique from other Panthers. Thus it was given to Panther ACE at vet3 (Panther ACE arrives at vet2 so it needs to gain 1 ...
by Krieger Blitzer
25 Oct 2022, 23:27
Forum: Matchmaking & Strategies
Topic: 21cm Nebel support
Replies: 0
Views: 934

21cm Nebel support

Had this video since 2 months in my drafts...

https://www.youtube.com/watch?v=8r2DaAvi6bU

SnapShot.jpg

it's from v5.3.0
by Krieger Blitzer
23 Oct 2022, 20:23
Forum: Bugs
Topic: Sherman 105
Replies: 11
Views: 1484

Re: Sherman 105

The turret rotation will be enabled in full 360° for the next update. I also tried to adjust the targetting priorities so that the gun preffers softer targets over heavy armor - targetting priorities in general are sort of wonky so we'll see if that works, but the weapon traverse should be fine. Gr...
by Krieger Blitzer
23 Oct 2022, 12:06
Forum: Bugs
Topic: Sherman 105
Replies: 11
Views: 1484

Re: Sherman 105

I'd like to bring this to attention again & quote my first post: The 105 Sherman is a path-finding error behemoth, arguably the most game engine heavy unit in the entire game... This is due to the very limited turret rotation it currently has (only 60 degrees!!) & false targetting permissions.. the ...
by Krieger Blitzer
21 Oct 2022, 17:02
Forum: General - CoH1 / BKMOD1
Topic: Light Vehicles step over
Replies: 7
Views: 1496

Re: Light Vehicles step over

I think it would move light vehicles/light tanks to the OP side. If you have such a vehicle that is intended as anti-infantry, it already can deal with infantry with its own guns. If it is a vehicle with anti-tank cannon, it will only get pretty strong anti-infantry capability. I would rather try t...
by Krieger Blitzer
20 Oct 2022, 11:06
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3404

Re: ALRS for Allies

You know what tank would benefit from ALRS? The Marder Geschützwagon that defense doctrine gets. Wald It won't even live until then... Static Position is enough, which it already has. Not to mention the 75mm L43 isn't that accurate. My intention is not to allow ALRS ability all over the place.. plu...
by Krieger Blitzer
20 Oct 2022, 10:50
Forum: Bugs
Topic: Pz3 missing in SE doc
Replies: 2
Views: 652

Re: Pz3 missing in SE doc

Bump
by Krieger Blitzer
20 Oct 2022, 10:49
Forum: Bugs
Topic: Can't paradrop mg squad with airborne's forward spotter
Replies: 2
Views: 693

Re: Can't paradrop mg squad with airborne's forward spotter

Yes, i couldn't replicate this either.
by Krieger Blitzer
20 Oct 2022, 00:09
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3404

Re: ALRS for Allies

Getting a vet2 Tiger isn't a breeze, and ALRS is an ability that is mostly available on unique tanks that are expensive, tanks of which are not easily obtainable themselves, not to mention the ability requires 50 ammo and can still bounce off... Also needs good spotting since tanks view got reduced....
by Krieger Blitzer
19 Oct 2022, 22:41
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3404

Re: ALRS for Allies

ALRS is a reward ability for special tanks that you get to have if you successfully manage to keep your tank alive for long enough. Everyone has his opinion, but i think the ability is both fun and fair for the tanks that already have it, as well as for the tanks suggested in this thread. Particular...
by Krieger Blitzer
19 Oct 2022, 18:19
Forum: Bugs
Topic: Pz3 missing in SE doc
Replies: 2
Views: 652

Pz3 missing in SE doc

just as the title says, the Pz3 N is no where to be found in SE doc.