Search found 128 matches

by Mr. FeministDonut
22 May 2018, 08:29
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 71
Views: 1411

Re: 5.1.5 beta version

It is wrong imo. It is a long long time pvp community have hijacked the game, despite it was, and still is a minority. It was a multipurpose mod up to 2013. Facts prove dev have final decision, and peoples who dont agree stay on earlier version, or play something else. It is just a simple constatat...
by Mr. FeministDonut
22 May 2018, 05:58
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 71
Views: 1411

Re: 5.1.5 beta version

How dare you experiment with your free 10-year-old mod that you continue to develop in your spare time! I thought it was called "Blitzkrieg for Loudest Forum Member Mod" but sadly I was mistaken, please send refund immediately to entitledminority@backseatdeveloper.com Wait until I rant to...
by Mr. FeministDonut
21 Apr 2018, 19:59
Forum: Matchmaking & Strategies
Topic: 37mm half-track
Replies: 7
Views: 222

Re: 37mm half-track

Hmm, well... I think the 37mm HE rounds are also effective against Greyhound and US half-tracks; and the Recce isn't really a Stuart tank after all. As it doesn't have a turret, and the gunner is very exposed. Though, I see your point.. but at the same time I still think that 37mm half-track should...
by Mr. FeministDonut
21 Apr 2018, 18:21
Forum: Matchmaking & Strategies
Topic: 37mm half-track
Replies: 7
Views: 222

Re: 37mm half-track

It needs 3 or 4 hits with HE in order to kill it... I think it's fine because M5/M3 Stuart can kill Puma the same way with HE rounds! :P 37mm AP rounds have very little penetration on the other hand though :/ And btw, I have seen the HE rounds sometimes bouncing off Recce.. which is weird but under...
by Mr. FeministDonut
21 Apr 2018, 15:59
Forum: Matchmaking & Strategies
Topic: 37mm half-track
Replies: 7
Views: 222

Re: 37mm half-track

37mm half-track would be perfectly fine, if it had to be used AP rounds, not the HE one, to destroy Recce, lol.
by Mr. FeministDonut
21 Apr 2018, 14:37
Forum: Technical Support
Topic: No connectiong to game lobbies in BK/Vanila
Replies: 8
Views: 215

Re: No connectiong to game lobbies in BK/Vanila

Just saying, that Company of Heroes 2 working absolutely fine. But their main page for some reason can't be loaded for me.

UPD: After full reinstall results still same :/
by Mr. FeministDonut
21 Apr 2018, 14:27
Forum: Technical Support
Topic: No connectiong to game lobbies in BK/Vanila
Replies: 8
Views: 215

Re: No connectiong to game lobbies in BK/Vanila

Hello, I'm from Russia and I have the same problem. My ISP associates this with Telegram blocking. (The Federal Service for Supervision of Communications, Information Technology and Mass Media "accidentally" blocked 20 million IP addresses) Telegram to bypass the blocking started using cl...
by Mr. FeministDonut
21 Apr 2018, 08:28
Forum: Technical Support
Topic: No connectiong to game lobbies in BK/Vanila
Replies: 8
Views: 215

Re: No connectiong to game lobbies in BK/Vanila

What do you mean by vanila? Bk isnt vcoh, do you have bk mod installed with company of heroes and updated from steam? I was meaning that both of that games don't work. Yes, its updated and installed, since im playing BK for 4 years. Firewall disable doesn't helps, already cleared documents game fol...
by Mr. FeministDonut
20 Apr 2018, 19:29
Forum: Technical Support
Topic: No connectiong to game lobbies in BK/Vanila
Replies: 8
Views: 215

No connectiong to game lobbies in BK/Vanila

The title. Just can't connect to game the recent days or create my own lobby. Still I see the other lobbies. Doesn't work in vanila coh.
by Mr. FeministDonut
14 Apr 2018, 15:47
Forum: Balancing & Suggestions
Topic: Broken US early game
Replies: 9
Views: 298

Re: Broken US early game

You want to make Scout car same as Jeep? Jeep can be destroyed by bullets, SC cannot, Jeep costs no fuel, SC does...also it is unique for PE that they can go for vehicles or infantry right from start, it should be taken away just because of SC? That sounds too harsh to me. No, just it make similiar...
by Mr. FeministDonut
14 Apr 2018, 14:56
Forum: Balancing & Suggestions
Topic: Broken US early game
Replies: 9
Views: 298

Re: Broken US early game

Well, what if scout car will be exactly the same as US one, being cheaper, increased uncamo radious and will keep lock down ability, for exchange locking the T2 building, without builded T1?
by Mr. FeministDonut
14 Apr 2018, 08:02
Forum: Balancing & Suggestions
Topic: Broken US early game
Replies: 9
Views: 298

Broken US early game

The title again! Currently right now every strategist encouraging us to play on big maps. And I agree to them. Playing big maps is fun. But other thing, when US just have no good tool in early game to counter PE scout cars on big maps. They have good mobility to just come everywhere where your AT is...
by Mr. FeministDonut
12 Apr 2018, 18:51
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 6501

Re: 5.1.4 preview

I saw this happened to other player, but that is all I saw.
by Mr. FeministDonut
09 Apr 2018, 11:20
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 6501

Re: 5.1.4 preview

Mr. FeministDonut wrote:Hi Markr, it's really being a while. When the new patch will be released?
by Mr. FeministDonut
06 Apr 2018, 00:19
Forum: Balancing & Suggestions
Topic: The bunkers. Ultimate defence structure
Replies: 10
Views: 272

Re: The bunkers. Ultimate defence structure

You don't need to make iconic what is already an icon. German army was well-known in their love in bunkers.
by Mr. FeministDonut
05 Apr 2018, 23:22
Forum: Balancing & Suggestions
Topic: The bunkers. Ultimate defence structure
Replies: 10
Views: 272

Re: The bunkers. Ultimate defence structure

Though it is true that the most effective stuff you can put in is MG squad...maybe the bunkers could be built with an MG squad inside right away? Just an idea... Maybe, anyway thing for such cost and long construction time should somehow rewarded. Bunkers are icon of the German army, such as Tiger ...
by Mr. FeministDonut
05 Apr 2018, 04:35
Forum: Balancing & Suggestions
Topic: The bunkers. Ultimate defence structure
Replies: 10
Views: 272

The bunkers. Ultimate defence structure

Yup, the title. I really like to see Bunkers that would proof their cost. Right now only 1 man from squad can face the window on each side of bunker, which is making their use only for MG squad, but anyway building a bunker for 550 man power, just for another MG squad (320mp, 25muni) would be too ex...
by Mr. FeministDonut
04 Apr 2018, 17:52
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 6501

Re: 5.1.4 preview

Hi Markr, it's really being a while. When the new patch will be released?
by Mr. FeministDonut
02 Apr 2018, 15:34
Forum: Off-Topic
Topic: Discord Admin
Replies: 1
Views: 171

Re: Discord Admin

Yup, this will be good. Any news about this?
by Mr. FeministDonut
30 Mar 2018, 13:37
Forum: Bugs
Topic: Pak 43 bug
Replies: 2
Views: 213

Pak 43 bug

This thing doesn't have a aiming delay, like every other AT guns. With a range increase, this thing is very deadly, unless opponents has artillery support. Second thing, if I remember well, pak43 can be deployed without needed upgrade in a tech tree, with help of the WH halftrack, that can deploy AT...
by Mr. FeministDonut
30 Mar 2018, 13:02
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 6501

Re: 5.1.4 preview

Hi MarkKr, when patch will be ready? I'm really want to like to see the changes for bright future of BK special souce.
by Mr. FeministDonut
25 Mar 2018, 23:55
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 6501

Re: 5.1.4 preview

I hope we get this patch soon, instead of talks, so we can proof those words
by Mr. FeministDonut
22 Mar 2018, 05:43
Forum: Matchmaking & Strategies
Topic: [1v1] Egletons
Replies: 1
Views: 164

[1v1] Egletons

Andrusha - RAF Not - Blitz 22 min game, with a very harsh start for Wehr. Basically repeating the same working formula with spamming medium tanks, but now with included "call-in" battle group ability from Blitzkrieg, that allows you to basically double your forces with paying no ammunition...
by Mr. FeministDonut
18 Mar 2018, 09:51
Forum: Matchmaking & Strategies
Topic: 1v1 as us vs shaka
Replies: 18
Views: 618

Re: 1v1 as us vs shaka

Good game, it was really close for Shanks, if not the mistake with the Panther, otherwise it would be opposite.
I call for rematch! One game is not an arguement.
by Mr. FeministDonut
18 Mar 2018, 00:36
Forum: Balancing & Suggestions
Topic: Rifleman
Replies: 53
Views: 1998

Re: Rifleman

Panzer-Lehr-Division wrote:
Shanks wrote:
Panzer-Lehr-Division wrote:yeah sure lets do it


good idea, let's have fun (on Sunday, connect)


And i just won as US in 1v1 against you

Mister, I need evidences, or I can think that you lost against uber-power Shanks.

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