Search found 59 matches
- 19 Oct 2016, 15:30
- Forum: Matchmaking & Strategies
- Topic: Cheat replay
- Replies: 10
- Views: 2009
Re: Cheat replay
+ 1
- 19 Oct 2016, 15:25
- Forum: Matchmaking & Strategies
- Topic: Cheat replay
- Replies: 10
- Views: 2009
Re: Cheat replay
Very interesting
- 24 Sep 2015, 19:55
- Forum: Matchmaking & Strategies
- Topic: The cut off.
- Replies: 6
- Views: 1199
Re: The cut off.
Yeah was pretty fun I guess I took the wrong doc.. even know I am not the best axis player and I am really bad with def doc I took it both..
- 12 Sep 2015, 14:22
- Forum: Matchmaking & Strategies
- Topic: Tiger is ready to Blitz!
- Replies: 3
- Views: 1059
Re: Tiger is ready to Blitz!
Lol funny replay and exciting till the end
- 10 Sep 2015, 14:32
- Forum: Matchmaking & Strategies
- Topic: OMG!
- Replies: 20
- Views: 3076
Re: OMG!
Actually we made a rematch of the rematch on autry and we won this again cause of the superior british tetrarch yiiihaaa (it wasnt really a long game soon after panzer crashed tiger left the game so I guess we will have a rematch of the rematch of the rematch later ye)
- 09 Sep 2015, 18:33
- Forum: Matchmaking & Strategies
- Topic: OMG!
- Replies: 20
- Views: 3076
Re: OMG!
this match.. was funny.. really funny.. and I really expected to be defeated but HEY nvm
- 28 Aug 2015, 12:20
- Forum: Balancing & Suggestions
- Topic: PE Mortarcar
- Replies: 14
- Views: 2475
Re: PE Mortarcar
Nah thats not what I meant its just like you can shot this grenade in front of an emplacement so u dont have to drive to close to the enemys units for example and its still killing everyone there
And after a hit my friend couldnt even retreat with his inf because of the flames in this big area
And after a hit my friend couldnt even retreat with his inf because of the flames in this big area
- 28 Aug 2015, 11:51
- Forum: Balancing & Suggestions
- Topic: PE Mortarcar
- Replies: 14
- Views: 2475
Re: PE Mortarcar
This mortar HT might be a bit annoying sometimes.. but I can't call it OP anyhow... There are a lot of possible means to kill it! yeye I understand that its not about the mortar itself its more about the fire grenade (and I dont want it to be removed just a little nerf cause its something special f...
- 28 Aug 2015, 11:42
- Forum: Balancing & Suggestions
- Topic: PE Mortarcar
- Replies: 14
- Views: 2475
Re: PE Mortarcar
Bring some contras instead of "lol"
- 28 Aug 2015, 11:37
- Forum: Balancing & Suggestions
- Topic: PE Mortarcar
- Replies: 14
- Views: 2475
PE Mortarcar
I think that this mortar is really OP cause of his fire grenade.. I played in a 1 v 1 with a friend and build this mortar and he stand no chance against it (he played as brit) 1 fire grenade and his mortar was down and this happens to every emplacement I mean thats not quite the problem it would be ...
- 28 Aug 2015, 11:26
- Forum: Matchmaking & Strategies
- Topic: Funny & weird 2 vs 2 (4.9)
- Replies: 0
- Views: 510
Funny & weird 2 vs 2 (4.9)
Me as RAF & Messi as inf I guess (later ai) vs Panzer as SE & Saint Adolf as Blitz
I really sucked at the beginning (a little brain afk) but then the game turned into a funny and weird round just enjoy this shit
This round is messed up
I really sucked at the beginning (a little brain afk) but then the game turned into a funny and weird round just enjoy this shit
This round is messed up
- 27 Aug 2015, 19:00
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Ah ok then
+1
+1
- 27 Aug 2015, 18:54
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
AH ok then the range of the arty barrage should maybe like 100 - 115?
- 27 Aug 2015, 18:41
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Okay that sounds better.. the 88s currently range is 85 right? and how is the range of the actual arty barrage do u know that?
- 27 Aug 2015, 18:30
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
I think Luft doc 88s need to finally have the same arty barrage as the Def doc ones btw.. at least the Luft player would then try to invest his ammo on planes, sd2s plus also the 88s! And not just for sd2s or planes... Which is something that shall make him think more wisely not to waste his ammo f...
- 27 Aug 2015, 14:39
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Devilfish wrote:Anyway everybody has its own preferences and since 2pdr is simply not going to happen i think we can end this discussion here, nothing more to say.
+1 and my post was just the worst scenario I could imagine ofcourse are at-guns effective against pe cars so dont get me wrong
- 27 Aug 2015, 14:36
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
When he says they should be different he means that CW simply doesn't have an early AT gun. By more defensive is meant that CW simply has less means for offense. Even their infantry performs better in defense than offense. But everybody forgets the other important stuff - BOYS can capture points, A...
- 27 Aug 2015, 14:18
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
@Devilfish I dont like boys very much but if I could choose between them and a new at-gun I would choose them They are a better solution against the car "spam" why? cause an at-gun is way to easy to outplay if u dont put it in a good spot and now imagine the worst case would be if u as bri...
- 27 Aug 2015, 12:19
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Butterkeks wrote:Simple:
For variety reasons, for balance reasons, and in case of brits also for lack of models.
Boys AT was already there in vCoH and it would be just stupid to "throw away" an exisiting and functional model that is already implemented.
+1
- 27 Aug 2015, 11:01
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
@Devilfish I think a 2pdr would be a nice extra for the brits But this also brings work with it and I think devs have enough to do in moment I think we should wait for a better AT-boys squad that maybe comes (I actually forgot how this debate ended) instead of discussing about a new weapon and so I ...
- 26 Aug 2015, 19:26
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
@Warhawks
+1
And how much damage should each rifle do then? About 1/2 or 2/3? I would prefer the 2/3 way
+1
And how much damage should each rifle do then? About 1/2 or 2/3? I would prefer the 2/3 way
- 26 Aug 2015, 17:26
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
JimQwilleran wrote:1: If I will manage to learn modeling, and
2: If I my solution of formats restrictions are correct,
I think I found a way of easy and simple modeling that would work for CoH, what I could start doing immediately.
+1
Great dude there is nothing more that I can say here just GREAT
- 26 Aug 2015, 17:12
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Aside shit, back to 2pdr. Look what I started doing! I think I am capable to bypass the problems of .max file. But I have to spend some hours investigating! I have a .max file of this model, but I dont know if it's functional. Great job dude go on and maybe our discussion will come to an happy end
- 26 Aug 2015, 17:10
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Those who are insane, are these 'things' of which kept up with spreading such bugs for nothing except some trolling purposes. U caused time wasting for the devs as they had to fix that mess now... But funny how u r being so kind and just chilling out now! Ah sorry I thought you meant that army and ...
- 26 Aug 2015, 17:08
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111976
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
jaggardos wrote:Or maybe leave the 6pdr, and choose between BOYS and the 2pdr? Or instead of a reward base, if you go RE you get the 2pdr.
I dont know the 2pdr very well but somebody said that this gun could even penetrate PZ 4 E so I think it would be better to decide between 6 pdr and 2 pdr