Search found 245 matches

by Jalis
19 Jul 2017, 04:31
Forum: Balancing & Suggestions
Topic: Suggestions for AI behavior
Replies: 49
Views: 1395

Re: Suggestions for AI behavior

There is no offense to Martin, so far, more likely admiration like said earlier. It is effort goal/usefulness which lets me perplex. I wasnt able to see flanking combined attacked, ingame, or wasnt able to make the difference with usual AI behaviour. There is no misleading attempt to others, I was m...
by Jalis
18 Jul 2017, 16:24
Forum: Balancing & Suggestions
Topic: Suggestions for AI behavior
Replies: 49
Views: 1395

Re: Suggestions for AI behavior

It is a long time I have a better AI, but I think the only one aware here, is Tiger1996, or at least had some hints about it. Tiger in the picture ; it is not really a very big cat in my standard, just a big cat. KT is, or JT, it includes pershing aces or super pershing. I feel not in obligation to ...
by Jalis
18 Jul 2017, 01:38
Forum: Balancing & Suggestions
Topic: Suggestions for AI behavior
Replies: 49
Views: 1395

Re: Suggestions for AI behavior

Wo, you switched on aggressive mode. There is a big difference between I cant believe you, and you are a fucking lier. For bk 4.96 and 4.98 I tested it, on large map with out river, bridge or bottle neck (unlike maps lot of solo players like). If I felt AI behaivour changed toward capture and securi...
by Jalis
17 Jul 2017, 21:19
Forum: Balancing & Suggestions
Topic: Suggestions for AI behavior
Replies: 49
Views: 1395

Re: Suggestions for AI behavior

Why do you dodge ? You said OUR ai can even flank units. I reply, no it is a basic coh feature, not a bk addition. Bk AI now try to capture and secure early, yes, but it have nothing to do with flanking units. I think I will make a little movie on airplane bombing accuracy, it will be as off topic t...
by Jalis
17 Jul 2017, 19:37
Forum: Balancing & Suggestions
Topic: Suggestions for AI behavior
Replies: 49
Views: 1395

Re: Suggestions for AI behavior

a.i. In some conditions can even flank units, and use special abilities. Ai, not our AI. We both know it is a game feature, not a bk mod tweak. Anyway Medic truck is right, compstomp player is usually a quiet community, and dont cry every days of the year. Multi coop concern is probably desync, but...
by Jalis
16 Jul 2017, 18:11
Forum: Balancing & Suggestions
Topic: Suggestions for AI behavior
Replies: 49
Views: 1395

Re: Suggestions for AI behavior

Otherwise I still find the AI in this mod the best in any game out there :mrgreen: It is really perhaps the worst, simply because there is no understanding how AI really works. If there is some good things in BK AI, it is due to chance. It is why you will never see AI field a some very big cat, and...
by Jalis
16 Jul 2017, 07:36
Forum: Balancing & Suggestions
Topic: Suggestions for AI behavior
Replies: 49
Views: 1395

Re: Suggestions for AI behavior

But when it comes to encroaching on the AI enemy base they don't seem to know what to do; they continue with trying to send everything out to capture resources points or even worse sit around waiting to be annihilated by waves of artillery ! It is true, basically AI is not a defender. It usually do...
by Jalis
09 Jul 2017, 23:03
Forum: General - CoH1 / BKMOD1
Topic: Just for curiosity
Replies: 4
Views: 73

Re: Just for curiosity

Sadly except the maus I spoke about earlier, there about no free model to use, bk dont already use. It is especially true for heavy and prototype. Play with external units is accpetable for home usage mod only, but illegal for distribution. Unlimited res and units is a thing for compstomp and multic...
by Jalis
09 Jul 2017, 21:10
Forum: General - CoH1 / BKMOD1
Topic: Just for curiosity
Replies: 4
Views: 73

Re: Just for curiosity

There is now a rather long time fans dont produce any model for COH. Exception could be eastern front but it keep it. If you encounters something else it have been extracted from an other game ; most popular target was MoW, but these one come from WoT. I just made a new skin, allow coh values and tu...
by Jalis
09 Jul 2017, 20:37
Forum: General - CoH1 / BKMOD1
Topic: Just for curiosity
Replies: 4
Views: 73

Just for curiosity

I not too sure where to post that.
It is just some pictures for curiosity and fun, and there is no reason to be post that rather another.
by Jalis
02 Jun 2017, 00:40
Forum: Announcements
Topic: Blitzkrieg Mod has been Greenlit!
Replies: 125
Views: 7505

Re: Blitzkrieg Mod has been Greenlit!

Sure a workshop so late is a bit surprizing. For illegal copy I dont think news versions or even an offer at low price will change anything. I personally know, for example, BK pvp players who play lan and even dont care about steam version. Bk work fine on 2.602 For desynch, steam version is not res...
by Jalis
01 Jun 2017, 19:52
Forum: Announcements
Topic: ALL COH GAMES -75% until monday 10am
Replies: 5
Views: 353

Re: ALL COH GAMES -75% until monday 10am

75 per off seems not to be the most important information.

It seems coh1 have now a workshop to upload / download object such as maps, packs .... and mods ?
by Jalis
29 May 2017, 23:08
Forum: Technical Support
Topic: Sync Problem
Replies: 17
Views: 1196

Re: Sync Problem

try playing a 2v2 with your mates or some other people, desync is pretty common vs ai pretty common... I would say typical for multicoop ; players team vs AI team. Asking peoples to play only pvp is not a solution. Peoples who play theses games have a reason, and often dont want to play pvp instead...
by Jalis
17 May 2017, 10:16
Forum: Balancing & Suggestions
Topic: Suggestions for AI behavior
Replies: 49
Views: 1395

Re: Suggestions for AI behavior

It was part of infantry only I released last Christmas, But like People have usually very few interest on infantry only, nobody noticed it, I presume. I didnt spoke about bk mod inf only option, but about an home made standalone I released, a let available for download during a month, last Christma...
by Jalis
17 May 2017, 05:10
Forum: Balancing & Suggestions
Topic: Suggestions for AI behavior
Replies: 49
Views: 1395

Re: Suggestions for AI behavior

I would like to see the AI be able to recrew equipment. It was part of infantry only I released last Christmas, But like People have usually very few interest on infantry only, nobody noticed it, I presume. 3. AI call in two Hummel in 38 and 42 mins, but did't tried to fire one shot till be destroy...
by Jalis
17 May 2017, 02:07
Forum: Balancing & Suggestions
Topic: Suggestions for AI behavior
Replies: 49
Views: 1395

Re: Suggestions for AI behavior

AI can use arty, including humel and such. I made it works, but Players feels back was rather negatives. For what I know, Solo / multicoop players prefere to be on the good side of the gun, and have arty as a monopole. Basically AI have also no scruples with base bombing. It tend to be irrating most...
by Jalis
29 Mar 2017, 23:58
Forum: Bugs
Topic: JgTiger rear armor
Replies: 48
Views: 1333

Re: JgTiger rear armor

Irrelevant blabla I don't produce facts, I can only point them! :P Just don't come up with your so called "Bk forum silent rule" again... My dear uncle Jalis. dont act like if you didnt had understand. I was awaiting you produce clever anwer, not fabricate evidence. the silence bk ...
by Jalis
29 Mar 2017, 23:16
Forum: Bugs
Topic: JgTiger rear armor
Replies: 48
Views: 1333

Re: JgTiger rear armor

Irrelevant blabla

Spoiler: show
Tiger1996 wrote:You don't like to be answered the same way how you respond others?.


I would like answers, with facts and solids with solid argumentation, but it seems it is something you are not able to produce tod
ay.
by Jalis
29 Mar 2017, 22:46
Forum: Bugs
Topic: JgTiger rear armor
Replies: 48
Views: 1333

Re: JgTiger rear armor

Irrelevant blabla I already spotted all the mistakes... Even before you do! What I spotted was the following:- I would say that my conclusions of this whole topic are:- - Tiger1 and flak 88s shouldn't suffer that much penetrating the Croc from the rear. - 90mm guns and 17pdr guns shouldn't s...
by Jalis
29 Mar 2017, 21:31
Forum: Bugs
Topic: JgTiger rear armor
Replies: 48
Views: 1333

Re: JgTiger rear armor

Panzerblitz1 wrote::geek: Im not Czech :mrgreen:


It is not I forgot you. It is just you were not implicated in TT coding at start, nor later. Anyway you were present in past and actual era, that makes you unclassifiable.
by Jalis
29 Mar 2017, 19:19
Forum: Bugs
Topic: JgTiger rear armor
Replies: 48
Views: 1333

Re: JgTiger rear armor

just remove easily. Remove what? Do u mean that Croc's rear should be easily penetrated with 50mm Paks too?[code][/code] I point you avoided the question, but it is a common trick when answer could be embarrasing. Instead I can suggest you bk forum silent rule ; never answer to Jalis except if ...
by Jalis
29 Mar 2017, 16:36
Forum: Bugs
Topic: JgTiger rear armor
Replies: 48
Views: 1333

Re: JgTiger rear armor

So what's ur point here? Do u mean that Croc's rear should be easily penetrated with 50mm Paks too? Almost yes, just remove easily. I point you avoided the question, but it is a common trick when answer could be embarrasing. Instead I can suggest you bk forum silent rule ; never answer to J...
by Jalis
29 Mar 2017, 05:42
Forum: Bugs
Topic: JgTiger rear armor
Replies: 48
Views: 1333

Re: JgTiger rear armor

My point here... Realism is just a secondary part of the game, and not a primary one. Only both the game balance and fun factors are what is taken into account! It could be a great excuse to do anything. Chance for a Sherman or an hellcat to penetrate Jtiger rear is the same than for penetrate PZIV...
by Jalis
28 Mar 2017, 04:29
Forum: Bugs
Topic: JgTiger rear armor
Replies: 48
Views: 1333

Re: JgTiger rear armor

Idk how much more but ive read something of 102 on thickest parts. Thats i guess the reason it has churchill target table. The main reason is simply comet is a late addition at BK. To gain time and/or because at this time TT source were already unclear, Comet inherited Churchill TT. Easy and perhap...
by Jalis
18 Mar 2017, 22:55
Forum: Bugs
Topic: pak38 and pak40 vs Tiger/KT
Replies: 6
Views: 244

Re: pak38 and pak40 vs Tiger/KT

I had a thread about exactly this like a year ago or so. And it existed thread about it several years before. I think we had also private conversation about it with TT screenshot a long time ago. It is not an unknow flaw. Fact is, reworking enterly the TT is a long and time consuming work. It also ...

Go to advanced search