Search found 379 matches

by Jalis
18 Jun 2018, 20:28
Forum: Balancing & Suggestions
Topic: FOR THE LOVE OF GOD
Replies: 6
Views: 72

Re: FOR THE LOVE OF GOD

IIRC Veule les roses exist in 3vs3 and 4 vs 4.

What you need is ; start a deal with bk devs (perhaps maps creators). Then, if it is successful start to work on worldbuilder to make 3 vs 3 version from existing 4 v 4.

Summary stop whinning and start working.
by Jalis
18 Jun 2018, 18:59
Forum: Technical Support
Topic: No steam version
Replies: 10
Views: 353

Re: No steam version

It is half a month s pay in Burundi. Hmm perhaps is it the explanation why you have no burundi peoples at BK forum.
by Jalis
17 Jun 2018, 21:27
Forum: Balancing & Suggestions
Topic: FOR THE LOVE OF GOD
Replies: 6
Views: 72

Re: FOR THE LOVE OF GOD

Your title is rather strange since you suggest peoples love God or/and the inverse. We lack of evidences about that. Second, if peoples refuse to play 3vs3 on 4v4 map, there is no problem. They play 3v3 on 3v3 maps I presume. If you want to play 4v4 you just need to have at least 7 friends. But real...
by Jalis
07 Jun 2018, 04:10
Forum: Announcements
Topic: New Pzb39 Panzerjäger squad
Replies: 13
Views: 508

Re: New Pzb39 Panzerjäger squad

kwok wrote:trying to design factions/doctrines more specialized or well rounded?



Cracked disk spotted :lol:
by Jalis
06 Jun 2018, 20:56
Forum: Announcements
Topic: New Pzb39 Panzerjäger squad
Replies: 13
Views: 508

Re: New Pzb39 Panzerjäger squad

Damage. Jalis its the contrary, the Pzb39 historically had more penetration power than the Boys anti-tank rifle, but the model will be set to match the mod meta and the mod balance, the Pzb39 in Bk will not be superior to the Boys AT rifle for sure. You missed the question , I think, so I ask again...
by Jalis
06 Jun 2018, 17:54
Forum: Announcements
Topic: New Pzb39 Panzerjäger squad
Replies: 13
Views: 508

Re: New Pzb39 Panzerjäger squad

Damage. Have you decided an acceptable historical distortion (for balance) ; pzb39 - boys, same damage same cost, or will the pzb39 be less efficient due to very small projectile ?
by Jalis
29 May 2018, 14:38
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2381

Re: 5.1.5 beta v2

You are probably right, but except tanks who can act about alone ? Planes perhaps :lol:

What I want to say is ; dont be surprise if people love tanks so much. However everybody seems happy like that.
by Jalis
29 May 2018, 07:03
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2381

Re: 5.1.5 beta v2

Yes, and like a Russian tank officer said ; When we enter the tank we become blind and deaf. From a realistic point of view, it is a good thing, especially tank never opened fire while moving during the WWII. It was even forbidden for germans. If you see a tank firing while moving on WW2 archive mov...
by Jalis
29 May 2018, 01:00
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2381

Re: 5.1.5 beta v2

Being unable to see as far as you can aim a target directly with your gunsight (that means you see it with your eyes) wouldnt make much sense. Just because you want tank acting in total independence and without infantry support (who could be tank eyes). A tank able to act alone without support dont...
by Jalis
27 May 2018, 22:02
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2381

Re: 5.1.5 beta v2

Warhawk, we are really fed up you always reclaim something for allies, so here is the answer for you. Sherman 105 are capped to 1 because USA build only 4700 of it (and perhaps some 3500 M7 on M3 chassis in open casemate) When Axis built at the same time as many as 700 wespe and 700 hummel. It expla...
by Jalis
25 May 2018, 22:50
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2381

Re: 5.1.5 beta v2

You dont need to make a lot of demonstration ; loosing so much power at long range for a long barrel is typical from a poor aerodynamic shell. Even without claim what this shell is, you can, for sure, say what it cant be. Here it is obvious it cant be an APCBC shell. to be exact actual US 76 mm gun ...
by Jalis
25 May 2018, 19:31
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2381

Re: 5.1.5 beta v2

The US 76 mm and 90 mm APCBC ammo (I assume that is what's considered to be the default ammo). USA dont use the M62 APCBC ammo at BK, but the M79 AP which is a plain shell without filler. Same is true for 90 mm BK use the m77 by default, which is also an AP. So to stay logic, you can ask for damage...
by Jalis
25 May 2018, 02:12
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2381

Re: 5.1.5 beta v2

your changelog is far to be completed Pinocchio. And you even didn't provide us translation in Chinese, Czech, german, french, Italian, Spanish, russsian, polish and manx gaelic (one more evidence, if it was need, you try to fool us again.)
by Jalis
24 May 2018, 17:06
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4377

Re: 5.1.5 beta version

but all of this is irrelevant concerning our present goals concerning speed changes tests in bk. I m not sure peoples are interested by your goal or even remember or know what theses goals are. Consequences ; it is what your players are interested on, imo. Perhaps these players also feel you are no...
by Jalis
24 May 2018, 15:45
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4377

Re: 5.1.5 beta version

When Jalis said, that a KT was offroad 10 kph and thus as fast as a soldier can walk, why do we have made infantry walking three times as fast as a KT now? It is not as simple. Soldiers never walk at coh, they run. Add to that, except after a sprint, they are never tired, like tanks never ran out f...
by Jalis
24 May 2018, 00:31
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4377

Re: 5.1.5 beta version

What about Heavy tanks like the Jagdtiger and KT's? historical/realist data ; 10 km/h was usual cross country speed for a Tiger. It was probably less for a Ferdinand ; A walking man speed. All Of that on terrain MarKr displayed with photo in this post. However beta test just started. I tried it, de...
by Jalis
22 May 2018, 06:57
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4377

Re: 5.1.5 beta version

So the mod currently belongs more to the entire community as a whole.. rather than to a certain group of people! . It is wrong imo. It is a long long time pvp community have hijacked the game, despite it was, and still is a minority. It was a multipurpose mod up to 2013. Facts prove dev have final ...
by Jalis
20 May 2018, 15:20
Forum: Balancing & Suggestions
Topic: Docs Rework [Perspective]
Replies: 10
Views: 1014

Re: Docs Rework [Perspective]

Imo You would better to take high and think about a global normalisation. I will take terror example, then TH ; you thing about add and remove valuable things, but you still keep useless one. Worst you suggest to add cp for things nobody care (that is really a gift or perhaps you recognize inability...
by Jalis
09 Apr 2018, 11:32
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 8340

Re: 5.1.4 preview

marder vs classical light weapons bullet. Due to rather low penetration chance at bk, marder is really in danger only vs automatic weapons. However even in these conditions and even if crews are exposed to rear attack, I have some reserves to that. That why one my side I made marder imprevious to ri...
by Jalis
09 Apr 2018, 09:42
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 8340

Re: 5.1.4 preview

There is no Marder II at BK. the Geschutzwagen is a marder I. I dont remember the marder III had ever flank speed, but it is not really the problem. It leads to compare Marder III with Hellcat. Like most vehicles germans used during the war, the marder III was underpowered. It would be grotesque to ...
by Jalis
07 Apr 2018, 08:14
Forum: General - CoH1 / BKMOD1
Topic: open roof tanks
Replies: 1
Views: 278

Re: open roof tanks

You are once more something like 5 years late. Roughly it is not necessary to make a new ability. Using the target table is enough. On my side I use damage multiplier to raise damage effect for open structure vehicle. I introduced others specificities to these vehicles, that balance weakness and mad...
by Jalis
29 Mar 2018, 07:50
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 8340

Re: 5.1.4 preview

if really you want some historical basis. remember I said chance a 37 mm destroyed a big cat is low. If an Lucky pen occurs it will more like slightly damage the panzer. In western front ptr 41 anti tank rifle were used against tiger. Aiming and destroyed the tiger optic was enough to disable the he...
by Jalis
28 Mar 2018, 15:10
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 8340

Re: 5.1.4 preview

So the range advantage of Axis units is not really reflected here and even with proposed changes of e.g. +5 range to heavy guns it will still not reflect the real life conditions. Real life conditions would require you balance the mod for axis always loose. Also good gun and excellent aiming optics...
by Jalis
28 Mar 2018, 07:39
Forum: Technical Support
Topic: No steam version
Replies: 10
Views: 353

Re: No steam version

I just gave you the simpliest solution. DVD version allows to play solo, but not multiplayer (except lan). Steam allows you to play both solo and multi. So there is no reason to not go to steam ... except if you have no licence key. However in the last case it is not bk mod forum (for what I know) p...
by Jalis
27 Mar 2018, 18:03
Forum: Technical Support
Topic: No steam version
Replies: 10
Views: 353

Re: No steam version

easiest solution would be to register your opposing front licence on steam.
Install steam if you have not, then clic on add game (lower left corner). Then activate a product on steam : enter your licence key.

https://support.steampowered.com/kb_art ... -TFBN-1352

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