Search found 367 matches

by Jalis
25 May 2018, 02:12
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 8
Views: 181

Re: 5.1.5 beta v2

your changelog is far to be completed Pinocchio. And you even didn't provide us translation in Chinese, Czech, german, french, Italian, Spanish, russsian, polish and manx gaelic (one more evidence, if it was need, you try to fool us again.)
by Jalis
24 May 2018, 17:06
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 2253

Re: 5.1.5 beta version

but all of this is irrelevant concerning our present goals concerning speed changes tests in bk. I m not sure peoples are interested by your goal or even remember or know what theses goals are. Consequences ; it is what your players are interested on, imo. Perhaps these players also feel you are no...
by Jalis
24 May 2018, 15:45
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 2253

Re: 5.1.5 beta version

When Jalis said, that a KT was offroad 10 kph and thus as fast as a soldier can walk, why do we have made infantry walking three times as fast as a KT now? It is not as simple. Soldiers never walk at coh, they run. Add to that, except after a sprint, they are never tired, like tanks never ran out f...
by Jalis
24 May 2018, 00:31
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 2253

Re: 5.1.5 beta version

What about Heavy tanks like the Jagdtiger and KT's? historical/realist data ; 10 km/h was usual cross country speed for a Tiger. It was probably less for a Ferdinand ; A walking man speed. All Of that on terrain MarKr displayed with photo in this post. However beta test just started. I tried it, de...
by Jalis
22 May 2018, 06:57
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 2253

Re: 5.1.5 beta version

So the mod currently belongs more to the entire community as a whole.. rather than to a certain group of people! . It is wrong imo. It is a long long time pvp community have hijacked the game, despite it was, and still is a minority. It was a multipurpose mod up to 2013. Facts prove dev have final ...
by Jalis
20 May 2018, 15:20
Forum: Balancing & Suggestions
Topic: Docs Rework [Perspective]
Replies: 10
Views: 672

Re: Docs Rework [Perspective]

Imo You would better to take high and think about a global normalisation. I will take terror example, then TH ; you thing about add and remove valuable things, but you still keep useless one. Worst you suggest to add cp for things nobody care (that is really a gift or perhaps you recognize inability...
by Jalis
09 Apr 2018, 11:32
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 6565

Re: 5.1.4 preview

marder vs classical light weapons bullet. Due to rather low penetration chance at bk, marder is really in danger only vs automatic weapons. However even in these conditions and even if crews are exposed to rear attack, I have some reserves to that. That why one my side I made marder imprevious to ri...
by Jalis
09 Apr 2018, 09:42
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 6565

Re: 5.1.4 preview

There is no Marder II at BK. the Geschutzwagen is a marder I. I dont remember the marder III had ever flank speed, but it is not really the problem. It leads to compare Marder III with Hellcat. Like most vehicles germans used during the war, the marder III was underpowered. It would be grotesque to ...
by Jalis
07 Apr 2018, 08:14
Forum: General - CoH1 / BKMOD1
Topic: open roof tanks
Replies: 1
Views: 212

Re: open roof tanks

You are once more something like 5 years late. Roughly it is not necessary to make a new ability. Using the target table is enough. On my side I use damage multiplier to raise damage effect for open structure vehicle. I introduced others specificities to these vehicles, that balance weakness and mad...
by Jalis
29 Mar 2018, 07:50
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 6565

Re: 5.1.4 preview

if really you want some historical basis. remember I said chance a 37 mm destroyed a big cat is low. If an Lucky pen occurs it will more like slightly damage the panzer. In western front ptr 41 anti tank rifle were used against tiger. Aiming and destroyed the tiger optic was enough to disable the he...
by Jalis
28 Mar 2018, 15:10
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 6565

Re: 5.1.4 preview

So the range advantage of Axis units is not really reflected here and even with proposed changes of e.g. +5 range to heavy guns it will still not reflect the real life conditions. Real life conditions would require you balance the mod for axis always loose. Also good gun and excellent aiming optics...
by Jalis
28 Mar 2018, 07:39
Forum: Technical Support
Topic: No steam version
Replies: 5
Views: 211

Re: No steam version

I just gave you the simpliest solution. DVD version allows to play solo, but not multiplayer (except lan). Steam allows you to play both solo and multi. So there is no reason to not go to steam ... except if you have no licence key. However in the last case it is not bk mod forum (for what I know) p...
by Jalis
27 Mar 2018, 18:03
Forum: Technical Support
Topic: No steam version
Replies: 5
Views: 211

Re: No steam version

easiest solution would be to register your opposing front licence on steam.
Install steam if you have not, then clic on add game (lower left corner). Then activate a product on steam : enter your licence key.

https://support.steampowered.com/kb_art ... -TFBN-1352
by Jalis
16 Mar 2018, 09:08
Forum: General - CoH1 / BKMOD1
Topic: Blitzkrieg MOD HD on steam
Replies: 1
Views: 540

Re: Blitzkrieg MOD HD on steam

For what I heard it is due to technical problems specific to steam and related to BK mod launcher.
by Jalis
16 Mar 2018, 02:45
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)
Replies: 14
Views: 523

Re: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)

Understand. Like said, historically the pak 36 was not exceptional (euphemism). On my side I had problem with it, and quickly understood it was hard to balance according its low historical performance. You ask for it the same price than for the US M6, even not close, especially if you are already in...
by Jalis
16 Mar 2018, 01:57
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)
Replies: 14
Views: 523

Re: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)

Kronoz ; I m a bit surprised. I understand what you means and it is well explained. However I m not sure it is suitable to compare -- apple with apple -- both is game and historical context. Especially with low caliber, stats have to be display with usual ammo, so pzgr 39 for the pak 36. According y...
by Jalis
15 Mar 2018, 22:28
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)
Replies: 14
Views: 523

Re: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)

i have a question pe 37mm halftrack is better in my opinion cause it has more abilities. Unlike the pak 38 50 mm which is overpowered (or overcheated) the pak 36 is quite accurately coded at bk. Roughly it is a rather bad gun especially if you compare it to its allies counterpart. chance to score a...
by Jalis
15 Mar 2018, 22:28
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)
Replies: 14
Views: 523

Re: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)

i have a question pe 37mm halftrack is better in my opinion cause it has more abilities. Unlike the pak 38 50 mm which is overpowered (or overcheated) the pak 36 is quite accurately coded at bk. Roughly it is a rather bad gun especially if you compare it to its allies counterpart. chance to score a...
by Jalis
09 Mar 2018, 18:37
Forum: Balancing & Suggestions
Topic: RE Doc?
Replies: 67
Views: 1865

Re: RE Doc?

As I never really understood why Achilles should ever have HE rounds, Hetzers for example don't have it.. even the M10 Wolverine doesn't. Explanation may be historical. Yes old dev team had knowledge with these bullshit :lol: . (it is why I think pseudo mistakes are intentionals). German th like jp...
by Jalis
07 Mar 2018, 22:20
Forum: Bugs
Topic: [v5.1.3] Nebelwerfer won't shoot after moving.
Replies: 6
Views: 235

Re: [v5.1.3] Nebelwerfer won't shoot after moving.

if the problem is not completely specific to BK, the mod just made the problem worst over Vcoh. Problems occurs with infantry mobile arty, and sometime with mecanized as well when the weapon is not on a flat ground. However at vcoh a nebelwerfer (for exemple) just dont fire. The attack icon is enlig...
by Jalis
06 Mar 2018, 15:47
Forum: General - CoH1 / BKMOD1
Topic: Axis doctrines rework!
Replies: 59
Views: 1920

Re: Axis doctrines rework!

.
by Jalis
05 Mar 2018, 08:02
Forum: General - CoH1 / BKMOD1
Topic: Axis doctrines rework!
Replies: 59
Views: 1920

Re: Axis doctrines rework!

Dont tell me now that US armor needs the SP. The only reason they need it is bc all other guns are broken. Sure, that way we can "create" a "need". Broken is a word to use in case of accidental mistake. When it had been made in conscience to serve a purpose the adequate word is ...
by Jalis
04 Mar 2018, 08:45
Forum: General - CoH1 / BKMOD1
Topic: Axis doctrines rework!
Replies: 59
Views: 1920

Re: Axis doctrines rework!

Excuse me Seha but for me why Pz III is so important for balance was not clearly explained. You speak about very blurred argumention such as -- Breakthrough doctrine on the other hand could be about light armored and cheap stuff (Pz3 and Pz4) -- An allusion to stormtrooper could be related to bk fac...
by Jalis
04 Mar 2018, 07:26
Forum: General - CoH1 / BKMOD1
Topic: Axis doctrines rework!
Replies: 59
Views: 1920

Re: Axis doctrines rework!

you reported yourself ?

Do you realize you spent all this time, not to say us why Pz III is important for bk, nor in which faction, nor how it could be useful to balance pvp.

No all your energy havnt been spent to defend your cause, but just to forbid others to speak. :roll:
by Jalis
04 Mar 2018, 07:04
Forum: General - CoH1 / BKMOD1
Topic: Axis doctrines rework!
Replies: 59
Views: 1920

Re: Axis doctrines rework!

??? Wake up, it is not balance section to try to make me shut for fallacious reason. Change your glasses, we are on the general coh1. I gave my opinion why PZ III have nothing to do here for historical reason, but you on an other hand, you gave no valid nor specific reasons, even not for balance. So...

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