Search found 3166 matches

by Warhawks97
19 Dec 2018, 00:39
Forum: Balancing & Suggestions
Topic: TH doc unlocks and upgrades
Replies: 17
Views: 212

Re: TH doc unlocks and upgrades

patches ago it felt much much harder to get through axis defenses as US without RA support bc: 1. US arty was far inferior to axis 2. US arty came late 3. The damage dealed by artillery was not balanced and in a big favour of axis. Best example were damage taken by tanks from arty. So while axis cam...
by Warhawks97
19 Dec 2018, 00:03
Forum: Balancing & Suggestions
Topic: TH doc unlocks and upgrades
Replies: 17
Views: 212

Re: TH doc unlocks and upgrades

Do you guys know how shit the TH tanks would be without Zimmerzeit? just as shitty as all the other tanks that get penetrated twice and instantly explode. Dont see why TH tanks should survive 33%-100% more hits than other tanks and still be able to spam them to all hell. You kill one TH hellspawn a...
by Warhawks97
18 Dec 2018, 21:49
Forum: Balancing & Suggestions
Topic: TH doc unlocks and upgrades
Replies: 17
Views: 212

Re: TH doc unlocks and upgrades

@shanks: Nice, you uploaded two games from duclair. I am not even going to waste my time anymore with these "duclair/autry games" that shall "proof" something. I played these maps up and down long before you even knew about BK mod. These maps are the best example how maps can mak...
by Warhawks97
18 Dec 2018, 21:37
Forum: Balancing & Suggestions
Topic: US anti tank mines and inf doc unlocks.
Replies: 6
Views: 86

Re: US anti tank mines and inf doc unlocks.

I don't think it's the cost that's the problem but the build time. Lots of people like using the M8 mine because of how fast it plants, you can get the M8 to lay a multi-purpose mine in 2-3 seconds. Meanwhile it takes forever for infantry squads to lay down anti-tank mines. Problem also is how vuln...
by Warhawks97
18 Dec 2018, 15:16
Forum: General - CoH1 / BKMOD1
Topic: How far are long, medium and short ranges?
Replies: 8
Views: 131

Re: How far are long, medium and short ranges?

Bolt actions have often 45-40% accuracy at max range. 35% is for the Volksgrens bolt action. Others like pios or so have even less accuracy with bolts. And rangers with semi have also 40% accuracy bc they are elite units. The 5 sec reload for tanks got removed (Elephant, Tank IV´s, Jagdpanther etc h...
by Warhawks97
18 Dec 2018, 15:12
Forum: Balancing & Suggestions
Topic: US anti tank mines and inf doc unlocks.
Replies: 6
Views: 86

Re: US anti tank mines and inf doc unlocks.

from my experience, not many people use AT mines including the ones made available universally for US faction. What would you say would make the doctrine based mine different from the base available mine? Obviously more ways to tackle late game Panther roll-out more effectively? I used the TH doc a...
by Warhawks97
18 Dec 2018, 15:06
Forum: Balancing & Suggestions
Topic: TH doc unlocks and upgrades
Replies: 17
Views: 212

Re: TH doc unlocks and upgrades

Well, i didnt want it to make more defensive overall, just thought that it would allow quicker relocating your ambushes according to the sightings on the map (where you cans see vehicle movment). my main goal was to make TH doc more unique in its playstyle and kind of nasty anti tank warfare. And si...
by Warhawks97
17 Dec 2018, 22:03
Forum: Balancing & Suggestions
Topic: TH doc unlocks and upgrades
Replies: 17
Views: 212

Re: TH doc unlocks and upgrades

If you can quickly relocate and re-ambush fast. If you combine the ability to detect vehicles on the mini map with inf and quickly setting an ambush, it deos help to surive. Also infantry should be more or less the natural weakness of TH doc. Also its not that TH has no tools to deal with inf.... ss...
by Warhawks97
17 Dec 2018, 20:43
Forum: Balancing & Suggestions
Topic: TH doc unlocks and upgrades
Replies: 17
Views: 212

TH doc unlocks and upgrades

Recently i thought about the stuff being said in the luftwaffe doc and inconsistency of the ambush values such as detection range etc. I just write down two plain changes: 1. Replace Zimmerit unlock which turns average HP TD´s into very durable tanks that can absorb many penetration hits and damage ...
by Warhawks97
17 Dec 2018, 20:26
Forum: Balancing & Suggestions
Topic: US anti tank mines and inf doc unlocks.
Replies: 6
Views: 86

US anti tank mines and inf doc unlocks.

Not long ago the AT mines in the armor doctrine were moved from doctrine tree unlock and became a WSC upgrade. But lets be honest, which armor player is currently using these mines? Most of the time armor player do not have the time, micro attention or res to use them. There is at best a single or t...
by Warhawks97
17 Dec 2018, 20:06
Forum: General - CoH1 / BKMOD1
Topic: How far are long, medium and short ranges?
Replies: 8
Views: 131

Re: How far are long, medium and short ranges?

What short and long range is is very different from weapon to weapon.. I give an example for rifles: From short to long: 15/25/35/48.... Translated it means from 0-15 is short range, 15 to 25 mid range, 25 to 35 is long range, 35-48 distant and beyond that to 60 range (max shooting range) the value ...
by Warhawks97
16 Dec 2018, 17:01
Forum: General - CoH1 / BKMOD1
Topic: Are Tank Commanders worth it?
Replies: 8
Views: 130

Re: Are Tank Commanders worth it?

15% less taken damage is a lot and does help not to get oneshoted by regular shots that often. And i dont think tanks are engaging tanks usually. I would rather say that superior tank engaging weaker tanks or anti tank weapons attack tanks. Take as example a 75 mm or US 76 mm gun engaging a tank fro...
by Warhawks97
15 Dec 2018, 22:47
Forum: General - CoH1 / BKMOD1
Topic: Are Tank Commanders worth it?
Replies: 8
Views: 130

Re: Are Tank Commanders worth it?

depending on vet lvl.

vet 1: 15% faster reload

vet 2: 25% higher accuracy

vet 3: 15% less received damage


If i am not mistaken.
by Warhawks97
15 Dec 2018, 18:02
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 83
Views: 8678

Re: Poor Doctrine Design - Luft

Having all at weapons in one squad is risky...Just one dies and you gave lost a shot...or one HE shot and all AT is lost. However, menicus idea about crates is nice. About defenses I wouldn't put all inf together with 88 etc. 88 should get linked to luftwaffe pios of course. But gebis and fallis ser...
by Warhawks97
13 Dec 2018, 21:32
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 83
Views: 8678

Re: Poor Doctrine Design - Luft

as i said, the past few times i played luft i got max 2 para units and everything else was vampire, two hetzer, mortar and spamming sd2 to secure places i cant guard with troops.

Simply changing values wont fix much.
by Warhawks97
13 Dec 2018, 18:57
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 83
Views: 8678

Re: Poor Doctrine Design - Luft

What menicus said is true against 90% of the meta Luft players (including those considered decent players) bc most of them want to get as many para troops on the field as fast as possible. They rush out 2 gebis and 2 rg 5 before they build the tank hunter or support command which they first start to...
by Warhawks97
12 Dec 2018, 19:27
Forum: General - CoH1 / BKMOD1
Topic: There's nothing worse than...
Replies: 10
Views: 431

Re: There's nothing worse than...

I had this issue with PE. I used to have the logistic company first and when i started with Kampfgruppe first, i did build a second one thinking that ive got the logistoc first.....

see it positiv, you can build two units at once... as US: More spam at once :D
by Warhawks97
12 Dec 2018, 17:38
Forum: Off-Topic
Topic: OMG there's a new dev team member! (Topic split)
Replies: 18
Views: 377

Re: OMG there's a new dev team member! (Topic split)

I dont think kwok is more objective than any other player or that his views on issues are based on his own prefered playstyle. (objectivness doesnt exist). What i hope for is that proposed doctrine changes will make progress. However, he exaggerated a bit with Luftwaffe rework (like entire CP unlock...
by Warhawks97
11 Dec 2018, 19:51
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 531

Re: 50 gauge a little OP or too much maybe?? recce

believe me, with current damage systems etc everything would turn into arty party bc nobody will ever try to bet out of cover unless every tree is dead and every crater hit by bombs.
by Warhawks97
11 Dec 2018, 19:34
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 531

Re: 50 gauge a little OP or too much maybe?? recce

technically and from a realistic perspetcive everything could camo. I think spearhead mod did something similiar but it ended up in "everything hiding" and everything dying that comes out of cover, at least in some matches it was this way.
by Warhawks97
11 Dec 2018, 18:09
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 531

Re: 50 gauge a little OP or too much maybe?? recce

The Gun mounted in the Jagdpanther was probably the most formidable anti gun during the entire war.(...) and that combined with your obscession with "consistency" (e.g. your post about "inconsistent 20mm guns") makes me wonder why I haven't heard any suggestions from you to impl...
by Warhawks97
11 Dec 2018, 14:17
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 531

Re: 50 gauge a little OP or too much maybe?? recce

crap, really? i thought we got rid of all that tread braker nonsense aka magical harry potter immobilizing spell. Jeez, every time the Treadbreaker gets mentioned you come up with this kind of talk. You act as if it was some sci-fi thing but since you often come up with the "realism" argu...
by Warhawks97
09 Dec 2018, 23:21
Forum: Announcements
Topic: Translations
Replies: 186
Views: 24184

Re: Translations

Schwache Panzerung durchschlagen


That would be the direct german translation.
by Warhawks97
09 Dec 2018, 16:22
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 531

Re: 50 gauge a little OP or too much maybe?? recce

28mm car is a funny unit because the real counter to stuff like M8 (and even the Recce) is the 37mm halftrack because it has Tread Breaker. 'Tread Breaker' makes you think of immobilizing tanks but for vehicles on wheels it destroys their engine and since the 37mm halftrack has 65 range you can jus...
by Warhawks97
09 Dec 2018, 16:14
Forum: Balancing & Suggestions
Topic: Airborne SAS
Replies: 11
Views: 358

Re: Airborne SAS

Luftwaffe inf is the strongest inf at the time it arrives (esspecially gebis=. No inf unit can beat it 1 vs 1, first in the later stages other inf becomes competetive after upgrades. But as said, we shouldnt copy this luftwaffe way and instead do it the other way arround, with doctrinal unlocks/upgr...

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