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by Warhawks97
22 Feb 2018, 12:41
Forum: Matchmaking & Strategies
Topic: Super Pershing last stand?
Replies: 9
Views: 310

Re: Super Pershing last stand?

I am short in time generally. And if i get time to get to a game its then not more than 30-45 mins in a row usually. And i dont want to leave games in case they take longer. And a major work is ahead of me. A work i wanted to have finished in the past already but got delayed. That will probably take...
by Warhawks97
20 Feb 2018, 20:45
Forum: Matchmaking & Strategies
Topic: Super Pershing last stand?
Replies: 9
Views: 310

Re: Super Pershing last stand?

I would never go tiger when facing armor doc. I prefer to outspam them with tank IV´s. I also switched over to Stug IV since HE rounds work. One good HE and you might have vet 1 and tada, a nice td that counters armor doc. Two of these things and you can almost write gg to armor doc. Also its always...
by Warhawks97
19 Feb 2018, 14:17
Forum: Matchmaking & Strategies
Topic: Super Pershing last stand?
Replies: 9
Views: 310

Re: Super Pershing last stand?

I had the time now to watch more of that game. But a few things i dont get: 1. Why getting tiger? 2. Why did you play literally without spotters. I would never get a tiger without having an idea what my enemie has 3. Why you guys didnt simply continue to get out Panzer IV J´s, Hetzers and 20 mm arme...
by Warhawks97
19 Feb 2018, 00:31
Forum: General - CoH1 / BKMOD1
Topic: Comprehensive 5.1.3 Feedback
Replies: 17
Views: 497

Re: Comprehensive 5.1.3 Feedback

So them working as they do is actually correct. just that they fall from the sky without any airplane involved :D And they had little ammount of HE and used against soft targets. Would be nice if it would work like that in BK as well. It could damage vehicles but not killing them with just 3 hits o...
by Warhawks97
18 Feb 2018, 14:38
Forum: General - CoH1 / BKMOD1
Topic: Comprehensive 5.1.3 Feedback
Replies: 17
Views: 497

Re: Comprehensive 5.1.3 Feedback

Butterfly bombs were no mines so far. Thy got dropped like normal bombs above enemies and exploding by contact. There had been a version of mines but rarley used or just developed. Practically its not impossible to lay mines in enemie territory. By ground forces, airplanes or ships. The effeciency a...
by Warhawks97
17 Feb 2018, 23:16
Forum: Balancing & Suggestions
Topic: Riflemen the new Fjr?
Replies: 30
Views: 666

Re: Riflemen the new Fjr?

These lads cost 255MP but they can rape assault grenadiers and grens that cost 350 mp + , how does this make sense? By the time you have 2x grens, they field 3 riflemen at the same time. My grens were shooting at these guys in red cover and they just ate that shit for breakfast. (...) [ While I don...
by Warhawks97
16 Feb 2018, 11:56
Forum: Balancing & Suggestions
Topic: Riflemen the new Fjr?
Replies: 30
Views: 666

Re: Riflemen the new Fjr?

I said "few % points" - if it goes down by even as little as 3% then it will underline the intended advantage to Kar98s at longer ranges but at closer range it will not really change anything for Riflemen, especially if Volks will be able to get MP40s faster. So why making changes at all?...
by Warhawks97
16 Feb 2018, 00:00
Forum: Balancing & Suggestions
Topic: Riflemen the new Fjr?
Replies: 30
Views: 666

Re: Riflemen the new Fjr?

Pls, markr. Dont touch the rifles again. Just go ahead with changes on the vehicles. All of them. I think that would reshape early game balance already. The rifles will need their current stats when the jeep isnt so "beasty" anymore. Esspecially when volks can get the MP 40 right away it w...
by Warhawks97
15 Feb 2018, 23:21
Forum: General - CoH1 / BKMOD1
Topic: Comprehensive 5.1.3 Feedback
Replies: 17
Views: 497

Re: Comprehensive 5.1.3 Feedback

Devilfish wrote:Hello, my suggestions:
-Remove flank speed from every vehicle in the game


why not

-Make every single TD in the mod auto-fire from ambush and include button for hold fire


yeah. pls.
by Warhawks97
15 Feb 2018, 19:14
Forum: General - CoH1 / BKMOD1
Topic: Comprehensive 5.1.3 Feedback
Replies: 17
Views: 497

Re: Comprehensive 5.1.3 Feedback

Bugs: 7. yes (also to range increase in exchange for reload time increase to emphasize more on offensives). Also why does this unit has more HP than a normal panther. This i just a normal question for which answer i am waiting for a long time already. suggestion: 1. I have no opinion here. I dont li...
by Warhawks97
15 Feb 2018, 19:02
Forum: Balancing & Suggestions
Topic: Riflemen the new Fjr?
Replies: 30
Views: 666

Re: Riflemen the new Fjr?

Jeeps/Schwimms can be tweaked...many patches ago we upgraded the jeep's pea-shooter to a capable MG but I think we did not touch its durability, and durability was (iirc) set higher because of low firepower. Jeeps still have more HP than Schwimms and way more HP than Motorcycles. In this regard Sch...
by Warhawks97
13 Feb 2018, 22:06
Forum: Balancing & Suggestions
Topic: Riflemen the new Fjr?
Replies: 30
Views: 666

Re: Riflemen the new Fjr?

its funny. In the games ive played i never felt the rifles are any sort of issue. I had more issues with jeeps that prevent my volks from going from cover to cover, taking many shots while also killing schwimm 1 vs 1. Also rifles take down schwimm much faster as volks the jeep. So from my perspectiv...
by Warhawks97
12 Feb 2018, 20:39
Forum: Balancing & Suggestions
Topic: Riflemen the new Fjr?
Replies: 30
Views: 666

Re: Riflemen the new Fjr?

These lads cost 255MP but they can rape assault grenadiers and grens that cost 350 mp +, how does this make sense? How do you use them? The M1 Garand is working differently compared to bolt action rifles. Before they were simply worse than those, now they cant be compared anymore. M1 is a semi rifl...
by Warhawks97
08 Feb 2018, 18:33
Forum: Matchmaking & Strategies
Topic: ACE Panther
Replies: 6
Views: 230

Re: ACE Panther

SP managed to engage a Nashorn frontally... So, I think it's the player's fault there! I believe the exact same would happen if a KT would just drive itself into an ambush.. there are also several ways to kill the KT. The whole point of an ambush is that it ambushes an enemie. If everybody would kn...
by Warhawks97
07 Feb 2018, 22:57
Forum: Matchmaking & Strategies
Topic: ACE Panther
Replies: 6
Views: 230

Re: ACE Panther

lol, you fought vs major sturmgeist. He was the first player ive met in BK mod. It was back in 2011/12. He stopped in 2012/13 and came back in november/December 2017. Min 38:08-38:18: Thats why kwok is so right with this: http://forum.bkmod.net/viewtopic.php?f=15&t=2498 But lets be honest. There...
by Warhawks97
06 Feb 2018, 22:25
Forum: Matchmaking & Strategies
Topic: power of TH!!!!
Replies: 18
Views: 449

Re: power of TH!!!!

@hawks...I really think that Jumbo is not the same as before, I was using armor doc, and it became relatively stronger, you should try it now, play a pvp and you will see, but it depends a lot on other doctrines, only that needs to be improved, i think i know its got stronger :D Before i ate a jumb...
by Warhawks97
06 Feb 2018, 21:31
Forum: General - CoH1 / BKMOD1
Topic: Sturmtiger
Replies: 53
Views: 1573

Re: Sturmtiger

500 for Hellcat and Achilles, 550 for M10, 600 for jacks A and Hetzer, 650 for Jagdpanzer IV. But that makes me curious. Why has the Jagdpanzer IV more health than a tank IV H/J from wehrmacht (which has 636) and more than shermans. The PE Tank IV H/J seem to have 650 as well. I thought that the Het...
by Warhawks97
06 Feb 2018, 21:06
Forum: Matchmaking & Strategies
Topic: power of TH!!!!
Replies: 18
Views: 449

Re: power of TH!!!!

@Hawks Alright, I guess I get your point now.. but you seem so obsessed about using "cheap" stuff rather than expensive ones... I mean, perhaps it's less risky for sure and could have been a better choice too.. but the game isn't always fun without some expensive units running around, act...
by Warhawks97
06 Feb 2018, 15:29
Forum: Balancing & Suggestions
Topic: Suggestion: "Realistic" Vehicle Acceleration and Turn Rate
Replies: 21
Views: 602

Re: Suggestion: "Realistic" Vehicle Acceleration and Turn Rate

@warhawks And I wasn't writing directly describing you, almost ALL high level players dick around with pumas, sct cars, daimlers, etc. Pumas are definitely a HUGE culprit and probably one of the biggest reasons why I started such a topic. I think it's stupid the amount of skill not required for a p...
by Warhawks97
06 Feb 2018, 15:02
Forum: Matchmaking & Strategies
Topic: power of TH!!!!
Replies: 18
Views: 449

Re: power of TH!!!!

Checking res etc i wouldnt say allis won that. No matter if shanks had left or not, the Jagdtiger made it. Just shanks didnt know perhaps that JT is coming. All sides made many mistakes and in both games armor doc hasnt been played well or at least correctly adjusted. Going for the most expensive sh...
by Warhawks97
05 Feb 2018, 15:35
Forum: General - CoH1 / BKMOD1
Topic: Sturmtiger
Replies: 53
Views: 1573

Re: Sturmtiger

Low HP? but with zimmerit need 3 bazooka hit to kill hetzer, 6 bazookas have good chanse... but it have flank speed, and can kill infantry with gun... Yeah okay irl hetzer have better armor than L48, but why cost so low? And not only jumbo, same with pershing and churchill. Well. The health is 600....
by Warhawks97
05 Feb 2018, 02:14
Forum: Matchmaking & Strategies
Topic: power of TH!!!!
Replies: 18
Views: 449

Re: power of TH!!!!

the early game is very funny. First the double sniper, then the schwimmwagen counter. You destroyed your opponent twice in a row. But funny is that estado got what you may have needed (50 mm AT when sherman came) and you had what estado needed (your fallis did well right after deployment. But intere...
by Warhawks97
05 Feb 2018, 01:38
Forum: General - CoH1 / BKMOD1
Topic: Sturmtiger
Replies: 53
Views: 1573

Re: Sturmtiger

Fuck zimmerit. And make hetzers easier to hit. It's understandable that tank destoryers destroy tanks. But they really put the rest of us to ashame. Well, they are slightly harder to hit than normal tanks. But nothing "OP" for a unit of a size of the hetzer. It has low HP as well. More fu...
by Warhawks97
04 Feb 2018, 00:12
Forum: Matchmaking & Strategies
Topic: Power of US Armor!
Replies: 19
Views: 399

Re: Power of US Armor!

Oh... the scoreboard. Really? again? You know that WH gets no points for vet units survivng? You know that para reinforce count as "build" thus giving you billion of points? K/D? When i play as PE and losing 10 krads, does it mean i am worse than my teammate losing 2 tigers? I mean i lost ...
by Warhawks97
03 Feb 2018, 17:48
Forum: Matchmaking & Strategies
Topic: Power of US Armor!
Replies: 19
Views: 399

Re: Power of US Armor!

thats why i always have some vehicles... m20, greyhound, m16... exactly to prevent stuff as this schwimmwagen action. But its not that this action was "just extrem luck". I frequently used schwimmwagens (best when in pair with a 20 mm puma) to overcome defenses including AT guns. Spamming ...

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