Search found 2165 matches

by Warhawks97
28 Jun 2017, 12:49
Forum: Ask an Expert
Topic: Capture speeds of units
Replies: 5
Views: 165

Re: Capture speeds of units

sgtToni95 wrote:
Kr0noZ wrote: decapping is a lot faster than capping with the german variant


What do you mean here? are there different speeds from neutralizing to capturing sectors?


Actually yes. The Tanks decap faster as they cap.
by Warhawks97
27 Jun 2017, 17:32
Forum: Balancing & Suggestions
Topic: Should the 95mm Cromwell stay in RAF doctrine?
Replies: 21
Views: 419

Re: Should the 95mm Cromwell stay in RAF doctrine?

Thx a lot for that detailed information Kronoz.
And greetings to Ruhrpottpatriot. he did a good job in the forum. I remember him quite well.
by Warhawks97
26 Jun 2017, 22:13
Forum: Balancing & Suggestions
Topic: Should the 95mm Cromwell stay in RAF doctrine?
Replies: 21
Views: 419

Re: Should the 95mm Cromwell stay in RAF doctrine?

About this faction design stuff. Its being discussed over years. At the end there was the saying that allied are specialised, axis multi role (which i always disagreed to) since it makes doctrines literally useless. We could axis just as well sepperate into WH and PE and forget about docs entirely. ...
by Warhawks97
26 Jun 2017, 21:52
Forum: Balancing & Suggestions
Topic: General discussion on the recent balance
Replies: 36
Views: 928

Re: General discussion on the recent balance

Interesting topics. Read it almost entirely. Good posts from illa, kwok and others. But it somehow got funny when it ended up with triage center discussion etc. Sukin was in particular right when he stated that axis are never really attacking but rather "pushing their defense forward" or o...
by Warhawks97
13 Jun 2017, 21:52
Forum: General - CoH1 / BKMOD1
Topic: New unit?
Replies: 70
Views: 1140

Re: New unit?

Oh... 4 pages now. Well. At first the so called "game principal" - Hendeld AT= no crawl- was used to justify either crawl for all Hendheld AT weapons or no crawl for all of them. Reasonable counter argument: There are different types of hendheld AT weapons with pros and cons. Schreck is si...
by Warhawks97
13 Jun 2017, 13:26
Forum: General - CoH1 / BKMOD1
Topic: New unit?
Replies: 70
Views: 1140

Re: New unit?

I dont get the actual problem. oO When schreck disable crawl for all units (for axis and allis) why is it then unfair? Coz of game principles? Hendeld AT= unable to crawl? Why? coz both are hendheld AT weapons? Shall submachine guns act like rifles because they are anti infantry weapons? I think no....
by Warhawks97
09 Jun 2017, 12:37
Forum: Matchmaking & Strategies
Topic: Shit 3v3
Replies: 31
Views: 598

Re: Shit 3v3

As you said it, the 88 suffers accuracy penalty against smoke when it fires AP (but has extrem high basic accuracy) vs moving M8 greyhound the 88 accuracy should then be 13,5% when smoke is applied. So that might work. But thats just another illogicalness. Why shouldnt apply on HE rounds as well? I ...
by Warhawks97
08 Jun 2017, 21:11
Forum: Matchmaking & Strategies
Topic: Shit 3v3
Replies: 31
Views: 598

Re: Shit 3v3

I get ur point, the balance talk was firstly brought by JimQwilleran though, so i was responding to that. fine Yet, i actually wouldn't mind if some accuracy nerf would apply on 88s in smoke. However, there are a lot of things that are controversial the exact same way... For example, Bazookas, PIAT...
by Warhawks97
08 Jun 2017, 20:50
Forum: Matchmaking & Strategies
Topic: Shit 3v3
Replies: 31
Views: 598

Re: Shit 3v3

What have mortars to do with that? Direct fireing units have accuracy nerf when their targets are covered in smoke (or if they are staying in smoke themselfs). Thats how i think its supposed to be. Thats the entire purpose of smoke. Indirect fireing units working different here. They more or less sh...
by Warhawks97
08 Jun 2017, 19:45
Forum: Matchmaking & Strategies
Topic: Shit 3v3
Replies: 31
Views: 598

Re: Shit 3v3

@Kwok: Idk. Am I? @Tiger: Where did i talk about balance? I just wanted to help players that they dont run into a trap when using smoke. With smoke you can go over many things, just not over 88. That was my whole point. I dont care what is balanced and what is not. I listed facts and gave a warning ...
by Warhawks97
08 Jun 2017, 13:39
Forum: Matchmaking & Strategies
Topic: Shit 3v3
Replies: 31
Views: 598

Re: Shit 3v3

Well. Depends. The 88 is pretty accurate. The AP standard accuracy is (short to distant) 1/1/0.9/0.9. As comparison: Tiger 88 AP shell has 1/1/0.75/0.75 Pak 40 has 1/0.85/0.75/0.65 This are the Standard accuracy values. The 88 HE standard accuracy is: 1/0.8/0.6/0.5 It suffers no accuracy penalties a...
by Warhawks97
07 Jun 2017, 13:35
Forum: Bugs
Topic: Crash mainly during RAF airstrikes?
Replies: 2
Views: 151

Re: Crash mainly during RAF airstrikes?

I've noticed I've always gotten a bugsplat error report crash whenever a RAF airstrike ( Rocket /Frag Strike) occurs during a game. I'm not sure whether it is a graphical bug crash because other players do not crash in game while I crash Before i bought my new pc two years ago i had the same proble...
by Warhawks97
07 Jun 2017, 12:37
Forum: Bugs
Topic: Tank hunters wont ambush!
Replies: 21
Views: 746

Re: Tank hunters wont ambush!

I still dont belive its map related or that axis have less options to hide. I even tested it once with a mate. While i could ambush my TD´s he couldnt do so with the exact same unit on the exact same spot in the exact same test game. This would indicate that it is not map related but on the other h...
by Warhawks97
07 Jun 2017, 12:22
Forum: General Discussions on Strategy and Theory
Topic: PvP tactics, and key units.
Replies: 12
Views: 598

Re: PvP tactics, and key units.

the marines did not fight in Europe, they were in the Pacific theatre I didnt even know that.Thought some of them were used on Normandy, since..ehm, its kinda best field for them, right.And also, u made me interested in Rangers founding history. To my shame, i thought they were, again, same ex-mari...
by Warhawks97
07 Jun 2017, 12:04
Forum: Matchmaking & Strategies
Topic: Shit 3v3
Replies: 31
Views: 598

Re: Shit 3v3

Actually.. i can't remember if smoke modifies damage... I saw it in vcoh2 which i removed It seems that 88 HE has no accuracy penalties due to use of smoke. Same against units in light cover, the 88 HE still has no accuracy penalties, just small damage reduction (0.75 modifier) 88 AP seems to have ...
by Warhawks97
15 May 2017, 19:45
Forum: Bugs
Topic: Tank hunters wont ambush!
Replies: 21
Views: 746

Re: Tank hunters wont ambush!

Well. Is that a change ysou did? Coz i ambushed axis td´s in craters million of times over years. Also i had moments in which one jagdpanzer IV could ambush on a certain spot while the second one (in same game) could not. I had a game in which i could ambush Hetzer and Jagdpanther in a crater while ...
by Warhawks97
11 May 2017, 10:39
Forum: Bugs
Topic: Tank hunters wont ambush!
Replies: 21
Views: 746

Re: Tank hunters wont ambush!

I have an idea. Markr can you check one thing? For example when you have Stug IV, it has ambush ability. In it's requirements there is stated: "requires bushes or trees OR vehicle to be in cover". That means it can ambush also when standing in a crater. My point is, maybe some TD like Jag...
by Warhawks97
09 May 2017, 16:35
Forum: General - CoH1 / BKMOD1
Topic: Re: DONT play with Dragononablade and Sunziom
Replies: 2
Views: 312

Re: Re: DONT play with Dragononablade and Sunziom

I dont get the problem. Yeah, i see the strategic points. And i know that there are maps at which you can do some funny stuff with scout cars (same goes for CW trucks) by making an easily reachable sector hard to cap coz its locked by a unit miles away. I think strategic points have their name for a...
by Warhawks97
28 Apr 2017, 00:32
Forum: General - CoH1 / BKMOD1
Topic: Camo
Replies: 17
Views: 498

Re: Camo

Does revealing cancel out first strike boost? And I didn't know allied td had such fast reload when sherman 76 has 6-7 sec. The guys inside Shermans are old men. 70-100 years old at least. Joke aside and off-topic: Axis generally load fast. 4.5-5.5 seconds. Even the Elephant. Tigers got 6 seconds. ...
by Warhawks97
27 Apr 2017, 19:24
Forum: General - CoH1 / BKMOD1
Topic: Camo
Replies: 17
Views: 498

Re: Camo

M10 achilles: abilities\ambush_camo_timed_m10_tankhunter_commonwealth.lua Boosts: Reload speed modifier: x0.75 sight radius modifier: +15 received accuracy: x0.75 Range: +5 As long as active and you start moving: 1.5 speed modifier (flank speed) First strike action: Penetration modifier: x2 damage m...
by Warhawks97
27 Apr 2017, 18:32
Forum: Balancing & Suggestions
Topic: 210mm Nebelwerfers
Replies: 20
Views: 704

Re: 210mm Nebelwerfers

I'm against raising the cost as it is high already. PE SE is glass cannon to me. All offensive and very little defensive wise. A couple well placed M4 Shermans can take out SE since they have no real heavy armor. I've seen the 120mm mortar team make or break lines and bases, especially if there are...
by Warhawks97
25 Apr 2017, 23:36
Forum: Balancing & Suggestions
Topic: US officer
Replies: 6
Views: 329

Re: US officer

The 7 men squad 20 or 18 or something. For inf doc after that cost decreasing upgrade even less. They cost 18mp reinforce and doesn't get affected by reduced cost. Which is the same cost as redcued riflemen. K. But in old versions they got even cheaper by that. But might be that this got changed.
by Warhawks97
25 Apr 2017, 23:31
Forum: General - CoH1 / BKMOD1
Topic: Camo
Replies: 17
Views: 498

Re: Camo

I don't think there is anything like that, it only makes the unit invisible but gives no modifiers to any combat stats ehm? what? About what units do we talk? TD´s for example have range boost, reload boost (for the next shot) and also first strike bonuses. AT guns do not reload faster, they do hav...
by Warhawks97
24 Apr 2017, 21:48
Forum: Balancing & Suggestions
Topic: US officer
Replies: 6
Views: 329

Re: US officer

Sounds interesting. Maybe we could give him passive cmao when inf doc unlocked ranger vet? The 7 men squad has two BAR for free and the reinforcment cost are lower as those of basic rifles. basic cost 24 per men. The 7 men squad 20 or 18 or something. For inf doc after that cost decreasing upgrade e...
by Warhawks97
24 Apr 2017, 21:41
Forum: Balancing & Suggestions
Topic: CW - Royal Artillery spotter
Replies: 18
Views: 426

Re: CW - Royal Artillery spotter

- being paradropped out of ally territory. - 2 men squad ? (price increased of course) It was that way when i started with BK. As mentioned in previous posts they were dropped near enemie base and every unit leaving that base got hit by arty. IIRc the off map could also be used right into the base....

Go to advanced search