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by Warhawks97
17 Sep 2017, 11:20
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 14
Views: 177

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

Kwok, in recent patches the PE players (but also me) went less often for vehicles and instead infantry and AT gun. Against US you dont need the 28 mm so much since US guys will mostly spam a few AT guns rather than jeeps. And against CW PE opening is now more inf focused due to boys. But in older ve...
by Warhawks97
17 Sep 2017, 00:07
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 14
Views: 177

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

well, the gun was powerfull enough, thats not the prob, its rather the general making and portraying some stuff btw. i just noticed its about the def doc Halftrack, not the PE wheeled vehicle with the same gun :lol: Ah men, how you didnt figure that one as well? haha This gun is hard to balance i th...
by Warhawks97
16 Sep 2017, 22:01
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 14
Views: 177

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

Well, it was sarcasm. Was i so good? damn.P Well, i was used to use it. It can penetrate shermans and in addition with 50 mm a very nice tool to finish of enemies.... recces, stuart tanks, Crusader AA tank, Scotts (it was just epic to use it vs scott spammers). It needs some carefull handling and a ...
by Warhawks97
16 Sep 2017, 19:06
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 14
Views: 177

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

¿Can someone explain me why has such a high rate of fire? Short Answer: Balance Long Answer: Its wasnt long ago were Jagdpanthers and and most axis tanks could shoot faster than US idiots could load their 57 mm AT gun or stuart tank and so on and so on and so on. Generally, US idiots were unable to...
by Warhawks97
15 Sep 2017, 20:05
Forum: Balancing & Suggestions
Topic: Specialized vs. Well-Rounded Poll
Replies: 25
Views: 233

Re: Specialized vs. Well-Rounded Poll

@Warhawks97. I see it more like you have sherman 76 every doctrine can get it. but you still need to choose a doctrine to get them. It's like playing heartsone and having a sherman 76 (Warlock) sherman 76 (Rogue) and sherman 76 (Paladin) and one for all the other classes. But why not just get 1 neu...
by Warhawks97
15 Sep 2017, 10:34
Forum: Balancing & Suggestions
Topic: Specialized vs. Well-Rounded Poll
Replies: 25
Views: 233

Re: Specialized vs. Well-Rounded Poll

for BK i think we cant remove the doctrines. For coh 2 that sounds to be a fair approach.

But dont really get what your point of view is regarding the "against change proposals" of doctrines.
by Warhawks97
15 Sep 2017, 09:55
Forum: Balancing & Suggestions
Topic: Specialized vs. Well-Rounded Poll
Replies: 25
Views: 233

Re: Specialized vs. Well-Rounded Poll

Well, i got what you mean red. At least i think so. Being all rounder is also a specialization. That neutral card thing, well i would say that this should be a faction design feature. For example WH. Its vehicle and actually tank pool depends highly on the doc (esspecially vehicle branch). That mean...
by Warhawks97
15 Sep 2017, 09:39
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 89
Views: 8670

Re: Blitzkrieg Mod 5.0.0 Patch

I think toni made it clear and kwok also. Nothing much to add. It one of those "logic" i dont get. We said CW costs more (but for reasons). In this case it costs more (for absolutely no reason). They cost more, production prevents CW to produce other stuff (like PE can build still inf at t...
by Warhawks97
14 Sep 2017, 20:57
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 89
Views: 8670

Re: Blitzkrieg Mod 5.0.0 Patch

We got that answer, but really? Ok, for the sake of PE vs CW balance it would be understandable. But when US gets "scout cared" early on (esspecially with new AT aim time which i like though) its "OK"? We could also argue the other way arround in the moment when CW meets WH. Mayb...
by Warhawks97
14 Sep 2017, 20:51
Forum: Balancing & Suggestions
Topic: Specialized vs. Well-Rounded Poll
Replies: 25
Views: 233

Re: Specialized vs. Well-Rounded Poll

Very nice ExE. Fully agree. What bugs me personally most atm. 1. The jack of all trade WM docs. They really need a core and support (max 1-2 depending on how powerfull its core already is). Thats why i love Kronoz idea for def doc so much. 2. US has stuff but brits can always do better in each of th...
by Warhawks97
14 Sep 2017, 20:17
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 89
Views: 8670

Re: Blitzkrieg Mod 5.0.0 Patch

Toni, i am with you. I dont get the logic either. Not that they cost more, they kill also less fast, are slower and have no rotatable turret like PE cars that can literally dance with enemie AT guns. Something a dingo or bren would never be able to anyway.
by Warhawks97
14 Sep 2017, 14:42
Forum: Balancing & Suggestions
Topic: nerf 88 arty
Replies: 15
Views: 166

Re: nerf 88 arty

Quick tips to the mod. Dont build big things that can be bombed, dont build infantry since it gets wiped instantly by thing that isn't supposed to counter it, and things supposed to kill infantry, does so way too fast. Light vehicles die to stray fire, medium tanks become obsolete. Mortars are way ...
by Warhawks97
14 Sep 2017, 01:40
Forum: Balancing & Suggestions
Topic: nerf 88 arty
Replies: 15
Views: 166

Re: nerf 88 arty

Whats new about it?

Well, first welcome to BK from my side. Guess you played against def doc right? Yeah, you should have an RA player i would say.

Also using smoke and rushing the gun with inf might help as well now in this patch version.
by Warhawks97
13 Sep 2017, 23:23
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 89
Views: 8670

Re: Blitzkrieg Mod 5.0.0 Patch

why has the US 105 mm howitzer a different sound than priest? Havent they been the same weapon? 105 mm M102? I do like the sounds more and more. The axis 20 mm on puma for example is just... love it. It doesnt so extremly different as the other single 20 mm guns anymore. Also Bofors sounds nice. Kee...
by Warhawks97
13 Sep 2017, 19:58
Forum: Matchmaking & Strategies
Topic: I went down on my knees to set up this game
Replies: 2
Views: 46

Re: I went down on my knees to set up this game

Can we get more infos? Version, players, docs, maps (given in name)?

Would be really nice to have such basic infos in advance.
by Warhawks97
13 Sep 2017, 19:16
Forum: Balancing & Suggestions
Topic: Specialized vs. Well-Rounded Poll
Replies: 25
Views: 233

Re: Specialized vs. Well-Rounded Poll

Well. Specialized in one thing and having a secondary support (armor+ combat engis, AB ranger with light arty such as the 75 mm). Or if specialized on armor, it then would then contain special vehicle/tanks for dealing with situations. For example there is a strong defense: Oh i go for KT to bounce ...
by Warhawks97
13 Sep 2017, 13:00
Forum: General - CoH1 / BKMOD1
Topic: Question on Panzerknacker
Replies: 15
Views: 233

Re: Question on Panzerknacker

We are not talking on what it shoots intentionally. We talk about what the units hits and aims when it comes in (bc tanks are in target area). Its not ok that it kills hidden AT guns that are in the flight path. (It would not even be OK if the airplane comes in bc an unhidden AT gun is in the target...
by Warhawks97
13 Sep 2017, 12:56
Forum: Balancing & Suggestions
Topic: Specialized vs. Well-Rounded Poll
Replies: 25
Views: 233

Re: Specialized vs. Well-Rounded Poll

Personally i did like it to have docs that are at least so rounded that they can handle various situations by their own. However, right now i think that having more specialized docs makes balance easier and enforce the gameplay. But even if specialized the docs could or should be able to deal with v...
by Warhawks97
13 Sep 2017, 00:53
Forum: General - CoH1 / BKMOD1
Topic: Question on Panzerknacker
Replies: 15
Views: 233

Re: Question on Panzerknacker

That 17 pdr was hidden actually. It got hit by first plane and i thought "random luck shot". But then it got hit again a few planes later and destroyed. That was actually new to me as well... double luck? oO.

What exactly is set wrong?
by Warhawks97
12 Sep 2017, 23:15
Forum: Technical Support
Topic: Need Help with the Sturmtiger
Replies: 11
Views: 226

Re: Need Help with the Sturmtiger

I thought the same at first. But some units (eg stuart) use the same gun file. It doesnt matter if CW uses a weapon in US file or the other way arround so i thought it wouldnt matte here as well since the file path is correct.
by Warhawks97
12 Sep 2017, 23:11
Forum: General - CoH1 / BKMOD1
Topic: Question on Panzerknacker
Replies: 15
Views: 233

Re: Question on Panzerknacker

The max fireing range is new to me but thx for clarrifying it. And how does it come that it kills hidden TD and AA guns? Not just single time but one plane hit an ambushed 17 pdr twice and destroying it. And what makes me wonder more: Why is it cheaper than ab patrole? And since it targets so many t...
by Warhawks97
12 Sep 2017, 23:04
Forum: Player Introductions
Topic: JVolk UTC +2
Replies: 7
Views: 78

Re: JVolk UTC +2

welcome:)
by Warhawks97
12 Sep 2017, 14:18
Forum: General - CoH1 / BKMOD1
Topic: Question on Panzerknacker
Replies: 15
Views: 233

Re: Question on Panzerknacker

Dude. thats what i said i the other thread (got probably overseen by all that hate between to guys).

It attacks everything in its flight path including ambushed tanks and even AT guns.
by Warhawks97
12 Sep 2017, 14:16
Forum: General - CoH1 / BKMOD1
Topic: Panzerelite Luftwaffe cluster bombs
Replies: 9
Views: 137

Re: Panzerelite Luftwaffe cluster bombs

Haha, yeah, actually yes. Stormpios or basic grens yould be suited for that. But well, i think we used to live with it. Regarding SD2. They once were nasty as fuck with short cooldown and 100 ammo but also killing tanks and stuff. Right now (esspecially since Luft got something to use its ammo for->...
by Warhawks97
12 Sep 2017, 14:05
Forum: General - CoH1 / BKMOD1
Topic: Panzerelite Luftwaffe cluster bombs
Replies: 9
Views: 137

Re: Panzerelite Luftwaffe cluster bombs

the upgrade on grens makes them detecting mines when not moving iirc. So it doesnt prevent you from running into it. If it always detects mines it then would mean that PE cant be stopped by mines oo.

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