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by Warhawks97
24 Oct 2018, 00:43
Forum: Matchmaking & Strategies
Topic: Kurland Pocket 1v1
Replies: 9
Views: 142

Re: Kurland Pocket 1v1

I only use the 101 and then I enable the airplanes, I have hellcat-m10 I use them if I need them, the 82 and the last 101 I use it only at the end of the game, I think that is the best way to unlock the doctrine tree, even unlocking supplies before the 82, because they give you hmg and mortars for ...
by Warhawks97
24 Oct 2018, 00:07
Forum: Balancing & Suggestions
Topic: Infantry weapons (balance crusade)
Replies: 1
Views: 7

Re: Infantry weapons (balance crusade)

1. That reminds me on vcoh PE inf. Not saying its bad. Not sure if they should only be able to hold one type of weapon at a time. One thing i might suggest for PE inf is that stormpios start with 1 stg right away but all others get MP40 right away, making it pure close range unit. The assault grens ...
by Warhawks97
23 Oct 2018, 23:48
Forum: Matchmaking & Strategies
Topic: Fast and very Intense 2 vs 2
Replies: 0
Views: 4

Fast and very Intense 2 vs 2

Version 5.15 Map: High Valley Vantury: SE PoppaSwank: Luft vs Me (inf) Erich (RE) One of the best games i had in a while. No abuses (like hotchkiss) and other mess, just fair and intense combat with lots of inf, AT guns, planes, arty, Infantry. Highlights: 1.Grenade in the early stage that whiped my...
by Warhawks97
23 Oct 2018, 16:19
Forum: Matchmaking & Strategies
Topic: Kurland Pocket 1v1
Replies: 9
Views: 142

Re: Kurland Pocket 1v1

@hawks...you're right, but that does not make the airborne weak, i mean it is still a good doctrine ...everything has its good and bad face I think the main complain with AB is that you either go air raids and tanks but then their inf is piss poor and bad. If you want to have your inf good you need...
by Warhawks97
22 Oct 2018, 21:01
Forum: Balancing & Suggestions
Topic: golith is usles
Replies: 7
Views: 86

Re: golith is usles

PE can get it right of an ammo HT right? WH as well?

Ive never used this unit in BK and more or less forgot about it entirely.

It should at least by hard to hit by guns such as AT guns and devestating in effect.
by Warhawks97
22 Oct 2018, 20:52
Forum: Balancing & Suggestions
Topic: BK improvements
Replies: 65
Views: 652

Re: BK improvements

Then make make it shoot burst fire only at all ranges, so at least SMGs could take their niche back again, as they should. not sure what you mean, it already fire in bursts. if you are saying mp44 should be only for storms and terror grenadiers and assault grenadiers only.....then volks should have...
by Warhawks97
22 Oct 2018, 20:26
Forum: Matchmaking & Strategies
Topic: Kurland Pocket 1v1
Replies: 9
Views: 142

Re: Kurland Pocket 1v1

If he had done that, I'm sure you'll have an M4 Sherman with HE ... right? The golden WH rule: Dont build anything costing more than 400-450 MP except Panthers and Jagdpanzer with Panther guns. Just spam multirole max 400-450 MP units like grens, Stug III/IV, Panzer IV J and you can beat pretty muc...
by Warhawks97
22 Oct 2018, 20:21
Forum: Balancing & Suggestions
Topic: Nerf Hotchkiss
Replies: 19
Views: 255

Re: Nerf Hotchkiss

Why? it uses the missiles which walking stuka also uses. The Germans created these 280 mm and 300 mm rockets in order to increase the blast effect. The 210 mm nebler carried 28,6 kg of explosives compared to 2,4 kg of the 150 mm neblers. The 210 is what SE has. The Walking stuka shoots even bigger m...
by Warhawks97
22 Oct 2018, 13:54
Forum: Balancing & Suggestions
Topic: Nerf Hotchkiss
Replies: 19
Views: 255

Re: Nerf Hotchkiss

I will take a look at hotchkiss missile when I am back home.

It does of course has higher damage values as for example the 150 mm rocket launchers. Weapons can have same aoe but different damage. You would have to compare hotchkiss with terror doc walking stuka.
by Warhawks97
22 Oct 2018, 00:15
Forum: Balancing & Suggestions
Topic: BK improvements
Replies: 65
Views: 652

Re: BK improvements

This is something I could agree to. The versatility of Axis infantry is a huge advantage and I also agree that the StG44 is vastly over-represented in the mod. Good. Whats the most famous BK sound? its the stg sound. Just too much no brainer and "nothing you can do wrong with" upgrade bc ...
by Warhawks97
21 Oct 2018, 21:01
Forum: Balancing & Suggestions
Topic: BK improvements
Replies: 65
Views: 652

Re: BK improvements

First im going to address something you said earlier, about 7% really separating 2 AT guns from 2 factions. Once again you miss the point. It not the AT guns, it the AT guns and everything else. The german AT gun comes with excellent support, in the form of Arty, Mortars, Infantry, Tanks, Offmap, D...
by Warhawks97
21 Oct 2018, 16:08
Forum: Balancing & Suggestions
Topic: BK improvements
Replies: 65
Views: 652

Re: BK improvements

You said, this unit's job is to take out tanks, but as we can see after AT rocket launcher aim time were implemented, you replied to this that AT crews should play more by defence and we look to the 82 unit again that has no any camo nor crawl that allows them to use their bazookas properly, only b...
by Warhawks97
21 Oct 2018, 14:51
Forum: Balancing & Suggestions
Topic: BK improvements
Replies: 65
Views: 652

Re: BK improvements

@hawks...i do not think it's the game i was talking about, but i see that you lose more games than I thought, with axis it was the only recently and i never said i never lose a game. Nobody never lose a game. i also doesnt contribute to the debate at all. You are not always winning with allis so wh...
by Warhawks97
21 Oct 2018, 14:25
Forum: Balancing & Suggestions
Topic: BK improvements
Replies: 65
Views: 652

Re: BK improvements

hawks, you talk a lot about the axis, but you do not know how to use it ... maybe I should upload some repetitions where you played with axis, and you cant nothing, that you are talking about, USA is weak etc etc, panzer IV too strong etc etc..you lost very badly, more than once with the Germans .....
by Warhawks97
21 Oct 2018, 13:59
Forum: Balancing & Suggestions
Topic: BK improvements
Replies: 65
Views: 652

Re: BK improvements

US 57mm gun: Accuracy: 1/0.9/0.65/0.65 Accuracy vs "puma" type of vehicles: x1, when moving: 0.8 Penetration: 1.25/0.92/0.8/0.7 Pen.modifier against StuG: x0.65 (81%/59.8%/52%/45.5%) Pen.bonus from camo: x1.25 Pen.bonus from AP ammo: x1.3 Chance to pen. PIV H: 57.9%/42.6%/37%/32.4% Axis 5...
by Warhawks97
20 Oct 2018, 23:51
Forum: Balancing & Suggestions
Topic: M10 HEAT
Replies: 15
Views: 212

Re: M10 HEAT

I did not understand anything, are changes of the version 5.1.6? ... because currently (5.1.5), I can feel the M10 very strong vs panzer L/48 and L/70, these tanks tend to fail the shot against the M10, it's a mystery to me, why this happens, that's what i think is wrong.Also the M10 can destroy wi...
by Warhawks97
20 Oct 2018, 23:38
Forum: Ask an Expert
Topic: Panzer IV
Replies: 13
Views: 114

Re: Panzer IV

The Hetzer is reward unit for the Jagdpanzer IV/48 (or its the other way arround). Hetzer has slightly worse armor and HP but costs less, Jagdpanzer IV/48 has more HP and armor but costs more. But both are effective in stoping enemie tanks.
by Warhawks97
20 Oct 2018, 21:46
Forum: Balancing & Suggestions
Topic: M10 HEAT
Replies: 15
Views: 212

Re: M10 HEAT

M10 is a completely shit after the nerf ambush changes and heat is expensive as fuck. It used to be my main tank destroyer, but now since it lost is defensive power i only use it to send kamikaze attacks to artillery/mortar units behind enemy lines. the nerf is in version 5.1.6 ??? ... I still do n...
by Warhawks97
20 Oct 2018, 20:45
Forum: Balancing & Suggestions
Topic: M10 HEAT
Replies: 15
Views: 212

Re: M10 HEAT

Shanks wrote:if I'm not wrong, you can have M10 without using CP in armor doc


yes, but i talked about having it in all docs for 0 cp just like all axis have some sort of 0 cp light armored mobile anti tank units like stugs and marders.
by Warhawks97
20 Oct 2018, 20:36
Forum: Balancing & Suggestions
Topic: BK improvements
Replies: 65
Views: 652

Re: BK improvements

@Hawks.. he said "I mean, germans have better infantry, better tanks, big cats US cannot compete with, better light vehicles that hold their own even in some late game scenarios, good support options. And AT rockets everywhere. ", "big cats" : "tiger?"....Then he says ...
by Warhawks97
20 Oct 2018, 20:28
Forum: Balancing & Suggestions
Topic: M10 HEAT
Replies: 15
Views: 212

Re: M10 HEAT

the M10 is strong, more than it should be, only for 35 fuel ... I just asked for tests, nothing more...by the way, the M10 is excellent for an offensive, if you do not know how to use, it's not my fault It does not overperform for its cost. You can kill stuff with it but its nothing special, its so...
by Warhawks97
20 Oct 2018, 19:15
Forum: Balancing & Suggestions
Topic: M10 HEAT
Replies: 15
Views: 212

Re: M10 HEAT

Current M10 HEAT acts as a double shot ability where you can fire a normal shell first, than fire a HEAT shell immediately afterwards. I think there should be 2.5 seconds aim time instead of 1.5 for this particular shell because of its huge penetrating power. But the M10 also has a very slow turret...
by Warhawks97
20 Oct 2018, 18:59
Forum: Ask an Expert
Topic: Panzer IV
Replies: 13
Views: 114

Re: Panzer IV

always PvP SE doens't have hetzer :) What's the best AT halftrack from logistik companie? anyway, seems that you're trying to suggest building panzer-jager kommand erlier in the game, now I play entire games without even create this structure. As already mentioned all PE docs have Hetzer. No matter...
by Warhawks97
20 Oct 2018, 18:44
Forum: Balancing & Suggestions
Topic: BK improvements
Replies: 65
Views: 652

Re: BK improvements

I see that you are still new, you should play like 200 pvp, to have a notion of the war power of the USA, or maybe less pvp ... but to say that the USA has no chance of killing a Tiger, is a big mistake, in fact, right now the tiger is crap Has anyone talked about Tigers? Can we get over that Propa...
by Warhawks97
19 Oct 2018, 18:19
Forum: Balancing & Suggestions
Topic: Flaks88
Replies: 18
Views: 211

Re: Flaks88

I think you missed a patch Warhawks. Aim times for all AT guns were adjusted to prevent exploits. That’s a big reason why I asked for slower vehicles. i know. But this is apparently a bug. medium AT guns had like 2-3 sec aim time and heavy AT 4 sec. Now a few mediums got back to 4 seconds and the U...

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