Search found 3158 matches

by Warhawks97
17 Dec 2018, 20:43
Forum: Balancing & Suggestions
Topic: TH doc unlocks and upgrades
Replies: 0
Views: 6

TH doc unlocks and upgrades

Recently i thought about the stuff being said in the luftwaffe doc and inconsistency of the ambush values such as detection range etc. I just write down two plain changes: 1. Replace Zimmerit unlock which turns average HP TD´s into very durable tanks that can absorb many penetration hits and damage ...
by Warhawks97
17 Dec 2018, 20:26
Forum: Balancing & Suggestions
Topic: US anti tank mines and inf doc unlocks.
Replies: 0
Views: 6

US anti tank mines and inf doc unlocks.

Not long ago the AT mines in the armor doctrine were moved from doctrine tree unlock and became a WSC upgrade. But lets be honest, which armor player is currently using these mines? Most of the time armor player do not have the time, micro attention or res to use them. There is at best a single or t...
by Warhawks97
17 Dec 2018, 20:06
Forum: General - CoH1 / BKMOD1
Topic: How far are long, medium and short ranges?
Replies: 6
Views: 78

Re: How far are long, medium and short ranges?

What short and long range is is very different from weapon to weapon.. I give an example for rifles: From short to long: 15/25/35/48.... Translated it means from 0-15 is short range, 15 to 25 mid range, 25 to 35 is long range, 35-48 distant and beyond that to 60 range (max shooting range) the value ...
by Warhawks97
16 Dec 2018, 17:01
Forum: General - CoH1 / BKMOD1
Topic: Are Tank Commanders worth it?
Replies: 8
Views: 114

Re: Are Tank Commanders worth it?

15% less taken damage is a lot and does help not to get oneshoted by regular shots that often. And i dont think tanks are engaging tanks usually. I would rather say that superior tank engaging weaker tanks or anti tank weapons attack tanks. Take as example a 75 mm or US 76 mm gun engaging a tank fro...
by Warhawks97
15 Dec 2018, 22:47
Forum: General - CoH1 / BKMOD1
Topic: Are Tank Commanders worth it?
Replies: 8
Views: 114

Re: Are Tank Commanders worth it?

depending on vet lvl.

vet 1: 15% faster reload

vet 2: 25% higher accuracy

vet 3: 15% less received damage


If i am not mistaken.
by Warhawks97
15 Dec 2018, 18:02
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 83
Views: 8663

Re: Poor Doctrine Design - Luft

Having all at weapons in one squad is risky...Just one dies and you gave lost a shot...or one HE shot and all AT is lost. However, menicus idea about crates is nice. About defenses I wouldn't put all inf together with 88 etc. 88 should get linked to luftwaffe pios of course. But gebis and fallis ser...
by Warhawks97
13 Dec 2018, 21:32
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 83
Views: 8663

Re: Poor Doctrine Design - Luft

as i said, the past few times i played luft i got max 2 para units and everything else was vampire, two hetzer, mortar and spamming sd2 to secure places i cant guard with troops.

Simply changing values wont fix much.
by Warhawks97
13 Dec 2018, 18:57
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 83
Views: 8663

Re: Poor Doctrine Design - Luft

What menicus said is true against 90% of the meta Luft players (including those considered decent players) bc most of them want to get as many para troops on the field as fast as possible. They rush out 2 gebis and 2 rg 5 before they build the tank hunter or support command which they first start to...
by Warhawks97
12 Dec 2018, 19:27
Forum: General - CoH1 / BKMOD1
Topic: There's nothing worse than...
Replies: 10
Views: 429

Re: There's nothing worse than...

I had this issue with PE. I used to have the logistic company first and when i started with Kampfgruppe first, i did build a second one thinking that ive got the logistoc first.....

see it positiv, you can build two units at once... as US: More spam at once :D
by Warhawks97
12 Dec 2018, 17:38
Forum: Off-Topic
Topic: OMG there's a new dev team member! (Topic split)
Replies: 18
Views: 362

Re: OMG there's a new dev team member! (Topic split)

I dont think kwok is more objective than any other player or that his views on issues are based on his own prefered playstyle. (objectivness doesnt exist). What i hope for is that proposed doctrine changes will make progress. However, he exaggerated a bit with Luftwaffe rework (like entire CP unlock...
by Warhawks97
11 Dec 2018, 19:51
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 529

Re: 50 gauge a little OP or too much maybe?? recce

believe me, with current damage systems etc everything would turn into arty party bc nobody will ever try to bet out of cover unless every tree is dead and every crater hit by bombs.
by Warhawks97
11 Dec 2018, 19:34
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 529

Re: 50 gauge a little OP or too much maybe?? recce

technically and from a realistic perspetcive everything could camo. I think spearhead mod did something similiar but it ended up in "everything hiding" and everything dying that comes out of cover, at least in some matches it was this way.
by Warhawks97
11 Dec 2018, 18:09
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 529

Re: 50 gauge a little OP or too much maybe?? recce

The Gun mounted in the Jagdpanther was probably the most formidable anti gun during the entire war.(...) and that combined with your obscession with "consistency" (e.g. your post about "inconsistent 20mm guns") makes me wonder why I haven't heard any suggestions from you to impl...
by Warhawks97
11 Dec 2018, 14:17
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 529

Re: 50 gauge a little OP or too much maybe?? recce

crap, really? i thought we got rid of all that tread braker nonsense aka magical harry potter immobilizing spell. Jeez, every time the Treadbreaker gets mentioned you come up with this kind of talk. You act as if it was some sci-fi thing but since you often come up with the "realism" argu...
by Warhawks97
09 Dec 2018, 23:21
Forum: Announcements
Topic: Translations
Replies: 186
Views: 24175

Re: Translations

Schwache Panzerung durchschlagen


That would be the direct german translation.
by Warhawks97
09 Dec 2018, 16:22
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 529

Re: 50 gauge a little OP or too much maybe?? recce

28mm car is a funny unit because the real counter to stuff like M8 (and even the Recce) is the 37mm halftrack because it has Tread Breaker. 'Tread Breaker' makes you think of immobilizing tanks but for vehicles on wheels it destroys their engine and since the 37mm halftrack has 65 range you can jus...
by Warhawks97
09 Dec 2018, 16:14
Forum: Balancing & Suggestions
Topic: Airborne SAS
Replies: 11
Views: 356

Re: Airborne SAS

Luftwaffe inf is the strongest inf at the time it arrives (esspecially gebis=. No inf unit can beat it 1 vs 1, first in the later stages other inf becomes competetive after upgrades. But as said, we shouldnt copy this luftwaffe way and instead do it the other way arround, with doctrinal unlocks/upgr...
by Warhawks97
09 Dec 2018, 02:52
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 529

Re: 50 gauge a little OP or too much maybe?? recce

jeeps seem to be harder to pen.

20 mm vs armored jeep: 51% pen max range.

20 mm vs Greyhound type vehicles: 68% pen.


I might overlooked something... idk. Devs should take a look.
by Warhawks97
08 Dec 2018, 22:23
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 529

Re: 50 gauge a little OP or too much maybe?? recce

You are telling me that the AB jeep (i guess the armored jeep) can beat in a 1v1 all PE Sdkfz 20mm vehicles? Yes,at close range, you can try it close range :roll: :roll: :roll: Hmmm.... Volks with Mp40 can kill enfield commandos at close range.... I killed Pershing with Tank IV J from close range.....
by Warhawks97
08 Dec 2018, 02:17
Forum: General Discussions on Strategy and Theory
Topic: 2v2 Replay
Replies: 13
Views: 280

Re: 2v2 Replay

Your style reminds me a bit of old mates who also only played 1 vs 1, max 2 vs 2. 1 vs 1 player are more slefish, fixed on much smaller areas and seem to have trouble to "see the entire picture". And thats what happend in the game.... in fact there were two moments where i would say that y...
by Warhawks97
07 Dec 2018, 18:52
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 529

Re: 50 gauge a little OP or too much maybe?? recce

Haven't checked it but I think all these calls 50 got standardised. Means recce cal. 50 would have got accuracy drop to 0.15 from 0.2 in return for 2 bullets more per second. Bullet damage dropped down VS inf and armor pen increased. Means vs inf the recce should not preform better VS inf as before ...
by Warhawks97
07 Dec 2018, 17:02
Forum: Balancing & Suggestions
Topic: Fixing the 7-8 minute cromwell rushes
Replies: 13
Views: 289

Re: Fixing the 7-8 minute cromwell rushes

"Hard choice"?

No RE= No sherman. At least thats what i see. And even in RE most take cromwell as far as i can say. There are a few that put huge love in tulips but if its not clear what doc you go before starting the game, people go cromwell.
by Warhawks97
07 Dec 2018, 16:52
Forum: Balancing & Suggestions
Topic: 20 mm, 40 mm, 37 mm, Quads
Replies: 0
Views: 52

20 mm, 40 mm, 37 mm, Quads

I would like to speak once again about this matter bc i still feel that there are many inconsistencies. I hadnt time to play pvp in latest version or lets say i had time when nobody else had. So i played comsptomps testing cal 50´s and played one round def doc bc i forgot a bit about their doc tec t...
by Warhawks97
07 Dec 2018, 15:02
Forum: Balancing & Suggestions
Topic: Fixing the 7-8 minute cromwell rushes
Replies: 13
Views: 289

Re: Fixing the 7-8 minute cromwell rushes

Thoughts on the reward sherman for british: Perhaps this unit can be removed from the reward tree, and made a standard unit for all british docs that does not require the Captain. It's kind of hard to choose between this unit or the cromwell especially when you are RE. Because this sherman is the m...
by Warhawks97
07 Dec 2018, 15:00
Forum: Matchmaking & Strategies
Topic: Pro 1v1 on Langres. Luft vs Infantry Doctrine [5.1.6]
Replies: 5
Views: 162

Re: Pro 1v1 on Langres. Luft vs Infantry Doctrine [5.1.6]

Luft gains power on bigger maps bc it gets easier to get all stuff at once. I played luft on Blazing lowlands sometimes, that huge 3 vs 3 map with lots of MP (over 400 per min) and lots of ammo..... I could spam every min a new falli unit or tank and the entire map consisted only of sd2 which i lite...

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