Search found 3833 matches

by Warhawks97
10 Jul 2020, 12:21
Forum: Balancing & Suggestions
Topic: [BETA] Armor Doctrine M36 Tank Destroyer usefulness
Replies: 4
Views: 99

Re: [BETA] Armor Doctrine M36 Tank Destroyer usefulness

Nice, so i am not the only one who unlocks the M36 the last. I also never got for it when brits are with me. Spamming shermans with ammo upgrade and war machinery is a lot better counter to to most axis tanks than this thing. It costs almost as much MP as a Panther D. It used to have HE in the past ...
by Warhawks97
09 Jul 2020, 20:46
Forum: General - CoH1 / BKMOD1
Topic: Motorcycle/Schwimmwagen MG42/34
Replies: 15
Views: 209

Re: Motorcycle/Schwimmwagen MG42/34

Standardizations can be harmful sometimes.. as there are conditions when it's simply unfair to treat some certain units the same way as other units from a completely different category! Bk Mod is not a weapon simulator. Example? Whats your opinion on the lmg34 from Volksgrenadiers. It kills stuff o...
by Warhawks97
09 Jul 2020, 19:09
Forum: Balancing & Suggestions
Topic: Some points that in current BETA stil need to be improved
Replies: 8
Views: 127

Re: Some points that in current BETA stil need to be improved

Just make them require the 101st unlock? would that solve it if the issue is that they come too early?

Idk what they currently cost. But making them too expensive would severly hamper AB operations since they are vital for entire operations.
by Warhawks97
09 Jul 2020, 19:07
Forum: Balancing & Suggestions
Topic: Armor Doctrine Forward Repair Facility
Replies: 4
Views: 36

Re: Armor Doctrine Forward Repair Facility

Walderschmidt wrote:
09 Jul 2020, 19:02
Just give armor doctrine repair bunkers like Wehrmacht has.

Wald

Allies dont have bunkers and wouldnt fit optically. Call it repair shop that looks like barracks or the wsc. Or perhaps even like a motorpool or Tank depot.
by Warhawks97
09 Jul 2020, 19:05
Forum: General - CoH1 / BKMOD1
Topic: Motorcycle/Schwimmwagen MG42/34
Replies: 15
Views: 209

Re: Motorcycle/Schwimmwagen MG42/34

Yeah without modifiers you’re saying schwimms could do 500 to 625 damage per second? When even the toughest roughest allied infantry squad has 400hp? That a Schwimmer can single burst an elite infantry squad in one second? Is that what you’re saying? ? i dont know what you want to refer to. I just ...
by Warhawks97
09 Jul 2020, 15:22
Forum: Balancing & Suggestions
Topic: Armor Doctrine Forward Repair Facility
Replies: 4
Views: 36

Armor Doctrine Forward Repair Facility

In Discord we had some ideas and thoughts about all the Tank micro stuff with armor doctrine. Personally i used to send damaged tanks back to base for repairs by the upgrade at the tank depot. But when maps get bigger thats going to be a time consuming technique. I also used the global repair abilit...
by Warhawks97
09 Jul 2020, 14:38
Forum: Balancing & Suggestions
Topic: Some points that in current BETA stil need to be improved
Replies: 8
Views: 127

Re: Some points that in current BETA stil need to be improved

Whematch: 1-The AT-Boys are needed in all doctrines, because they are the quickly counter of all light allies 50 cal vehicules. By the time allies deploy a 50 cal movile unit, in a 4v4 map that unit reach more faster the sector than the AT-Boys (if you go Blitzkrieg Doctrine, if not you are in a tr...
by Warhawks97
09 Jul 2020, 11:25
Forum: General - CoH1 / BKMOD1
Topic: Motorcycle/Schwimmwagen MG42/34
Replies: 15
Views: 209

Re: Motorcycle/Schwimmwagen MG42/34

Hehehe, hey warhawks just for fun you should include the ROF of all the weapons to give a full picture of how much damage they do. ALLIES OP AND SHADOW NERFS FTW. The rof is 15 for all mg34. Lmg, top mount and Schwimm. Hmg42 is 25 rounds in a sec. But still all these weapons have 0.1 to max 0.125 a...
by Warhawks97
08 Jul 2020, 23:33
Forum: General - CoH1 / BKMOD1
Topic: Sniper Rifles
Replies: 2
Views: 76

Re: Sniper Rifles

snipers were counter to heroic in vcoh coz at vet 3 axis inf all got elite armor and kch heroic or so.


I would just set the modifer vs tt elite from rangers to 1 like every other target table has it. That should solve the hyper vulnerability of rangers to snipers.
by Warhawks97
08 Jul 2020, 16:54
Forum: Balancing & Suggestions
Topic: Beta Brummbar
Replies: 14
Views: 130

Re: Beta Brummbar

Stupa has same range now as normal tanks which is 60. However it uses slightly different range brackets so the long range accuracy drops less quick as for most tanks. the basic accuracy at distant range is 0.40. So perhaps just drop it to 0.35 (and long to 0.45) and change the long range range brack...
by Warhawks97
08 Jul 2020, 15:21
Forum: General - CoH1 / BKMOD1
Topic: Motorcycle/Schwimmwagen MG42/34
Replies: 15
Views: 209

Re: Motorcycle/Schwimmwagen MG42/34

Its not about jeep vs schwimm shit. In discord someone mentioned the schwimm being "mini tigers" and instantly pressing the retreat button and often enough shredding a engi squad in a burst. But anyway. The Bottom line is that all MG´s on vehicles got tweaked to be reasonable effective without being...
by Warhawks97
08 Jul 2020, 13:28
Forum: Balancing & Suggestions
Topic: Beta Brummbar
Replies: 14
Views: 130

Re: Beta Brummbar

current base damage is 400-600 and with all modifers applied deals 540 to 810 damage. Only if the base damage would be changed to max 500 damage a 76 sherman would have a chance to survive. Its doable. The stuh for example does not even have a difference for min and max damage. So lowering damage to...
by Warhawks97
08 Jul 2020, 12:40
Forum: General - CoH1 / BKMOD1
Topic: Motorcycle/Schwimmwagen MG42/34
Replies: 15
Views: 209

Re: Motorcycle/Schwimmwagen MG42/34

So is it necessary to nerf the unit? Is there any gameplay reason to change it and nerf Axis early-game? We have had a talk last night in Discord (Wald, Mencius, Redgaarden Robert and me) about several topics. And it included this one. It can mow down a half squad (or its HP) in a single burst in e...
by Warhawks97
08 Jul 2020, 09:25
Forum: General - CoH1 / BKMOD1
Topic: Motorcycle/Schwimmwagen MG42/34
Replies: 15
Views: 209

Re: Motorcycle/Schwimmwagen MG42/34

it would make sense if the top mounted is as good as the Schwimwagen's... Although that i would prefer to keep it all as it is, after all the Schwim is just a car so there is no problems to have such bonus/advantage. The top mounts had been like current schwimnwagen mgs and got changed for good rea...
by Warhawks97
07 Jul 2020, 22:18
Forum: General - CoH1 / BKMOD1
Topic: Sniper Rifles
Replies: 2
Views: 76

Sniper Rifles

We just had a discord talk about sniper rifles. And Mencius hinted me that snipers can never fail against rangers. I checked corsix and snipers seem to have a x3 accuracy multiplier against them. So only green cover will protect them against snipers a bit. Meanwhile other infantry (esspecially AB/fa...
by Warhawks97
07 Jul 2020, 20:38
Forum: General - CoH1 / BKMOD1
Topic: Give Tanks Don't Shoot Infantry Buttons
Replies: 1
Views: 49

Re: Give Tanks Don't Shoot Infantry Buttons

I didn't play that well this game, but holy fucking shit. Panther's need a don't shoot goddamn infantry button. Every goddamn tank. Or just please please please please make tanks not shoot infantry by default with main gun. Holy shit. Hold Fire button might work. I don't EVER F%$&ing want my tanks ...
by Warhawks97
07 Jul 2020, 18:15
Forum: General - CoH1 / BKMOD1
Topic: Motorcycle/Schwimmwagen MG42/34
Replies: 15
Views: 209

Motorcycle/Schwimmwagen MG42/34

I watched Tigers schwimmwagen video on yt trolling the enemie. I then checked the stats. I wanna ask if its intended that this weapon is so much better than the MG42/34 that is mounted on top of tanks. Top mounted MG42/34 has 15-20 damage and 0.1 accuracy at max range. Schwimmwagen has 0.2 accuracy ...
by Warhawks97
07 Jul 2020, 16:01
Forum: Balancing & Suggestions
Topic: Tank Round Upgrades
Replies: 3
Views: 118

Re: Tank Round Upgrades

Thanks CGarr. I think in future i will just bring up an idea and you make the argument for them. Perhaps i hire you in future for writing my arguments bc you are basically taking things out of my head and write them down more clearly. You can express things so well. I had that stuff in mind but when...
by Warhawks97
06 Jul 2020, 21:14
Forum: Balancing & Suggestions
Topic: Tank Round Upgrades
Replies: 3
Views: 118

Tank Round Upgrades

Should Tank rounds cost only once when being purchased instead of buying for the upgrade and later for each shot? I like it how most Tanks with perma HE do pay once for their rounds and after that can use HE for free. Why not making it the same way for all tanks and ammo types. I would suggest: AP r...
by Warhawks97
02 Jul 2020, 19:23
Forum: General - CoH1 / BKMOD1
Topic: Stugs (Tank IV H/J)
Replies: 3
Views: 127

Stugs (Tank IV H/J)

The question of how many stugs should be in this game is another one. I am just saying that esspecially the stug III is a really underrepresented tank while it should play a bigger role in axis gameplay. Why is the current StuG distribution among doctrines insufficient? in the past i already though...
by Warhawks97
02 Jul 2020, 16:53
Forum: Balancing & Suggestions
Topic: Give 0 CP M10s to All American Doctrines: Poll
Replies: 21
Views: 306

Re: Give 0 CP M10s to All American Doctrines: Poll

perhaps we simply seperate the topics. The M10 can be introduced whatsoever. The question of how many stugs should be in this game is another one. I am just saying that esspecially the stug III is a really underrepresented tank while it should play a bigger role in axis gameplay. It would fit nicely...
by Warhawks97
02 Jul 2020, 12:12
Forum: Balancing & Suggestions
Topic: Give 0 CP M10s to All American Doctrines: Poll
Replies: 21
Views: 306

Re: Give 0 CP M10s to All American Doctrines: Poll

M10 shouldn't require CP and neither should the Stug. I would replace all M10 unlocks with M18 unlocks (and no cap for Airborne). Yeah. Agreed. I also thought about the stug III being quite underrepresented and barely used. In exchange we got a huge ammount of F2´s running arround. I think stug III...
by Warhawks97
02 Jul 2020, 11:56
Forum: Bugs
Topic: [BETA] Def Doc Pioneers can only get 1 set of 2 MP40's
Replies: 4
Views: 70

Re: [BETA] Def Doc Pioneers can only get 1 set of 2 MP40's

BK doc gets two sets each for 10 ammo giving i think 3 Mp40.


Def doc needs the training for its pios.
by Warhawks97
02 Jul 2020, 11:54
Forum: Balancing & Suggestions
Topic: Give Infantry Doctrine Engineers Grease Guns
Replies: 17
Views: 200

Re: Give Infantry Doctrine Engineers Grease Guns

How the early games ends up usually depends on players skills and unit choice. You can fight off players that go straight for SMG´s without using any by your own. You for example always start with grease on all your rifle squads and i never use MP40´s and still i could hold my ground somehow. There ...
by Warhawks97
01 Jul 2020, 22:13
Forum: Balancing & Suggestions
Topic: Give 0 CP M10s to All American Doctrines: Poll
Replies: 21
Views: 306

Re: Give 0 CP M10s to All American Doctrines: Poll

Voted yes. Generally i prefer a solid vanilla unit roster with doctrine choice entering heavy hitters, very specialized counters and all around fancy stuff that just is a lot of fun to use. To me a "solid vanilla unit roster" encompasses the basic units of that faction: - light infantry (like Volks...