Search found 3659 matches

by Warhawks97
23 Jan 2020, 14:25
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 57
Views: 940

Re: Tank Hunter Doc Proposition

i refered to the faction as a whole benefiting more from infantry paired with vehicles, not just one doctrine of it. So far its much easier to combine simple Volksgren and Halftracks/20 mm vehicles as it is to combine PE inf with vehicles. The fact that their core inf can repair vehicles doesnt real...
by Warhawks97
22 Jan 2020, 22:30
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 57
Views: 940

Re: Tank Hunter Doc Proposition

I still hope that at least the vehicle aura buff would become a factional thing for pe, not just tank support doc. The tank aura buff could remain a tank support thing. But PE should really should get something that really makes it different from other factions
by Warhawks97
15 Jan 2020, 19:14
Forum: Balancing & Suggestions
Topic: Changing squad sizes
Replies: 7
Views: 140

Re: Changing squad sizes

I was just about to answer to making squads larger than 6 men but markr answered the issues. That is one reason why i never get the 7 men upgrade on current PE units. Some buildings are just not available anymore unless one dude dies as well as having cover issues and so on. Making PE basic inf not ...
by Warhawks97
14 Jan 2020, 18:28
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 57
Views: 940

Re: Tank Hunter Doc Proposition

Viper wrote:
Warhawks97 wrote:5. Is the JP fixed? Last time i checked it it still had 1000 HP although its just a Panther

this is not a bug.


remnant of vcoh if you will where you could get just one per game if you will. But thats not the case anymore. Panther has 800 HP, not 1000.
by Warhawks97
14 Jan 2020, 17:42
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 57
Views: 940

Re: Tank Hunter Doc Proposition

1. I have a great concern as that this doc gets powerfull units but also cheap. There are 3 unlocks that drop costs of units, 1 unlock that boosts your fuel income. Thats going to be a pain, esspecially against brits which will either lose to the brute force of the tanks here or to the ammount of sp...
by Warhawks97
29 Dec 2019, 14:17
Forum: Balancing & Suggestions
Topic: 25 Pdr Updates
Replies: 10
Views: 262

Re: 25 Pdr Updates

Maybe got changed then. But as far as i can say i did use 25 pdrs for such creeping barrages and they i got a big boom out of of it and kept the priests for shooting specific targets. I also think that AoE can be increased without increasing the damage if thats the entire problem with it. Perhaps ch...
by Warhawks97
28 Dec 2019, 17:26
Forum: Balancing & Suggestions
Topic: Bren on CW infantry
Replies: 6
Views: 178

Re: Bren on CW infantry

Dont PE Heavy assault Pgrens with lmg have suppression and vehicle button down ability at the same time?
by Warhawks97
22 Dec 2019, 20:52
Forum: Balancing & Suggestions
Topic: Bren on CW infantry
Replies: 6
Views: 178

Re: Bren on CW infantry

Really, it's full? What's at the second ui page? Pgrens have more abilities as far as I can remember.
by Warhawks97
22 Dec 2019, 20:49
Forum: Balancing & Suggestions
Topic: 25 Pdr Updates
Replies: 10
Views: 262

Re: 25 Pdr Updates

Creeping barrage is a whole different thing. It's more like a "call in ability" for the howitzer. More shots land than get fired and the gun doesn't reload visually as far as I can tell. And its not linked with the guns calibre. Its always the same impact. 25 pdr should be a low cost arty....
by Warhawks97
22 Dec 2019, 17:49
Forum: Balancing & Suggestions
Topic: 25 Pdr Updates
Replies: 10
Views: 262

Re: 25 Pdr Updates

25 pdr is just roughly 87 mm. It had only small amount of HE. Why not just making them cheaper an available t2? It should not become a 105 copy bc it wasn't.

So just make them early access and cheap
by Warhawks97
16 Dec 2019, 20:06
Forum: Balancing & Suggestions
Topic: 5.1.8 Beta: Airborne Updates
Replies: 11
Views: 1598

Re: 5.1.8 Beta: Airborne Updates

I agree with lots of figrees stuff and markrs. I also would change the unlock design. Based on menicus proposal, i would make the entire upper right corner (the last three in the first and second line) purely for the AB units drop. At the very center would be the 101st. From there you can flame gren...
by Warhawks97
11 Dec 2019, 16:25
Forum: Balancing & Suggestions
Topic: Rewards
Replies: 5
Views: 121

Re: Rewards

As for Axis: 1) 250/8 vs 37mm HT - 37mm has the treadbreaker ability and also the rocket ability so this is a choice between anti-infantry HT and a HT that can make life miserable even against mid and late game tanks. Should stay. Why does treadbreaker exists afterall? 4) Marder I and III are diffe...
by Warhawks97
08 Dec 2019, 14:41
Forum: General - CoH1 / BKMOD1
Topic: luft & ra beta
Replies: 29
Views: 885

Re: luft & ra beta

Talked about the space for the ability, not upgrade.
by Warhawks97
07 Dec 2019, 11:25
Forum: General - CoH1 / BKMOD1
Topic: luft & ra beta
Replies: 29
Views: 885

Re: luft & ra beta

Can we give gebirgs a marksman ability similar to the one the british infantry section has? I always felt like this ability fit them the most and it could be a compensation for not being able to paradrop anymore. They cost pretty much the same as the hauptman heavy squad now and that squad comes wi...
by Warhawks97
06 Dec 2019, 14:21
Forum: Balancing & Suggestions
Topic: Stuart/Chaffe Reward
Replies: 10
Views: 339

Re: Stuart/Chaffe Reward

no matter what, i doubt that anyone will get stuart and chaffe in a row. One who payed 340 MP on stuart wont buy a 400 MP for chaffe shortly after it. Why should someone? If the stuart serves mid game, people will use it to carry on for shermans and wont by a chaffe when a stuart is still alive. So ...
by Warhawks97
06 Dec 2019, 14:16
Forum: Balancing & Suggestions
Topic: Possible Luft Rework
Replies: 27
Views: 634

Re: Possible Luft Rework

And thats what i call hyperfunctionality. All in one squad. Thing is one unlucky arty strike or whatever and over 600 MP is gone. I prefer to share the risk over more but cheaper units. Like getting a 101st squad, M10 and sherman+ greyhound or something like that. It also made operations behind enem...
by Warhawks97
28 Nov 2019, 23:46
Forum: Balancing & Suggestions
Topic: vehicle cap
Replies: 4
Views: 146

Re: vehicle cap

As i read the description: "Infantry fires 25% faster" Does that mean that even automatic weapons have a higher rate of fire? That would be weird. Shouldnt it be "25%" reduced cooldown and 25% increased reload speed"? Same for tanks: 50% faster shooting and reload 25% faster...
by Warhawks97
28 Nov 2019, 23:36
Forum: General - CoH1 / BKMOD1
Topic: beta
Replies: 17
Views: 417

Re: beta

Generally i would say that allied TD do have some decent pros over axis td. However, since ambush stat standardisation few patches ago allied suffered more because they did need the double pen boost due to their weak basic pen chances in general. Now pen boost dropped from 200% to 25% and thus units...
by Warhawks97
20 Nov 2019, 23:52
Forum: Balancing & Suggestions
Topic: Blitzkrieg Doctrine Grenadier MP40 Stats
Replies: 32
Views: 5702

Re: Blitzkrieg Doctrine Grenadier MP40 Stats

Fine for me. I mean in the long run they end up in full stg loadout anyway. Also most or all special units coming out this way. Infiltration Rangers, 82nd, Reg5 in future as it seems, Sappers, combat engis, Sten commandos. So why not? Most of the time they are used for attacks and charges and urban ...
by Warhawks97
20 Nov 2019, 23:46
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 57
Views: 940

Re: Tank Hunter Doc Proposition

Okay I misread. But I still disagree because it still makes SE inferior. Wespes accomplish enough that a Hummel isn’t always needed, coupled with the mega tanks in Tank doc it would be way too strong. Unless Wespes would cost like 1000mp and 200fu in tank doc only I really don’t think it belongs in...
by Warhawks97
20 Nov 2019, 23:33
Forum: Balancing & Suggestions
Topic: Blitzkrieg Doctrine Grenadier MP40 Stats
Replies: 32
Views: 5702

Re: Blitzkrieg Doctrine Grenadier MP40 Stats

Bump. If no further discussion, we will probably do the following: -update the stormtroopers to have a standard load out of 1stg and 5 mp40. for all then? Those coming from houses and HT? -update grenadiers to reduce in cost (around 360). Any news about K98 stats? Will they remain? Coz for 360 MP t...
by Warhawks97
20 Nov 2019, 21:33
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 57
Views: 940

Re: Tank Hunter Doc Proposition

I didn't say to remove them from se. There is nothing wrong in having the same unit in different doctrines. And is squad size already decided? At the end it would be up to the player whether he gets wespe and tank iv or a single kt. Tanks are problematic in reality and in game bc they are strong but...
by Warhawks97
20 Nov 2019, 17:40
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 57
Views: 940

Re: Tank Hunter Doc Proposition

An off map strike called by a special tank or vehicle or perhaps even tank commander should be the preferred way. Tactical arty over brain dead rocket tanks. I agree that relying only on armor protection would lead to camping. Also I am not totally against having spgs in armored doctrines to be hone...
by Warhawks97
20 Nov 2019, 17:25
Forum: Balancing & Suggestions
Topic: Luft Doc Infantry Cost vs Durability Options: pt2
Replies: 3
Views: 94

Re: Luft Doc Infantry Cost vs Durability Options: pt2

I may ask what lower stats mean?

They already got stats lowered by not having Def boost etc at default. The HP is standard elite HP and target table a bit different. They also only start with mp40 and not fg42 right away or scoped g43.
by Warhawks97
20 Nov 2019, 13:41
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 57
Views: 940

Re: Tank Hunter Doc Proposition

I'm thinking here that if you want to make this doctrine fun in the early game. You should have the naked hotchkiss come right out of the logistik kompanie without needing any fuel upgrades. It should be the earliest 'tank' available in the game. Give it HE rounds as an upgrade too or maybe lock HE...

Go to advanced search