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by Warhawks97
20 Jul 2019, 22:22
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

Tank Destroyer Changes - Changed Jagdpanzer IV L48 armor type to "tp_armour_axis_jagdpanzeriv" (from Hetzer type) - Removed Received Accuracy and Received Penetration modifiers from Jagdpanzer IV L48 - Changed Jagdpanzer IV L70(A) armor type to "tp_armour_axis_jagdpanzeriv_l70" ...
by Warhawks97
19 Jul 2019, 18:35
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

Make Shermans 75mm being able to penetrate Pz4 and Stugs, with default AP rounds plsplspls. Make it more expensive, whatever, they are just must be on the same tier, at least with stug there is a vast difference between the Tank IV types. In game there are versions that had 50 mm armor and that cou...
by Warhawks97
18 Jul 2019, 19:13
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

Still exploring how to make emplacements neutral. Doesn’t look hopeful though so if it can’t be done, are these emplacements still worth it? I like the system but emplacments that cant be captured can be game changing. I mean not to worry where to place an emplacment bc no one can cap it is ruins t...
by Warhawks97
16 Jul 2019, 14:14
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

You keep putting CW and PE in the middle stop doing that this is the 10th time. The kar's before patch had to shoot double or be very lucky to score hit/kills since it only has half rof than m1, thats why m1 with even 20-30 damage could win againts pre-kars at far-distant range. And ive never exper...
by Warhawks97
16 Jul 2019, 00:34
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

1. I never felt like that. Note i am a standard res player, you a high res player. And even if, this, at first look "poor sitting behind HE pak" was quite effective. Two volks with good cover and HE pak behind and you had a pretty save position. Then just waiting for mortar, Puma and the r...
by Warhawks97
15 Jul 2019, 10:03
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

So you accept that US get pressured by blitz doc? Cool thanks, you've discovered how the new doc changes work and should work, you're right about the puma i should have got at least 1 but i didn't want to waste fuel since usa can get cheap m10 with flank speed to one shot it. The only reason why i ...
by Warhawks97
15 Jul 2019, 00:39
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

Mortar advantage vs INF doc that has the same kind of mortar than WH ? And everytime i tried to use it it got rocketed by rocket jeep? well, perhaps, but you didnt know he goes inf. Puma in a map that is hard to move with after AT guns has less aim time? Kwok used scotts too. Light vehicles are alw...
by Warhawks97
14 Jul 2019, 22:00
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

About the calcs you are correct. They were screenshots we made while we made adjustments. The calculator got bigger and bigger, including stuff like cover bonus scenarios. I just don’t have screenshots or the original file sadly. You’ve seen my base calculator before though, it’s on the google driv...
by Warhawks97
14 Jul 2019, 12:12
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

post-patch https://cdn.discordapp.com/attachments/503112824042815488/589197687581048862/unknown.png I think there is a mistake in your calculation. The average damage is calculated with 28. But it is 30 now bc it changed from 23-33 to 30-30 damage. How can average damage be 28? Also when i fully un...
by Warhawks97
13 Jul 2019, 00:04
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

And sure, we can put red into our vip list of people who like to test. Tell he to join the vip list he should go to the steam properties and switch his mode to beta and then play pvp games. Then congrats! He has joined the glorious vip list. You can do the same too Warhawks! we have played the beta...
by Warhawks97
12 Jul 2019, 22:05
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

I did play latest version but not pvp. And i already said that the Volks sniped out units extremly quickly, almost handling along huge waves of rifle squads and scoring more quickly than HMG42. I just didnt dare to play the latest version bc the last one was well enough when Volks could effectively ...
by Warhawks97
12 Jul 2019, 20:19
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

Based on watching how the game flows in replays, in the opening/early stages of the game, upkeep does not really mean that much. It's only once it gets to mid/late games does upkeep really start impacting. That's what the supply yard is for though. Lol, really now? Yeah, its no prob when you get li...
by Warhawks97
11 Jul 2019, 17:13
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

The problem with the current state was that: 1. The relative strength of garands at effective ranges was greatly superior to k98s at effective ranges, note the disparity between close range ratios and long range ratios (64:36 vs 42:58) And? The riflemen cost significantly more (upkeep and reinforce...
by Warhawks97
11 Jul 2019, 09:40
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

pre-patch https://cdn.discordapp.com/attachments/503112824042815488/589195185318002720/unknown.png Where is the issue? The numbers there reflect pretty much the reality that i experienced in games. Overrun tactics worked to some degree with rifles but delayed vehicles by a lot, 1 vs 1 combat vs vol...
by Warhawks97
10 Jul 2019, 19:36
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

This might be a good time to take a look at the standard (not Captain Special) Riflemen reinforce cost which is higher than Volks; who although costing more for the entire squad are pretty cheap to reinforce (22 for Volks vs 25 for Riflemen). This is because most units are still using their VCoH mo...
by Warhawks97
10 Jul 2019, 14:01
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

nope, british reworks come later as we've said multiple times. I see, its going to be super huge then. I hope we wont get into a rifle accuracy contest between brits and Axis which would turn basic rifles into the weapon of choice due their massive killing power at distant. You shouldnt underestima...
by Warhawks97
10 Jul 2019, 13:47
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

I’ll get our numbers for the garands vs k98s. You know my calculators... We backed it up and tested them as well. As far as we have tested they are behaving as intended. Will wait for replays to prove otherwise. pls test volks vs enfield squad and grens vs enfield commandos. They got similiar healt...
by Warhawks97
10 Jul 2019, 13:43
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 54
Views: 1356

Re: 5.1.8 beta (Doctrine rework, update 3)

oh, wow, congrats. You just made the Volks K98 rifle superior to british enfield squad rifle and the Grens K98 superior to Enfield commandos Rifle. I mean jeez, 40% basic accuracy at max range for the most basic inf? Whatever squad you caught during move from one cover to another, the first volley w...
by Warhawks97
10 Jul 2019, 13:27
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 150
Views: 5667

Re: 5.1.8. beta (Doctrine rework, update 1)

Is there going to be any change to the panzer 3 call in's armor? I've hade multiple games in the beta where it has bounced 76 shots and I'm not sure if that was intended. If it was, the heat shouldn't be free because i've seen a lot of people just blitz them at M10 and 76 armed shermans of various ...
by Warhawks97
19 Jun 2019, 23:48
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2137

Re: 5.1.8. beta (Doctrine rework, update 2)

More Testing done with def doc and i found several bugs: 1. 105 mm Howitzers normal barrage has more range than the long range ability. 2. The 150 mm Strike has wrong description (Combat Engineer Training). 3. The Grille seems to get longer cooldown with vet? It was like i started with 0 cooldown, ...
by Warhawks97
17 Jun 2019, 08:07
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2137

Re: 5.1.8. beta (Doctrine rework, update 2)

The range is 80 for StuPa and 85 for all the other howitzer tanks with this ability. 17 pdr emplacment and pak 40 emplacment have 80 range. Pak 43 and 88 flak 36 have even 85 range. Assault howitzers are quite usless here unless you find cover. On Top of that, pak 43 and flak 36 have afterall broke...
by Warhawks97
16 Jun 2019, 11:36
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2137

Re: 5.1.8. beta (Doctrine rework, update 2)

105 howitzers have no problem now in beta. i meant they should just always cost high upkeep (10 or higher) and never get lower. because this idea about ammo upkeep mainly came to reduce opness of 105 howitzers. 10 should be the absolut maximum, i prefer less (5-8). If you get higher than 10 it woul...
by Warhawks97
15 Jun 2019, 14:49
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2137

Re: 5.1.8. beta (Doctrine rework, update 2)

@Markr: Upkeep was to prevent spam, no we cant even use a single thing.. Problems: 1. Now you cant do anything once you got a single arty unit when you play maps (often revised) with low ammo income or with ammo points at contested areas. You get one arty unit just to get rid of the heaviest camp si...
by Warhawks97
12 Jun 2019, 22:38
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2137

Re: 5.1.8. beta (Doctrine rework, update 2)

worst MPi is Thompson. If you are lucky and not caught in cooldown, its ok, if you get caught in cooldown, you wait hundred years before shooting again. I had many occassions where i could beat thompsons with cheap volks mp 40 And it depends on the unit that gets them. High HP means better use of MP...
by Warhawks97
12 Jun 2019, 20:46
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2137

Re: 5.1.8. beta (Doctrine rework, update 2)

Geshutswagen (Marder I) gets oneshotted by HEAT grenades from riflemen; it's also very squishy. It needs to be 25-50 MP cheaper to build and should be abit more resistant to that HEAT grenade of doom. Depends. As long as you have any kind of inf in front of it, its damn powerfull and provides massi...

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