Search found 3648 matches

by Warhawks97
11 Dec 2019, 16:25
Forum: Balancing & Suggestions
Topic: Rewards
Replies: 5
Views: 98

Re: Rewards

As for Axis: 1) 250/8 vs 37mm HT - 37mm has the treadbreaker ability and also the rocket ability so this is a choice between anti-infantry HT and a HT that can make life miserable even against mid and late game tanks. Should stay. Why does treadbreaker exists afterall? 4) Marder I and III are diffe...
by Warhawks97
08 Dec 2019, 14:41
Forum: General - CoH1 / BKMOD1
Topic: luft & ra beta
Replies: 27
Views: 655

Re: luft & ra beta

Talked about the space for the ability, not upgrade.
by Warhawks97
07 Dec 2019, 11:25
Forum: General - CoH1 / BKMOD1
Topic: luft & ra beta
Replies: 27
Views: 655

Re: luft & ra beta

Can we give gebirgs a marksman ability similar to the one the british infantry section has? I always felt like this ability fit them the most and it could be a compensation for not being able to paradrop anymore. They cost pretty much the same as the hauptman heavy squad now and that squad comes wi...
by Warhawks97
06 Dec 2019, 14:21
Forum: Balancing & Suggestions
Topic: Stuart/Chaffe Reward
Replies: 9
Views: 199

Re: Stuart/Chaffe Reward

no matter what, i doubt that anyone will get stuart and chaffe in a row. One who payed 340 MP on stuart wont buy a 400 MP for chaffe shortly after it. Why should someone? If the stuart serves mid game, people will use it to carry on for shermans and wont by a chaffe when a stuart is still alive. So ...
by Warhawks97
06 Dec 2019, 14:16
Forum: Balancing & Suggestions
Topic: Possible Luft Rework
Replies: 27
Views: 543

Re: Possible Luft Rework

And thats what i call hyperfunctionality. All in one squad. Thing is one unlucky arty strike or whatever and over 600 MP is gone. I prefer to share the risk over more but cheaper units. Like getting a 101st squad, M10 and sherman+ greyhound or something like that. It also made operations behind enem...
by Warhawks97
28 Nov 2019, 23:46
Forum: Balancing & Suggestions
Topic: vehicle cap
Replies: 4
Views: 126

Re: vehicle cap

As i read the description: "Infantry fires 25% faster" Does that mean that even automatic weapons have a higher rate of fire? That would be weird. Shouldnt it be "25%" reduced cooldown and 25% increased reload speed"? Same for tanks: 50% faster shooting and reload 25% faster...
by Warhawks97
28 Nov 2019, 23:36
Forum: General - CoH1 / BKMOD1
Topic: beta
Replies: 17
Views: 371

Re: beta

Generally i would say that allied TD do have some decent pros over axis td. However, since ambush stat standardisation few patches ago allied suffered more because they did need the double pen boost due to their weak basic pen chances in general. Now pen boost dropped from 200% to 25% and thus units...
by Warhawks97
20 Nov 2019, 23:52
Forum: Balancing & Suggestions
Topic: Blitzkrieg Doctrine Grenadier MP40 Stats
Replies: 32
Views: 5420

Re: Blitzkrieg Doctrine Grenadier MP40 Stats

Fine for me. I mean in the long run they end up in full stg loadout anyway. Also most or all special units coming out this way. Infiltration Rangers, 82nd, Reg5 in future as it seems, Sappers, combat engis, Sten commandos. So why not? Most of the time they are used for attacks and charges and urban ...
by Warhawks97
20 Nov 2019, 23:46
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

Okay I misread. But I still disagree because it still makes SE inferior. Wespes accomplish enough that a Hummel isn’t always needed, coupled with the mega tanks in Tank doc it would be way too strong. Unless Wespes would cost like 1000mp and 200fu in tank doc only I really don’t think it belongs in...
by Warhawks97
20 Nov 2019, 23:33
Forum: Balancing & Suggestions
Topic: Blitzkrieg Doctrine Grenadier MP40 Stats
Replies: 32
Views: 5420

Re: Blitzkrieg Doctrine Grenadier MP40 Stats

Bump. If no further discussion, we will probably do the following: -update the stormtroopers to have a standard load out of 1stg and 5 mp40. for all then? Those coming from houses and HT? -update grenadiers to reduce in cost (around 360). Any news about K98 stats? Will they remain? Coz for 360 MP t...
by Warhawks97
20 Nov 2019, 21:33
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

I didn't say to remove them from se. There is nothing wrong in having the same unit in different doctrines. And is squad size already decided? At the end it would be up to the player whether he gets wespe and tank iv or a single kt. Tanks are problematic in reality and in game bc they are strong but...
by Warhawks97
20 Nov 2019, 17:40
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

An off map strike called by a special tank or vehicle or perhaps even tank commander should be the preferred way. Tactical arty over brain dead rocket tanks. I agree that relying only on armor protection would lead to camping. Also I am not totally against having spgs in armored doctrines to be hone...
by Warhawks97
20 Nov 2019, 17:25
Forum: Balancing & Suggestions
Topic: Luft Doc Infantry Cost vs Durability Options: pt2
Replies: 3
Views: 60

Re: Luft Doc Infantry Cost vs Durability Options: pt2

I may ask what lower stats mean?

They already got stats lowered by not having Def boost etc at default. The HP is standard elite HP and target table a bit different. They also only start with mp40 and not fg42 right away or scoped g43.
by Warhawks97
20 Nov 2019, 13:41
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

I'm thinking here that if you want to make this doctrine fun in the early game. You should have the naked hotchkiss come right out of the logistik kompanie without needing any fuel upgrades. It should be the earliest 'tank' available in the game. Give it HE rounds as an upgrade too or maybe lock HE...
by Warhawks97
20 Nov 2019, 13:24
Forum: Balancing & Suggestions
Topic: Making Halftracks More Useful
Replies: 9
Views: 137

Re: Making Halftracks More Useful

Like most of the ideas.

But they already shoot out of HT´s if the angle is right. Making schrecks and zooks shooting out of them to any direction with normal acuracy would be a bit too much of "GTA driveby RPG-7 style."
by Warhawks97
19 Nov 2019, 14:07
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

On a really summary level, here's my thoughts on the proposed rework: It's basically "How to fit all the biggest tanks into a doctrine with strong infantry and rocket artillery". If we wanted that we would've basically just kept terror as it was before because that's exactly what terror w...
by Warhawks97
19 Nov 2019, 01:37
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

So where is the difference? What I and menicus propose would end up in 6 cp for the IV/70. And no panther unlocked and no Jagdanther even in sight. In your proposal the IV 70 is at 9 cp but panther is already available and Jagdpanther is right next door. And I don't think iv70 deserves 9 cp. It's go...
by Warhawks97
18 Nov 2019, 23:58
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

1. Normal jp4 is weaker than pz4j/h because its not a multirole unit and has a huge weakness to infantry, sherman 75mm also seems to be reliable enough to deal with them, camping without hotchkiss wouldn't be worth as before. I wouldn't say so. The jp IV have pretty good armor that are better than ...
by Warhawks97
18 Nov 2019, 22:22
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

Not bad. But why is IV/70 in panther branch? And why do you want the jp iv unlocked before tank iv? The jp IV has even better armor as the normal tank iv and camping becomes more likely. Things that speak for tank iv coming before jp iv and why IV 70 should not be in panther line. 1. It is derived f...
by Warhawks97
18 Nov 2019, 21:15
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

Did you read what I wrote? The tank IV thing wouldn't be an issue if it gets just slightly weaker armor. Fuel trade would be reworked being like the mp trade. You get an amount of fuel but fuel income gets cut by 50 or more percent for the next 3 min. And finally only the td get ap ammo for free aft...
by Warhawks97
18 Nov 2019, 14:36
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

Afaik the Pershing currently is 9 CP's in the beta patch. With the current command point cost I put up so far the KT is 9 CP's as well. You can probably delay the big boys even more by adding another fuel upgrade in the PE tank factory like WH's Heavy Tank Factory has with needing the 2 fuel upgrad...
by Warhawks97
18 Nov 2019, 13:34
Forum: Bugs
Topic: T26E1-1 Super Pershing
Replies: 5
Views: 133

Re: T26E1-1 Super Pershing

Accuracy isn't a flat value. It heavily depends on what it's shooting at. What specifically are you saying about the SP that misses so often? true, however it usually drops down rapdily for most guns from good accuracy to poor accuracy within a few meters. And some tanks dont lose much accuracy at ...
by Warhawks97
18 Nov 2019, 00:28
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

I thought luft doc is a bug or mistake. All td type units should require tank hunter command which includes Marder.

This TH would require both buildings. Tanks in support command and tds in TH command building.

Jagtiger would or should be unlocked after kt so it would come late enough.
by Warhawks97
17 Nov 2019, 14:58
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

So far i do like this approach and the rework of tank awareness. Another idea would be that this ability doesnt reveal hidden or even non moving tanks in fog of war. But what it does is to make all tanks and vehicles visible on the mini map that are moving. Kind of the soldiers have been trained to ...
by Warhawks97
17 Nov 2019, 03:08
Forum: Bugs
Topic: T26E1-1 Super Pershing
Replies: 5
Views: 133

Re: T26E1-1 Super Pershing

The accuracy system in bk for guns is currently not the best, that's true.

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