Search found 208 matches

by XAHTEP39
08 Dec 2017, 15:35
Forum: Announcements
Topic: Translations
Replies: 145
Views: 9025

Re: Translations

Russian localization is up-to-date! ;)
by XAHTEP39
22 Sep 2017, 13:23
Forum: Announcements
Topic: Translations
Replies: 145
Views: 9025

Re: Translations

15000233 : "Enables Pioneers to construct the 75mm Kwk 42 L/70 Pantherturm Bunker, which is very effective against armored vehicles. Alternatively, a more cost effective 75 mm PaK 40 L/46 AT emplacement may be constructed. " Need to delete string about Pak 40 empl. becouse there is Pak 43...
by XAHTEP39
05 Sep 2017, 20:33
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 138
Views: 26115

Re: Blitzkrieg Mod 5.0.0 Patch

Was the Spanish translation (localization) ready? :?:
by XAHTEP39
27 Jul 2017, 11:52
Forum: Balancing & Suggestions
Topic: Replacing 75mm emplacement with 88mm emplacement
Replies: 27
Views: 1247

Re: Replacing 75mm emplacement with 88mm emplacement

Good idea! What is the plan of introduction 88-mm Pak 43/41 empl. ?
- Fully instead 75-mm Pak 40 empl. ?
- As reward unit instead 75-mm Pak 40 empl. ?
- As reward unit instead 88-mm Flak 36 empl. ?
- To remove simple 88-mm Pak 43/41 ?
by XAHTEP39
10 May 2017, 22:31
Forum: Bugs
Topic: Tank hunters wont ambush!
Replies: 25
Views: 1437

Re: Tank hunters wont ambush!

Yes, but the glitch we are talking about here.. is when the ambush ability doesn't want to be ever activated! Always only rapid firing position... Not sure if you have seen it before; I have personally seen it with some players. Confirm. Sometimes it takes place to be with TH , I don`t know why too...
by XAHTEP39
10 Apr 2017, 18:00
Forum: Bugs
Topic: Vet 4 Jumbo 76W w/vet 3 TC vs Vet 0 Grenadier
Replies: 6
Views: 394

Re: Vet 4 Jumbo 76W w/vet 3 TC vs Vet 0 Grenadier

Yes , I think it was 5% chance of "oneshoot" .
I remember similar incident that my PE Panzerjager squad "oneshoot" M4 Sherman from Panzerschreck-ambush ; And Sukin showed me replay, where captured 50-mm Pak38 with american crew made "oneshoot" of... Tiger-Ace (BK-doc)
by XAHTEP39
08 Apr 2017, 06:24
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.7 Patch
Replies: 122
Views: 22203

Re: Blitzkrieg Mod 4.9.7 Patch

360 degree turn is necessary if tracks or engine are wrecked!
by XAHTEP39
03 Apr 2017, 18:58
Forum: Announcements
Topic: Translations
Replies: 145
Views: 9025

Re: Translations

Ou, good new feature !
Russian translate is done!
by XAHTEP39
16 Mar 2017, 16:05
Forum: Announcements
Topic: Translations
Replies: 145
Views: 9025

Re: Translations

Russian translation for this strings is ready for a long time...
by XAHTEP39
11 Mar 2017, 18:52
Forum: Balancing & Suggestions
Topic: Inf doc is the weakest?
Replies: 56
Views: 2741

Re: Inf doc is the weakest?

... M12 gun motor carriage (155mm) could be implemented to add some punch late game, if a model is available ... Artillery : M12 gun motor carriage (155mm) ... 155-mm M40 SPG ( "Long Tom" strike , similar as M12 SPG "King Kong") is available for INF-doc as off-map artillery stri...
by XAHTEP39
20 Feb 2017, 19:00
Forum: Ask an Expert
Topic: Need to find spotter!
Replies: 4
Views: 380

Re: Need to find spotter!

Probably, so we wait concrete answer of R-Devs :arrow:
It is really intersting to know whole list of "detectors" :)
by XAHTEP39
20 Feb 2017, 18:51
Forum: Matchmaking & Strategies
Topic: 4.9.6 Patch First Impressions
Replies: 17
Views: 962

Re: 4.9.6 Patch First Impressions

speeddemon02 wrote:1 was SE and the other was defense

What doctrines were you allied?
by XAHTEP39
20 Feb 2017, 18:42
Forum: Ask an Expert
Topic: Need to find spotter!
Replies: 4
Views: 380

Re: Need to find spotter!

8-) Thanks, mate!
by XAHTEP39
20 Feb 2017, 18:27
Forum: Technical Support
Topic: Reward Units problem
Replies: 8
Views: 997

Re: Reward Units problem

It's because he is playing in offline mode... Customize army units can't be usable in offline mode, you are not connected to the Relic servers.. must be connected; that's all. I agree with Tiger1996 - if you is without internet connection, then all reward units are unavailable for you. And question...
by XAHTEP39
20 Feb 2017, 18:03
Forum: Ask an Expert
Topic: Need to find spotter!
Replies: 4
Views: 380

Need to find spotter!

The common situation: you need to find camouflaged Spotter (US/WH/PE Kkrad/RAF) or Sniper (without fire, as recon) on your territory and backline, which direct artillery. I interest list of ALL units, which can effective "decamouflage" recons (for example M20, Kkrad, Bike/Jeep/Schwim?) ? T...
by XAHTEP39
19 Feb 2017, 21:40
Forum: Balancing & Suggestions
Topic: SE and PE questions
Replies: 18
Views: 873

Re: SE and PE questions

I understand, camo is not necessary.
Probably increase sights in all modes? It is necessary, becouse there is no armament (M20 with HMG) and expensive then Kkrad; danger must be visible little bit early.
by XAHTEP39
19 Feb 2017, 21:07
Forum: Balancing & Suggestions
Topic: SE and PE questions
Replies: 18
Views: 873

Re: SE and PE questions

Okey, another suggestion:
1) if HT use camo in cover, then VT is disable; VT is active only if Observation HT is not camouflage.
or
2) just increase sight in all modes (stay, moving, binocular) in compare with Kettenkrad.

Only bulletproof and VT is insufficiently...
by XAHTEP39
19 Feb 2017, 20:47
Forum: Balancing & Suggestions
Topic: SE and PE questions
Replies: 18
Views: 873

Re: SE and PE questions

I would have to check but I think the HT has bigger view range than most units + can use binoculars to extend the range even more. If it could camo, then it would reveal half of a map while being invisible itself...also it has VT ability and I think that is one of the reasons it doesn't have the ca...
by XAHTEP39
19 Feb 2017, 15:09
Forum: Balancing & Suggestions
Topic: SE and PE questions
Replies: 18
Views: 873

Re: SE and PE questions

Common mortars can to attack FoW (button with scatter, forget the name of this) free, why 120-mm mortars (and probably US/CW 107-mm) need pay for scatter attack ? I think you know that 120mm mortar is faaar deadlier than 80mm mortars - bigger range, more damage...it is stronger than some lower-tier...
by XAHTEP39
19 Feb 2017, 10:43
Forum: Balancing & Suggestions
Topic: SE and PE questions
Replies: 18
Views: 873

Re: SE and PE questions

SE has observation HT but all PE doctrines have Kettenrad - available in HQ. It is something like a track-motorbike with no weapons but when it is in cover, it automatically hides and can use Binoculars - it is smaller and faster than HT so in a sense it is better recon than the HT. Luft doctrine h...
by XAHTEP39
18 Feb 2017, 17:04
Forum: Matchmaking & Strategies
Topic: 4.9.6 Patch First Impressions
Replies: 17
Views: 962

Re: 4.9.6 Patch First Impressions

ST costs no fuel? But yes, i can agree that it could have been a lot better if this unit was in Blitz doc. Vise versa: ST and Maultier (people think it`s weak) - for Terr, Walking Stuka - for BK (IMHO). Sukin forget good thing: Pz.IV and Hetzer/Jg.Pz.IV is separetely unlock! :!: It is a success! :)
by XAHTEP39
18 Feb 2017, 12:09
Forum: General - CoH1 / BKMOD1
Topic: Abilities of Engineers/Pios etc. in 4.9.6
Replies: 7
Views: 680

Re: Abilities of Engineers/Pios etc. in 4.9.6

... EDIT: It is possible to put the most used abilities on 1st ability sheet and the less used on 2nd - if you agree on what should be where, we can do it. Two mans are agree (about WH Pions on screenshot) :) And about WH/US Pions/Engs - is it possible to make "Geballte laddung"/"exp...
by XAHTEP39
18 Feb 2017, 11:50
Forum: Technical Support
Topic: "Online multiplayer"
Replies: 3
Views: 377

Re: "Online multiplayer"

And additional question:
Is it possible to play CoH-multiplayer via Steam (and Blitzkrieg-mod of course), if you has:
1) only "Opposing Fronts"-key ?
2) only vCoH-key (without OP/ToV) ?
by XAHTEP39
18 Feb 2017, 09:39
Forum: General - CoH1 / BKMOD1
Topic: Abilities of Engineers/Pios etc. in 4.9.6
Replies: 7
Views: 680

Re: Abilities of Engineers/Pios etc. in 4.9.6

WH Pios - swap abilities "cut wires" and "scavenge resources from wrecks" , so the "cut wires" will be on 2nd UI , but "scavenge resources from wrecks" will be on the 1st UI. Why? I think, that "repair" and "scavenge resources from wrecks" ...
by XAHTEP39
16 Feb 2017, 10:32
Forum: Balancing & Suggestions
Topic: Please put "Exit Building" back to 'D' Key!!
Replies: 2
Views: 236

Re: Please put "Exit Building" back to 'D' Key!!

The reasons exist : some abilities use the "D" button.
Use "U" button for quick exit from building.

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