Search found 1598 matches

by MarKr
22 May 2018, 22:33
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

There is a lot to test and we will try to update the beta at least once per week to address issues that will pop up (if needed) . Most of these changes are possible to adjust if there is a good reason for them. Maybe it was a bit missleading? It seemed clear to me. If that's the reason, then why is...
by MarKr
22 May 2018, 20:32
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

That could work, though it is not a priority right now.

AB pathfinders don't have it yet? I thought we gave it to all units already? Anyway, it should not be a problem.
by MarKr
22 May 2018, 20:14
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

I just checked it and you're right - G43s apply posture change, not movement change. Same for CW LT bonus on infantry. Change to G43 ability would be possible I guess, but is it really needed? Thre is already ton of things that suppress infantry quickly and giving another option to do so seems as a ...
by MarKr
22 May 2018, 18:43
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

Has anybody banned Hawks or Kwok? No, they provide feedback and act normally/politely and that is appreciated. Tiger went over the line, more than once actually. If someone is "passionate" (or that is at least the word that has been used a lot in this context lately) about the mod, does it...
by MarKr
22 May 2018, 16:04
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

is that true for coh1 as well? I am not 100% sure but I think it is not. You can set something, which is called (iirc) "posture" and there applies that 1 = crawling, 2= normal infantry movement, 3= sprint etc. but speeds of infantry can be adjusted. This is just my speculation based on th...
by MarKr
22 May 2018, 14:41
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: Banning for opinion?

Hello, I have noticed this big conversation and I would like to know: Why are you banning players from forums for feedback? They are giving you their opinion and you should be grateful for that. That´s all I wanted to say. Your behavior is shameful. Great day to you like the Britain is. Hello, Eral...
by MarKr
22 May 2018, 14:39
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

Panzer-lehr: I have said it here - the speed changes are not applied because they are realistic, it was said already: The reason for the speed changes was actually the rear penetration adjustments which were requested by your buddy Warhawks. He was right that flanking was not rewarding and very ofte...
by MarKr
22 May 2018, 14:18
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

seha, I am really not surprised that you are the first one to defend Tiger. But have a look at what you said - "you think you can mute everyone who disagree with you" and now have a look at this post and see at all those people who disagreed with the changes - Warhawks (repeatedly), Sukin,...
by MarKr
22 May 2018, 13:07
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

But gameplay wise that would be the death for BK bc everything would really look like we are playing a slow motion mod of coh. The infantry speeds cannot be brought down, there is already too many sources of damage that can kill infantry in seconds. So yeah, slowing infantry is not viable option. B...
by MarKr
22 May 2018, 13:01
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

Things were finally starting to be a bit relaxed before you post, and the heat of discussions seemed to fade away Things were getting calmer after someone escalated it, don't want to point fingers but anyone can have a look through the last three pages to see who was shouting around the most and th...
by MarKr
21 May 2018, 23:42
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

OK, I finally got home, I will try to address some of the points that were mentioned here. OK, Warhawks was first... I used the normal transport halftrack. All transport HTs have speed of 3.5 which is faster than infantry (when not sprinting) so I am not sure how it happens that HTs are slower than ...
by MarKr
21 May 2018, 15:02
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

I am still puzzled as to why some people see the new vehicle speeds as OK and some as disasterous fuck up and crime against humanity :D it makes me wonder if it is just the initial shock of something drastically different which will sound off after people adjust (sort of like with Churchill armor bu...
by MarKr
21 May 2018, 09:32
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

Re: 5.1.5 beta version

OK, after reading the comments: not involving them directly but these 57mm/6 Pounder/50mm AT guns. In that they move too fast and can position themselves to 'kite' these mediums and light tanks like light vehicles used to 'kite' units in vanilla coh. OK, I will have a look at this. Hellcat really ne...
by MarKr
20 May 2018, 21:30
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 88
Views: 1764

5.1.5 beta version

Hello to all of you, in a short time the new beta should be available. If you are interensted in playing the beta here is guide for you to get access to beta version. The beta brings several quite big changes. They are rather core-play changes than doctrine specific but there a few smaller faction-s...
by MarKr
17 May 2018, 11:52
Forum: Announcements
Topic: Public Beta access
Replies: 2
Views: 297

Public Beta access

Hello, in a few days we would like to release a beta with several quite important changes and we need a thorough testing so we decided to make beta public. If you want to participate in beta testing follow these steps: 1) In your Steam library right-click on "Company of Heroes: Blitzkrieg Mod&q...
by MarKr
05 May 2018, 10:29
Forum: Technical Support
Topic: Disappointing performance, bk on Mac Pro (6 core xeon)
Replies: 4
Views: 187

Re: Disappointing performance, bk on Mac Pro (6 core xeon)

Obviously your PC specs are more than enough to run the game but BK mod (and sometimes even vCoH) lags because of the game engine optimization. Relic never really properly optimized the game. Also CoH can only use one core of your processor so I guess it would be better to have a single-core process...
by MarKr
22 Apr 2018, 20:32
Forum: Balancing & Suggestions
Topic: Pz4\M4 HE vs HQ buildings
Replies: 7
Views: 278

Re: Pz4\M4 HE vs HQ buildings

Its forbidden to post replays to bash, insult, or provoke players , frustrations due to losing/winning PvP games against fair/unfair players don't have place in here, any provocative response is forbidden as well, if you don't respect that YOU WILL BE BANNED WITHOUT ANY NOTICE . You can ask for lif...
by MarKr
22 Apr 2018, 20:22
Forum: General - CoH1 / BKMOD1
Topic: Old BK versions
Replies: 5
Views: 369

Re: Old BK versions

Out of curiosity - in which patch was nerfed the accuracy of Axis guns? They are very accurate even at maximum range and have been like this since I can remember. Also in which BK version had Tiger tank bigger range than now? It seems like you're looking for some very old version of BK (like 2.0) an...
by MarKr
18 Apr 2018, 12:34
Forum: General - CoH1 / BKMOD1
Topic: New Patch, old Stories- A little feedback about artillery and other things
Replies: 10
Views: 560

Re: New Patch, old Stories- A little feedback about artillery and other things

As I read it, it seems you mostly complain about arty but also about other stuff - Allies having hard time countering Axis light vehicles and everyone using Hetzers. In your topic you spoke about applying same "damage reduction" as Allies have (which is about 25%) so....what will that chan...
by MarKr
17 Apr 2018, 08:04
Forum: Balancing & Suggestions
Topic: 2pdr Tetrarch/Daimler
Replies: 15
Views: 482

Re: 2pdr Tetrarch/Daimler

What I don't get on the other hand, is that the 2pdr (40mm) is only 3mm more than 37mm AT guns.. yet, deals almost twice more damage! This is not a very good argument. Damage is NOT dependant on the "milimeters" of the gun. If it were so then 75mm Sherman should deal same damage as 75mm P...
by MarKr
16 Apr 2018, 14:37
Forum: Balancing & Suggestions
Topic: 2pdr Tetrarch/Daimler
Replies: 15
Views: 482

Re: 2pdr Tetrarch/Daimler

They have 2pounder as basic and possibility to upgrade the Littlejohn adapteur, this thing increased the penetrative potential of 2pounder up to a level of 6 pounder. 2pounder deals between 200 and 325 damage, 6pounder deals 375 damage. Given the fact that dimlers/tetrarchs get one shotted by stubby...
by MarKr
15 Apr 2018, 13:05
Forum: Balancing & Suggestions
Topic: Broken US early game
Replies: 9
Views: 303

Re: Broken US early game

It should make normal accuracy roll and if the game rolls a hit, it should hit even if the vehicle moves. The ability has range of 40 and at this range the grenade has 75% accuracy. Maybe there is some problem with targetting. I will have a look at it.
by MarKr
14 Apr 2018, 15:26
Forum: Balancing & Suggestions
Topic: Broken US early game
Replies: 9
Views: 303

Re: Broken US early game

You want to make Scout car same as Jeep? Jeep can be destroyed by bullets, SC cannot, Jeep costs no fuel, SC does...also it is unique for PE that they can go for vehicles or infantry right from start, it should be taken away just because of SC? That sounds too harsh to me.
by MarKr
14 Apr 2018, 13:14
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 6510

Re: 5.1.4 preview

Walderschmidt wrote:It's for everyone. A lot of my friends don't show up as online even though I know they are online.

As Tiger wrote above, it is connected to Steam update and personal settings. Tell them that next time they have this issue. ;)
by MarKr
14 Apr 2018, 13:10
Forum: Balancing & Suggestions
Topic: Broken US early game
Replies: 9
Views: 303

Re: Broken US early game

Isn't that why we enabled the rifle grenade upgrade to all doctrines? With it, you have AT grenade ability which provides quite a punch vs lightly armored vehicles. Sure, it can miss and it is pay-per-shot, but AT guns can miss too, these grenades can be shot over greater distance than PE AT grenade...

Go to advanced search