Search found 1431 matches

by MarKr
11 Dec 2017, 22:19
Forum: General - CoH1 / BKMOD1
Topic: OP abilities.
Replies: 7
Views: 116

Re: OP abilities.

@Tiger: I am not sure what your point is here..."Axis tanks are more resistant to arty" - that is true. Most Axis tanks in general take reduced damage from arty shells, while most Allied tanks take full damage from arty shells. Priest and its "aimed salvo" - when an arty shell la...
by MarKr
10 Dec 2017, 10:11
Forum: Announcements
Topic: Translations
Replies: 145
Views: 9037

Re: Translations

Warhawks, can you please translate this line too?
18010479 - Increases the production speed of the Heavy Panzer Factory by 25%

For some reason it is missing too.

Thank you.

@XAHTEP39: Thank you! :)
by MarKr
06 Dec 2017, 22:46
Forum: Balancing & Suggestions
Topic: Panzerwerfer and Stuka rework
Replies: 9
Views: 188

Re: Panzerwerfer and Stuka rework

shogun wrote:LOL sorry i wasn't aware :lol:
See the post above? Told ya :lol:
by MarKr
06 Dec 2017, 15:54
Forum: Balancing & Suggestions
Topic: Panzerwerfer and Stuka rework
Replies: 9
Views: 188

Re: Panzerwerfer and Stuka rework

1) Duuuude, come on! You mustn't talk about Panzerwerfer/Maultier hier! Tiger will come, read it, and then we will have to read once again his "Maultier needs to mess up emplacements" talk :lol: 2) Hmmm....Stuka plane is actually faster than Henschels but yes, it is slower than CW/US plane...
by MarKr
05 Dec 2017, 09:34
Forum: Balancing & Suggestions
Topic: Commonwealth truck nerf, too much...
Replies: 8
Views: 186

Re: Commonwealth truck nerf, too much...

@tiger: that is pretty much what I meant by this
MarKr wrote:Though I just got an idea that might work quite well too...we'll see.
need to test it for possible issues though.
by MarKr
04 Dec 2017, 22:46
Forum: Balancing & Suggestions
Topic: Commonwealth truck nerf, too much...
Replies: 8
Views: 186

Re: Commonwealth truck nerf, too much...

Don't know who started it but even when it was said that it is abusing, the reaction from them is always the same - "It is in the game and devs did not disable it so why shouldn't I use it? (sometimes they add) just for the lolz" :roll: Though I just got an idea that might work quite well ...
by MarKr
04 Dec 2017, 22:27
Forum: Technical Support
Topic: error when starting
Replies: 1
Views: 51

Re: error when starting

I have never heard of this error :?

Noone else reported this so it seems to be a problem only on your end. I would try completely uninstalling BK mod and CoH and then reinstalling the game and mod again.

Do you have any other mods installed?
Which start option in the launcher do you use?
by MarKr
04 Dec 2017, 22:02
Forum: Announcements
Topic: Translations
Replies: 145
Views: 9037

Re: Translations

Hello, unfortunately it somehow happened that the translations of different languages in our google sheets got messed up and as result some of it is now missing. Could you please have a look at it again so that we can release the next patch with correct texts for everyone? The lines are: German: 181...
by MarKr
04 Dec 2017, 17:37
Forum: Balancing & Suggestions
Topic: Commonwealth truck nerf, too much...
Replies: 8
Views: 186

Re: Commonwealth truck nerf, too much...

There is another way of solving this but it has its downsides too. Here is the problem that while in mobile mode the unit can be easily destroyed by early AT units. The problem of the other solution is significantly worse pathfinding for the trucks which leads to mobility issues. We chose this solut...
by MarKr
03 Dec 2017, 14:24
Forum: Bugs
Topic: Campaign not working 5.1.2 Steam release
Replies: 2
Views: 135

Re: Campaign not working 5.1.2 Steam release

Weird, works for me...I mean, yesterday I tried to run the campaign, the cinematic started, went all the way through and it crashed right when I was given the option to take control of the first unit. I tried to run it again and it crashed again, this time right after the loading screen. I gave it a...
by MarKr
30 Nov 2017, 23:00
Forum: Matchmaking & Strategies
Topic: 1v1 in the 5.1.2 beta version (Kurland Pocket)
Replies: 28
Views: 498

Re: 1v1 in the 5.1.2 beta version (Kurland Pocket)

Yes, we know what your vision of BK is...Jumbo gone from Inf. doc, Combat engineers moved to Armor, Rangers only in Inf.doc, buffed hull MGs etc. etc. we read that many times, we said we don't share this view. Why ruining it before more could see it? Maybe its a lot more fun to play US with units th...
by MarKr
30 Nov 2017, 22:51
Forum: Announcements
Topic: Translations
Replies: 145
Views: 9037

Re: Translations

Thanks :)
by MarKr
30 Nov 2017, 21:39
Forum: Matchmaking & Strategies
Topic: 1v1 in the 5.1.2 beta version (Kurland Pocket)
Replies: 28
Views: 498

Re: 1v1 in the 5.1.2 beta version (Kurland Pocket)

I am not saying you shouldn't have used it - the beta build allows it, you broke no rules, you did not exploit a bug. I am saying that the current accuracy of US fragmentation riflegrenades vs non-garrisoned soldiers is an oversight, is not intended and because of that will be corrected.
by MarKr
30 Nov 2017, 21:30
Forum: Announcements
Topic: Translations
Replies: 145
Views: 9037

Re: Translations

I summon all our translators once again! :D Please look at the google sheets and have a look at lines: 18010481 Triage Centers automatically heal nearby friendly troops, and send out medics to collect wounded soldiers. Unfortunately not every collected soldier survives his injuries or can be returne...
by MarKr
30 Nov 2017, 20:19
Forum: Matchmaking & Strategies
Topic: 1v1 in the 5.1.2 beta version (Kurland Pocket)
Replies: 28
Views: 498

Re: 1v1 in the 5.1.2 beta version (Kurland Pocket)

Where did i say def or terror? I played 90% of my time with BK doc. There Volks belonged to my core units all day long through almost all stages of the game. OK, but Volks in general were bit off because you could get tons of them for free via triage centers so the pure numbers could do wonders. I ...
by MarKr
30 Nov 2017, 19:29
Forum: Matchmaking & Strategies
Topic: 1v1 in the 5.1.2 beta version (Kurland Pocket)
Replies: 28
Views: 498

Re: 1v1 in the 5.1.2 beta version (Kurland Pocket)

So you're comparing volks without bonuses and weapons, when we are talking about riflemens with upgrades , what? Ehm...you said (I forgot to include this part to the quotation in the last post) They're fine for me, i even use them in current patch because garands are not good enought to fight toe t...
by MarKr
30 Nov 2017, 18:05
Forum: Technical Support
Topic: BK 5.0 launch only starts the "normal" game
Replies: 11
Views: 206

Re: BK 5.0 launch only starts the "normal" game

As Kronoz wrote: You should, however, also have the new version in your library, it's just a matter of installing that and you'll be able to play. Look into your steam Library. You should have there "Company of Heroes - Legacy Edition" and also "Company of Heroes" - each installs...
by MarKr
30 Nov 2017, 17:24
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.1 Limited Steam Beta
Replies: 54
Views: 2971

Re: Blitzkrieg Mod 5.1.1 Limited Steam Beta

Yeah, that report about ACE vs emplacements came after the beta update was packed, so it is not in current 5.1.2, but will be fixed in 5.1.3
by MarKr
30 Nov 2017, 17:21
Forum: Matchmaking & Strategies
Topic: 1v1 in the 5.1.2 beta version (Kurland Pocket)
Replies: 28
Views: 498

Re: 1v1 in the 5.1.2 beta version (Kurland Pocket)

They are inaccurate, i was just aiming at the ground not at the enemy units and got lucky Have you tried rifle nades on Tommies? They are way more innacurate with their grenades (it is not just feeling, the numbers in files confirm it too). It is simply meant to work the way that against soldiers t...
by MarKr
30 Nov 2017, 15:39
Forum: Matchmaking & Strategies
Topic: 1v1 in the 5.1.2 beta version (Kurland Pocket)
Replies: 28
Views: 498

Re: 1v1 in the 5.1.2 beta version (Kurland Pocket)

What is there to be kidding about? :?
by MarKr
30 Nov 2017, 13:47
Forum: Matchmaking & Strategies
Topic: 1v1 in the 5.1.2 beta version (Kurland Pocket)
Replies: 28
Views: 498

Re: 1v1 in the 5.1.2 beta version (Kurland Pocket)

The rifle grenades (the fragmentation ones) are meant to be primarily used vs soldiers garrisoned in buildings, trenches and emplacements and they are meant to be quite inaccurate against soldiers withouth cover, in yellow and green cover. It is like this for the HE rifle grenades of CW but the US o...
by MarKr
30 Nov 2017, 11:58
Forum: Matchmaking & Strategies
Topic: 1v1 in the 5.1.2 beta version (Kurland Pocket)
Replies: 28
Views: 498

Re: 1v1 in the 5.1.2 beta version (Kurland Pocket)

So much for my: For all of you testing the beta build - the changes and mod in general is made to be played under certain settings and other settings might cause ballance issues. The seetings were mentioned 1000times but just to be safe, I will say it once more: - 2v2 or 3v3 - High resources - big m...
by MarKr
28 Nov 2017, 19:47
Forum: Matchmaking & Strategies
Topic: Worst Defeat EVER
Replies: 35
Views: 855

Re: Worst Defeat EVER

in general bk is always in favor of *camp - bomb strategy* more than anything else. and for two exact doctrine s to be certain , defensive and royal engineers. but the british royal engineers are on top of it. build quickly, repair quickly, die slowly and cost nothing. idealist camping. 4 factions,...
by MarKr
28 Nov 2017, 13:56
Forum: Bugs
Topic: [v5.1.1 Steam Beta] Engineers getting stuck on outposts
Replies: 4
Views: 158

Re: [v5.1.1 Steam Beta] Engineers getting stuck on outposts

In general any bug report stating that "it sometimes happens that..." is hard to solve because we don't know how to replicate the bug and so it is hard to know where to start looking for the cause of it and even if we make some change that we think it might be the cause, since we don't kno...
by MarKr
25 Nov 2017, 12:53
Forum: General - CoH1 / BKMOD1
Topic: JagdPanther cone of fire.
Replies: 12
Views: 377

Re: JagdPanther cone of fire.

So what that they have same guns? Both KT and Elephant are slower and neither of them has killer-shot ability, nor can camo. "More narrow cone of fire" is by no means enough counterweight to something so useful as more range.

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