Search found 1320 matches

by MarKr
22 Aug 2017, 16:53
Forum: General - CoH1 / BKMOD1
Topic: A Little Bit about our fine community
Replies: 22
Views: 344

Re: A Little Bit about our fine community

Of course you don't see it as abuse, because you use it. However definition of the word is: " Abuse is the improper usage or treatment of an entity, often to unfairly or improperly gain benefit. " Normal and intended usage of CW HQ trucks is to produce units. They work as base buildings of...
by MarKr
22 Aug 2017, 14:10
Forum: General - CoH1 / BKMOD1
Topic: A Little Bit about our fine community
Replies: 22
Views: 344

Re: A Little Bit about our fine community

If I get it right...you say that games are made to provide fun for players and so when players use something not intended (abuse/cheat) it is ok as long as they're having fun? Such a game is probably fun for the abuser but at the same time no fun at all for his opponent :? You also say that the matc...
by MarKr
22 Aug 2017, 11:52
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

Is it really that they are not used because of not having a cannon? I would say it is because you can do what they do in other, cheaper ways. Flamethrowers are good for killing infantry, especially in buildings. But you can do that with grenades of your regular infantry for cheaper cost and less ris...
by MarKr
22 Aug 2017, 10:17
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

Crocc couldnt fire its main gun? Thats what i know so far. It was techincally not possible afaik. Prove me wrong. According to one source (a quick summary): There were two types of tank-mounted flamethrowers: - Auxiliary Mechanized Flame Throwers (these were smaller, mounted on tanks by replacing h...
by MarKr
21 Aug 2017, 23:00
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

No, it is not planned at the moment.
by MarKr
21 Aug 2017, 20:13
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

Ahhh...we were betting how long it will take you to make some sort of post where you would pretend the main point to be some issue which is actually not an issue at all but your actual intention would be to show that you know about the test group and indirectly ask for access. My bet was at least on...
by MarKr
20 Aug 2017, 13:56
Forum: General - CoH1 / BKMOD1
Topic: A Little Bit about our fine community
Replies: 22
Views: 344

Re: A Little Bit about our fine community

Oh, crap...I removed the other one and kept this one because this had "1 reply" which was your own. Sorry...was the other one somehow edited or contained more info than this one?
by MarKr
20 Aug 2017, 00:23
Forum: Matchmaking & Strategies
Topic: AB vs SE
Replies: 17
Views: 266

Re: AB vs SE

OK, so it is: "but i am not used to play on bigger maps" It is not about shortage of bigger maps - they are already available, it is about people being lazy to try something new and then they come here and complain about balance and when you ask them what setup they played, the response is...
by MarKr
19 Aug 2017, 23:41
Forum: Matchmaking & Strategies
Topic: AB vs SE
Replies: 17
Views: 266

Re: AB vs SE

It seemed like no one understood the point I was making and either didn't respond or focused on really minor details of units. The big maps are already there, but people don't play them, so how will this one map change anything? It will just expand the list of "big maps suitable for BK which n...
by MarKr
19 Aug 2017, 19:58
Forum: Matchmaking & Strategies
Topic: AB vs SE
Replies: 17
Views: 266

Re: AB vs SE

Mod is not made for 1v1 and also not for playing on small maps. Any comments on balance of anything based on such a game are out of place. Also which is capable of frontally killing the Tiger Ace just with 6 rockets "just 6"? How many rockets would your highness consider appropriate in ord...
by MarKr
16 Aug 2017, 15:52
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

LMG42 price will be dropped only for WM, M36B1 speed is 4.3 so you are wrong and Tiger/flak36 damage stays.

Changelog is closed now, no more additions for this patch.
by MarKr
13 Aug 2017, 19:10
Forum: Bugs
Topic: Sturmtiger call-in icon missing plus sign
Replies: 10
Views: 212

Re: Sturmtiger call-in icon missing plus sign

I know what you mean but I don't really see a problem here...there are other inconsistencies in this... e.g. RA Priest, BK Battlegroup, Luft paratroopers, RAF SAS, Armor SP/PAce have no "+", for Def doc StuPa/Grille, RA 4.2'' mortar squad have no "blue arrow"...why is the ST prob...
by MarKr
10 Aug 2017, 17:16
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

What we did with Marines in the end: - If player has no Marines in the field, glider spawns Marines - If player has Marines and calls in new glider, glider spawns Sten commandos - Marines buildable in glider - Marines limited to 1 squad at a time So if you have Marines, destroy your glider and call ...
by MarKr
10 Aug 2017, 14:36
Forum: Announcements
Topic: Translations
Replies: 128
Views: 5924

Re: Translations

In German it currently says it increases prod. speed of the "Panzerfabrik" (panzer factory) and " Schwere Panzerfabrik" (Heavy panzer factory). Shall both be affected or only the normal tank factory? I checked it and it really affects both buildings so keep it there. I used for ...
by MarKr
10 Aug 2017, 13:02
Forum: General - CoH1 / BKMOD1
Topic: How to find friends to play?
Replies: 9
Views: 643

Re: How to find friends to play?

Guys, even if your English is not good the forum rules state specifically that posts are to be written in English: 7. All posts are to be made in English.If you post something in a different language then a translation is required. This is a international Forum and although most of the staff speak m...
by MarKr
10 Aug 2017, 12:57
Forum: Announcements
Topic: Translations
Replies: 128
Views: 5924

Re: Translations

Thanks to all of you for help but we will need a bit more lines to translate, specifically: 18100063 Ammunition Reserves 18100064 All your current Shermans M4, M4E2 76(W) and M4E8 will be equipped with AP and HE ammunition. Any of these Shermans produced in the future will be built with the upgrades...
by MarKr
09 Aug 2017, 19:53
Forum: Balancing & Suggestions
Topic: Panther "G"
Replies: 4
Views: 140

Re: Panther "G"

When these two attack each other, both have about 5% chance to "one shot" the other if they penetrate the armor. It is a "lucky shot", many tanks have it this way.
by MarKr
08 Aug 2017, 12:15
Forum: Bugs
Topic: [4.9.8] sherman crocodile
Replies: 3
Views: 92

Re: [4.9.8] sherman crocodile

I know that in vCoH it was as you say but I think that in BK you cannot "crush" any type of tank trap or roadblock anymore. iirc in vCoH even heavy Axis tanks could crush the US road blocks, the only "uncrushable" was the special one in PE. In BK the bulldozer crushes bushes and ...
by MarKr
08 Aug 2017, 00:01
Forum: Bugs
Topic: 37 mm at gun
Replies: 13
Views: 185

Re: 37 mm at gun

It's actually true, axis gun crew dies a lot faster than US one, I'm not sure why tho, but it seems some differene in cover given by the gun shield Nope. In the game a unit can provide cover to other units around - you simply state there what sort of cover it provides (green, yellow, red, smoke, &q...
by MarKr
07 Aug 2017, 20:08
Forum: Bugs
Topic: 37 mm at gun
Replies: 13
Views: 185

Re: 37 mm at gun

Cover in the game is directional, a soldiers either has bonuses from the cover or not, no matter from which side the opponent shoots at him. This is engine limitation. It has been reported that the crew of US 37mm AT is more resistant than Axis but we have not been able to findout why. If we figure ...
by MarKr
05 Aug 2017, 21:21
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

The Motorpool upgrade makes production of all units in it 25% faster and the first Tank Depo upgrade makes Chaffees/Stuarts/M16s/M15A1s and Greyhounds cheaper to produce. Lowering with it the price of transport Halftrack would not be a problem but do you think it would change anything in the game? P...
by MarKr
05 Aug 2017, 19:36
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

We don't want to make the ammo unlock available sooner, it was placed where it is for a reason.
by MarKr
05 Aug 2017, 15:10
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

Guys, before anyone goes nuts with apocaliptic scenarios of how this or that will be ruined by things such as 0.2 speed difference, could you please wait for release, try it out and then give assessment of the situation?
by MarKr
05 Aug 2017, 12:50
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

In a good faith of stopping this neverending talks which won't solve anything in the end, here is something for you: M4 gets (in the unification process) speed buff from 3.8 to 4.1 (trust me, you won't notice it at all because 0.3 difference is so small that it is pretty much unnoticeable), 76(W) wi...
by MarKr
03 Aug 2017, 23:12
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 216
Views: 6428

Re: 4.9.9 Patch Preview

I completely oppose any changes to the Sherman speeds. These speed changes are totally bullshit. Both gameplay and balance wise as well as realism and historical accuracy.. changing the Sherman speeds as in the change-log preview is completely bullshit. The reason why I am so concerned and so touch...

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