Search found 1618 matches

by MarKr
16 Jun 2018, 19:56
Forum: Technical Support
Topic: No steam version
Replies: 8
Views: 338

Re: No steam version

@Darkone7 It's not like we don't know how to help him but the forum rules (which every user is obliged to read and follow) in the point number 3 clearly say there's no warez allowed to discuss here. And let's face it - people who come here and say they have non-steam version but don't want to regist...
by MarKr
15 Jun 2018, 06:08
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 22
Views: 839

Re: 5.1.5 beta v3

I am still waiting for some feedback for the beta...Sofar people only talked about: - "US 75mm too strong" - which has been rejected by others - "missing periscopes" - which was intended as mentioned in the changelog - "E8 has less HP than 76(W)" - which is just arguing...
by MarKr
05 Jun 2018, 17:56
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 22
Views: 839

Re: 5.1.5 beta v3

Wasn't it more like they started without it and later production variants got it too? Iirc some 75mm Shermans later got the (W) too. Anyway, these "realism" factors are secondary, we're definately not giving more HP to all 76mm Shermans in the game. Based on some feedback in PMs the 76(W) ...
by MarKr
05 Jun 2018, 17:20
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 22
Views: 839

Re: 5.1.5 beta v3

@Markr. The 76W gets 700 HP, what about the easy eight? It has currently afaik 682 HP. Is the 76 now more durable? Well, "someone" once mentioned somewhere that the (W) in "Sherman 76 (W)" is not reflected in the game in any way. For those who were not familiar with this: the (W...
by MarKr
04 Jun 2018, 19:50
Forum: Announcements
Topic: New Bk Mod Elefant tank destroyer in game
Replies: 6
Views: 319

Re: New Bk Mod Elefant tank destroyer in game

Yes, Wald is right. The Elefant in WM Def doc had some model issues, this one is fixed and should work way better. It is just replacement, same stats (speed, HP, armor, gun performance) and abilities.
by MarKr
04 Jun 2018, 14:24
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 22
Views: 839

Re: 5.1.5 beta v3

As it is said in the changelog, and as kwok repeated: Panzer Elite: - "Periscopes" unlock in TH doctrine now increases vision of tank hunters when they are in ambush mode So, tanks (panthers, tigers, KTs, Pershings etc.) and tank destroyers (JPIV/Hetzer/JP etc.) don't have periscope upgrad...
by MarKr
04 Jun 2018, 07:02
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 22
Views: 839

Re: 5.1.5 beta v3

the 75 mm cannon sherman are too strong now, I know it's an old change practically, but I had to say .. it can not be that they kill hetzer so easily and the M10 is relatively OP, lately it can penetrate the tiger frontally, too easily, without using AP and without being in ambush (I think they sho...
by MarKr
03 Jun 2018, 20:49
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 22
Views: 839

5.1.5 beta v3

Hello, a week has passed and we bring updated beta of 5.1.5 - according to feedback we fixed several bugs and forgotten things from previous beta and also added several new things. In this beta you will also find new revised maps with several fixes. The beta should be updated automatically for you v...
by MarKr
02 Jun 2018, 17:54
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2374

Re: 5.1.5 beta v2

Yes, in the future it would be possible. But when you speak about faction design - it is not as easy as "make Riflemen more universal and Rangers more specilized". You need to consider what impact would such change have on the entire game. If you give Bazooka upgrade to Riflemen, you need ...
by MarKr
02 Jun 2018, 14:29
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2374

Re: 5.1.5 beta v2

What other points? You said that there is a problem: US early game lacks AT capacity. And you suggested a solution: give to Riflemen an option to upgrade bazookas and as consequence of Rifles being more universal, Paratroopers/Rangers could be more specilized. US has the HEAT grenades as early game ...
by MarKr
02 Jun 2018, 11:54
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2374

Re: 5.1.5 beta v2

1) Give vehicle suppression ability to Wehrmacht Suppression Stormtrooper 2) Give ability to Wehrmacht grenadiers? We wanted to keep the ability PE/CW unique. Once we give it to WM, people will start demanding it for Rangers too and suddenly it will be everywhere. Though I was thinking about adding...
by MarKr
31 May 2018, 06:51
Forum: Technical Support
Topic: RelicCOH.exe is missing! - Please Help -
Replies: 2
Views: 85

Re: RelicCOH.exe is missing! - Please Help -

It is most likely that you set the installation path wrong during the mod installation. It would be easiest for you to enter your CoH product key, which you received with your CoH disk, to the Steam and then look up BK mod on Steam and install it from there - it installs automatically into the right...
by MarKr
29 May 2018, 18:58
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2374

Re: 5.1.5 beta v2

The specific speed changes from the first beta are gone now, in the 2nd beta they were brought down for all vehicles by 25%, this means that the relative speed between vehicles is still the same, that means that if Hetzer was faster than Cromwell, then Hetzer is still faster than Cromwell. :?
by MarKr
29 May 2018, 06:18
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2374

Re: 5.1.5 beta v2

"Total independence"...tanks still lose some sight when they are moving which means that if you lower their sight (when they stand still) to the same value as their gun range is, then when they move they would see much shorter range.
by MarKr
28 May 2018, 23:23
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2374

Re: 5.1.5 beta v2

In the beta the rear penetration chances of medium tank guns vs heavy tanks have been increased. Keep in mind this: However the rear penetration changes should help with this, I think. Keep in mind that in CoH engine as a "rear hit" counts any shot that lands anywhere on ther rear half of ...
by MarKr
28 May 2018, 08:42
Forum: Technical Support
Topic: Blitzkrieg mod starts the original game
Replies: 2
Views: 277

Re: Blitzkrieg mod starts the original game

Also how do you start the mod? What launch icon do you use?
by MarKr
25 May 2018, 13:40
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2374

Re: 5.1.5 beta v2

Maybe we should just give shermans their historical armor protection and gun values? I don't really mind having easy eights the price of panzer 4s(or even more expensive) because they really do deserve to be great tanks because of how role specific they are(only in one doc compared to panzer 4s whi...
by MarKr
25 May 2018, 10:06
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2374

Re: 5.1.5 beta v2

What? What does translation have to do with anything here? Jalis is being ironic here - it is reaction to the part of the post where I provide a taste of the unnecesarily long version of the changelog. :) Also like the changes suggested by Mencius on Henschel patrol, don't know if it has already be...
by MarKr
24 May 2018, 23:56
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2374

5.1.5 beta v2

Hi, an updated version of 5.1.5 beta is available now on Steam. It is focused purely on putting the vehicle speeds on some more appropriate levels because that was the most pressing issue with the first version. The only change that is not speed-related is addition of "Hold position" to AB...
by MarKr
24 May 2018, 17:44
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4363

Re: 5.1.5 beta version

A player could have built a Ranger squad in the first place instead of converting his 101st squad into a compromise squad. Additionally, they have the most snipers available out of any doctrine to provide long range anti infantry firepower. That option also doesn't cost munitions which makes it all...
by MarKr
22 May 2018, 22:33
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4363

Re: 5.1.5 beta version

There is a lot to test and we will try to update the beta at least once per week to address issues that will pop up (if needed) . Most of these changes are possible to adjust if there is a good reason for them. Maybe it was a bit missleading? It seemed clear to me. If that's the reason, then why is...
by MarKr
22 May 2018, 20:32
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4363

Re: 5.1.5 beta version

That could work, though it is not a priority right now.

AB pathfinders don't have it yet? I thought we gave it to all units already? Anyway, it should not be a problem.
by MarKr
22 May 2018, 20:14
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4363

Re: 5.1.5 beta version

I just checked it and you're right - G43s apply posture change, not movement change. Same for CW LT bonus on infantry. Change to G43 ability would be possible I guess, but is it really needed? Thre is already ton of things that suppress infantry quickly and giving another option to do so seems as a ...
by MarKr
22 May 2018, 18:43
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4363

Re: 5.1.5 beta version

Has anybody banned Hawks or Kwok? No, they provide feedback and act normally/politely and that is appreciated. Tiger went over the line, more than once actually. If someone is "passionate" (or that is at least the word that has been used a lot in this context lately) about the mod, does it...
by MarKr
22 May 2018, 16:04
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4363

Re: 5.1.5 beta version

is that true for coh1 as well? I am not 100% sure but I think it is not. You can set something, which is called (iirc) "posture" and there applies that 1 = crawling, 2= normal infantry movement, 3= sprint etc. but speeds of infantry can be adjusted. This is just my speculation based on th...

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