Search found 2147 matches

by MarKr
16 Jun 2019, 08:07
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 36
Views: 880

Re: 5.1.8. beta (Doctrine rework, update 2)

@Viper: Could you post a replay from current beta which shows the problem?
by MarKr
15 Jun 2019, 22:01
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 36
Views: 880

Re: 5.1.8. beta (Doctrine rework, update 2)

I watched most of the linked replay (I had to leave so I did not finish it but watched to about 55th minute) and the US side seemed to have less issues with ammo but I would say it was due to better ammo upkeep management. They built OPs on some ammo points, did not go for arty units when they could...
by MarKr
15 Jun 2019, 10:22
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 36
Views: 880

Re: 5.1.8. beta (Doctrine rework, update 2)

@Tiger: Yes, I said that I only couldn't confirm those quoted reports. The others will be fixed. @people who ask for lower ammo upkeeps: As we said before the upkeeps can be adjusted but when you request this, keep in mind that the reason for introducing this was to make the usage of arty units a de...
by MarKr
14 Jun 2019, 14:02
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 36
Views: 880

Re: 5.1.8. beta (Doctrine rework, update 2)

# Bugs : - G43 upgrade for Grenadiers in Def doc.. is invisible in their hands, with no sound or animation. - Flak88 (naked version) can't be constructed, even after the unlock. - Pak40 emplacement has no tear-down time. - PantherTurm has "special abilities" menu but it does nothing. - El...
by MarKr
12 Jun 2019, 11:35
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 36
Views: 880

Re: 5.1.8. beta (Doctrine rework, update 2)

Thanks for feedback and reports. The MP40 for Grenadiers should not be there (it was in an early version of the reworks and it got mixed in with the chages to the Df doc Grens), the Mass Weapon Production upgrade should be found in Weapon Support Center, if it is not there it is a bug and will be fi...
by MarKr
11 Jun 2019, 21:56
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 36
Views: 880

Re: 5.1.8. beta (Doctrine rework, update 2)

@viper: only emplacements

@hawks: if there is still pop cap, it is oversight. Which ones have it?

It should only affect those built by the player who has the unlock
by MarKr
11 Jun 2019, 18:46
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 36
Views: 880

5.1.8. beta (Doctrine rework, update 2)

Hello to all of you! Since I've been threatened on Discord to release an update or suffer the consequences (destruction of all breweries in the world by V2 rockets) I have no other option than to coply. :lol: This time the changelog is divided into sections and we provide our notes on the section wh...
by MarKr
05 Jun 2019, 08:34
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

The point was to delay the PIV. It seems to me that people here have the way of thinking " Sherman = medium tank, PIV = medium tank so if I want to counter Shermans, I must have PIV so they need to come at the same time " but PIV is by no means a counterpart to Shermans because PIV has str...
by MarKr
31 May 2019, 13:15
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

- if we agree that Pershing was available too early after only 5 command points.. and that it should be delayed, then why does it have to be 9CPs in particular and not 7CPs for example? And if we agree that 75mm Jumbo was available too early in infantry doctrine after 2CPs, then why does it have to...
by MarKr
31 May 2019, 10:51
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

That's why i also said many times when i was asked; as I stated how i think the beta is good "in principle" but currently "bad in practise" as i believe the design ideas are primarily good, but the methods how those ideas are being implemented into the doctrine.. isn't very well...
by MarKr
30 May 2019, 21:38
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

And as I said, we cannot please everyone. For you "boring" is the new slower pace where rushing the strongest units is not as viable as it used to be. For others the rush style of play is boring.
by MarKr
30 May 2019, 20:22
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

@Seha: You first say that BK doc arty is weaker than before and that StuH/StuPa is basically useless. I would presume you would not consider them worth building at all. Then you say that ammo upkeeps drag your ammo down too much...if you don't consider the Maultier, StuH and StuPa worth building, wh...
by MarKr
30 May 2019, 11:40
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

1) I would agree that 4 or 5 top mounted .50cals shooting down a plane relatively reliably is not a problem, especially since the MGs now need to be payed for. However, from the reports we received here from Tiger, it sort of sounds like even 1 or 2 of them shred planes incredibly fast, which would ...
by MarKr
30 May 2019, 01:49
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

I can provide some scenes later. Please, provide replays not videos. Replays allow us to inspect what is happening on the entire map (e.g. if it is really only the top MG shooting at a plane or if it gets shot at from other units too etc.) videos in these cases provide very limited view on the situ...
by MarKr
24 May 2019, 23:07
Forum: Technical Support
Topic: Transfer campaign progress from BK mod 5.1.7 to the regular unmodded campaign?
Replies: 3
Views: 300

Re: Transfer campaign progress from BK mod 5.1.7 to the regular unmodded campaign?

To be honest, I have no idea how the whole campaign works but my guess would be that the file made by the mod is (simply said) incompatible with the vanilla game because the mode uses files which are not available to the vanilla game. Long story short: It is most likely impossible to port a BK campa...
by MarKr
19 May 2019, 13:37
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

@Viper: The two are not as easily comparable, but others have managed to explain that before I got here to reply. @MenciusMoldbug: - We forgot to update the description on the unlock. It is not meant to lower the production cost of 105 and Jumbo Shermans. - I'll have a look at the targeting of the 1...
by MarKr
17 May 2019, 21:29
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

In summary my questions and thoughts: 1. Jumbos should all be armor doc, just that a global WSC upgrade turns all 75 jumbos into 76 with no option to turn it back in the game. 2. The stuh costs? 3. Stuh/105/scott limits sill in place? 4. Will scott/stuh/105 sherman fire just one shot at an emplacme...
by MarKr
17 May 2019, 20:54
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

well, last time its have limit, max only 3x 105mm mortar in battle, now its spam able, or maybe its already changed in some patch long time ago? I checked the game files and when BK was ported to Steam, the mortar emplacement alread had no limit. I could probably dig up some older files (like 4.8.x...
by MarKr
17 May 2019, 18:47
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

me = no limit arty means, 105mm mortar is spamable? Mar = The changelog says that the limit has been removed from static howitzers - these are the 105mm howitzers of Infantry and Defensive doctrine + 25 pounders in Artillery doctrine. Mortars are unchanged. Exactly as I said - mortars are unchanged...
by MarKr
17 May 2019, 16:41
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

You see.. this is my 3rd post on this topic, my first post was feedback about the beta... While my 2nd post was nothing more than a reaction to a particular (nearly off-topic) statement... And guess what? You choose to WASTE time typing a long ass post full of nonsense trying to illustrate how it's...
by MarKr
17 May 2019, 12:44
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

If there is a little hill in the way the Stupa hits nothing. is simply realistic behavior (not that "realism" is any main argument but you brought it up). Other howitzers like the grille can fire on every unit but the Stupa cant shot at tanks and infrantry? It can, but not at range of 80....
by MarKr
17 May 2019, 08:49
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

Re: 5.1.8. beta (Doctrine rework, update 1)

Blacktigerace's post has been moved to appropriate forum section ( here ). The part of his post that actually was about this update was: For This Patch, i already try some games with US and WM, and i have some question 1. no limit arty means, 105mm mortar is spamable? 2. if M4 105mm is same mechanic...
by MarKr
16 May 2019, 22:19
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 147
Views: 5235

5.1.8. beta (Doctrine rework, update 1)

Hello once again! We're bringing you a new update for the beta branch. This one addresses some of the issues reported about the reworked Blitzkrieg doctrine and also adds reworked Armor and Infantry Companies of the USA. First of all, we wanted to address the issue of "OP" static howitzers...
by MarKr
10 May 2019, 07:52
Forum: Technical Support
Topic: It have a way, to watch old replays?
Replies: 9
Views: 163

Re: It have a way, to watch old replays?

It is not possible to go back to older version. It was possible before BK got to Steam because there were separate installers for every version so you could reinstall the version you wanted but that no longer works.
by MarKr
08 May 2019, 14:26
Forum: Technical Support
Topic: BK 1.5.7 - Can't download it
Replies: 5
Views: 109

Re: BK 1.5.7 - Can't download it

Go to Steam, search Company of Heroes buy it and then you'll see "Install" button. If you have already bought it on Steam, it will be in your Steam Library so install it from there. If you have bought Company of Heroes somewhere else than Steam (other inline platform or CD/DVD in a shop), ...

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