Search found 2167 matches

by MarKr
18 Aug 2019, 15:28
Forum: General - CoH1 / BKMOD1
Topic: "Hold position" bindkey ?
Replies: 1
Views: 98

Re: "Hold position" bindkey ?

Hi,

it would require file editing and you would need to redo the whole process every time some update comes out. We will add a hotkey "G" to it for the next update.
by MarKr
04 Aug 2019, 19:29
Forum: Player Introductions
Topic: Help me please
Replies: 5
Views: 92

Re: Help me please

After 5.0.0 we stoped releasing non-steam versions and since then we keep updating the mod only via Steam. In other words - if you don't have Steam version, you will not get any BK mod version above 5.0.0. If you have legal copy of the game, you can "activate" CoH on Steam by inserting the...
by MarKr
02 Aug 2019, 13:22
Forum: Player Introductions
Topic: Help me please
Replies: 5
Views: 92

Re: Help me please

Hello!

Watching matches on youtube will be your best option. You play 5.0.0. version but most replays uploaded here are 5.1.x so you will not be able to play them in your game.
by MarKr
28 Jul 2019, 21:52
Forum: Balancing & Suggestions
Topic: Panzer II
Replies: 3
Views: 110

Re: Panzer II

Hello and welcome to the forum! Same things apply just as with any model request: 1) What would be the purpose of that unit? Isn't there already a unit that has the same purpose? If yes then there is no reason to add such unit because we would be adding something we already have (and there are alrea...
by MarKr
27 Jul 2019, 10:04
Forum: General - CoH1 / BKMOD1
Topic: Doctrine Idea Poll
Replies: 18
Views: 1055

Re: Doctrine Idea Poll

I heard something like that too but I presume the original creator forbade the usage of the doctrine (or basically files) he made/designed. If we decide to go with the Volkssturm doctrine, we will design it from the scratch and it will be our design, thus no prohibition would apply.
by MarKr
25 Jul 2019, 16:57
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 4101

Re: 5.1.8 beta (Doctrine rework, update 3)

I can remember as you were lobbying for buff of Garands and. 50cals. I can imagine your replies if, after introducing those changes, someone wrote here "I tested .50cal against bots and now all vehicles with .50cals are OP, pls revert it back!" you would be the first one to say here that &...
by MarKr
21 Jul 2019, 13:00
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 4101

Re: 5.1.8 beta (Doctrine rework, update 3)

OK, so L48 JPIVs with weaker armor existed. Those are the ones we have in BK.
by MarKr
21 Jul 2019, 08:32
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 4101

Re: 5.1.8 beta (Doctrine rework, update 3)

According to data on Wardrawings the L70 versions had on some parts more armor (up to +20mm) so I would presume they were not identical. Also, from gameplay point of view, isn't it better if the L48 and L70 differ in other things than just gun? If there is just better gun and slightly higher cost, p...
by MarKr
18 Jul 2019, 19:25
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 4101

Re: 5.1.8 beta (Doctrine rework, update 3)

I am not at home so I cannot check but I think that making the emplacements capturable should be easy, it was an oversight in the process of implementation.
by MarKr
14 Jul 2019, 17:59
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 4101

Re: 5.1.8 beta (Doctrine rework, update 3)

Warhawks97 wrote:Bugs:
Medic and Repair Bunker are still changing its owner to a teammate.

I forgot this report in the first place. Does it happen every time or only sometimes? Does it happen only with AI or also in PvP?
by MarKr
12 Jul 2019, 22:52
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 4101

Re: 5.1.8 beta (Doctrine rework, update 3)

Yeah, playing PvP is totally the same as playing PvE because never in the past have I EVER managed to kill wave after wave of allied units with two infantry squads and one AT gun.... You don't even play the game with changes in PvP and you come up with your scenarios where the changes cannot ever wo...
by MarKr
11 Jul 2019, 19:28
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 4101

Re: 5.1.8 beta (Doctrine rework, update 3)

@XAHTEP39: Unfortunately, no. The emplacement model is made in such way that if you garrison a squad in it, it only shows one soldier standing in the middle, the rest is not visible and cannot shoot.
by MarKr
11 Jul 2019, 13:02
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 4101

Re: 5.1.8 beta (Doctrine rework, update 3)

@Diablo: I tried it that way when I worked on implementing the system and the result was that the gun was always spawned next to the emplacement instead of inside. I will give it another try, maybe I'll figure something out.
by MarKr
10 Jul 2019, 11:41
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 4101

Re: 5.1.8 beta (Doctrine rework, update 3)

Not every change is a result of a direct request. People complained that Riflemen can wipe the floor with Axis Kar98-using infantry with their basic Garands even at longer ranges. The original intend of the Garand changes was to give them advantage at shorter ranges but Kar98s should have advantage ...
by MarKr
08 Jul 2019, 21:23
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 4101

5.1.8 beta (Doctrine rework, update 3)

Hello to all of you! Within the next few hours we'll be bringing you another update for the beta. This one does not contain the doctrinal rework of Terror doctrine yet (we're still working on that) but it brings fixes and adjustments based on the feedback you provided. Without any further adue: Earl...
by MarKr
08 Jul 2019, 20:04
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2745

Re: 5.1.8. beta (Doctrine rework, update 2)

@Guerkilla: Yes, update should come later today ;)
by MarKr
02 Jul 2019, 19:12
Forum: Bugs
Topic: [V5.0.0.0.] Game crashes when entering "Skirmish" screen
Replies: 4
Views: 285

Re: [V5.0.0.0.] Game crashes when entering "Skirmish" screen

@PBlitz: If I remember it correctly, 5.0.0 was still non-steam, we went to Steam with the next version so his version should work OK with non-steam game. However I have never heard about such problem. @0n31r05:Do you have your vanilla CoH updated? I think the last non-steam update for CoH was 2.602 ...
by MarKr
25 Jun 2019, 08:23
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2745

Re: 5.1.8. beta (Doctrine rework, update 2)

We have an update which is currently on closed alpha. It has some bug fixes but also balance changes in stats for JP IVs and early game infantry which we want to test first to see the impact rather than releasing it asap and then adjusting it with patches every two days. We don't have any exact ETA ...
by MarKr
21 Jun 2019, 22:10
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2745

Re: 5.1.8. beta (Doctrine rework, update 2)

@Red:Yes, commanders get XP in any sector. @CGarr: the thing is that there isn't any room left in UI for LeiG emplacement. I was thinking about an option where Pios would build "empty" emplacements and then you could place into it different types of AT guns from the 28mm HT (possibly even ...
by MarKr
16 Jun 2019, 20:33
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2745

Re: 5.1.8. beta (Doctrine rework, update 2)

but that doesn't mean the current ammo upkeep values are fine, because as I already mentioned, most of them are exaggerated... Can you post a replay which illustrates the crippling effect of the current ammo upkeeps on gameplay? and i have question.....range of stupa anti fortification long shot is...
by MarKr
16 Jun 2019, 08:07
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2745

Re: 5.1.8. beta (Doctrine rework, update 2)

@Viper: Could you post a replay from current beta which shows the problem?
by MarKr
15 Jun 2019, 22:01
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2745

Re: 5.1.8. beta (Doctrine rework, update 2)

I watched most of the linked replay (I had to leave so I did not finish it but watched to about 55th minute) and the US side seemed to have less issues with ammo but I would say it was due to better ammo upkeep management. They built OPs on some ammo points, did not go for arty units when they could...
by MarKr
15 Jun 2019, 10:22
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2745

Re: 5.1.8. beta (Doctrine rework, update 2)

@Tiger: Yes, I said that I only couldn't confirm those quoted reports. The others will be fixed. @people who ask for lower ammo upkeeps: As we said before the upkeeps can be adjusted but when you request this, keep in mind that the reason for introducing this was to make the usage of arty units a de...
by MarKr
14 Jun 2019, 14:02
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2745

Re: 5.1.8. beta (Doctrine rework, update 2)

# Bugs : - G43 upgrade for Grenadiers in Def doc.. is invisible in their hands, with no sound or animation. - Flak88 (naked version) can't be constructed, even after the unlock. - Pak40 emplacement has no tear-down time. - PantherTurm has "special abilities" menu but it does nothing. - El...
by MarKr
12 Jun 2019, 11:35
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2745

Re: 5.1.8. beta (Doctrine rework, update 2)

Thanks for feedback and reports. The MP40 for Grenadiers should not be there (it was in an early version of the reworks and it got mixed in with the chages to the Df doc Grens), the Mass Weapon Production upgrade should be found in Weapon Support Center, if it is not there it is a bug and will be fi...

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