Search found 1317 matches

by kwok
13 Nov 2018, 15:56
Forum: Announcements
Topic: 5.1.6 beta3
Replies: 55
Views: 4406

Re: 5.1.6 beta3

Scatter offset changes where the “center point” of the barrage is relative to the target you’ve selected.

An offset of -.1 means that it’ll generally fall short by 0.1 units I think. Or it’s 0.1 x factor. The real impact value is the scatter_ratio.
by kwok
07 Nov 2018, 23:21
Forum: General - CoH1 / BKMOD1
Topic: import panzer2 from afrika
Replies: 18
Views: 1685

Re: import panzer2 from afrika

oh yeaaah.... that's what happened to the me109 bombing run...
by kwok
07 Nov 2018, 04:57
Forum: Balancing & Suggestions
Topic: M12 Trench Gun
Replies: 6
Views: 681

Re: M12 Trench Gun

as far as i understand, that is unfortunately correct mencius, you can't do "burst" in the sense that it's multiple rolls in one shot. it's a stream technically speaking. practically speaking, you COULD have the a stream of shots within an extremely short set of time to represent a "s...
by kwok
06 Nov 2018, 23:35
Forum: Announcements
Topic: 5.1.6 beta3
Replies: 55
Views: 4406

Re: 5.1.6 beta3

hm that makes sense... it didn't exactly scatter by 400... a cap at 20 is both ways though right? 20 left and 20 right? so that would mean at around range 100 it'll have max scatter (xtan(20degrees)=40, solved for x). that's a pretty steep accuracy drop, i feel this really hurts all faction's abilit...
by kwok
06 Nov 2018, 22:19
Forum: Announcements
Topic: 5.1.6 beta3
Replies: 55
Views: 4406

Re: 5.1.6 beta3

yeah 25 pdr was crap. now it's even more crap LOL. like i said, it jumped from 7 angle scatter to 25 angle scatter. that's more than 3 times as inaccurate.
by kwok
06 Nov 2018, 22:18
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2444

Re: Poor Doctrine Design - Luft

i don't think fallsj should get a 25% damage reduction buff, it starts putting them in the same territory as gebirgs. i feel inf in general should rely more on their position and weapon/damage output to set them apart otherwise you pretty just just make kch again. you'll have axis players complainin...
by kwok
06 Nov 2018, 17:57
Forum: Announcements
Topic: 5.1.6 beta3
Replies: 55
Views: 4406

Re: 5.1.6 beta3

i did have vision on the target, failed to hit anything. attached is a replay. excuse my raging. you can see me aiming at the house with mefisto's panzerhecks around minute 16. again, i spammed arty at aroudn minute 23 i think? at a house that was really close by. but i had 25 pounders, prob spent a...
by kwok
06 Nov 2018, 02:53
Forum: Announcements
Topic: 5.1.6 beta3
Replies: 55
Views: 4406

Re: 5.1.6 beta3

Playing the beta. Saw my arty was missing everything. ANd not just "missing". Like it was shooting straight across the other side of the map from where I was aiming. I checked corsix. Was the angle scatter change from 7 to 25 to the arty intentional? I know I personally hate the effectiven...
by kwok
05 Nov 2018, 23:45
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2444

Re: Poor Doctrine Design - Luft

Okay, I see why warhawks prefers to keep gebirgs as an existing unit. But, if it is that case, then I think there needs to absolutely be more distinction between gebirgs and fallsj. For example, fallsj would not get any defensive buffs at all leaving gebirgs the more defensive oriented in role and u...
by kwok
04 Nov 2018, 20:17
Forum: Balancing & Suggestions
Topic: AB 101st Recoilless rifle bug
Replies: 15
Views: 1120

Re: AB 101st Recoilless rifle bug

Play the beta so it could be approved into the usual environment. They’ve said this multiple times already.
by kwok
02 Nov 2018, 23:23
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2444

Re: Poor Doctrine Design - Luft

@hawks I didn't ignore your proposal of making them different, but i'm saying that if the only differentiation beyond the two units is weapon loadout, then they really aren't that far different so consolidate into one unit with the choice to turn a unit into a reg5 or gebirgs (not in name just in ca...
by kwok
02 Nov 2018, 14:04
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2444

Re: Poor Doctrine Design - Luft

Oh yeah, forgot to mentioned the fallj/gebirgs mix. Sure if people are SO invested into having gebirgs and fallsj as their own units, then the reg5/gebirgs can both be unlocked simultaneous with one unlock because I honestly barely see a differnece between them. I'd hope that they'd still drop down ...
by kwok
02 Nov 2018, 09:12
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2444

Re: Poor Doctrine Design - Luft

About the hetzer removal, i should've probably added some more reasoning other than "not tank doc so no give tank". I felt base PE was not short of AT especially against allies. The hetzer has essentially a pure AT role with many things that make it good at being AT. Removing it really onl...
by kwok
01 Nov 2018, 22:30
Forum: Balancing & Suggestions
Topic: Forgotten USA light tanks
Replies: 16
Views: 586

Re: Forgotten USA light tanks

I use them when I have enough fuel lead and anticipate a puma spam or when I’m desperate to take out pumas/mortar halftracks. Beyond that, because of the axis tendency to rush heavy tanks they’re pretty much worthless. But latest rear armor changes might make them popular
by kwok
01 Nov 2018, 22:01
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2444

Re: Poor Doctrine Design - Luft

Always great to hear your perspective Hawks. I think your ideas support your goal very well. So the only arguments I could make is 1. I did not neglect your theme idea, rather your theme idea is a sub-segment of my overall theme. (It's plays more into the "survive" phase of my full "s...
by kwok
01 Nov 2018, 16:32
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2444

Re: Poor Doctrine Design - Luft

Actually mentioning Pershings are available earlier than the 88 is a great point. And I wanted to say I did think of that. My response is that if an armor player rushes the Pershing against luft doc in a 1v1-like scenario it would be a strategic error. I consider the Pershing path something like the...
by kwok
01 Nov 2018, 13:53
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2444

Re: Poor Doctrine Design - Luft

Lol yeah I need to back edit, ended up removing 3 units. I was writing and editing at the same time. No gebirgs, panthers, or hetzers. Still need to write about unit and ability tweaks. then an explanation for each one because people will be asking questions. then a guide to help players adapt to th...
by kwok
01 Nov 2018, 03:47
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2444

Re: Poor Doctrine Design - Luft

edit bump.
by kwok
31 Oct 2018, 18:19
Forum: Balancing & Suggestions
Topic: Why shermans need to be s**t, a reply to markr (balance crusade)
Replies: 25
Views: 1875

Re: Why shermans need to be s**t, a reply to markr (balance crusade)

Warhawks, your response to my question is EXACTLY what I was looking for and what I’m afraid is not being considered. Units should be balanced on intent of role. So comparing Shermans to stugs to me felt like comparing pumas to stuarts. Even if it’s the 76 Sherman. I see those as very different tank...
by kwok
31 Oct 2018, 03:41
Forum: Mapping Corner
Topic: laggy maps
Replies: 6
Views: 3009

Re: laggy maps

8p fields of engagement. Would love to play this map more. 8p drachenwald (I think it’s called. It has a lot of destructible trees making it impossible to play even on the best machines. 8p graves ridge kind of? 8p Henschel airfield. The map is effing massive. I think people also just don’t like the...
by kwok
31 Oct 2018, 01:21
Forum: Matchmaking & Strategies
Topic: Hard earned victory 1v1
Replies: 11
Views: 820

Re: Hard earned victory 1v1

Lol we all gonna get banned
by kwok
31 Oct 2018, 01:18
Forum: Balancing & Suggestions
Topic: Why shermans need to be s**t, a reply to markr (balance crusade)
Replies: 25
Views: 1875

Re: Why shermans need to be s**t, a reply to markr (balance crusade)

Lol so many crusades. This should be good. Markr I know you said let death kitty speak first but I’d hope to at least lend some perspective so this convo doesn’t drone on due to philosophical differences. My question for death kitty before even talking about how the Sherman would be balanced is what...
by kwok
30 Oct 2018, 02:44
Forum: Announcements
Topic: 5.1.6 beta2
Replies: 79
Views: 2643

Re: 5.1.6 beta2

Sorry I speak so harshly, ling Yao. I’m surprised, my friend. You are usually much more calm. Normally I am the angry one haha. Estas greed, soy Ira haha. What’s wrong? Forum compliant translation: Estas greed, soy Ira = “You are greed, I am wrath” It references characters from a show we both enjoy.
by kwok
30 Oct 2018, 02:04
Forum: Announcements
Topic: 5.1.6 beta2
Replies: 79
Views: 2643

Re: 5.1.6 beta2

You can’t adjust your play style to adapt to patch changes? I feel bad for how much you suck. Especially given your win/loss compared to mine. I don’t know which brother you are, but I’m pretty sure I defeat the entire family consistently. Your style literally can't survive without artillery. You ca...
by kwok
30 Oct 2018, 01:09
Forum: Announcements
Topic: 5.1.6 beta2
Replies: 79
Views: 2643

Re: 5.1.6 beta2

Played 1 game last night. Didn't test anything specifically. Didnt feel much changed but I wasn't actively trying anything new. Went Inf doc, played as I normally would. Tried upgrading the top gunners on shermans, also agree I didn't feel much difference. But I guess that was already discovered? Th...

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